Passed
Pull Request — master (#1821)
by Nico
52:02 queued 25:23
created

EnemyDeterminator   A

Complexity

Total Complexity 8

Size/Duplication

Total Lines 48
Duplicated Lines 0 %

Test Coverage

Coverage 100%

Importance

Changes 1
Bugs 0 Features 0
Metric Value
eloc 22
dl 0
loc 48
ccs 25
cts 25
cp 1
rs 10
c 1
b 0
f 0
wmc 8

2 Methods

Rating   Name   Duplication   Size   Complexity  
A __construct() 0 6 1
B isEnemy() 0 34 7
1
<?php
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declare(strict_types=1);
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namespace Stu\Component\Player\Relation;
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use Stu\Component\Alliance\AllianceEnum;
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use Stu\Orm\Entity\UserInterface;
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use Stu\Orm\Repository\AllianceRelationRepositoryInterface;
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use Stu\Orm\Repository\ContactRepositoryInterface;
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class EnemyDeterminator
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{
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    private AllianceRelationRepositoryInterface $allianceRelationRepository;
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    private ContactRepositoryInterface $contactRepository;
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    public function __construct(
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        AllianceRelationRepositoryInterface $allianceRelationRepository,
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        ContactRepositoryInterface $contactRepository
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    ) {
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        $this->allianceRelationRepository = $allianceRelationRepository;
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        $this->contactRepository = $contactRepository;
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    }
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    public function isEnemy(UserInterface $user, UserInterface $otherUser): PlayerRelationTypeEnum
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    {
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        $alliance = $user->getAlliance();
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        $otherUserAlliance = $otherUser->getAlliance();
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        if ($alliance !== null && $otherUserAlliance !== null) {
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            if ($alliance === $otherUserAlliance) {
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                return PlayerRelationTypeEnum::NONE;
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            }
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            $result = $this->allianceRelationRepository->getActiveByTypeAndAlliancePair(
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                [
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                    AllianceEnum::ALLIANCE_RELATION_WAR,
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                ],
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                $otherUserAlliance->getId(),
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                $alliance->getId()
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            );
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            if ($result !== null) {
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                return PlayerRelationTypeEnum::ALLY;
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            }
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        }
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        $contact = $this->contactRepository->getByUserAndOpponent(
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            $user->getId(),
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            $otherUser->getId()
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        );
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        if ($contact !== null && $contact->isEnemy()) {
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            return PlayerRelationTypeEnum::USER;
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        }
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        return PlayerRelationTypeEnum::NONE;
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    }
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}
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