|
1
|
|
|
<?php |
|
2
|
|
|
|
|
3
|
|
|
declare(strict_types=1); |
|
4
|
|
|
|
|
5
|
|
|
namespace Stu\Module\Ship\Action\JoinFleet; |
|
6
|
|
|
|
|
7
|
|
|
use request; |
|
8
|
|
|
use Stu\Component\Game\GameEnum; |
|
|
|
|
|
|
9
|
|
|
use Stu\Exception\AccessViolationException; |
|
10
|
|
|
use Stu\Module\Control\GameControllerInterface; |
|
11
|
|
|
use Stu\Module\Logging\LoggerUtilFactoryInterface; |
|
12
|
|
|
use Stu\Module\Logging\LoggerUtilInterface; |
|
13
|
|
|
use Stu\Module\Spacecraft\Lib\Interaction\InteractionCheckerInterface; |
|
14
|
|
|
use Stu\Module\Ship\Lib\ShipLoaderInterface; |
|
15
|
|
|
use Stu\Orm\Entity\Ship; |
|
16
|
|
|
use Stu\Orm\Repository\FleetRepositoryInterface; |
|
17
|
|
|
|
|
18
|
|
|
abstract class AbstractJoinFleet |
|
19
|
|
|
{ |
|
20
|
|
|
protected LoggerUtilInterface $loggerUtil; |
|
21
|
|
|
|
|
22
|
1 |
|
public function __construct( |
|
23
|
|
|
private FleetRepositoryInterface $fleetRepository, |
|
24
|
|
|
protected ShipLoaderInterface $shipLoader, |
|
25
|
|
|
private InteractionCheckerInterface $interactionChecker, |
|
26
|
|
|
LoggerUtilFactoryInterface $loggerUtilFactory |
|
27
|
|
|
) { |
|
28
|
1 |
|
$this->loggerUtil = $loggerUtilFactory->getLoggerUtil(); |
|
29
|
|
|
} |
|
30
|
|
|
|
|
31
|
1 |
|
public function tryToAddToFleet(Ship $ship, GameControllerInterface $game): void |
|
32
|
|
|
{ |
|
33
|
1 |
|
$fleetId = request::indInt('fleetid'); |
|
34
|
1 |
|
$fleet = $this->fleetRepository->find($fleetId); |
|
35
|
|
|
|
|
36
|
1 |
|
if ($fleet === null || $fleet->getUserId() !== $game->getUser()->getId()) { |
|
37
|
|
|
throw new AccessViolationException(); |
|
38
|
|
|
} |
|
39
|
|
|
|
|
40
|
1 |
|
if ($ship->getFleet() !== null) { |
|
41
|
1 |
|
$game->getInfo()->addInformationf(_('%s: Das Schiff ist bereits in einer Flotte.'), $ship->getName()); |
|
42
|
1 |
|
return; |
|
43
|
|
|
} |
|
44
|
|
|
|
|
45
|
|
|
if ($ship->getTakeoverPassive() !== null) { |
|
46
|
|
|
$game->getInfo()->addInformationf(_('%s: Schiffsübernahme verhindert den Beitritt.'), $ship->getName()); |
|
47
|
|
|
return; |
|
48
|
|
|
} |
|
49
|
|
|
|
|
50
|
|
|
if ($this->isTholianWebPreventing($fleet->getLeadShip(), $ship)) { |
|
51
|
|
|
$game->getInfo()->addInformationf(_('%s: Ein Energienetz verhindert den Beitritt.'), $ship->getName()); |
|
52
|
|
|
return; |
|
53
|
|
|
} |
|
54
|
|
|
|
|
55
|
|
|
if ($ship->isStation()) { |
|
56
|
|
|
return; |
|
57
|
|
|
} |
|
58
|
|
|
|
|
59
|
|
|
if ($fleet->getLeadShip()->getId() === $ship->getId()) { |
|
60
|
|
|
return; |
|
61
|
|
|
} |
|
62
|
|
|
if (!$this->interactionChecker->checkPosition($fleet->getLeadShip(), $ship)) { |
|
63
|
|
|
return; |
|
64
|
|
|
} |
|
65
|
|
|
if ($ship->isTractored()) { |
|
66
|
|
|
$game->getInfo()->addInformationf( |
|
67
|
|
|
_('%s: Aktion nicht möglich, da Schiff von einem Traktorstrahl gehalten wird.'), |
|
68
|
|
|
$ship->getName(), |
|
69
|
|
|
); |
|
70
|
|
|
return; |
|
71
|
|
|
} |
|
72
|
|
|
$newCrewAmount = $fleet->getCrewSum() + ($ship->getBuildplan()?->getCrew() ?? 0); |
|
73
|
|
|
if ($newCrewAmount > GameEnum::CREW_PER_FLEET) { |
|
74
|
|
|
$game->getInfo()->addInformation(sprintf( |
|
75
|
|
|
_('%s: Es sind maximal %d Crew pro Flotte möglich'), |
|
76
|
|
|
$ship->getName(), |
|
77
|
|
|
GameEnum::CREW_PER_FLEET |
|
78
|
|
|
)); |
|
79
|
|
|
return; |
|
80
|
|
|
} |
|
81
|
|
|
$ship->setFleet($fleet); |
|
82
|
|
|
|
|
83
|
|
|
$fleet->getShips()->add($ship); |
|
84
|
|
|
|
|
85
|
|
|
$this->shipLoader->save($ship); |
|
86
|
|
|
|
|
87
|
|
|
$game->getInfo()->addInformation(sprintf( |
|
88
|
|
|
_('Die %s ist der Flotte %s beigetreten'), |
|
89
|
|
|
$ship->getName(), |
|
90
|
|
|
$fleet->getName() |
|
91
|
|
|
)); |
|
92
|
|
|
} |
|
93
|
|
|
|
|
94
|
|
|
private function isTholianWebPreventing(Ship $fleetLeader, Ship $ship): bool |
|
95
|
|
|
{ |
|
96
|
|
|
$fleetLeaderWeb = $fleetLeader->getHoldingWeb(); |
|
97
|
|
|
$shipWeb = $ship->getHoldingWeb(); |
|
98
|
|
|
|
|
99
|
|
|
if ($fleetLeaderWeb === $shipWeb) { |
|
100
|
|
|
return false; |
|
101
|
|
|
} |
|
102
|
|
|
|
|
103
|
|
|
if ($fleetLeaderWeb !== null && $fleetLeaderWeb->isFinished()) { |
|
104
|
|
|
return true; |
|
105
|
|
|
} |
|
106
|
|
|
return $shipWeb !== null && $shipWeb->isFinished(); |
|
107
|
|
|
} |
|
108
|
|
|
} |
|
109
|
|
|
|
The issue could also be caused by a filter entry in the build configuration. If the path has been excluded in your configuration, e.g.
excluded_paths: ["lib/*"], you can move it to the dependency path list as follows:For further information see https://scrutinizer-ci.com/docs/tools/php/php-scrutinizer/#list-dependency-paths