1
|
|
|
<?php |
2
|
|
|
|
3
|
|
|
namespace Stu\Module\Control; |
4
|
|
|
|
5
|
|
|
use RuntimeException; |
6
|
|
|
use Stu\Component\Game\SemaphoreConstants; |
|
|
|
|
7
|
|
|
use Stu\Exception\SemaphoreException; |
8
|
|
|
use Stu\Module\Config\StuConfigInterface; |
9
|
|
|
use Stu\Module\Logging\LoggerEnum; |
10
|
|
|
use Stu\Module\Logging\LoggerUtilFactoryInterface; |
11
|
|
|
use Stu\Module\Logging\LoggerUtilInterface; |
12
|
|
|
|
13
|
|
|
final class SemaphoreUtil implements SemaphoreUtilInterface |
14
|
|
|
{ |
15
|
|
|
private GameControllerInterface $game; |
16
|
|
|
|
17
|
|
|
private StuConfigInterface $stuConfig; |
18
|
|
|
|
19
|
|
|
private LoggerUtilInterface $loggerUtil; |
20
|
|
|
|
21
|
1 |
|
public function __construct( |
22
|
|
|
GameControllerInterface $game, |
23
|
|
|
StuConfigInterface $stuConfig, |
24
|
|
|
LoggerUtilFactoryInterface $loggerUtilFactory |
25
|
|
|
) { |
26
|
1 |
|
$this->game = $game; |
27
|
1 |
|
$this->stuConfig = $stuConfig; |
28
|
1 |
|
$this->loggerUtil = $loggerUtilFactory->getLoggerUtil(); |
29
|
|
|
} |
30
|
|
|
|
31
|
|
|
public function getSemaphore(int $key) |
32
|
|
|
{ |
33
|
|
|
if (!$this->isSemaphoreUsageActive()) { |
34
|
|
|
return; |
35
|
|
|
} |
36
|
|
|
|
37
|
|
|
$semaphore = sem_get( |
38
|
|
|
$key, |
39
|
|
|
1, |
40
|
|
|
0666, |
41
|
|
|
SemaphoreConstants::AUTO_RELEASE_SEMAPHORES |
42
|
|
|
); |
43
|
|
|
|
44
|
|
|
if ($semaphore === false) { |
45
|
|
|
throw new RuntimeException('Error getting semaphore'); |
46
|
|
|
} |
47
|
|
|
|
48
|
|
|
return $semaphore; |
49
|
|
|
} |
50
|
|
|
|
51
|
|
|
public function acquireMainSemaphore($semaphore): void |
52
|
|
|
{ |
53
|
|
|
if (!$this->isSemaphoreUsageActive()) { |
54
|
|
|
return; |
55
|
|
|
} |
56
|
|
|
|
57
|
|
|
$this->acquire($semaphore); |
58
|
|
|
} |
59
|
|
|
|
60
|
|
|
public function acquireSemaphore(int $key, $semaphore): void |
61
|
|
|
{ |
62
|
|
|
if (!$this->isSemaphoreUsageActive()) { |
63
|
|
|
return; |
64
|
|
|
} |
65
|
|
|
|
66
|
|
|
if ($this->game->isSemaphoreAlreadyAcquired($key)) { |
67
|
|
|
return; |
68
|
|
|
} |
69
|
|
|
|
70
|
|
|
$this->acquire($semaphore); |
71
|
|
|
$this->game->addSemaphore($key, $semaphore); |
72
|
|
|
} |
73
|
|
|
|
74
|
|
|
private function acquire($semaphore): void |
75
|
|
|
{ |
76
|
|
|
if (!sem_acquire($semaphore)) { |
77
|
|
|
throw new SemaphoreException("Error acquiring Semaphore!"); |
78
|
|
|
} |
79
|
|
|
} |
80
|
|
|
|
81
|
|
|
public function releaseSemaphore($semaphore, bool $doRemove = false): void |
82
|
|
|
{ |
83
|
|
|
if (!$this->isSemaphoreUsageActive()) { |
84
|
|
|
return; |
85
|
|
|
} |
86
|
|
|
|
87
|
|
|
$this->release($semaphore, $doRemove); |
88
|
|
|
} |
89
|
|
|
|
90
|
|
|
private function release($semaphore, bool $doRemove): void |
91
|
|
|
{ |
92
|
|
|
if (!sem_release($semaphore)) { |
93
|
|
|
$this->loggerUtil->init('semaphores', LoggerEnum::LEVEL_ERROR); |
94
|
|
|
$this->loggerUtil->log("Error releasing Semaphore!"); |
95
|
|
|
return; |
96
|
|
|
//throw new SemaphoreException("Error releasing Semaphore!"); |
97
|
|
|
} |
98
|
|
|
|
99
|
|
|
if ($doRemove && !sem_remove($semaphore)) { |
100
|
|
|
$this->loggerUtil->init('semaphores', LoggerEnum::LEVEL_ERROR); |
101
|
|
|
$this->loggerUtil->log("Error removing Semaphore!"); |
102
|
|
|
//throw new SemaphoreException("Error removing Semaphore!"); |
103
|
|
|
} |
104
|
|
|
} |
105
|
|
|
|
106
|
|
|
private function isSemaphoreUsageActive(): bool |
107
|
|
|
{ |
108
|
|
|
return $this->stuConfig->getGameSettings()->useSemaphores(); |
109
|
|
|
} |
110
|
|
|
} |
111
|
|
|
|
The issue could also be caused by a filter entry in the build configuration. If the path has been excluded in your configuration, e.g.
excluded_paths: ["lib/*"]
, you can move it to the dependency path list as follows:For further information see https://scrutinizer-ci.com/docs/tools/php/php-scrutinizer/#list-dependency-paths