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Push — dev ( 854b00...9416fb )
by Janko
09:28
created

ShipRepairProvider   A

Complexity

Total Complexity 10

Size/Duplication

Total Lines 51
Duplicated Lines 0 %

Test Coverage

Coverage 41.67%

Importance

Changes 0
Metric Value
eloc 23
dl 0
loc 51
ccs 10
cts 24
cp 0.4167
rs 10
c 0
b 0
f 0
wmc 10

2 Methods

Rating   Name   Duplication   Size   Complexity  
B setTemplateVariables() 0 41 9
A __construct() 0 6 1
1
<?php
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namespace Stu\Module\Colony\Lib\Gui\Component;
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use Override;
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6
use RuntimeException;
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use Stu\Component\Colony\OrbitShipWrappersRetrieverInterface;
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use Stu\Lib\Colony\PlanetFieldHostProviderInterface;
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use Stu\Module\Colony\Lib\ColonyLibFactoryInterface;
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use Stu\Module\Control\GameControllerInterface;
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use Stu\Orm\Entity\ColonyInterface;
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use Stu\Orm\Repository\ShipRumpBuildingFunctionRepositoryInterface;
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final class ShipRepairProvider implements PlanetFieldHostComponentInterface
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{
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    public function __construct(
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        private ShipRumpBuildingFunctionRepositoryInterface $shipRumpBuildingFunctionRepository,
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        private PlanetFieldHostProviderInterface $planetFieldHostProvider,
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        private ColonyLibFactoryInterface $colonyLibFactory,
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        private OrbitShipWrappersRetrieverInterface $orbitShipWrappersRetriever
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    ) {}
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    /** @param ColonyInterface $entity */
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    #[Override]
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    public function setTemplateVariables(
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        $entity,
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        GameControllerInterface $game
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    ): void {
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        $field = $this->planetFieldHostProvider->loadFieldViaRequestParameter($game->getUser(), false);
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        $building = $field->getBuilding();
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        if ($building === null) {
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            throw new RuntimeException('building is null');
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        }
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        $fieldFunctions = $building->getFunctions()->toArray();
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        $colonySurface = $this->colonyLibFactory->createColonySurface($entity);
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        if (!$colonySurface->hasShipyard()) {
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            return;
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        }
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        $repairableShipWrappers = [];
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        $groups = $this->orbitShipWrappersRetriever->retrieve($entity);
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        foreach ($groups as $group) {
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            foreach ($group->getWrappers() as $wrapper) {
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                $ship = $wrapper->get();
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                if (!$wrapper->canBeRepaired() || $ship->isUnderRepair()) {
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                    continue;
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                }
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                foreach ($this->shipRumpBuildingFunctionRepository->getByShipRump($ship->getRump()) as $rump_rel) {
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                    if (array_key_exists($rump_rel->getBuildingFunction()->value, $fieldFunctions)) {
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                        $repairableShipWrappers[$ship->getId()] = $wrapper;
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                        break;
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                    }
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                }
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            }
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        }
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        $game->setTemplateVar('REPAIRABLE_SHIP_WRAPPERS', $repairableShipWrappers);
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        $game->setTemplateVar('FIELD', $field);
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    }
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}
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