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                <?php  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                namespace Stu\Module\Control;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Override;  | 
            
                            
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                use Stu\Component\Game\GameStateEnum;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Stu\Exception\MaintenanceGameStateException;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Stu\Exception\RelocationGameStateException;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Stu\Exception\ResetGameStateException;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Stu\Orm\Entity\GameConfig;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Stu\Orm\Repository\GameConfigRepositoryInterface;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                final class GameState implements GameStateInterface  | 
            
                            
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                { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    /** @var GameConfig[]|null */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    private ?array $gameConfig = null;  | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
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                    public function __construct(  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        private readonly GameConfigRepositoryInterface $gameConfigRepository  | 
            
            
                                                                        
                            
            
                                    
            
            
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                    ) {} | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    #[Override]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    public function getGameState(): GameStateEnum  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        return GameStateEnum::from($this->getGameConfig()[self::CONFIG_GAMESTATE]->getValue());  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    #[Override]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    public function checkGameState(bool $isAdmin): void  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $gameState = $this->getGameState();  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        if ($gameState === GameStateEnum::MAINTENANCE && !$isAdmin) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            throw new MaintenanceGameStateException();  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        if ($gameState === GameStateEnum::RESET) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            throw new ResetGameStateException();  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        if ($gameState === GameStateEnum::RELOCATION) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            throw new RelocationGameStateException();  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * @return array<int, GameConfig>  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    private function getGameConfig(): array  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        if ($this->gameConfig === null) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            $this->gameConfig = [];  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            foreach ($this->gameConfigRepository->findAll() as $item) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                                $this->gameConfig[$item->getOption()] = $item;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        return $this->gameConfig;  | 
            
                            
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                    }  | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
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                }  | 
            
            
                                                        
            
                                    
            
            
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The issue could also be caused by a filter entry in the build configuration. If the path has been excluded in your configuration, e.g.
excluded_paths: ["lib/*"], you can move it to the dependency path list as follows:For further information see https://scrutinizer-ci.com/docs/tools/php/php-scrutinizer/#list-dependency-paths