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<?php |
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declare(strict_types=1); |
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namespace Stu\Module\NPC\Action; |
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use request; |
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use Stu\Exception\ShipDoesNotExistException; |
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use Stu\Module\NPC\View\ShowTools\ShowTools; |
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use Stu\Module\Control\ActionControllerInterface; |
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use Stu\Module\Control\GameControllerInterface; |
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use Stu\Module\Ship\Lib\ShipLoaderInterface; |
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use Stu\Component\Ship\Storage\ShipStorageManagerInterface; |
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use Stu\Orm\Repository\CommodityRepositoryInterface; |
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use Stu\Orm\Repository\NPCLogRepositoryInterface; |
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final class CommodityCheat implements ActionControllerInterface |
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{ |
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public const ACTION_IDENTIFIER = 'B_COMMODITY_CHEAT'; |
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private ShipLoaderInterface $shipLoader; |
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private ShipStorageManagerInterface $shipStorageManager; |
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private CommodityRepositoryInterface $commodityRepository; |
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private NPCLogRepositoryInterface $npcLogRepository; |
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public function __construct( |
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ShipLoaderInterface $shipLoader, |
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ShipStorageManagerInterface $shipStorageManager, |
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CommodityRepositoryInterface $commodityRepository, |
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NPCLogRepositoryInterface $npcLogRepository |
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) { |
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$this->shipLoader = $shipLoader; |
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$this->shipStorageManager = $shipStorageManager; |
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$this->commodityRepository = $commodityRepository; |
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$this->npcLogRepository = $npcLogRepository; |
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} |
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public function handle(GameControllerInterface $game): void |
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{ |
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$game->setView(ShowTools::VIEW_IDENTIFIER); |
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$user = $game->getUser(); |
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// only Admins or NPC can trigger |
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if (!$game->isAdmin() && !$game->isNpc()) { |
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$game->addInformation(_('[b][color=#ff2626]Aktion nicht möglich, Spieler ist kein Admin/NPC![/color][/b]')); |
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return; |
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} |
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if (!request::getVarByMethod(request::postvars(), 'shipid')) { |
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$game->addInformation("Kein Schiff ausgewählt"); |
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return; |
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} else { |
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$shipId = request::postInt('shipid'); |
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$commodityId = request::postInt('commodityid'); |
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$amount = request::postInt('amount'); |
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$reason = request::postString('reason'); |
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$wrapper = $this->shipLoader->find($shipId); |
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if ($wrapper === null) { |
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throw new ShipDoesNotExistException(_('Ship does not exist!')); |
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} else { |
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$ship = $wrapper->get(); |
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} |
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if ($amount < 1) { |
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$game->addInformation("Anzahl muss größer als 0 sein"); |
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return; |
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} |
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if ($reason === '') { |
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$game->addInformation("Grund fehlt"); |
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return; |
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} |
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$commodity = $this->commodityRepository->find($commodityId); |
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if ($commodity === null) { |
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$game->addInformation("Ungültige Ware"); |
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return; |
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} |
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$this->shipStorageManager->upperStorage( |
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$ship, |
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$commodity, |
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$amount |
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); |
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$text = sprintf( |
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'%s hat dem Schiff %s (%d) von Spieler %s (%d) %d %s hinzugefügt. Grund: %s', |
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$user->getName(), |
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$ship->getName(), |
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$ship->getId(), |
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$ship->getUser()->getName(), |
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$ship->getUser()->getId(), |
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$amount, |
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$commodity->getName(), |
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$reason |
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); |
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$this->createEntry($text, $user->getId()); |
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$game->addInformation("Waren hinzugefügt"); |
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} |
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} |
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private function createEntry( |
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string $text, |
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int $UserId |
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): void { |
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$entry = $this->npcLogRepository->prototype(); |
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$entry->setText($text); |
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$entry->setSourceUserId($UserId); |
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$entry->setDate(time()); |
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$this->npcLogRepository->save($entry); |
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} |
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public function performSessionCheck(): bool |
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{ |
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return true; |
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} |
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} |
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