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<?php |
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declare(strict_types=1); |
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namespace Stu\Module\Ship\Lib\Battle; |
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use Stu\Component\Player\PlayerRelationDeterminatorInterface; |
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use Stu\Lib\Information\InformationWrapper; |
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use Stu\Module\Control\GameControllerInterface; |
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use Stu\Module\Logging\LoggerUtilFactoryInterface; |
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use Stu\Module\Logging\LoggerUtilInterface; |
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use Stu\Module\Message\Lib\PrivateMessageFolderSpecialEnum; |
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use Stu\Module\Message\Lib\PrivateMessageSenderInterface; |
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use Stu\Module\PlayerSetting\Lib\UserEnum; |
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use Stu\Module\Ship\Lib\ShipWrapperFactoryInterface; |
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use Stu\Module\Ship\Lib\ShipWrapperInterface; |
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use Stu\Orm\Entity\ShipInterface; |
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use Stu\Orm\Entity\UserInterface; |
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use Stu\Orm\Repository\ShipRepositoryInterface; |
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//TODO create unit tests |
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final class AlertRedHelper implements AlertRedHelperInterface |
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{ |
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private ShipRepositoryInterface $shipRepository; |
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private ShipAttackCycleInterface $shipAttackCycle; |
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private ShipWrapperFactoryInterface $shipWrapperFactory; |
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private PrivateMessageSenderInterface $privateMessageSender; |
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private LoggerUtilInterface $loggerUtil; |
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private PlayerRelationDeterminatorInterface $playerRelationDeterminator; |
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public function __construct( |
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PrivateMessageSenderInterface $privateMessageSender, |
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ShipRepositoryInterface $shipRepository, |
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ShipAttackCycleInterface $shipAttackCycle, |
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ShipWrapperFactoryInterface $shipWrapperFactory, |
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PlayerRelationDeterminatorInterface $playerRelationDeterminator, |
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LoggerUtilFactoryInterface $loggerUtilFactory |
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) { |
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$this->privateMessageSender = $privateMessageSender; |
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$this->shipRepository = $shipRepository; |
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$this->shipAttackCycle = $shipAttackCycle; |
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$this->shipWrapperFactory = $shipWrapperFactory; |
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$this->loggerUtil = $loggerUtilFactory->getLoggerUtil(); |
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$this->playerRelationDeterminator = $playerRelationDeterminator; |
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} |
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public function doItAll( |
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ShipInterface $ship, |
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?GameControllerInterface $game = null, |
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?ShipInterface $tractoringShip = null |
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): ?InformationWrapper { |
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//$this->loggerUtil->init('ARH', LoggerEnum::LEVEL_ERROR); |
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$informations = new InformationWrapper(); |
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$shipsToShuffle = $this->checkForAlertRedShips($ship, $informations, $tractoringShip); |
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shuffle($shipsToShuffle); |
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$ships = $this->getShips($ship); |
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foreach ($shipsToShuffle as $alertShip) { |
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$leader = $this->getLeader($ships); |
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if ($leader !== null) { |
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$this->loggerUtil->log(sprintf('leaderId: %d', $leader->getId())); |
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} else { |
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$this->loggerUtil->log('leader is null'); |
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} |
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if ($leader === null) { |
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break; |
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} |
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$this->performAttackCycle($alertShip, $leader, $informations); |
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} |
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if ($game !== null) { |
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$game->addInformationMergeDown($informations->getInformations()); |
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return null; |
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} else { |
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return $informations; |
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} |
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} |
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/** |
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* @param ShipWrapperInterface[] $wrappers |
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*/ |
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private function getLeader(array $wrappers): ?ShipInterface |
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{ |
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$nonDestroyedShips = []; |
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foreach ($wrappers as $wrapper) { |
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$ship = $wrapper->get(); |
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if (!$ship->isDestroyed()) { |
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if ($ship->isFleetLeader()) { |
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return $ship; |
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} |
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$nonDestroyedShips[] = $ship; |
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} |
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} |
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if ($nonDestroyedShips !== []) { |
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return current($nonDestroyedShips); |
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} |
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return null; |
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} |
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/** |
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* @return ShipWrapperInterface[] |
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*/ |
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private function getShips(ShipInterface $leadShip): array |
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{ |
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if ($leadShip->getFleet() !== null) { |
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return $this->shipWrapperFactory->wrapShips($leadShip->getFleet()->getShips()->toArray()); |
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} else { |
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return $this->shipWrapperFactory->wrapShips([$leadShip]); |
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} |
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} |
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public function checkForAlertRedShips( |
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ShipInterface $leadShip, |
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InformationWrapper $informations, |
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?ShipInterface $tractoringShip = null |
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): array { |
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$leadShipUser = $leadShip->getUser(); |
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if ($leadShipUser->getId() === UserEnum::USER_NOONE) { |
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return []; |
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} |
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if ($this->allFleetShipsWarped($leadShip)) { |
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return []; |
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} |
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if ($this->allFleetShipsCloaked($leadShip)) { |
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return []; |
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} |
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$shipsToShuffle = []; |
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// get ships inside or outside systems |
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$shipsOnLocation = $this->shipRepository->getShipsForAlertRed($leadShip); |
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$fleetIds = []; |
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$fleetCount = 0; |
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$singleShipCount = 0; |
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$usersToInformAboutTrojanHorse = []; |
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foreach ($shipsOnLocation as $shipOnLocation) { |
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if ($this->skipShipOnLocation($leadShip, $shipOnLocation, $tractoringShip, $usersToInformAboutTrojanHorse)) { |
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continue; |
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} |
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$fleet = $shipOnLocation->getFleet(); |
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if ($fleet === null) { |
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$singleShipCount++; |
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$shipsToShuffle[$shipOnLocation->getId()] = $shipOnLocation; |
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} else { |
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$fleetIdEintrag = $fleetIds[$fleet->getId()] ?? null; |
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if ($fleetIdEintrag === null) { |
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$fleetCount++; |
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$shipsToShuffle[$fleet->getLeadShip()->getId()] = $fleet->getLeadShip(); |
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$fleetIds[$fleet->getId()] = []; |
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} |
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} |
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} |
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$this->informAboutTrojanHorse($usersToInformAboutTrojanHorse); |
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$this->addAlertRedInfo($leadShip, $singleShipCount, $fleetCount, $informations); |
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return $shipsToShuffle; |
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} |
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/** |
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* @param array<int, string> $users |
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*/ |
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private function informAboutTrojanHorse(array $users): void |
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{ |
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foreach ($users as $userId => $txt) { |
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$this->privateMessageSender->send( |
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UserEnum::USER_NOONE, |
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$userId, |
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$txt |
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); |
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} |
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} |
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private function addAlertRedInfo( |
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ShipInterface $leadShip, |
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int $singleShipCount, |
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int $fleetCount, |
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InformationWrapper $informations |
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): void { |
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if ($fleetCount == 1) { |
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$informations->addInformation(sprintf( |
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_('In Sektor %d|%d befindet sich 1 Flotte auf [b][color=red]Alarm-Rot![/color][/b]') . "\n", |
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$leadShip->getPosX(), |
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$leadShip->getPosY() |
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)); |
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} |
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if ($fleetCount > 1) { |
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$informations->addInformation(sprintf( |
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_('In Sektor %d|%d befinden sich %d Flotte auf [b][color=red]Alarm-Rot![/color][/b]') . "\n", |
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$leadShip->getPosX(), |
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$leadShip->getPosY(), |
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$fleetCount |
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)); |
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} |
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if ($singleShipCount == 1) { |
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$informations->addInformation(sprintf( |
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_('In Sektor %d|%d befindet sich 1 Einzelschiff auf [b][color=red]Alarm-Rot![/color][/b]') . "\n", |
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$leadShip->getPosX(), |
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$leadShip->getPosY() |
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)); |
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} |
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if ($singleShipCount > 1) { |
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$informations->addInformation(sprintf( |
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_('In Sektor %d|%d befinden sich %d Einzelschiffe auf [b][color=red]Alarm-Rot![/color][/b]') . "\n", |
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$leadShip->getPosX(), |
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$leadShip->getPosY(), |
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$singleShipCount |
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)); |
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} |
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} |
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private function allFleetShipsWarped(ShipInterface $leadShip): bool |
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{ |
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if ($leadShip->getFleet() !== null) { |
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foreach ($leadShip->getFleet()->getShips() as $fleetShip) { |
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if (!$fleetShip->getWarpState()) { |
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return false; |
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} |
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} |
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} elseif (!$leadShip->getWarpState()) { |
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return false; |
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} |
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return true; |
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} |
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private function allFleetShipsCloaked(ShipInterface $leadShip): bool |
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{ |
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if ($leadShip->getFleet() !== null) { |
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foreach ($leadShip->getFleet()->getShips() as $fleetShip) { |
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if (!$fleetShip->getCloakState()) { |
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return false; |
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} |
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} |
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} elseif (!$leadShip->getCloakState()) { |
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return false; |
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} |
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return true; |
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} |
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/** @param array<int, string> $usersToInformAboutTrojanHorse */ |
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private function skipShipOnLocation( |
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ShipInterface $leadShip, |
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ShipInterface $shipOnLocation, |
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?ShipInterface $tractoringShip, |
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array &$usersToInformAboutTrojanHorse |
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): bool { |
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$user = $shipOnLocation->getUser(); |
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$leadShipUser = $leadShip->getUser(); |
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//ships of friends from tractoring ship dont attack |
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if ($tractoringShip !== null && $this->playerRelationDeterminator->isFriend($user, $tractoringShip->getUser())) { |
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$userId = $user->getId(); |
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if ( |
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!array_key_exists($userId, $usersToInformAboutTrojanHorse) |
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&& $user !== $leadShipUser |
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&& !$this->playerRelationDeterminator->isFriend($user, $leadShipUser) |
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) { |
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$txt = sprintf( |
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_('Die %s von Spieler %s ist in Sektor %s eingeflogen und hat dabei die %s von Spieler %s gezogen'), |
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$tractoringShip->getName(), |
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$tractoringShip->getUser()->getName(), |
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$tractoringShip->getSectorString(), |
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$leadShip->getName(), |
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$leadShipUser->getName() |
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); |
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$usersToInformAboutTrojanHorse[$userId] = $txt; |
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} |
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return true; |
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} |
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//ships of friends dont attack |
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if ($this->playerRelationDeterminator->isFriend($user, $leadShipUser)) { |
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return true; |
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} |
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299
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//ships in finished tholian web dont attack |
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300
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if ($shipOnLocation->getHoldingWeb() !== null && $shipOnLocation->getHoldingWeb()->isFinished()) { |
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return true; |
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} |
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304
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if ($this->skipDueToPirateProtection( |
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$leadShipUser, |
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$user, |
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$shipOnLocation |
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)) { |
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return true; |
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310
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} |
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return false; |
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} |
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314
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315
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private function skipDueToPirateProtection(UserInterface $leadShipUser, UserInterface $user, ShipInterface $shipOnLocation): bool |
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316
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{ |
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317
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//pirates don't attack if user is protected |
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318
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$pirateWrath = $leadShipUser->getPirateWrath(); |
|
319
|
|
|
if ( |
|
320
|
|
|
$shipOnLocation->getUserId() === UserEnum::USER_NPC_KAZON |
|
321
|
|
|
&& $pirateWrath !== null |
|
322
|
|
|
&& $pirateWrath->getProtectionTimeout() > time() |
|
323
|
|
|
) { |
|
324
|
|
|
return true; |
|
325
|
|
|
} |
|
326
|
|
|
|
|
327
|
|
|
//players don't attack pirates if protection is active |
|
328
|
|
|
$pirateWrath = $user->getPirateWrath(); |
|
329
|
|
|
if ( |
|
330
|
|
|
$leadShipUser->getId() === UserEnum::USER_NPC_KAZON |
|
331
|
|
|
&& $pirateWrath !== null |
|
332
|
|
|
&& $pirateWrath->getProtectionTimeout() > time() |
|
333
|
|
|
) { |
|
334
|
|
|
return true; |
|
335
|
|
|
} |
|
336
|
|
|
|
|
337
|
|
|
return false; |
|
338
|
|
|
} |
|
339
|
|
|
|
|
340
|
|
|
public function performAttackCycle( |
|
341
|
|
|
ShipInterface $alertShip, |
|
342
|
|
|
ShipInterface $leadShip, |
|
343
|
|
|
InformationWrapper $informations, |
|
344
|
|
|
bool $isColonyDefense = false |
|
345
|
|
|
): void { |
|
346
|
|
|
$alert_user_id = $alertShip->getUser()->getId(); |
|
347
|
|
|
$lead_user_id = $leadShip->getUser()->getId(); |
|
348
|
|
|
$isAlertShipBase = $alertShip->isBase(); |
|
349
|
|
|
|
|
350
|
|
|
if ($alertShip->getFleet() !== null) { |
|
351
|
|
|
$attacker = []; |
|
352
|
|
|
|
|
353
|
|
|
// only uncloaked and unwarped ships enter fight |
|
354
|
|
|
foreach ($alertShip->getFleet()->getShips()->toArray() as $fleetShip) { |
|
355
|
|
|
if (!$fleetShip->getCloakState() && !$fleetShip->getWarpState()) { |
|
356
|
|
|
$attacker[$fleetShip->getId()] = $fleetShip; |
|
357
|
|
|
} |
|
358
|
|
|
} |
|
359
|
|
|
} else { |
|
360
|
|
|
$attacker = [$alertShip->getId() => $alertShip]; |
|
361
|
|
|
} |
|
362
|
|
|
if ($leadShip->isFleetLeader()) { |
|
363
|
|
|
$this->loggerUtil->log('leadShip is FleetLeader'); |
|
364
|
|
|
$defender = []; |
|
365
|
|
|
|
|
366
|
|
|
// only uncloaked ships enter fight |
|
367
|
|
|
foreach ($leadShip->getFleet()->getShips()->toArray() as $defShip) { |
|
368
|
|
|
if (!$defShip->getCloakState()) { |
|
369
|
|
|
$defender[$defShip->getId()] = $defShip; |
|
370
|
|
|
} |
|
371
|
|
|
} |
|
372
|
|
|
// if whole flying fleet cloaked, nothing happens |
|
373
|
|
|
if ($defender === []) { |
|
374
|
|
|
return; |
|
375
|
|
|
} |
|
376
|
|
|
} else { |
|
377
|
|
|
// if flying ship is cloaked, nothing happens |
|
378
|
|
|
if ($leadShip->getCloakState()) { |
|
379
|
|
|
return; |
|
380
|
|
|
} |
|
381
|
|
|
|
|
382
|
|
|
$defender = [$leadShip->getId() => $leadShip]; |
|
383
|
|
|
} |
|
384
|
|
|
|
|
385
|
|
|
//$this->loggerUtil->log(sprintf('before_shipAttackCycle, attackerCount: %d, defenderCount: %d', count($attacker), count($defender))); |
|
386
|
|
|
|
|
387
|
|
|
$messageCollection = $this->shipAttackCycle->cycle( |
|
388
|
|
|
$this->shipWrapperFactory->wrapShips($attacker), |
|
389
|
|
|
$this->shipWrapperFactory->wrapShips($defender), |
|
390
|
|
|
false, |
|
391
|
|
|
true |
|
392
|
|
|
); |
|
393
|
|
|
|
|
394
|
|
|
$fightInformations = $messageCollection->getInformationDump(); |
|
395
|
|
|
|
|
396
|
|
|
if (empty($fightInformations->getInformations())) { |
|
397
|
|
|
//$this->loggerUtil->init('ARH', LoggerEnum::LEVEL_ERROR); |
|
398
|
|
|
//$this->loggerUtil->log(sprintf('attackerCount: %d, defenderCount: %d', count($attacker), count($defender))); |
|
399
|
|
|
} |
|
400
|
|
|
|
|
401
|
|
|
$pm = sprintf( |
|
402
|
|
|
_("Eigene Schiffe auf [b][color=red]%s[/color][/b], Kampf in Sektor %s\n%s"), |
|
403
|
|
|
$isColonyDefense ? 'Kolonie-Verteidigung' : 'Alarm-Rot', |
|
404
|
|
|
$leadShip->getSectorString(), |
|
405
|
|
|
$fightInformations->getInformationsAsString() |
|
406
|
|
|
); |
|
407
|
|
|
$href = sprintf(_('ship.php?SHOW_SHIP=1&id=%d'), $alertShip->getId()); |
|
408
|
|
|
$this->privateMessageSender->send( |
|
409
|
|
|
$lead_user_id, |
|
410
|
|
|
$alert_user_id, |
|
411
|
|
|
$pm, |
|
412
|
|
|
$isAlertShipBase ? PrivateMessageFolderSpecialEnum::PM_SPECIAL_STATION : PrivateMessageFolderSpecialEnum::PM_SPECIAL_SHIP, |
|
413
|
|
|
$alertShip->isDestroyed() ? null : $href |
|
414
|
|
|
); |
|
415
|
|
|
$pm = sprintf( |
|
416
|
|
|
_("Fremde Schiffe auf [b][color=red]%s[/color][/b], Kampf in Sektor %s\n%s"), |
|
417
|
|
|
$isColonyDefense ? 'Kolonie-Verteidigung' : 'Alarm-Rot', |
|
418
|
|
|
$leadShip->getSectorString(), |
|
419
|
|
|
$fightInformations->getInformationsAsString() |
|
420
|
|
|
); |
|
421
|
|
|
$this->privateMessageSender->send( |
|
422
|
|
|
$alert_user_id, |
|
423
|
|
|
$lead_user_id, |
|
424
|
|
|
$pm, |
|
425
|
|
|
PrivateMessageFolderSpecialEnum::PM_SPECIAL_SHIP |
|
426
|
|
|
); |
|
427
|
|
|
|
|
428
|
|
|
if ($leadShip->isDestroyed()) { |
|
429
|
|
|
$informations->addInformationWrapper($fightInformations); |
|
430
|
|
|
return; |
|
431
|
|
|
} |
|
432
|
|
|
|
|
433
|
|
|
$informations->addInformation(sprintf( |
|
434
|
|
|
_('[b][color=red]%s[/color][/b] fremder Schiffe auf Feld %d|%d, Angriff durchgeführt') . "\n", |
|
435
|
|
|
$isColonyDefense ? 'Kolonie-Verteidigung' : 'Alarm-Rot', |
|
436
|
|
|
$leadShip->getPosX(), |
|
437
|
|
|
$leadShip->getPosY() |
|
438
|
|
|
)); |
|
439
|
|
|
$informations->addInformationWrapper($fightInformations); |
|
440
|
|
|
} |
|
441
|
|
|
} |
|
442
|
|
|
|