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<?php |
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declare(strict_types=1); |
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namespace Stu\Component\Spacecraft\System\Control; |
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use BadMethodCallException; |
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use Override; |
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use Stu\Component\Spacecraft\SpacecraftAlertStateEnum; |
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use Stu\Component\Spacecraft\System\Exception\InsufficientEnergyException; |
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use Stu\Component\Spacecraft\System\SpacecraftSystemTypeEnum; |
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use Stu\Module\Control\GameControllerInterface; |
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use Stu\Module\Spacecraft\Lib\SpacecraftLoaderInterface; |
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use Stu\Module\Spacecraft\Lib\SpacecraftWrapperInterface; |
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use Stu\Orm\Repository\SpacecraftRepositoryInterface; |
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final class AlertStateManager implements AlertStateManagerInterface |
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{ |
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use GetTargetWrapperTrait; |
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/** @param SpacecraftLoaderInterface<SpacecraftWrapperInterface> $spacecraftLoader*/ |
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public function __construct( |
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private readonly SpacecraftLoaderInterface $spacecraftLoader, |
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private readonly SpacecraftRepositoryInterface $spacecraftRepository, |
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private readonly SystemActivation $systemActivation, |
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private readonly SystemDeactivation $systemDeactivation, |
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private readonly GameControllerInterface $game |
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) {} |
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#[Override] |
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public function setAlertState( |
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SpacecraftWrapperInterface|int $target, |
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SpacecraftAlertStateEnum $alertState |
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): void { |
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$wrapper = $this->getTargetWrapper( |
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$target, |
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false, |
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$this->spacecraftLoader, |
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$this->game |
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); |
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if (!$this->setAlertStateShip($wrapper, $alertState)) { |
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return; |
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} |
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if ($alertState === SpacecraftAlertStateEnum::ALERT_RED) { |
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$this->game->getInfo()->addInformation("Die Alarmstufe wurde auf [b][color=red]Rot[/color][/b] geändert"); |
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} elseif ($alertState === SpacecraftAlertStateEnum::ALERT_YELLOW) { |
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$this->game->getInfo()->addInformation("Die Alarmstufe wurde auf [b][color=yellow]Gelb[/color][/b] geändert"); |
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} elseif ($alertState === SpacecraftAlertStateEnum::ALERT_GREEN) { |
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$this->game->getInfo()->addInformation("Die Alarmstufe wurde auf [b][color=green]Grün[/color][/b] geändert"); |
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} |
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} |
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#[Override] |
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public function setAlertStateFleet( |
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int $shipId, |
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SpacecraftAlertStateEnum $alertState |
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): void { |
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$userId = $this->game->getUser()->getId(); |
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$wrapper = $this->spacecraftLoader->getWrapperByIdAndUser( |
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$shipId, |
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$userId |
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); |
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$fleetWrapper = $wrapper->getFleetWrapper(); |
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if ($fleetWrapper === null) { |
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throw new BadMethodCallException('ship not in fleet'); |
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} |
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$success = false; |
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foreach ($fleetWrapper->getShipWrappers() as $wrapper) { |
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$success = $this->setAlertStateShip($wrapper, $alertState) || $success; |
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} |
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// only show info if at least one ship was able to change |
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if (!$success) { |
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return; |
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} |
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if ($alertState === SpacecraftAlertStateEnum::ALERT_RED) { |
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$this->game->getInfo()->addInformation(_('Flottenbefehl ausgeführt: Alarmstufe [b][color=red]Rot[/color][/b]')); |
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} elseif ($alertState === SpacecraftAlertStateEnum::ALERT_YELLOW) { |
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$this->game->getInfo()->addInformation(_('Flottenbefehl ausgeführt: Alarmstufe [b][color=yellow]Gelb[/color][/b]')); |
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} elseif ($alertState === SpacecraftAlertStateEnum::ALERT_GREEN) { |
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$this->game->getInfo()->addInformation(_('Flottenbefehl ausgeführt: Alarmstufe [b][color=green]Grün[/color][/b]')); |
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} |
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} |
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private function setAlertStateShip(SpacecraftWrapperInterface $wrapper, SpacecraftAlertStateEnum $alertState): bool |
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{ |
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$ship = $wrapper->get(); |
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// station constructions can't change alert state |
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if ($ship->isConstruction()) { |
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$this->game->getInfo()->addInformationf('%s: [b][color=#ff2626]Konstrukte können die Alarmstufe nicht ändern[/color][/b]', $ship->getName()); |
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return false; |
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} |
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// can only change when there is enough crew |
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if (!$ship->hasEnoughCrew()) { |
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$this->game->getInfo()->addInformationf('%s: [b][color=#ff2626]Mangel an Crew verhindert den Wechsel der Alarmstufe[/color][/b]', $ship->getName()); |
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return false; |
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} |
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if ($alertState === SpacecraftAlertStateEnum::ALERT_RED && $ship->isCloaked()) { |
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$this->game->getInfo()->addInformationf('%s: [b][color=#ff2626]Tarnung verhindert den Wechsel zu Alarm-Rot[/color][/b]', $ship->getName()); |
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return false; |
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} |
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try { |
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$alertMsg = $wrapper->setAlertState($alertState); |
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$this->spacecraftRepository->save($ship); |
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if ($alertMsg !== null) { |
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$this->game->getInfo()->addInformationf('%s: [b][color=FAFA03]%s[/color][/b]', $ship->getName(), $alertMsg); |
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} |
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} catch (InsufficientEnergyException $e) { |
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$this->game->getInfo()->addInformationf('%s: [b][color=#ff2626]Nicht genügend Energie um die Alarmstufe zu wechseln (%d benötigt)[/color][/b]', $ship->getName(), $e->getNeededEnergy()); |
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return false; |
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} |
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match ($alertState) { |
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SpacecraftAlertStateEnum::ALERT_RED => |
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$this->setAlertRed($wrapper), |
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SpacecraftAlertStateEnum::ALERT_YELLOW => |
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$this->setAlertYellow($wrapper), |
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SpacecraftAlertStateEnum::ALERT_GREEN => |
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$this->setAlertGreen($wrapper) |
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}; |
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$this->spacecraftRepository->save($ship); |
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return true; |
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} |
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private function setAlertRed(SpacecraftWrapperInterface $wrapper): void |
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{ |
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$alertSystems = [ |
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SpacecraftSystemTypeEnum::SHIELDS, |
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SpacecraftSystemTypeEnum::NBS, |
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SpacecraftSystemTypeEnum::PHASER, |
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SpacecraftSystemTypeEnum::TORPEDO |
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]; |
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foreach ($alertSystems as $type) { |
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$this->systemActivation->activateIntern($wrapper, $type, $this->game->getInfo(), false); |
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} |
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} |
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private function setAlertYellow(SpacecraftWrapperInterface $wrapper): void |
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{ |
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$alertSystems = [ |
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SpacecraftSystemTypeEnum::NBS |
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]; |
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foreach ($alertSystems as $type) { |
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$this->systemActivation->activateIntern($wrapper, $type, $this->game->getInfo(), false); |
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} |
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} |
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private function setAlertGreen(SpacecraftWrapperInterface $wrapper): void |
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{ |
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$deactivateSystems = [ |
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SpacecraftSystemTypeEnum::PHASER, |
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SpacecraftSystemTypeEnum::TORPEDO, |
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SpacecraftSystemTypeEnum::SHIELDS |
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]; |
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foreach ($deactivateSystems as $type) { |
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if ($wrapper->get()->hasSpacecraftSystem($type)) { |
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$this->systemDeactivation->deactivateIntern($wrapper, $type, $this->game->getInfo()); |
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} |
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} |
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} |
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} |
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The issue could also be caused by a filter entry in the build configuration. If the path has been excluded in your configuration, e.g.
excluded_paths: ["lib/*"]
, you can move it to the dependency path list as follows:For further information see https://scrutinizer-ci.com/docs/tools/php/php-scrutinizer/#list-dependency-paths