Passed
Push — dev ( a37614...5d6f44 )
by Nico
05:36
created

AllianceActionManager::__construct()   A

Complexity

Conditions 1
Paths 1

Size

Total Lines 10
Code Lines 0

Duplication

Lines 0
Ratio 0 %

Code Coverage

Tests 2
CRAP Score 1

Importance

Changes 0
Metric Value
cc 1
eloc 0
nc 1
nop 8
dl 0
loc 10
ccs 2
cts 2
cp 1
crap 1
rs 10
c 0
b 0
f 0

How to fix   Many Parameters   

Many Parameters

Methods with many parameters are not only hard to understand, but their parameters also often become inconsistent when you need more, or different data.

There are several approaches to avoid long parameter lists:

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<?php
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declare(strict_types=1);
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namespace Stu\Module\Alliance\Lib;
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use Noodlehaus\ConfigInterface;
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use RuntimeException;
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use Stu\Component\Station\Dock\DockTypeEnum;
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use Stu\Module\Message\Lib\PrivateMessageSenderInterface;
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use Stu\Module\PlayerSetting\Lib\UserConstants;
0 ignored issues
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Bug introduced by
The type Stu\Module\PlayerSetting\Lib\UserConstants was not found. Maybe you did not declare it correctly or list all dependencies?

The issue could also be caused by a filter entry in the build configuration. If the path has been excluded in your configuration, e.g. excluded_paths: ["lib/*"], you can move it to the dependency path list as follows:

filter:
    dependency_paths: ["lib/*"]

For further information see https://scrutinizer-ci.com/docs/tools/php/php-scrutinizer/#list-dependency-paths

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12
use Stu\Orm\Entity\Alliance;
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use Stu\Orm\Entity\AllianceJob;
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use Stu\Orm\Entity\User;
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use Stu\Orm\Repository\AllianceJobRepositoryInterface;
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use Stu\Orm\Repository\AllianceRepositoryInterface;
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use Stu\Orm\Repository\DockingPrivilegeRepositoryInterface;
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use Stu\Orm\Repository\StationRepositoryInterface;
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use Stu\Orm\Repository\UserRepositoryInterface;
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final class AllianceActionManager implements AllianceActionManagerInterface
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{
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    public function __construct(
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        private AllianceJobRepositoryInterface $allianceJobRepository,
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        private AllianceRepositoryInterface $allianceRepository,
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        private DockingPrivilegeRepositoryInterface $dockingPrivilegeRepository,
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        private PrivateMessageSenderInterface $privateMessageSender,
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        private UserRepositoryInterface $userRepository,
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        private ConfigInterface $config,
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        private AllianceJobManagerInterface $allianceJobManager,
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        private StationRepositoryInterface $stationRepository
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    ) {}
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    #[\Override]
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    public function assignUserToJob(User $user, AllianceJob $job): void
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    {
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        $this->allianceJobManager->assignUserToJob($user, $job);
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    }
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    #[\Override]
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    public function delete(Alliance $alliance, bool $sendMesage = true): void
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    {
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        $this->dockingPrivilegeRepository->truncateByTypeAndTarget(DockTypeEnum::ALLIANCE, $alliance->getId());
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        foreach ($alliance->getStations() as $station) {
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            $station->setAlliance(null);
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            $this->stationRepository->save($station);
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        }
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        $text = sprintf(_('Die Allianz %s wurde aufgelöst'), $alliance->getName());
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        foreach ($alliance->getMembers() as $user) {
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            if ($sendMesage === true) {
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                $this->privateMessageSender->send(UserConstants::USER_NOONE, $user->getId(), $text);
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            }
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            $user->setAlliance(null);
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            $this->userRepository->save($user);
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        }
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        if ($alliance->hasAvatar()) {
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            $result = @unlink(
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                sprintf(
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                    '%s/%s/%s.png',
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                    $this->config->get('game.webroot'),
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                    $this->config->get('game.alliance_avatar_path'),
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                    $alliance->getAvatar()
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                )
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            );
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            if ($result === false) {
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                throw new RuntimeException('alliance avatar could not be deleted');
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            }
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        }
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        foreach ($alliance->getJobs() as $job) {
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            $this->allianceJobRepository->delete($job);
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        }
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        $this->allianceRepository->delete($alliance);
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    }
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    #[\Override]
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    public function sendMessage(int $allianceId, string $text): void
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    {
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        $alliance = $this->allianceRepository->find($allianceId);
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        if ($alliance === null) {
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            return;
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        }
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        foreach ($alliance->getMembers() as $member) {
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            $this->privateMessageSender->send(UserConstants::USER_NOONE, $member->getId(), $text);
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        }
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    }
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    #[\Override]
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    public function mayEditFactionMode(Alliance $alliance, int $factionId): bool
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    {
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        if ($alliance->getFaction() === null) {
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            return true;
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        }
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        foreach ($alliance->getMembers() as $obj) {
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            if ($obj->getFactionId() !== $factionId) {
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                return false;
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            }
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        }
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        return true;
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    }
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}
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