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                <?php  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                declare(strict_types=1);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                namespace Stu\Module\Ship\Action\SplitReactorOutput;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use request;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Stu\Component\Ship\System\Data\WarpDriveSystemData;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Stu\Exception\SanityCheckException;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Stu\Module\Control\ActionControllerInterface;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Stu\Module\Control\GameControllerInterface;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Stu\Module\Ship\Lib\ShipLoaderInterface;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Stu\Module\Ship\View\ShowInformation\ShowInformation;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                final class SplitReactorOutput implements ActionControllerInterface  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    public const ACTION_IDENTIFIER = 'B_SPLIT_REACTOR_OUTPUT';  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    private ShipLoaderInterface $shipLoader;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    public function __construct(  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        ShipLoaderInterface $shipLoader  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    ) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $this->shipLoader = $shipLoader;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
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                    public function handle(GameControllerInterface $game): void  | 
            
            
                                                                        
                            
            
                                    
            
            
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                    { | 
            
            
                                                                        
                            
            
                                    
            
            
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                        $userId = $game->getUser()->getId();  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        $wrapper = $this->shipLoader->getWrapperByIdAndUser(  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            request::indInt('id'), | 
            
            
                                                                        
                            
            
                                    
            
            
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                            $userId  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        );  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        $systemData = $wrapper->getWarpDriveSystemData();  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        if ($systemData === null) { | 
            
            
                                                                        
                            
            
                                    
            
            
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                            throw new SanityCheckException('no warpdrive in fleet leader', self::ACTION_IDENTIFIER); | 
            
            
                                                                        
                            
            
                                    
            
            
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                        }  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        $game->setView(ShowInformation::VIEW_IDENTIFIER);  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        $warpsplit = request::postInt('value'); | 
            
            
                                                                        
                            
            
                                    
            
            
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                        if ($warpsplit < 0) { | 
            
            
                                                                        
                            
            
                                    
            
            
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                            $warpsplit = 0;  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        }  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        if ($warpsplit > 100) { | 
            
            
                                                                        
                            
            
                                    
            
            
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                            $warpsplit = 100;  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        }  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        $isFleet = request::postIntFatal('fleet') === 1; | 
            
            
                                                                        
                            
            
                                    
            
            
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                        $autoCarryOver = request::postIntFatal('autocarryover') === 1; | 
            
            
                                                                        
                            
            
                                    
            
            
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                        $fleetWrapper = $wrapper->getFleetWrapper();  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        if ($isFleet && $fleetWrapper !== null) { | 
            
            
                                                                        
                            
            
                                    
            
            
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                            foreach ($fleetWrapper->getShipWrappers() as $wrapper) { | 
            
            
                                                                        
                            
            
                                    
            
            
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                                $systemData = $wrapper->getWarpDriveSystemData();  | 
            
            
                                                                        
                            
            
                                    
            
            
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                                if ($systemData !== null) { | 
            
            
                                                                        
                            
            
                                    
            
            
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                                    $this->setValues($systemData, $warpsplit, $autoCarryOver);  | 
            
            
                                                                        
                            
            
                                    
            
            
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                                }  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            }  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            $this->addGameInfo(true, $warpsplit, $autoCarryOver, $game);  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            return;  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        }  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        $this->setValues($systemData, $warpsplit, $autoCarryOver);  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        $this->addGameInfo(false, $warpsplit, $autoCarryOver, $game);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    private function setValues(WarpDriveSystemData $systemData, int $split, bool $autoCarryOver): void  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $systemData  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            ->setWarpDriveSplit($split)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            ->setAutoCarryOver($autoCarryOver)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            ->update();  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    private function addGameInfo(bool $isFleet, int $warpsplit, bool $autoCarryOver, GameControllerInterface $game): void  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $game->addInformation(sprintf(  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            _('%sReaktorleistung geht zu %d Prozent in den Warpantrieb (Übertrag %s)'), | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            $isFleet ? 'Flottenbefehl ausgeführt: ' : '',  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            100 - $warpsplit,  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            $autoCarryOver ? 'aktiviert' : 'deaktiviert'  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        ));  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    public function performSessionCheck(): bool  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        return true;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
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                }  | 
            
            
                                                        
            
                                    
            
            
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