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<?php |
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declare(strict_types=1); |
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namespace Stu\Module\NPC\Action; |
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use Override; |
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use request; |
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use Stu\Module\Control\ActionControllerInterface; |
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use Stu\Module\Control\GameControllerInterface; |
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use Stu\Orm\Repository\SpacecraftBuildplanRepositoryInterface; |
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use Stu\Orm\Repository\NPCLogRepositoryInterface; |
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final class DeleteBuildplan implements ActionControllerInterface |
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{ |
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public const string ACTION_IDENTIFIER = 'B_DELETE_BUILDPLAN'; |
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public function __construct( |
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private SpacecraftBuildplanRepositoryInterface $spacecraftBuildplanRepository, |
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private NPCLogRepositoryInterface $npcLogRepository |
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1 |
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) {} |
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#[Override] |
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public function handle(GameControllerInterface $game): void |
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{ |
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$userId = $game->getUser()->getId(); |
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$buildplanId = request::postIntFatal('planid'); |
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if ($buildplanId == null) { |
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$game->addInformation('Es wurde kein Bauplan ausgewählt'); |
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return; |
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} |
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$buildplan = $this->spacecraftBuildplanRepository->find($buildplanId); |
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if ($buildplan === null || $buildplan->getUserId() !== $userId) { |
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$game->addInformation('Der Bauplan konnte nicht gelöscht werden'); |
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return; |
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} |
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$crewCount = $buildplan->getCrew(); |
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$this->spacecraftBuildplanRepository->delete($buildplan); |
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$logText = sprintf( |
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'%s hat den Bauplan %s (%d) von Benutzer %s (%d) gelöscht. Crew: %d', |
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$game->getUser()->getName(), |
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$buildplan->getName(), |
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$buildplan->getId(), |
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$buildplan->getUser()->getName(), |
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$buildplan->getUserId(), |
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$crewCount |
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); |
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if ($game->getUser()->isNpc()) { |
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$this->createLogEntry($logText, $userId); |
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} |
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$game->addInformation('Der Bauplan wurde gelöscht'); |
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} |
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private function createLogEntry(string $text, int $userId): void |
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{ |
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$entry = $this->npcLogRepository->prototype(); |
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$entry->setText($text); |
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$entry->setSourceUserId($userId); |
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$entry->setDate(time()); |
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$this->npcLogRepository->save($entry); |
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} |
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#[Override] |
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public function performSessionCheck(): bool |
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{ |
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return true; |
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} |
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} |
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