|
1
|
|
|
<?php |
|
2
|
|
|
|
|
3
|
|
|
declare(strict_types=1); |
|
4
|
|
|
|
|
5
|
|
|
namespace Stu\Lib\Transfer\Strategy; |
|
6
|
|
|
|
|
7
|
|
|
use Override; |
|
|
|
|
|
|
8
|
|
|
use request; |
|
9
|
|
|
use Stu\Component\Ship\Crew\ShipCrewCalculatorInterface; |
|
10
|
|
|
use Stu\Component\Ship\System\Exception\ShipSystemException; |
|
11
|
|
|
use Stu\Component\Ship\System\Exception\SystemNotActivatableException; |
|
12
|
|
|
use Stu\Component\Ship\System\Exception\SystemNotFoundException; |
|
13
|
|
|
use Stu\Component\Ship\System\ShipSystemManagerInterface; |
|
14
|
|
|
use Stu\Component\Ship\System\ShipSystemModeEnum; |
|
|
|
|
|
|
15
|
|
|
use Stu\Component\Ship\System\ShipSystemTypeEnum; |
|
16
|
|
|
use Stu\Component\Ship\System\Type\UplinkShipSystem; |
|
|
|
|
|
|
17
|
|
|
use Stu\Lib\Information\InformationWrapper; |
|
18
|
|
|
use Stu\Module\Colony\Lib\ColonyLibFactoryInterface; |
|
19
|
|
|
use Stu\Module\Control\GameControllerInterface; |
|
20
|
|
|
use Stu\Module\Logging\LoggerUtilFactoryInterface; |
|
21
|
|
|
use Stu\Module\Logging\LoggerUtilInterface; |
|
22
|
|
|
use Stu\Module\Message\Lib\PrivateMessageFolderTypeEnum; |
|
23
|
|
|
use Stu\Module\Message\Lib\PrivateMessageSenderInterface; |
|
24
|
|
|
use Stu\Module\Ship\Lib\ActivatorDeactivatorHelperInterface; |
|
25
|
|
|
use Stu\Module\Ship\Lib\Auxiliary\ShipShutdownInterface; |
|
26
|
|
|
use Stu\Module\Ship\Lib\Crew\TroopTransferUtilityInterface; |
|
27
|
|
|
use Stu\Module\Ship\Lib\Interaction\DockPrivilegeUtilityInterface; |
|
28
|
|
|
use Stu\Module\Ship\Lib\ShipWrapperFactoryInterface; |
|
29
|
|
|
use Stu\Module\Ship\Lib\ShipWrapperInterface; |
|
30
|
|
|
use Stu\Module\Ship\View\ShowShip\ShowShip; |
|
|
|
|
|
|
31
|
|
|
use Stu\Orm\Entity\ColonyInterface; |
|
32
|
|
|
use Stu\Orm\Entity\ShipCrewInterface; |
|
33
|
|
|
use Stu\Orm\Entity\ShipInterface; |
|
34
|
|
|
|
|
35
|
|
|
class TroopTransferStrategy implements TransferStrategyInterface |
|
36
|
|
|
{ |
|
37
|
|
|
private LoggerUtilInterface $logger; |
|
38
|
|
|
|
|
39
|
|
|
public function __construct( |
|
40
|
|
|
private ShipCrewCalculatorInterface $shipCrewCalculator, |
|
41
|
|
|
private TroopTransferUtilityInterface $transferUtility, |
|
42
|
|
|
private ColonyLibFactoryInterface $colonyLibFactory, |
|
43
|
|
|
private ShipSystemManagerInterface $shipSystemManager, |
|
44
|
|
|
private DockPrivilegeUtilityInterface $dockPrivilegeUtility, |
|
45
|
|
|
private ActivatorDeactivatorHelperInterface $helper, |
|
46
|
|
|
private ShipShutdownInterface $shipShutdown, |
|
47
|
|
|
private ShipWrapperFactoryInterface $shipWrapperFactory, |
|
48
|
|
|
private PrivateMessageSenderInterface $privateMessageSender, |
|
49
|
|
|
LoggerUtilFactoryInterface $loggerUtilFactory |
|
50
|
|
|
) { |
|
51
|
|
|
$this->logger = $loggerUtilFactory->getLoggerUtil(); |
|
52
|
|
|
} |
|
53
|
|
|
|
|
54
|
|
|
#[Override] |
|
55
|
|
|
public function setTemplateVariables( |
|
56
|
|
|
bool $isUnload, |
|
57
|
|
|
ShipInterface $ship, |
|
58
|
|
|
ShipInterface|ColonyInterface $target, |
|
59
|
|
|
GameControllerInterface $game |
|
60
|
|
|
): void { |
|
61
|
|
|
|
|
62
|
|
|
$user = $game->getUser(); |
|
63
|
|
|
|
|
64
|
|
|
if ( |
|
65
|
|
|
$target instanceof ShipInterface |
|
66
|
|
|
&& $target->getBuildplan() !== null |
|
67
|
|
|
) { |
|
68
|
|
|
$game->setTemplateVar('SHOW_TARGET_CREW', true); |
|
69
|
|
|
$game->setTemplateVar('ACTUAL_TARGET_CREW', $target->getCrewCount()); |
|
70
|
|
|
$game->setTemplateVar('MINIMUM_TARGET_CREW', $target->getBuildplan()->getCrew()); |
|
71
|
|
|
$game->setTemplateVar( |
|
72
|
|
|
'MAXIMUM_TARGET_CREW', |
|
73
|
|
|
$this->shipCrewCalculator->getMaxCrewCountByShip($target) |
|
74
|
|
|
); |
|
75
|
|
|
} |
|
76
|
|
|
|
|
77
|
|
|
$isUplinkSituation = false; |
|
78
|
|
|
|
|
79
|
|
|
if ($target instanceof ColonyInterface) { |
|
80
|
|
|
if ($isUnload) { |
|
81
|
|
|
$max = $this->transferUtility->getBeamableTroopCount($ship); |
|
82
|
|
|
} else { |
|
83
|
|
|
$max = min( |
|
84
|
|
|
$target->getCrewAssignmentAmount(), |
|
85
|
|
|
$this->transferUtility->getFreeQuarters($ship) |
|
86
|
|
|
); |
|
87
|
|
|
} |
|
88
|
|
|
} else { |
|
89
|
|
|
$ownCrewOnTarget = $this->transferUtility->ownCrewOnTarget($user, $target); |
|
90
|
|
|
|
|
91
|
|
|
if ($target->getUser() !== $user) { |
|
92
|
|
|
if ($target->hasUplink()) { |
|
93
|
|
|
$isUplinkSituation = true; |
|
94
|
|
|
} else { |
|
95
|
|
|
return; |
|
96
|
|
|
} |
|
97
|
|
|
} |
|
98
|
|
|
|
|
99
|
|
|
if ($isUnload) { |
|
100
|
|
|
$max = min( |
|
101
|
|
|
$this->transferUtility->getBeamableTroopCount($ship), |
|
102
|
|
|
$this->transferUtility->getFreeQuarters($target), |
|
103
|
|
|
$isUplinkSituation ? ($ownCrewOnTarget === 0 ? 1 : 0) : PHP_INT_MAX |
|
104
|
|
|
); |
|
105
|
|
|
} else { |
|
106
|
|
|
$max = min( |
|
107
|
|
|
$ownCrewOnTarget, |
|
108
|
|
|
$this->transferUtility->getFreeQuarters($ship) |
|
109
|
|
|
); |
|
110
|
|
|
|
|
111
|
|
|
echo $ownCrewOnTarget; |
|
112
|
|
|
} |
|
113
|
|
|
} |
|
114
|
|
|
|
|
115
|
|
|
if (!$isUplinkSituation && $target->getUser() !== $ship->getUser()) { |
|
116
|
|
|
return; |
|
117
|
|
|
} |
|
118
|
|
|
|
|
119
|
|
|
$game->setTemplateVar('MAXIMUM', $max); |
|
120
|
|
|
} |
|
121
|
|
|
|
|
122
|
|
|
#[Override] |
|
123
|
|
|
public function transfer( |
|
124
|
|
|
bool $isUnload, |
|
125
|
|
|
ShipWrapperInterface $wrapper, |
|
126
|
|
|
ShipInterface|ColonyInterface $target, |
|
127
|
|
|
InformationWrapper $informations |
|
128
|
|
|
): void { |
|
129
|
|
|
|
|
130
|
|
|
$ship = $wrapper->get(); |
|
131
|
|
|
$user = $ship->getUser(); |
|
132
|
|
|
|
|
133
|
|
|
if ($ship->hasShipSystem(ShipSystemTypeEnum::SYSTEM_TROOP_QUARTERS) && !$ship->isSystemHealthy(ShipSystemTypeEnum::SYSTEM_TROOP_QUARTERS)) { |
|
134
|
|
|
$informations->addInformation(_("Die Truppenquartiere sind zerstört")); |
|
135
|
|
|
return; |
|
136
|
|
|
} |
|
137
|
|
|
|
|
138
|
|
|
$epsSystem = $wrapper->getEpsSystemData(); |
|
139
|
|
|
if ($epsSystem === null || $epsSystem->getEps() == 0) { |
|
140
|
|
|
$informations->addInformation(_("Keine Energie vorhanden")); |
|
141
|
|
|
return; |
|
142
|
|
|
} |
|
143
|
|
|
if ($ship->getCloakState()) { |
|
144
|
|
|
$informations->addInformation(_("Die Tarnung ist aktiviert")); |
|
145
|
|
|
return; |
|
146
|
|
|
} |
|
147
|
|
|
if ($ship->isWarped()) { |
|
148
|
|
|
$informations->addInformation("Schiff befindet sich im Warp"); |
|
149
|
|
|
return; |
|
150
|
|
|
} |
|
151
|
|
|
if ($ship->getShieldState()) { |
|
152
|
|
|
$informations->addInformation(_("Die Schilde sind aktiviert")); |
|
153
|
|
|
return; |
|
154
|
|
|
} |
|
155
|
|
|
|
|
156
|
|
|
$requestedTransferCount = request::postInt('crewcount'); |
|
157
|
|
|
$isColonyTarget = $target instanceof ColonyInterface; |
|
158
|
|
|
$amount = 0; |
|
159
|
|
|
|
|
160
|
|
|
try { |
|
161
|
|
|
if ($isColonyTarget) { |
|
162
|
|
|
if ($isUnload) { |
|
163
|
|
|
$amount = $this->transferToColony($requestedTransferCount, $ship, $target); |
|
164
|
|
|
} else { |
|
165
|
|
|
$amount = $this->transferFromColony($requestedTransferCount, $wrapper, $target, $informations); |
|
166
|
|
|
} |
|
167
|
|
|
} else { |
|
168
|
|
|
$isUplinkSituation = false; |
|
169
|
|
|
$ownCrewOnTarget = $this->transferUtility->ownCrewOnTarget($user, $target); |
|
170
|
|
|
|
|
171
|
|
|
if ($target->getUser() !== $user) { |
|
172
|
|
|
if ($target->hasUplink()) { |
|
173
|
|
|
$isUplinkSituation = true; |
|
174
|
|
|
} else { |
|
175
|
|
|
return; |
|
176
|
|
|
} |
|
177
|
|
|
} |
|
178
|
|
|
|
|
179
|
|
|
if ($isUnload) { |
|
180
|
|
|
if ($isUplinkSituation) { |
|
181
|
|
|
if (!$this->dockPrivilegeUtility->checkPrivilegeFor($target->getId(), $user)) { |
|
182
|
|
|
$informations->addInformation(_("Benötigte Andockerlaubnis wurde verweigert")); |
|
183
|
|
|
return; |
|
184
|
|
|
} |
|
185
|
|
|
if (!$target->isSystemHealthy(ShipSystemTypeEnum::SYSTEM_UPLINK)) { |
|
186
|
|
|
$informations->addInformation(_("Das Ziel verfügt über keinen intakten Uplink")); |
|
187
|
|
|
return; |
|
188
|
|
|
} |
|
189
|
|
|
|
|
190
|
|
|
if ($this->transferUtility->foreignerCount($target) >= UplinkShipSystem::MAX_FOREIGNERS) { |
|
191
|
|
|
$informations->addInformation(_("Maximale Anzahl an fremden Crewman ist bereits erreicht")); |
|
192
|
|
|
} |
|
193
|
|
|
} |
|
194
|
|
|
|
|
195
|
|
|
$amount = $this->transferToShip($requestedTransferCount, $ship, $target, $isUplinkSituation, $ownCrewOnTarget, $informations); |
|
196
|
|
|
} else { |
|
197
|
|
|
$amount = $this->transferFromShip($requestedTransferCount, $wrapper, $target, $isUplinkSituation, $ownCrewOnTarget, $informations); |
|
198
|
|
|
} |
|
199
|
|
|
} |
|
200
|
|
|
} catch (ShipSystemException) { |
|
201
|
|
|
return; |
|
202
|
|
|
} |
|
203
|
|
|
|
|
204
|
|
|
$informations->addInformation( |
|
205
|
|
|
sprintf( |
|
206
|
|
|
_('Die %s hat %d Crewman %s der %s transferiert'), |
|
207
|
|
|
$ship->getName(), |
|
208
|
|
|
$amount, |
|
209
|
|
|
$isUnload ? 'zu' : 'von', |
|
210
|
|
|
$target->getName() |
|
211
|
|
|
) |
|
212
|
|
|
); |
|
213
|
|
|
|
|
214
|
|
|
if ( |
|
215
|
|
|
$ship->hasShipSystem(ShipSystemTypeEnum::SYSTEM_TROOP_QUARTERS) |
|
216
|
|
|
&& $ship->getSystemState(ShipSystemTypeEnum::SYSTEM_TROOP_QUARTERS) |
|
217
|
|
|
&& $ship->getBuildplan() !== null && $ship->getCrewCount() <= $ship->getBuildplan()->getCrew() |
|
218
|
|
|
) { |
|
219
|
|
|
$this->helper->deactivate($wrapper, ShipSystemTypeEnum::SYSTEM_TROOP_QUARTERS, $informations); |
|
220
|
|
|
} |
|
221
|
|
|
} |
|
222
|
|
|
|
|
223
|
|
|
|
|
224
|
|
|
private function transferToColony(int $requestedTransferCount, ShipInterface $ship, ColonyInterface $colony): int |
|
225
|
|
|
{ |
|
226
|
|
|
$freeAssignmentCount = $this->colonyLibFactory->createColonyPopulationCalculator( |
|
227
|
|
|
$colony |
|
228
|
|
|
)->getFreeAssignmentCount(); |
|
229
|
|
|
|
|
230
|
|
|
$amount = min( |
|
231
|
|
|
$requestedTransferCount, |
|
232
|
|
|
$this->transferUtility->getBeamableTroopCount($ship), |
|
233
|
|
|
$freeAssignmentCount |
|
234
|
|
|
); |
|
235
|
|
|
|
|
236
|
|
|
$assignments = $ship->getCrewAssignments()->getValues(); |
|
237
|
|
|
|
|
238
|
|
|
for ($i = 0; $i < $amount; $i++) { |
|
239
|
|
|
//assign crew to colony |
|
240
|
|
|
$this->transferUtility->assignCrew($assignments[$i], $colony); |
|
241
|
|
|
} |
|
242
|
|
|
|
|
243
|
|
|
return $amount; |
|
244
|
|
|
} |
|
245
|
|
|
|
|
246
|
|
|
private function transferFromColony( |
|
247
|
|
|
int $requestedTransferCount, |
|
248
|
|
|
ShipWrapperInterface $wrapper, |
|
249
|
|
|
ColonyInterface $colony, |
|
250
|
|
|
InformationWrapper $informations |
|
251
|
|
|
): int { |
|
252
|
|
|
$ship = $wrapper->get(); |
|
253
|
|
|
|
|
254
|
|
|
$amount = min( |
|
255
|
|
|
$requestedTransferCount, |
|
256
|
|
|
$colony->getCrewAssignmentAmount(), |
|
257
|
|
|
$this->transferUtility->getFreeQuarters($ship) |
|
258
|
|
|
); |
|
259
|
|
|
|
|
260
|
|
|
if ($ship->hasShipSystem(ShipSystemTypeEnum::SYSTEM_TROOP_QUARTERS) && ($amount > 0 |
|
261
|
|
|
&& $ship->getShipSystem(ShipSystemTypeEnum::SYSTEM_TROOP_QUARTERS)->getMode() === ShipSystemModeEnum::MODE_OFF |
|
262
|
|
|
&& !$this->helper->activate($wrapper, ShipSystemTypeEnum::SYSTEM_TROOP_QUARTERS, $informations))) { |
|
263
|
|
|
$amount = 0; |
|
|
|
|
|
|
264
|
|
|
throw new SystemNotActivatableException(); |
|
265
|
|
|
} |
|
266
|
|
|
|
|
267
|
|
|
$crewAssignments = $colony->getCrewAssignments(); |
|
268
|
|
|
|
|
269
|
|
|
for ($i = 0; $i < $amount; $i++) { |
|
270
|
|
|
/** @var ShipCrewInterface $crewAssignment */ |
|
271
|
|
|
$crewAssignment = $crewAssignments->get(array_rand($crewAssignments->toArray())); |
|
|
|
|
|
|
272
|
|
|
|
|
273
|
|
|
$this->transferUtility->assignCrew($crewAssignment, $ship); |
|
274
|
|
|
} |
|
275
|
|
|
|
|
276
|
|
|
return $amount; |
|
277
|
|
|
} |
|
278
|
|
|
|
|
279
|
|
|
private function transferToShip( |
|
280
|
|
|
int $requestedTransferCount, |
|
281
|
|
|
ShipInterface $ship, |
|
282
|
|
|
ShipInterface $target, |
|
283
|
|
|
bool $isUplinkSituation, |
|
284
|
|
|
int $ownCrewOnTarget, |
|
285
|
|
|
InformationWrapper $informations |
|
286
|
|
|
): int { |
|
287
|
|
|
if (!$target->hasShipSystem(ShipSystemTypeEnum::SYSTEM_LIFE_SUPPORT)) { |
|
288
|
|
|
$informations->addInformation(sprintf(_('Die %s hat keine Lebenserhaltungssysteme'), $target->getName())); |
|
289
|
|
|
|
|
290
|
|
|
throw new SystemNotFoundException(); |
|
291
|
|
|
} |
|
292
|
|
|
|
|
293
|
|
|
$this->logger->log(sprintf( |
|
294
|
|
|
'toShip, requested: %d, beamableOfSource: %d, freeOfTarget: %d', |
|
295
|
|
|
$requestedTransferCount, |
|
296
|
|
|
$this->transferUtility->getBeamableTroopCount($ship), |
|
297
|
|
|
$this->transferUtility->getFreeQuarters($target) |
|
298
|
|
|
)); |
|
299
|
|
|
|
|
300
|
|
|
$amount = min( |
|
301
|
|
|
$requestedTransferCount, |
|
302
|
|
|
$this->transferUtility->getBeamableTroopCount($ship), |
|
303
|
|
|
$this->transferUtility->getFreeQuarters($target), |
|
304
|
|
|
$isUplinkSituation ? ($ownCrewOnTarget === 0 ? 1 : 0) : PHP_INT_MAX |
|
305
|
|
|
); |
|
306
|
|
|
|
|
307
|
|
|
$assignments = $ship->getCrewAssignments()->getValues(); |
|
308
|
|
|
|
|
309
|
|
|
if ( |
|
310
|
|
|
$target->hasShipSystem(ShipSystemTypeEnum::SYSTEM_TROOP_QUARTERS) |
|
311
|
|
|
&& ($target->getShipSystem(ShipSystemTypeEnum::SYSTEM_TROOP_QUARTERS)->getMode() === ShipSystemModeEnum::MODE_OFF |
|
312
|
|
|
&& !$this->helper->activate($this->shipWrapperFactory->wrapShip($target), ShipSystemTypeEnum::SYSTEM_TROOP_QUARTERS, $informations)) |
|
313
|
|
|
) { |
|
314
|
|
|
$amount = 0; |
|
|
|
|
|
|
315
|
|
|
throw new SystemNotActivatableException(); |
|
316
|
|
|
} |
|
317
|
|
|
|
|
318
|
|
|
for ($i = 0; $i < $amount; $i++) { |
|
319
|
|
|
$this->transferUtility->assignCrew($assignments[$i], $target); |
|
320
|
|
|
} |
|
321
|
|
|
|
|
322
|
|
|
if ($amount > 0) { |
|
323
|
|
|
if ( |
|
324
|
|
|
$target->isSystemHealthy(ShipSystemTypeEnum::SYSTEM_LIFE_SUPPORT) |
|
325
|
|
|
&& $target->getShipSystem(ShipSystemTypeEnum::SYSTEM_LIFE_SUPPORT)->getMode() == ShipSystemModeEnum::MODE_OFF |
|
326
|
|
|
) { |
|
327
|
|
|
$this->shipSystemManager->activate($this->shipWrapperFactory->wrapShip($target), ShipSystemTypeEnum::SYSTEM_LIFE_SUPPORT, true); |
|
328
|
|
|
} |
|
329
|
|
|
|
|
330
|
|
|
if ($isUplinkSituation) { |
|
331
|
|
|
$target->getShipSystem(ShipSystemTypeEnum::SYSTEM_UPLINK)->setMode(ShipSystemModeEnum::MODE_ON); |
|
332
|
|
|
$this->sendUplinkMessage(true, true, $ship, $target); |
|
333
|
|
|
} |
|
334
|
|
|
} |
|
335
|
|
|
|
|
336
|
|
|
return $amount; |
|
337
|
|
|
} |
|
338
|
|
|
|
|
339
|
|
|
private function transferFromShip( |
|
340
|
|
|
int $requestedTransferCount, |
|
341
|
|
|
ShipWrapperInterface $wrapper, |
|
342
|
|
|
ShipInterface $target, |
|
343
|
|
|
bool $isUplinkSituation, |
|
344
|
|
|
int $ownCrewOnTarget, |
|
345
|
|
|
InformationWrapper $informations |
|
346
|
|
|
): int { |
|
347
|
|
|
$ship = $wrapper->get(); |
|
348
|
|
|
|
|
349
|
|
|
$amount = min( |
|
350
|
|
|
$requestedTransferCount, |
|
351
|
|
|
$this->transferUtility->getFreeQuarters($ship), |
|
352
|
|
|
$ownCrewOnTarget |
|
353
|
|
|
); |
|
354
|
|
|
|
|
355
|
|
|
if ($amount === 0) { |
|
356
|
|
|
return 0; |
|
357
|
|
|
} |
|
358
|
|
|
|
|
359
|
|
|
if ( |
|
360
|
|
|
$ship->hasShipSystem(ShipSystemTypeEnum::SYSTEM_TROOP_QUARTERS) |
|
361
|
|
|
&& ($ship->getShipSystem(ShipSystemTypeEnum::SYSTEM_TROOP_QUARTERS)->getMode() === ShipSystemModeEnum::MODE_OFF |
|
362
|
|
|
&& !$this->helper->activate($wrapper, ShipSystemTypeEnum::SYSTEM_TROOP_QUARTERS, $informations)) |
|
363
|
|
|
) { |
|
364
|
|
|
$amount = 0; |
|
|
|
|
|
|
365
|
|
|
throw new SystemNotActivatableException(); |
|
366
|
|
|
} |
|
367
|
|
|
|
|
368
|
|
|
$array = $target->getCrewAssignments()->getValues(); |
|
369
|
|
|
$targetCrewCount = $target->getCrewCount(); |
|
370
|
|
|
|
|
371
|
|
|
$i = 0; |
|
372
|
|
|
foreach ($array as $crewAssignment) { |
|
373
|
|
|
if ($crewAssignment->getCrew()->getUser() !== $ship->getUser()) { |
|
374
|
|
|
continue; |
|
375
|
|
|
} |
|
376
|
|
|
|
|
377
|
|
|
$this->transferUtility->assignCrew($crewAssignment, $ship); |
|
378
|
|
|
$i++; |
|
379
|
|
|
|
|
380
|
|
|
if ($i === $amount) { |
|
381
|
|
|
break; |
|
382
|
|
|
} |
|
383
|
|
|
} |
|
384
|
|
|
|
|
385
|
|
|
if ($isUplinkSituation) { |
|
386
|
|
|
//no foreigners left, shut down uplink |
|
387
|
|
|
if ($this->transferUtility->foreignerCount($target) === 0) { |
|
388
|
|
|
$target->getShipSystem(ShipSystemTypeEnum::SYSTEM_UPLINK)->setMode(ShipSystemModeEnum::MODE_OFF); |
|
389
|
|
|
$this->sendUplinkMessage(false, false, $ship, $target); |
|
390
|
|
|
} else { |
|
391
|
|
|
$this->sendUplinkMessage(false, true, $ship, $target); |
|
392
|
|
|
} |
|
393
|
|
|
} |
|
394
|
|
|
|
|
395
|
|
|
$targetWrapper = $this->shipWrapperFactory->wrapShip($target); |
|
396
|
|
|
|
|
397
|
|
|
// no crew left |
|
398
|
|
|
if ($amount === $targetCrewCount) { |
|
399
|
|
|
$this->shipShutdown->shutdown($targetWrapper); |
|
400
|
|
|
} elseif ( |
|
401
|
|
|
$target->hasShipSystem(ShipSystemTypeEnum::SYSTEM_TROOP_QUARTERS) |
|
402
|
|
|
&& $target->getSystemState(ShipSystemTypeEnum::SYSTEM_TROOP_QUARTERS) |
|
403
|
|
|
&& $target->getBuildplan() !== null && $target->getCrewCount() <= $target->getBuildplan()->getCrew() |
|
404
|
|
|
) { |
|
405
|
|
|
$this->helper->deactivate($targetWrapper, ShipSystemTypeEnum::SYSTEM_TROOP_QUARTERS, $informations); |
|
406
|
|
|
} |
|
407
|
|
|
|
|
408
|
|
|
return $amount; |
|
409
|
|
|
} |
|
410
|
|
|
|
|
411
|
|
|
private function sendUplinkMessage(bool $isUnload, bool $isOn, ShipInterface $ship, ShipInterface $target): void |
|
412
|
|
|
{ |
|
413
|
|
|
$href = sprintf('ship.php?%s=1&id=%d', ShowShip::VIEW_IDENTIFIER, $target->getId()); |
|
414
|
|
|
|
|
415
|
|
|
$msg = sprintf( |
|
416
|
|
|
_('Die %s von Spieler %s hat 1 Crewman %s deiner Station %s gebeamt. Der Uplink ist %s'), |
|
417
|
|
|
$ship->getName(), |
|
418
|
|
|
$ship->getUser()->getName(), |
|
419
|
|
|
$isUnload ? 'zu' : 'von', |
|
420
|
|
|
$target->getName(), |
|
421
|
|
|
$isOn ? 'aktiviert' : 'deaktiviert' |
|
422
|
|
|
); |
|
423
|
|
|
|
|
424
|
|
|
$this->privateMessageSender->send( |
|
425
|
|
|
$ship->getUser()->getId(), |
|
426
|
|
|
$target->getUser()->getId(), |
|
427
|
|
|
$msg, |
|
428
|
|
|
PrivateMessageFolderTypeEnum::SPECIAL_STATION, |
|
429
|
|
|
$href |
|
430
|
|
|
); |
|
431
|
|
|
} |
|
432
|
|
|
} |
|
433
|
|
|
|
The issue could also be caused by a filter entry in the build configuration. If the path has been excluded in your configuration, e.g.
excluded_paths: ["lib/*"], you can move it to the dependency path list as follows:For further information see https://scrutinizer-ci.com/docs/tools/php/php-scrutinizer/#list-dependency-paths