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<?php |
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declare(strict_types=1); |
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namespace Stu\Module\Ship\Lib\Battle\Provider; |
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use Stu\Component\Colony\Storage\ColonyStorageManagerInterface; |
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use Stu\Orm\Entity\ColonyInterface; |
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use Stu\Orm\Entity\TorpedoTypeInterface; |
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use Stu\Orm\Entity\UserInterface; |
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final class ProjectilePhalanx implements ProjectileAttackerInterface |
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{ |
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public function __construct( |
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private ColonyInterface $colony, |
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private ColonyStorageManagerInterface $colonyStorageManager |
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) { |
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} |
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public function hasSufficientEnergy(int $amount): bool |
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{ |
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return $this->getEps() >= $amount; |
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} |
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private function getEps(): int |
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{ |
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return $this->colony->getEps(); |
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} |
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public function reduceEps(int $amount): void |
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{ |
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$this->colony->setEps($this->getEps() - $amount); |
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} |
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public function getName(): string |
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{ |
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return 'Orbitale Torpedophalanx'; |
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} |
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public function getTorpedoState(): bool |
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{ |
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return $this->getTorpedoCount() > 0; |
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} |
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public function getHitChance(): int |
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{ |
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return 75; |
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} |
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public function getUser(): UserInterface |
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{ |
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return $this->colony->getUser(); |
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} |
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public function getTorpedoCount(): int |
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{ |
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$torpedo = $this->getTorpedo(); |
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if ($torpedo != null) { |
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$stor = $this->colony->getStorage()->get($torpedo->getCommodityId()); |
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if ($stor !== null) { |
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return $stor->getAmount(); |
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} |
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} |
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return 0; |
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} |
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public function lowerTorpedoCount(int $amount): void |
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{ |
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$torpedo = $this->getTorpedo(); |
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if ($torpedo === null) { |
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return; |
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} |
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$this->colonyStorageManager->lowerStorage( |
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$this->colony, |
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$torpedo->getCommodity(), |
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$amount |
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); |
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} |
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public function isShieldPenetration(): bool |
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{ |
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return false; |
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} |
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public function getTorpedo(): ?TorpedoTypeInterface |
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{ |
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return $this->colony->getTorpedo(); |
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} |
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public function getTorpedoVolleys(): int |
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{ |
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return 7; |
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} |
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public function getProjectileWeaponDamage(bool $isCritical): int |
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{ |
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$torpedo = $this->getTorpedo(); |
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if ($torpedo === null) { |
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return 0; |
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} |
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$basedamage = $torpedo->getBaseDamage(); |
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$variance = (int) round($basedamage / 100 * $torpedo->getVariance()); |
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$damage = random_int($basedamage - $variance, $basedamage + $variance); |
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return $isCritical ? $damage * 2 : $damage; |
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} |
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} |
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