|
1
|
|
|
<?php |
|
2
|
|
|
|
|
3
|
|
|
declare(strict_types=1); |
|
4
|
|
|
|
|
5
|
|
|
namespace Stu\Component\Spacecraft\System\Control; |
|
6
|
|
|
|
|
7
|
|
|
use BadMethodCallException; |
|
8
|
|
|
use Override; |
|
|
|
|
|
|
9
|
|
|
use Stu\Component\Spacecraft\SpacecraftAlertStateEnum; |
|
10
|
|
|
use Stu\Component\Spacecraft\System\Exception\InsufficientEnergyException; |
|
11
|
|
|
use Stu\Component\Spacecraft\System\SpacecraftSystemTypeEnum; |
|
12
|
|
|
use Stu\Module\Control\GameControllerInterface; |
|
13
|
|
|
use Stu\Module\Spacecraft\Lib\SpacecraftLoaderInterface; |
|
14
|
|
|
use Stu\Module\Spacecraft\Lib\SpacecraftWrapperInterface; |
|
15
|
|
|
use Stu\Orm\Repository\SpacecraftRepositoryInterface; |
|
16
|
|
|
|
|
17
|
|
|
final class AlertStateManager implements AlertStateManagerInterface |
|
18
|
|
|
{ |
|
19
|
|
|
use GetTargetWrapperTrait; |
|
20
|
|
|
|
|
21
|
|
|
/** @param SpacecraftLoaderInterface<SpacecraftWrapperInterface> $spacecraftLoader*/ |
|
22
|
4 |
|
public function __construct( |
|
23
|
|
|
private readonly SpacecraftLoaderInterface $spacecraftLoader, |
|
24
|
|
|
private readonly SpacecraftRepositoryInterface $spacecraftRepository, |
|
25
|
|
|
private readonly SystemActivation $systemActivation, |
|
26
|
|
|
private readonly SystemDeactivation $systemDeactivation, |
|
27
|
|
|
private readonly GameControllerInterface $game |
|
28
|
4 |
|
) {} |
|
29
|
|
|
|
|
30
|
3 |
|
#[Override] |
|
31
|
|
|
public function setAlertState( |
|
32
|
|
|
SpacecraftWrapperInterface|int $target, |
|
33
|
|
|
SpacecraftAlertStateEnum $alertState |
|
34
|
|
|
): void { |
|
35
|
3 |
|
$wrapper = $this->getTargetWrapper( |
|
36
|
3 |
|
$target, |
|
37
|
3 |
|
false, |
|
38
|
3 |
|
$this->spacecraftLoader, |
|
39
|
3 |
|
$this->game |
|
40
|
3 |
|
); |
|
41
|
|
|
|
|
42
|
3 |
|
if (!$this->setAlertStateShip($wrapper, $alertState)) { |
|
43
|
|
|
return; |
|
44
|
|
|
} |
|
45
|
|
|
|
|
46
|
3 |
|
if ($alertState === SpacecraftAlertStateEnum::ALERT_RED) { |
|
47
|
1 |
|
$this->game->getInfo()->addInformation("Die Alarmstufe wurde auf [b][color=red]Rot[/color][/b] geändert"); |
|
48
|
2 |
|
} elseif ($alertState === SpacecraftAlertStateEnum::ALERT_YELLOW) { |
|
49
|
1 |
|
$this->game->getInfo()->addInformation("Die Alarmstufe wurde auf [b][color=yellow]Gelb[/color][/b] geändert"); |
|
50
|
1 |
|
} elseif ($alertState === SpacecraftAlertStateEnum::ALERT_GREEN) { |
|
51
|
1 |
|
$this->game->getInfo()->addInformation("Die Alarmstufe wurde auf [b][color=green]Grün[/color][/b] geändert"); |
|
52
|
|
|
} |
|
53
|
|
|
} |
|
54
|
|
|
|
|
55
|
|
|
#[Override] |
|
56
|
|
|
public function setAlertStateFleet( |
|
57
|
|
|
int $shipId, |
|
58
|
|
|
SpacecraftAlertStateEnum $alertState |
|
59
|
|
|
): void { |
|
60
|
|
|
$userId = $this->game->getUser()->getId(); |
|
61
|
|
|
|
|
62
|
|
|
$wrapper = $this->spacecraftLoader->getWrapperByIdAndUser( |
|
63
|
|
|
$shipId, |
|
64
|
|
|
$userId |
|
65
|
|
|
); |
|
66
|
|
|
|
|
67
|
|
|
$fleetWrapper = $wrapper->getFleetWrapper(); |
|
68
|
|
|
if ($fleetWrapper === null) { |
|
69
|
|
|
throw new BadMethodCallException('ship not in fleet'); |
|
70
|
|
|
} |
|
71
|
|
|
|
|
72
|
|
|
$success = false; |
|
73
|
|
|
foreach ($fleetWrapper->getShipWrappers() as $wrapper) { |
|
74
|
|
|
$success = $this->setAlertStateShip($wrapper, $alertState) || $success; |
|
75
|
|
|
} |
|
76
|
|
|
|
|
77
|
|
|
// only show info if at least one ship was able to change |
|
78
|
|
|
if (!$success) { |
|
79
|
|
|
return; |
|
80
|
|
|
} |
|
81
|
|
|
|
|
82
|
|
|
if ($alertState === SpacecraftAlertStateEnum::ALERT_RED) { |
|
83
|
|
|
$this->game->getInfo()->addInformation(_('Flottenbefehl ausgeführt: Alarmstufe [b][color=red]Rot[/color][/b]')); |
|
84
|
|
|
} elseif ($alertState === SpacecraftAlertStateEnum::ALERT_YELLOW) { |
|
85
|
|
|
$this->game->getInfo()->addInformation(_('Flottenbefehl ausgeführt: Alarmstufe [b][color=yellow]Gelb[/color][/b]')); |
|
86
|
|
|
} elseif ($alertState === SpacecraftAlertStateEnum::ALERT_GREEN) { |
|
87
|
|
|
$this->game->getInfo()->addInformation(_('Flottenbefehl ausgeführt: Alarmstufe [b][color=green]Grün[/color][/b]')); |
|
88
|
|
|
} |
|
89
|
|
|
} |
|
90
|
|
|
|
|
91
|
3 |
|
private function setAlertStateShip(SpacecraftWrapperInterface $wrapper, SpacecraftAlertStateEnum $alertState): bool |
|
92
|
|
|
{ |
|
93
|
3 |
|
$ship = $wrapper->get(); |
|
94
|
|
|
|
|
95
|
|
|
// station constructions can't change alert state |
|
96
|
3 |
|
if ($ship->isConstruction()) { |
|
97
|
|
|
$this->game->getInfo()->addInformationf('%s: [b][color=#ff2626]Konstrukte können die Alarmstufe nicht ändern[/color][/b]', $ship->getName()); |
|
98
|
|
|
return false; |
|
99
|
|
|
} |
|
100
|
|
|
|
|
101
|
|
|
// can only change when there is enough crew |
|
102
|
3 |
|
if (!$ship->hasEnoughCrew()) { |
|
103
|
|
|
$this->game->getInfo()->addInformationf('%s: [b][color=#ff2626]Mangel an Crew verhindert den Wechsel der Alarmstufe[/color][/b]', $ship->getName()); |
|
104
|
|
|
return false; |
|
105
|
|
|
} |
|
106
|
|
|
|
|
107
|
3 |
|
if ($alertState === SpacecraftAlertStateEnum::ALERT_RED && $ship->isCloaked()) { |
|
108
|
|
|
$this->game->getInfo()->addInformationf('%s: [b][color=#ff2626]Tarnung verhindert den Wechsel zu Alarm-Rot[/color][/b]', $ship->getName()); |
|
109
|
|
|
return false; |
|
110
|
|
|
} |
|
111
|
|
|
|
|
112
|
|
|
try { |
|
113
|
3 |
|
$alertMsg = $wrapper->setAlertState($alertState); |
|
114
|
3 |
|
$this->spacecraftRepository->save($ship); |
|
115
|
|
|
|
|
116
|
3 |
|
if ($alertMsg !== null) { |
|
117
|
3 |
|
$this->game->getInfo()->addInformationf('%s: [b][color=FAFA03]%s[/color][/b]', $ship->getName(), $alertMsg); |
|
118
|
|
|
} |
|
119
|
|
|
} catch (InsufficientEnergyException $e) { |
|
120
|
|
|
$this->game->getInfo()->addInformationf('%s: [b][color=#ff2626]Nicht genügend Energie um die Alarmstufe zu wechseln (%d benötigt)[/color][/b]', $ship->getName(), $e->getNeededEnergy()); |
|
121
|
|
|
return false; |
|
122
|
|
|
} |
|
123
|
|
|
|
|
124
|
3 |
|
match ($alertState) { |
|
125
|
3 |
|
SpacecraftAlertStateEnum::ALERT_RED => |
|
126
|
1 |
|
$this->setAlertRed($wrapper), |
|
|
|
|
|
|
127
|
3 |
|
SpacecraftAlertStateEnum::ALERT_YELLOW => |
|
128
|
1 |
|
$this->setAlertYellow($wrapper), |
|
|
|
|
|
|
129
|
3 |
|
SpacecraftAlertStateEnum::ALERT_GREEN => |
|
130
|
1 |
|
$this->setAlertGreen($wrapper) |
|
|
|
|
|
|
131
|
3 |
|
}; |
|
132
|
|
|
|
|
133
|
3 |
|
$this->spacecraftRepository->save($ship); |
|
134
|
|
|
|
|
135
|
3 |
|
return true; |
|
136
|
|
|
} |
|
137
|
|
|
|
|
138
|
1 |
|
private function setAlertRed(SpacecraftWrapperInterface $wrapper): void |
|
139
|
|
|
{ |
|
140
|
1 |
|
$alertSystems = [ |
|
141
|
1 |
|
SpacecraftSystemTypeEnum::SHIELDS, |
|
142
|
1 |
|
SpacecraftSystemTypeEnum::NBS, |
|
143
|
1 |
|
SpacecraftSystemTypeEnum::PHASER, |
|
144
|
1 |
|
SpacecraftSystemTypeEnum::TORPEDO |
|
145
|
1 |
|
]; |
|
146
|
|
|
|
|
147
|
1 |
|
foreach ($alertSystems as $type) { |
|
148
|
1 |
|
$this->systemActivation->activateIntern($wrapper, $type, $this->game->getInfo(), false); |
|
149
|
|
|
} |
|
150
|
|
|
} |
|
151
|
|
|
|
|
152
|
1 |
|
private function setAlertYellow(SpacecraftWrapperInterface $wrapper): void |
|
153
|
|
|
{ |
|
154
|
1 |
|
$alertSystems = [ |
|
155
|
1 |
|
SpacecraftSystemTypeEnum::NBS |
|
156
|
1 |
|
]; |
|
157
|
|
|
|
|
158
|
1 |
|
foreach ($alertSystems as $type) { |
|
159
|
1 |
|
$this->systemActivation->activateIntern($wrapper, $type, $this->game->getInfo(), false); |
|
160
|
|
|
} |
|
161
|
|
|
} |
|
162
|
|
|
|
|
163
|
1 |
|
private function setAlertGreen(SpacecraftWrapperInterface $wrapper): void |
|
164
|
|
|
{ |
|
165
|
1 |
|
$deactivateSystems = [ |
|
166
|
1 |
|
SpacecraftSystemTypeEnum::PHASER, |
|
167
|
1 |
|
SpacecraftSystemTypeEnum::TORPEDO, |
|
168
|
1 |
|
SpacecraftSystemTypeEnum::SHIELDS |
|
169
|
1 |
|
]; |
|
170
|
|
|
|
|
171
|
1 |
|
foreach ($deactivateSystems as $type) { |
|
172
|
1 |
|
if ($wrapper->get()->hasSpacecraftSystem($type)) { |
|
173
|
1 |
|
$this->systemDeactivation->deactivateIntern($wrapper, $type, $this->game->getInfo()); |
|
174
|
|
|
} |
|
175
|
|
|
} |
|
176
|
|
|
} |
|
177
|
|
|
} |
|
178
|
|
|
|
The issue could also be caused by a filter entry in the build configuration. If the path has been excluded in your configuration, e.g.
excluded_paths: ["lib/*"], you can move it to the dependency path list as follows:For further information see https://scrutinizer-ci.com/docs/tools/php/php-scrutinizer/#list-dependency-paths