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                <?php  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                declare(strict_types=1);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                namespace Stu\Module\NPC\Action;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Override;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use request;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Stu\Exception\AccessViolationException;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Stu\Lib\CleanTextUtils;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Stu\Module\Control\ActionControllerInterface;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Stu\Module\Control\GameControllerInterface;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Stu\Orm\Repository\SpacecraftBuildplanRepositoryInterface;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Stu\Orm\Repository\NPCLogRepositoryInterface;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                final class RenameBuildplan implements ActionControllerInterface  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    public const string ACTION_IDENTIFIER = 'B_CHANGE_BUILDPLAN_NAME';  | 
            
                            
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                    public function __construct(  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        private SpacecraftBuildplanRepositoryInterface $spacecraftBuildplanRepository,  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        private NPCLogRepositoryInterface $npcLogRepository  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    ) {} | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    #[Override]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    public function handle(GameControllerInterface $game): void  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $userId = $game->getUser()->getId();  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        if (!$game->isAdmin() && !$game->isNpc()) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            $game->addInformation(_('[b][color=#ff2626]Aktion nicht möglich, Spieler ist kein Admin/NPC![/color][/b]')); | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            return;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $buildplanId = request::postIntFatal('planid'); | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $newName = CleanTextUtils::clearEmojis(request::postStringFatal('newName')); | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        if (mb_strlen($newName) === 0) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            return;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $nameWithoutUnicode = CleanTextUtils::clearUnicode($newName);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        if ($newName !== $nameWithoutUnicode) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            $game->addInformation(_('Der Name enthält ungültigen Unicode')); | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            return;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        if (mb_strlen($newName) > 255) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            $game->addInformation(_('Der Name ist zu lang (Maximum: 255 Zeichen)')); | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            return;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $plan = $this->spacecraftBuildplanRepository->find($buildplanId);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        if ($plan === null || $plan->getUserId() !== $userId) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            throw new AccessViolationException();  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $oldName = $plan->getName();  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $plan->setName($newName);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $this->spacecraftBuildplanRepository->save($plan);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        if ($game->getUser()->isNpc()) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            $this->createLogEntry($oldName, $newName, $userId, $game->getUser()->getName(), $plan->getUser()->getName());  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $game->addInformation(_('Der Name des Bauplans wurde geändert')); | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
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                    private function createLogEntry(string $oldName, string $newName, int $userId, string $userName, string $planuser): void  | 
            
            
                                                                        
                            
            
                                    
            
            
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                    { | 
            
            
                                                                        
                            
            
                                    
            
            
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                        $logText = sprintf(  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            '%s hat den Bauplan %s des Spielers %s zu %s umbenannt.',  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            $userName,  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            $oldName,  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            $planuser,  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            $newName  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        );  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        $entry = $this->npcLogRepository->prototype();  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        $entry->setText($logText);  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        $entry->setSourceUserId($userId);  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        $entry->setDate(time());  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        $this->npcLogRepository->save($entry);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    #[Override]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    public function performSessionCheck(): bool  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        return true;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
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                }  | 
            
            
                                                        
            
                                    
            
            
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