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                <?php  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                declare(strict_types=1);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                namespace Stu\Module\Colony\Action\BeamTo;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use request;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Stu\Lib\BeamUtil\BeamUtilInterface;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Stu\Module\Colony\Lib\ColonyLoaderInterface;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Stu\Module\Colony\View\ShowColony\ShowColony;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Stu\Module\Control\ActionControllerInterface;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Stu\Module\Control\GameControllerInterface;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Stu\Module\Message\Lib\PrivateMessageFolderSpecialEnum;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Stu\Module\Ship\Lib\Interaction\InteractionCheckerInterface;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Stu\Module\Ship\Lib\ShipLoaderInterface;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Stu\Module\Ship\View\ShowShip\ShowShip;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                final class BeamTo implements ActionControllerInterface  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    public const ACTION_IDENTIFIER = 'B_BEAMTO';  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    private ColonyLoaderInterface $colonyLoader;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    private BeamUtilInterface $beamUtil;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    private ShipLoaderInterface $shipLoader;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    private InteractionCheckerInterface $interactionChecker;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    public function __construct(  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        ColonyLoaderInterface $colonyLoader,  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        BeamUtilInterface $beamUtil,  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        ShipLoaderInterface $shipLoader,  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        InteractionCheckerInterface $interactionChecker  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    ) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $this->colonyLoader = $colonyLoader;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $this->beamUtil = $beamUtil;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $this->shipLoader = $shipLoader;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $this->interactionChecker = $interactionChecker;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
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                    public function handle(GameControllerInterface $game): void  | 
            
            
                                                                        
                            
            
                                    
            
            
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                    { | 
            
            
                                                                        
                            
            
                                    
            
            
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                        $game->setView(ShowColony::VIEW_IDENTIFIER);  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        $userId = $game->getUser()->getId();  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        $colony = $this->colonyLoader->byIdAndUser(  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            request::indInt('id'), | 
            
            
                                                                        
                            
            
                                    
            
            
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                            $userId  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        );  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        if ($colony->getEps() == 0) { | 
            
            
                                                                        
                            
            
                                    
            
            
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                            $game->addInformation(_('Keine Energie vorhanden')); | 
            
            
                                                                        
                            
            
                                    
            
            
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                            return;  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        }  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        $wrapper = $this->shipLoader->find(request::postIntFatal('target')); | 
            
            
                                                                        
                            
            
                                    
            
            
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                        if ($wrapper === null) { | 
            
            
                                                                        
                            
            
                                    
            
            
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                            return;  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        }  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        $ship = $wrapper->get();  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        if (!$this->interactionChecker->checkColonyPosition($colony, $ship)) { | 
            
            
                                                                        
                            
            
                                    
            
            
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                            return;  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        }  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        if ($ship->getUser()->isVacationRequestOldEnough()) { | 
            
            
                                                                        
                            
            
                                    
            
            
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                            $game->addInformation(_('Aktion nicht möglich, der Spieler befindet sich im Urlaubsmodus!')); | 
            
            
                                                                        
                            
            
                                    
            
            
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                            return;  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        }  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        if ($ship->getShieldState() && $ship->getUser()->getId() !== $userId) { | 
            
            
                                                                        
                            
            
                                    
            
            
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                            $game->addInformationf(_('Die %s hat die Schilde aktiviert'), $ship->getName()); | 
            
            
                                                                        
                            
            
                                    
            
            
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                            return;  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        }  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        if ($ship->getMaxStorage() <= $ship->getStorageSum()) { | 
            
            
                                                                        
                            
            
                                    
            
            
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                            $game->addInformationf(_('Der Lagerraum der %s ist voll'), $ship->getName()); | 
            
            
                                                                        
                            
            
                                    
            
            
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                            return;  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        }  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        $commodities = request::postArray('commodities'); | 
            
            
                                                                        
                            
            
                                    
            
            
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                        $gcount = request::postArray('count'); | 
            
            
                                                                        
                            
            
                                    
            
            
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                        $storages = $colony->getStorage();  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        if ($storages->isEmpty()) { | 
            
            
                                                                        
                            
            
                                    
            
            
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                            $game->addInformation(_('Keine Waren zum Beamen vorhanden')); | 
            
            
                                                                        
                            
            
                                    
            
            
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                            return;  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        }  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        if (count($commodities) == 0 || count($gcount) == 0) { | 
            
            
                                                                        
                            
            
                                    
            
            
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                            $game->addInformation(_('Es wurden keine Waren zum Beamen ausgewählt')); | 
            
            
                                                                        
                            
            
                                    
            
            
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                            return;  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        }  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        $isOwnedByCurrentUser = $game->getUser() === $ship->getUser();  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        if ($isOwnedByCurrentUser) { | 
            
            
                                                                        
                            
            
                                    
            
            
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                            $link = sprintf("ship.php?%s=1&id=%d", ShowShip::VIEW_IDENTIFIER, $ship->getId()); | 
            
            
                                                                        
                            
            
                                    
            
            
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                            $game->addInformationfWithLink(  | 
            
            
                                                                        
                            
            
                                    
            
            
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                                _('Die Kolonie %s hat folgende Waren zur %s transferiert'), | 
            
            
                                                                        
                            
            
                                    
            
            
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                                $link,  | 
            
            
                                                                        
                            
            
                                    
            
            
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                                $colony->getName(),  | 
            
            
                                                                        
                            
            
                                    
            
            
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                                $ship->getName()  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            );  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        } else { | 
            
            
                                                                        
                            
            
                                    
            
            
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                            $game->addInformationf(  | 
            
            
                                                                        
                            
            
                                    
            
            
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                                _('Die Kolonie %s hat folgende Waren zur %s transferiert'), | 
            
            
                                                                        
                            
            
                                    
            
            
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                                $colony->getName(),  | 
            
            
                                                                        
                            
            
                                    
            
            
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                                $ship->getName()  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            );  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        }  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        foreach ($commodities as $key => $value) { | 
            
            
                                                                        
                            
            
                                    
            
            
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                            $commodityId = (int) $value;  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            if (!array_key_exists($key, $gcount)) { | 
            
            
                                                                        
                            
            
                                    
            
            
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                                continue;  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            }  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            $this->beamUtil->transferCommodity(  | 
            
            
                                                                        
                            
            
                                    
            
            
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                                $commodityId,  | 
            
            
                                                                        
                            
            
                                    
            
            
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                                $gcount[$key],  | 
            
            
                                                                        
                            
            
                                    
            
            
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                                $colony,  | 
            
            
                                                                        
                            
            
                                    
            
            
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                                $colony,  | 
            
            
                                                                        
                            
            
                                    
            
            
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                                $ship,  | 
            
            
                                                                        
                            
            
                                    
            
            
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                                $game  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            );  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        }  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        $game->sendInformation(  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            $ship->getUser()->getId(),  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            $userId,  | 
            
            
                                                                        
                            
            
                                    
            
            
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                    131
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                            PrivateMessageFolderSpecialEnum::PM_SPECIAL_TRADE,  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            sprintf('ship.php?%s=1&id=%d', ShowShip::VIEW_IDENTIFIER, $ship->getId()) | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        );  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 | 
                    public function performSessionCheck(): bool  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    137
                 | 
                                    
                                                     | 
                
                 | 
                    { | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    138
                 | 
                                    
                                                     | 
                
                 | 
                        return true;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    139
                 | 
                                    
                                                     | 
                
                 | 
                    }  | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
                | 
                    140
                 | 
                                    
                                                     | 
                
                 | 
                }  | 
            
            
                                                        
            
                                    
            
            
                | 
                    141
                 | 
                                    
                                                     | 
                
                 | 
                 |