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<?php |
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declare(strict_types=1); |
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namespace Stu\Module\Ship\Action\Transwarp; |
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use request; |
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use Stu\Exception\SanityCheckException; |
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use Stu\Module\Control\GameControllerInterface; |
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use Stu\Module\Message\Lib\DistributedMessageSenderInterface; |
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use Stu\Module\Ship\Action\MoveShip\AbstractDirectedMovement; |
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use Stu\Module\Ship\Action\MoveShip\MoveShipRequestInterface; |
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use Stu\Module\Ship\Lib\Movement\Route\FlightRouteFactoryInterface; |
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use Stu\Module\Ship\Lib\Movement\Route\FlightRouteInterface; |
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use Stu\Module\Ship\Lib\Movement\ShipMoverInterface; |
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use Stu\Module\Ship\Lib\ShipLoaderInterface; |
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use Stu\Module\Ship\Lib\ShipWrapperInterface; |
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use Stu\Orm\Entity\MapInterface; |
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use Stu\Orm\Repository\MapRepositoryInterface; |
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use Stu\Orm\Repository\StarSystemMapRepositoryInterface; |
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final class Transwarp extends AbstractDirectedMovement |
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{ |
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public const ACTION_IDENTIFIER = 'B_TRANSWARP'; |
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private MapRepositoryInterface $mapRepository; |
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private MapInterface $destination; |
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public function __construct( |
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MoveShipRequestInterface $moveShipRequest, |
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ShipLoaderInterface $shipLoader, |
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ShipMoverInterface $shipMover, |
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FlightRouteFactoryInterface $flightRouteFactory, |
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StarSystemMapRepositoryInterface $starSystemMapRepository, |
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DistributedMessageSenderInterface $distributedMessageSender, |
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MapRepositoryInterface $mapRepository |
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) { |
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parent::__construct( |
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$moveShipRequest, |
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$shipLoader, |
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$shipMover, |
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$flightRouteFactory, |
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$starSystemMapRepository, |
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$distributedMessageSender |
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); |
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$this->mapRepository = $mapRepository; |
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} |
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protected function isSanityCheckFaultyConcrete(ShipWrapperInterface $wrapper, GameControllerInterface $game): bool |
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{ |
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$layerId = request::postIntFatal('transwarplayer'); |
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//sanity check if user knows layer |
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if (!$game->getUser()->hasSeen($layerId)) { |
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return true; |
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} |
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if ($wrapper->get()->getTranswarpCooldown() !== null) { |
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return true; |
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} |
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// target check |
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$cx = request::postInt('transwarpcx'); |
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$cy = request::postInt('transwarpcy'); |
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if (!$cx || !$cy) { |
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$game->addInformation(_('Zielkoordinaten müssen angegeben werden')); |
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return true; |
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} |
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$ship = $wrapper->get(); |
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if ($ship->getSystem() !== null) { |
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$game->addInformation(_('Transwarp kann nur außerhalb von Systemen genutzt werden')); |
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return true; |
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} |
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if (!$ship->getWarpState()) { |
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$game->addInformation(_('Der Warpantrieb muss aktiviert sein')); |
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return true; |
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} |
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if ($ship->isTractoring()) { |
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$game->addInformation(_('Transwarpflug nicht möglich bei aktiviertem Traktorstrahl')); |
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return true; |
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} |
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if ($ship->getFleet() !== null) { |
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$game->addInformation(_('Transwarpflug nicht möglich wenn Teil einer Flotte')); |
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return true; |
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} |
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$map = $this->mapRepository->getByCoordinates($layerId, $cx, $cy); |
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if ($map->getLayer()->isHidden()) { |
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throw new SanityCheckException('tried to access hidden layer'); |
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} |
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if ($map === null) { |
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$game->addInformation(_('Zielkoordinaten existieren nicht')); |
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return true; |
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} |
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if (!$map->getFieldType()->getPassable()) { |
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$game->addInformation(_('Zielkoordinaten können nicht angeflogen werden')); |
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return true; |
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} |
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$this->destination = $map; |
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return false; |
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} |
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protected function getFlightRoute(ShipWrapperInterface $wrapper): FlightRouteInterface |
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{ |
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return $this->flightRouteFactory->getRouteForMapDestination($this->destination, true); |
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} |
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} |
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