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<?php |
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namespace Stu\Module\Ship\Lib\Battle\AlertDetection; |
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use Doctrine\Common\Collections\Collection; |
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use Stu\Component\Player\Relation\PlayerRelationDeterminatorInterface; |
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use Stu\Component\Ship\ShipAlertStateEnum; |
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use Stu\Module\Control\StuTime; |
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use Stu\Module\PlayerSetting\Lib\UserEnum; |
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use Stu\Orm\Entity\ShipInterface; |
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use Stu\Orm\Entity\UserInterface; |
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class SkipDetection implements SkipDetectionInterface |
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{ |
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public function __construct( |
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private PlayerRelationDeterminatorInterface $playerRelationDeterminator, |
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private StuTime $stuTime |
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) { |
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} |
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public function isSkipped( |
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ShipInterface $incomingShip, |
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ShipInterface $alertedShip, |
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?ShipInterface $tractoringShip, |
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Collection $usersToInformAboutTrojanHorse |
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): bool { |
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$alertUser = $alertedShip->getUser(); |
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$incomingShipUser = $incomingShip->getUser(); |
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//alert yellow only attacks if incoming is foe |
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if ( |
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$alertedShip->getAlertState() === ShipAlertStateEnum::ALERT_YELLOW |
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&& !$this->playerRelationDeterminator->isEnemy($alertUser, $incomingShipUser) |
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) { |
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return true; |
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} |
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//now ALERT-MODE: RED or YELLOW+ENEMY |
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//ships of friends from tractoring ship dont attack |
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if ( |
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$tractoringShip !== null |
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&& $this->playerRelationDeterminator->isFriend($alertUser, $tractoringShip->getUser()) |
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) { |
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if ( |
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!$usersToInformAboutTrojanHorse->contains($alertUser) |
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&& !$this->playerRelationDeterminator->isFriend($alertUser, $incomingShipUser) |
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) { |
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$usersToInformAboutTrojanHorse->add($alertUser); |
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} |
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return true; |
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} |
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//ships of friends dont attack |
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if ($this->playerRelationDeterminator->isFriend($alertUser, $incomingShipUser)) { |
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return true; |
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} |
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//ships in finished tholian web dont attack |
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$holdingWeb = $alertedShip->getHoldingWeb(); |
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if ($holdingWeb !== null && $holdingWeb->isFinished()) { |
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return true; |
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} |
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if ($this->skipDueToPirateProtection( |
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$incomingShipUser, |
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$alertedShip |
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)) { |
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return true; |
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} |
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return false; |
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} |
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private function skipDueToPirateProtection( |
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UserInterface $incomingShipUser, |
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ShipInterface $alertShip |
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): bool { |
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//pirates don't attack if user is protected |
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$pirateWrath = $incomingShipUser->getPirateWrath(); |
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if ( |
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$alertShip->getUserId() === UserEnum::USER_NPC_KAZON |
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&& $pirateWrath !== null |
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&& $pirateWrath->getProtectionTimeout() > $this->stuTime->time() |
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) { |
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return true; |
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} |
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//players don't attack pirates if protection is active |
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$pirateWrath = $alertShip->getUser()->getPirateWrath(); |
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if ( |
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$incomingShipUser->getId() === UserEnum::USER_NPC_KAZON |
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&& $pirateWrath !== null |
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&& $pirateWrath->getProtectionTimeout() > $this->stuTime->time() |
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) { |
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return true; |
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} |
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return false; |
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} |
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} |
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