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<?php |
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namespace Stu\Module\Control; |
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use RuntimeException; |
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use Stu\Component\Game\SemaphoreConstants; |
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use Stu\Exception\SemaphoreException; |
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use Stu\Module\Config\StuConfigInterface; |
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use Stu\Module\Logging\LoggerEnum; |
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use Stu\Module\Logging\LoggerUtilFactoryInterface; |
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use Stu\Module\Logging\LoggerUtilInterface; |
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final class SemaphoreUtil implements SemaphoreUtilInterface |
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{ |
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private GameControllerInterface $game; |
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private StuConfigInterface $stuConfig; |
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private LoggerUtilInterface $loggerUtil; |
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public function __construct( |
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GameControllerInterface $game, |
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StuConfigInterface $stuConfig, |
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LoggerUtilFactoryInterface $loggerUtilFactory |
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) { |
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$this->game = $game; |
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$this->stuConfig = $stuConfig; |
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$this->loggerUtil = $loggerUtilFactory->getLoggerUtil(); |
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} |
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public function getSemaphore(int $key) |
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{ |
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if (!$this->isSemaphoreUsageActive()) { |
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return; |
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} |
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$semaphore = sem_get( |
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$key, |
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1, |
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0666, |
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SemaphoreConstants::AUTO_RELEASE_SEMAPHORES |
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); |
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if ($semaphore === false) { |
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throw new RuntimeException('Error getting semaphore'); |
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} |
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return $semaphore; |
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} |
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public function acquireMainSemaphore($semaphore): void |
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{ |
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if (!$this->isSemaphoreUsageActive()) { |
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return; |
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} |
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$this->acquire($semaphore); |
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} |
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public function acquireSemaphore(int $key, $semaphore): void |
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{ |
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if (!$this->isSemaphoreUsageActive()) { |
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return; |
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} |
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if ($this->game->isSemaphoreAlreadyAcquired($key)) { |
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return; |
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} |
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$this->acquire($semaphore); |
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$this->game->addSemaphore($key, $semaphore); |
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} |
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private function acquire($semaphore): void |
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{ |
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if (!sem_acquire($semaphore)) { |
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throw new SemaphoreException("Error acquiring Semaphore!"); |
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} |
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} |
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public function releaseSemaphore($semaphore, bool $doRemove = false): void |
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{ |
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if (!$this->isSemaphoreUsageActive()) { |
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return; |
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} |
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$this->release($semaphore, $doRemove); |
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} |
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private function release($semaphore, bool $doRemove): void |
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{ |
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if (!sem_release($semaphore)) { |
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$this->loggerUtil->init('semaphores', LoggerEnum::LEVEL_ERROR); |
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$this->loggerUtil->log("Error releasing Semaphore!"); |
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return; |
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//throw new SemaphoreException("Error releasing Semaphore!"); |
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} |
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if ($doRemove && !sem_remove($semaphore)) { |
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$this->loggerUtil->init('semaphores', LoggerEnum::LEVEL_ERROR); |
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$this->loggerUtil->log("Error removing Semaphore!"); |
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//throw new SemaphoreException("Error removing Semaphore!"); |
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} |
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} |
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private function isSemaphoreUsageActive(): bool |
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{ |
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return $this->stuConfig->getGameSettings()->useSemaphores(); |
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} |
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} |
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The issue could also be caused by a filter entry in the build configuration. If the path has been excluded in your configuration, e.g.
excluded_paths: ["lib/*"], you can move it to the dependency path list as follows:For further information see https://scrutinizer-ci.com/docs/tools/php/php-scrutinizer/#list-dependency-paths