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<?php |
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declare(strict_types=1); |
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namespace Stu\Module\Ship\Lib\Battle\Provider; |
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use RuntimeException; |
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use Stu\Component\Ship\System\ShipSystemTypeEnum; |
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use Stu\Module\Control\StuRandom; |
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use Stu\Module\Logging\LoggerUtilInterface; |
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use Stu\Module\Ship\Lib\ModuleValueCalculatorInterface; |
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use Stu\Module\Ship\Lib\ShipWrapperInterface; |
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use Stu\Module\Ship\Lib\Torpedo\ShipTorpedoManagerInterface; |
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use Stu\Orm\Entity\ModuleInterface; |
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use Stu\Orm\Entity\ShipInterface; |
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use Stu\Orm\Entity\TorpedoTypeInterface; |
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use Stu\Orm\Entity\UserInterface; |
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class ShipAttacker extends AbstractEnergyAttacker implements ProjectileAttackerInterface |
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{ |
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public function __construct( |
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private ShipWrapperInterface $wrapper, |
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private ModuleValueCalculatorInterface $moduleValueCalculator, |
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private ShipTorpedoManagerInterface $shipTorpedoManager, |
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private StuRandom $stuRandom, |
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private LoggerUtilInterface $logger |
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) { |
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} |
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public function getPhaserVolleys(): int |
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{ |
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return $this->get()->getRump()->getPhaserVolleys(); |
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} |
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public function getPhaserState(): bool |
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{ |
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return $this->get()->getPhaserState(); |
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} |
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public function hasSufficientEnergy(int $amount): bool |
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{ |
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$epsSystemData = $this->wrapper->getEpsSystemData(); |
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if ($epsSystemData === null) { |
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return false; |
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} |
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return $epsSystemData->getEps() >= $amount; |
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} |
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public function getWeaponModule(): ModuleInterface |
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{ |
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if ($this->module === null) { |
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$shipSystem = $this->get()->getShipSystem(ShipSystemTypeEnum::SYSTEM_PHASER); |
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$module = $shipSystem->getModule(); |
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if ($module === null) { |
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throw new RuntimeException('weapon system should have a module'); |
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} |
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$this->module = $module; |
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} |
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return $this->module; |
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} |
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public function getEnergyWeaponBaseDamage(): int |
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{ |
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return $this->moduleValueCalculator->calculateModuleValue( |
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$this->get()->getRump(), |
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$this->getWeaponModule(), |
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'getBaseDamage' |
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); |
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} |
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public function reduceEps(int $amount): void |
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{ |
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$epsSystemData = $this->wrapper->getEpsSystemData(); |
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if ($epsSystemData === null) { |
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return; |
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} |
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$epsSystemData->lowerEps($amount)->update(); |
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} |
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public function getName(): string |
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{ |
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return $this->get()->getName(); |
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} |
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public function getUser(): UserInterface |
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{ |
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return $this->get()->getUser(); |
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} |
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private function get(): ShipInterface |
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{ |
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return $this->wrapper->get(); |
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} |
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public function getHitChance(): int |
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{ |
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return $this->get()->getHitChance(); |
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} |
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public function getPhaserShieldDamageFactor(): int |
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{ |
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return $this->get()->getRump()->getPhaserShieldDamageFactor(); |
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} |
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public function getPhaserHullDamageFactor(): int |
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{ |
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return $this->get()->getRump()->getPhaserHullDamageFactor(); |
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} |
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public function getTorpedoVolleys(): int |
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{ |
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return $this->get()->getRump()->getTorpedoVolleys(); |
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} |
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public function getTorpedoState(): bool |
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{ |
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return $this->get()->getTorpedoState(); |
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} |
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public function getTorpedoCount(): int |
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{ |
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return $this->get()->getTorpedoCount(); |
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} |
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public function getTorpedo(): ?TorpedoTypeInterface |
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{ |
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return $this->get()->getTorpedo(); |
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} |
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public function lowerTorpedoCount(int $amount): void |
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{ |
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$this->shipTorpedoManager->changeTorpedo($this->wrapper, -$amount); |
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} |
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public function isShieldPenetration(): bool |
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{ |
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$systemData = $this->wrapper->getProjectileLauncherSystemData(); |
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if ($systemData === null) { |
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throw new RuntimeException('this should not happen'); |
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} |
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return $this->stuRandom->rand(1, 10000) <= $systemData->getShieldPenetration(); |
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} |
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public function getProjectileWeaponDamage(bool $isCritical): int |
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{ |
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$torpedo = $this->getTorpedo(); |
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if ($torpedo === null) { |
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$this->logger->log('shipAttacker->getProjectileWeaponDamage: no torpedo'); |
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return 0; |
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} |
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$module = $this->get()->getShipSystem(ShipSystemTypeEnum::SYSTEM_TORPEDO)->getModule(); |
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if ($module === null) { |
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$this->logger->log('shipAttacker->getProjectileWeaponDamage: no module'); |
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return 0; |
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} |
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$variance = (int) round($torpedo->getBaseDamage() / 100 * $torpedo->getVariance()); |
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$basedamage = $this->moduleValueCalculator->calculateModuleValue( |
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$this->get()->getRump(), |
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$module, |
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false, |
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$torpedo->getBaseDamage() |
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); |
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$damage = random_int($basedamage - $variance, $basedamage + $variance); |
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if ($damage === 0) { |
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$this->logger->logf( |
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'shipAttacker->getProjectileWeaponDamage, baseDamage: %d', |
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$torpedo->getBaseDamage() |
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); |
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} |
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return $isCritical ? $damage * 2 : $damage; |
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} |
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} |
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