|
1
|
|
|
<?php |
|
2
|
|
|
|
|
3
|
|
|
declare(strict_types=1); |
|
4
|
|
|
|
|
5
|
|
|
namespace Stu\Module\Ship\Lib; |
|
6
|
|
|
|
|
7
|
|
|
use InvalidArgumentException; |
|
8
|
|
|
use JsonMapper\JsonMapperInterface; |
|
9
|
|
|
use RuntimeException; |
|
10
|
|
|
use Stu\Component\Colony\ColonyFunctionManagerInterface; |
|
11
|
|
|
use Stu\Component\Ship\System\Data\ShipSystemDataFactoryInterface; |
|
12
|
|
|
use Stu\Component\Ship\System\ShipSystemManagerInterface; |
|
13
|
|
|
use Stu\Module\Colony\Lib\ColonyLibFactoryInterface; |
|
14
|
|
|
use Stu\Module\Control\GameControllerInterface; |
|
15
|
|
|
use Stu\Orm\Entity\Fleet; |
|
16
|
|
|
use Stu\Orm\Entity\FleetInterface; |
|
17
|
|
|
use Stu\Orm\Entity\ShipInterface; |
|
18
|
|
|
use Stu\Orm\Repository\ColonyShipRepairRepositoryInterface; |
|
19
|
|
|
use Stu\Orm\Repository\ShipRepositoryInterface; |
|
20
|
|
|
use Stu\Orm\Repository\TorpedoTypeRepositoryInterface; |
|
21
|
|
|
use Stu\Orm\Repository\UserRepositoryInterface; |
|
22
|
|
|
|
|
23
|
|
|
final class ShipWrapperFactory implements ShipWrapperFactoryInterface |
|
24
|
|
|
{ |
|
25
|
|
|
private ShipSystemManagerInterface $shipSystemManager; |
|
26
|
|
|
|
|
27
|
|
|
private ShipRepositoryInterface $shipRepository; |
|
28
|
|
|
|
|
29
|
|
|
private ColonyShipRepairRepositoryInterface $colonyShipRepairRepository; |
|
30
|
|
|
|
|
31
|
|
|
private ColonyLibFactoryInterface $colonyLibFactory; |
|
32
|
|
|
|
|
33
|
|
|
private TorpedoTypeRepositoryInterface $torpedoTypeRepository; |
|
34
|
|
|
|
|
35
|
|
|
private GameControllerInterface $game; |
|
36
|
|
|
|
|
37
|
|
|
private JsonMapperInterface $jsonMapper; |
|
38
|
|
|
|
|
39
|
|
|
private ShipSystemDataFactoryInterface $shipSystemDataFactory; |
|
40
|
|
|
|
|
41
|
|
|
private ColonyFunctionManagerInterface $colonyFunctionManager; |
|
42
|
|
|
|
|
43
|
|
|
private ShipStateChangerInterface $shipStateChanger; |
|
44
|
|
|
|
|
45
|
|
|
private UserRepositoryInterface $userRepository; |
|
46
|
|
|
|
|
47
|
3 |
|
public function __construct( |
|
48
|
|
|
ColonyFunctionManagerInterface $colonyFunctionManager, |
|
49
|
|
|
ShipSystemManagerInterface $shipSystemManager, |
|
50
|
|
|
ShipRepositoryInterface $shipRepository, |
|
51
|
|
|
ColonyShipRepairRepositoryInterface $colonyShipRepairRepository, |
|
52
|
|
|
ColonyLibFactoryInterface $colonyLibFactory, |
|
53
|
|
|
TorpedoTypeRepositoryInterface $torpedoTypeRepository, |
|
54
|
|
|
GameControllerInterface $game, |
|
55
|
|
|
JsonMapperInterface $jsonMapper, |
|
56
|
|
|
ShipSystemDataFactoryInterface $shipSystemDataFactory, |
|
57
|
|
|
ShipStateChangerInterface $shipStateChanger, |
|
58
|
|
|
UserRepositoryInterface $userRepository |
|
59
|
|
|
) { |
|
60
|
3 |
|
$this->shipSystemManager = $shipSystemManager; |
|
61
|
3 |
|
$this->shipRepository = $shipRepository; |
|
62
|
3 |
|
$this->colonyShipRepairRepository = $colonyShipRepairRepository; |
|
63
|
3 |
|
$this->colonyLibFactory = $colonyLibFactory; |
|
64
|
3 |
|
$this->torpedoTypeRepository = $torpedoTypeRepository; |
|
65
|
3 |
|
$this->game = $game; |
|
66
|
3 |
|
$this->jsonMapper = $jsonMapper; |
|
67
|
3 |
|
$this->shipSystemDataFactory = $shipSystemDataFactory; |
|
68
|
3 |
|
$this->colonyFunctionManager = $colonyFunctionManager; |
|
69
|
3 |
|
$this->shipStateChanger = $shipStateChanger; |
|
70
|
3 |
|
$this->userRepository = $userRepository; |
|
71
|
|
|
} |
|
72
|
|
|
|
|
73
|
3 |
|
public function wrapShip(ShipInterface $ship): ShipWrapperInterface |
|
74
|
|
|
{ |
|
75
|
3 |
|
return new ShipWrapper( |
|
76
|
3 |
|
$this->colonyFunctionManager, |
|
77
|
3 |
|
$ship, |
|
78
|
3 |
|
$this->shipSystemManager, |
|
79
|
3 |
|
$this->shipRepository, |
|
80
|
3 |
|
$this->colonyShipRepairRepository, |
|
81
|
3 |
|
$this->colonyLibFactory, |
|
82
|
3 |
|
$this->torpedoTypeRepository, |
|
83
|
3 |
|
$this->game, |
|
84
|
3 |
|
$this->jsonMapper, |
|
85
|
3 |
|
$this, |
|
86
|
3 |
|
$this->shipSystemDataFactory, |
|
87
|
3 |
|
$this->shipStateChanger |
|
88
|
3 |
|
); |
|
89
|
|
|
} |
|
90
|
|
|
|
|
91
|
3 |
|
public function wrapShips(array $ships): array |
|
92
|
|
|
{ |
|
93
|
3 |
|
$result = []; |
|
94
|
|
|
|
|
95
|
3 |
|
foreach ($ships as $key => $ship) { |
|
96
|
3 |
|
$result[$key] = $this->wrapShip($ship); |
|
97
|
|
|
} |
|
98
|
|
|
|
|
99
|
3 |
|
return $result; |
|
100
|
|
|
} |
|
101
|
|
|
|
|
102
|
2 |
|
public function wrapShipsAsFleet(array $ships, bool $isSingleShips = false): FleetWrapperInterface |
|
103
|
|
|
{ |
|
104
|
2 |
|
if (empty($ships)) { |
|
105
|
|
|
throw new InvalidArgumentException('ship array should not be empty'); |
|
106
|
|
|
} |
|
107
|
|
|
|
|
108
|
2 |
|
$fleet = new Fleet(); |
|
109
|
2 |
|
foreach ($ships as $key => $value) { |
|
110
|
2 |
|
$fleet->getShips()->set($key, $value); |
|
111
|
|
|
} |
|
112
|
|
|
|
|
113
|
2 |
|
if ($isSingleShips) { |
|
114
|
1 |
|
$fleet->setName(_('Einzelschiffe')); |
|
115
|
1 |
|
$fleet->setUser($this->userRepository->getFallbackUser()); |
|
116
|
1 |
|
$fleet->setSort(PHP_INT_MAX); |
|
117
|
|
|
} else { |
|
118
|
1 |
|
$originalFleet = current($ships)->getFleet(); |
|
119
|
1 |
|
if ($originalFleet === null) { |
|
120
|
|
|
throw new RuntimeException('ship should have fleet'); |
|
121
|
|
|
} |
|
122
|
|
|
|
|
123
|
1 |
|
$fleet->setName($originalFleet->getName()); |
|
124
|
1 |
|
$fleet->setUser(current($ships)->getUser()); |
|
125
|
1 |
|
$fleet->setSort($originalFleet->getSort()); |
|
126
|
|
|
} |
|
127
|
|
|
|
|
128
|
2 |
|
return new FleetWrapper($fleet, $this, $this->game, $isSingleShips); |
|
129
|
|
|
} |
|
130
|
|
|
|
|
131
|
|
|
public function wrapFleet(FleetInterface $fleet): FleetWrapperInterface |
|
132
|
|
|
{ |
|
133
|
|
|
return new FleetWrapper($fleet, $this, $this->game, false); |
|
134
|
|
|
} |
|
135
|
|
|
|
|
136
|
|
|
public function wrapFleets(array $fleets): array |
|
137
|
|
|
{ |
|
138
|
|
|
return array_map( |
|
139
|
|
|
function (FleetInterface $fleet): FleetWrapperInterface { |
|
140
|
|
|
return $this->wrapFleet($fleet); |
|
141
|
|
|
}, |
|
142
|
|
|
$fleets |
|
143
|
|
|
); |
|
144
|
|
|
} |
|
145
|
|
|
} |
|
146
|
|
|
|