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<?php |
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declare(strict_types=1); |
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namespace Stu\Module\NPC\Action; |
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use Override; |
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use Doctrine\ORM\EntityManagerInterface; |
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use RuntimeException; |
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use request; |
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use Stu\Component\Ship\Buildplan\BuildplanSignatureCreationInterface; |
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use Stu\Component\Ship\Crew\ShipCrewCalculatorInterface; |
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use Stu\Module\Control\ActionControllerInterface; |
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use Stu\Module\Control\GameControllerInterface; |
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use Stu\Orm\Repository\BuildplanModuleRepositoryInterface; |
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use Stu\Orm\Repository\ModuleRepositoryInterface; |
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use Stu\Orm\Repository\ShipBuildplanRepositoryInterface; |
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use Stu\Orm\Repository\ShipRumpModuleLevelRepositoryInterface; |
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use Stu\Orm\Repository\ShipRumpRepositoryInterface; |
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use Stu\Orm\Repository\UserRepositoryInterface; |
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use Stu\Module\ShipModule\ModuleSpecialAbilityEnum; |
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use Stu\Module\NPC\View\ShowBuildplanCreator\ShowBuildplanCreator; |
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use Stu\Orm\Repository\NPCLogRepositoryInterface; |
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final class CreateBuildplan implements ActionControllerInterface |
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{ |
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public const string ACTION_IDENTIFIER = 'B_CREATE_BUILDPLAN'; |
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public function __construct( |
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private EntityManagerInterface $entityManager, |
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private ShipRumpRepositoryInterface $shipRumpRepository, |
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private ShipRumpModuleLevelRepositoryInterface $shipRumpModuleLevelRepository, |
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private ModuleRepositoryInterface $moduleRepository, |
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private ShipBuildplanRepositoryInterface $buildplanRepository, |
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private BuildplanModuleRepositoryInterface $buildplanModuleRepository, |
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private UserRepositoryInterface $userRepository, |
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private ShipCrewCalculatorInterface $shipCrewCalculator, |
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private BuildplanSignatureCreationInterface $buildplanSignatureCreation, |
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private NPCLogRepositoryInterface $npcLogRepository |
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) {} |
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#[Override] |
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public function handle(GameControllerInterface $game): void |
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{ |
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$game->setView(ShowBuildplanCreator::VIEW_IDENTIFIER); |
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$userId = request::postIntFatal('userId'); |
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$rumpId = request::postIntFatal('rumpId'); |
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$moduleList = request::postArray('mod'); |
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$moduleSpecialList = request::postArray('special_mod'); |
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if (!$game->isAdmin() && !$game->isNpc()) { |
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$game->addInformation(_('[b][color=#ff2626]Aktion nicht möglich, Spieler ist kein Admin/NPC![/color][/b]')); |
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return; |
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} |
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$rump = $this->shipRumpRepository->find($rumpId); |
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if ($rump === null) { |
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throw new RuntimeException(sprintf('rumpId %d does not exist!', $rumpId)); |
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} |
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$mod_level = $this->shipRumpModuleLevelRepository->getByShipRump($rump->getId()); |
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if ($mod_level === null) { |
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throw new RuntimeException(sprintf('No module levels found for rump %d', $rump->getId())); |
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} |
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if (count($moduleList) < $mod_level->getMandatoryModulesCount()) { |
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$game->addInformation('Nicht alle benötigten Module wurden ausgewählt'); |
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return; |
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} |
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$user = $this->userRepository->find($userId); |
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if ($user === null) { |
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throw new RuntimeException(sprintf('userId %d does not exist', $userId)); |
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} |
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$moduleIds = array_merge($moduleList, $moduleSpecialList); |
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$signature = $this->buildplanSignatureCreation->createSignatureByModuleIds( |
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$moduleIds, |
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0 |
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); |
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$plan = $this->buildplanRepository->getByUserShipRumpAndSignature($userId, $rump->getId(), $signature); |
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if ($plan === null) { |
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$planname = sprintf( |
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'Bauplan %s %s', |
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$rump->getName(), |
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date('d.m.Y H:i') |
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); |
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$plan = $this->buildplanRepository->prototype(); |
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$plan->setUser($user); |
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$plan->setRump($rump); |
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$plan->setName($planname); |
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$plan->setSignature($signature); |
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$plan->setBuildtime(0); |
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$this->buildplanRepository->save($plan); |
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$this->entityManager->flush(); |
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$modules = []; |
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foreach ($moduleList as $moduleId) { |
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$module = $this->moduleRepository->find($moduleId); |
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if ($module === null) { |
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throw new RuntimeException(sprintf('moduleId %d does not exist', $moduleId)); |
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} |
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$mod = $this->buildplanModuleRepository->prototype(); |
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$mod->setModuleType($module->getType()); |
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$mod->setBuildplan($plan); |
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$mod->setModule($module); |
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$modules[$moduleId] = $module; |
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$this->buildplanModuleRepository->save($mod); |
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} |
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foreach ($moduleSpecialList as $moduleId) { |
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$module = $this->moduleRepository->find($moduleId); |
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if ($module === null) { |
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throw new RuntimeException(sprintf('moduleId %d does not exist', $moduleId)); |
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} |
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$mod = $this->buildplanModuleRepository->prototype(); |
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$mod->setModuleType($module->getType()); |
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$mod->setBuildplan($plan); |
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$mod->setModule($module); |
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$mod->setModuleSpecial(ModuleSpecialAbilityEnum::getHash($module->getSpecials())); |
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$modules[$moduleId] = $module; |
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$this->buildplanModuleRepository->save($mod); |
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} |
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$crewInput = request::postInt('crew_input'); |
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if ($crewInput > 0) { |
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$plan->setCrew($crewInput); |
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} else { |
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$plan->setCrew($this->shipCrewCalculator->getCrewUsage($modules, $rump, $user)); |
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} |
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$this->buildplanRepository->save($plan); |
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$this->entityManager->flush(); |
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$moduleNames = []; |
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foreach ($modules as $module) { |
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$moduleNames[] = $module->getName(); |
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} |
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$reason = request::postString('reason'); |
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if ($reason === '') { |
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$game->addInformation("Grund fehlt"); |
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return; |
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} |
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$logText = sprintf( |
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'%s hat für Spieler %s (%s) einen Bauplan erstellt. Rumpf: %s, Module: %s, Crew: %d, Grund: %s', |
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$game->getUser()->getName(), |
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$user->getName(), |
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$user->getId(), |
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$rump->getName(), |
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implode(', ', $moduleNames), |
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$plan->getCrew(), |
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$reason |
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); |
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$this->createLogEntry($logText, $game->getUser()->getId()); |
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$game->addInformation('Bauplan wurde erstellt'); |
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} else { |
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$game->addInformation('Bauplan existiert bereits'); |
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} |
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} |
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public function createLogEntry(string $text, int $userId): void |
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{ |
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$entry = $this->npcLogRepository->prototype(); |
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$entry->setText($text); |
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$entry->setSourceUserId($userId); |
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$entry->setDate(time()); |
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$this->npcLogRepository->save($entry); |
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} |
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#[Override] |
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public function performSessionCheck(): bool |
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{ |
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return true; |
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} |
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} |
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