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<?php |
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declare(strict_types=1); |
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namespace Stu\Module\Colony\Action\ScrollBuildMenu; |
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use request; |
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use Stu\Component\Building\BuildMenuEnum; |
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use Stu\Component\Colony\ColonyEnum; |
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use Stu\Lib\Colony\PlanetFieldHostProviderInterface; |
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use Stu\Module\Colony\View\ShowBuildMenuPart\ShowBuildMenuPart; |
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use Stu\Module\Control\ActionControllerInterface; |
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use Stu\Module\Control\GameControllerInterface; |
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use Stu\Orm\Repository\BuildingRepositoryInterface; |
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final class ScrollBuildMenu implements ActionControllerInterface |
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{ |
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public const ACTION_IDENTIFIER = 'B_SCROLL_BUILDMENU'; |
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private PlanetFieldHostProviderInterface $planetFieldHostProvider; |
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private BuildingRepositoryInterface $buildingRepository; |
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public function __construct( |
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PlanetFieldHostProviderInterface $planetFieldHostProvider, |
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BuildingRepositoryInterface $buildingRepository |
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) { |
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$this->planetFieldHostProvider = $planetFieldHostProvider; |
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$this->buildingRepository = $buildingRepository; |
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} |
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public function handle(GameControllerInterface $game): void |
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{ |
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$userId = $game->getUser()->getId(); |
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$host = $this->planetFieldHostProvider->loadHostViaRequestParameters($game->getUser(), false); |
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$menu = request::getIntFatal('menu'); |
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$offset = request::getInt('offset'); |
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$fieldType = request::has('fieldtype') ? request::getIntFatal('fieldtype') : null; |
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if ($fieldType === 0) { |
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$fieldType = null; |
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} |
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if ($offset < 0) { |
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$offset = 0; |
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} |
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if ($offset % ColonyEnum::BUILDMENU_SCROLLOFFSET != 0) { |
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$offset = (int)floor($offset / ColonyEnum::BUILDMENU_SCROLLOFFSET); |
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} |
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$ret = $this->buildingRepository->getBuildmenuBuildings( |
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$host, |
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$userId, |
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$menu, |
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$offset, |
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null, |
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$fieldType |
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); |
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if ($ret === []) { |
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$offset = max(0, $offset - ColonyEnum::BUILDMENU_SCROLLOFFSET); |
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$ret = $this->buildingRepository->getBuildmenuBuildings( |
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$host, |
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$userId, |
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$menu, |
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$offset, |
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null, |
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$fieldType |
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); |
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} |
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$game->setTemplateVar('menu', ['buildings' => $ret, 'name' => BuildMenuEnum::getDescription($menu)]); |
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$game->setTemplateVar('menutype', $menu); |
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$game->setTemplateVar('scrolloffset', $offset); |
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$game->setView(ShowBuildMenuPart::VIEW_IDENTIFIER); |
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} |
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public function performSessionCheck(): bool |
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{ |
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return false; |
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} |
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} |
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