Total Complexity | 7 |
Total Lines | 36 |
Duplicated Lines | 0 % |
Coverage | 100% |
Changes | 1 | ||
Bugs | 0 | Features | 0 |
1 | <?php |
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9 | class EntityReflectionEntry |
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10 | { |
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11 | /** |
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12 | * @param ReflectionClass<object> $reflectionClass |
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13 | */ |
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14 | 1 | public function __construct( |
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15 | private readonly string $className, |
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16 | private readonly ReflectionClass $reflectionClass |
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17 | 1 | ) {} |
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18 | |||
19 | 1 | public function getClassName(): string |
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22 | } |
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23 | |||
24 | 1 | public function getShortName(): string |
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25 | { |
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26 | 1 | return $this->reflectionClass->getShortName(); |
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27 | } |
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28 | |||
29 | 1 | public function hasTruncationAttribute(): bool |
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30 | { |
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31 | 1 | return $this->getTruncateAttribute() !== null; |
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32 | } |
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33 | |||
34 | 1 | public function getPriority(): int |
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35 | { |
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36 | 1 | return $this->getTruncateAttribute()?->newInstance()->priority ?? 0; |
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37 | } |
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38 | |||
39 | /** @return ReflectionAttribute<TruncateOnGameReset> */ |
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40 | 1 | private function getTruncateAttribute(): ?ReflectionAttribute |
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45 | } |
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46 | } |
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47 |