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<?php |
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declare(strict_types=1); |
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namespace Stu\Module\Admin\View\Map; |
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use request; |
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use Stu\Component\Map\MapEnum; |
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use Stu\Module\Control\GameControllerInterface; |
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use Stu\Module\Control\ViewControllerInterface; |
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use Stu\Orm\Repository\LayerRepositoryInterface; |
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use Stu\Orm\Repository\StarSystemRepositoryInterface; |
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final class ShowMapEditor implements ViewControllerInterface |
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{ |
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public const VIEW_IDENTIFIER = 'SHOW_MAP_EDITOR'; |
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private LayerRepositoryInterface $layerRepository; |
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private StarSystemRepositoryInterface $starSystemRepository; |
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public function __construct( |
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LayerRepositoryInterface $layerRepository, |
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StarSystemRepositoryInterface $starSystemRepository |
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) { |
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$this->layerRepository = $layerRepository; |
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$this->starSystemRepository = $starSystemRepository; |
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} |
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public function handle(GameControllerInterface $game): void |
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{ |
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$game->setTemplateFile('html/admin/mapeditor_overview.twig'); |
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$game->appendNavigationPart('/admin/?SHOW_MAP_EDITOR=1', _('Karteneditor')); |
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$game->setPageTitle(_('Karteneditor')); |
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//LAYER |
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$layers = $this->layerRepository->findAllIndexed(); |
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$layerId = request::getInt('layerid'); |
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$layer = $layerId === 0 ? $layers[MapEnum::DEFAULT_LAYER] : $layers[$layerId]; |
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//HEADROW |
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$xHeadRow = []; |
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for ($j = 1; $j <= (int)ceil($layer->getWidth() / MapEnum::FIELDS_PER_SECTION); $j++) { |
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$xHeadRow[] = $j; |
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} |
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//SECTIONS |
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$sections = []; |
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$k = 1; |
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for ($i = 1; $i <= (int)ceil($layer->getHeight() / MapEnum::FIELDS_PER_SECTION); $i++) { |
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for ($j = 1; $j <= (int)ceil($layer->getWidth() / MapEnum::FIELDS_PER_SECTION); $j++) { |
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$sections[$i][$j] = $k; |
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$k++; |
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} |
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} |
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$systemList = $this->starSystemRepository->getByLayer($layer->getId()); |
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$numberOfSystemsToGenerate = $this->starSystemRepository->getNumberOfSystemsToGenerate($layer); |
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$game->setTemplateVar('LAYERID', $layer->getId()); |
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$game->setTemplateVar('LAYERS', $layers); |
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$game->setTemplateVar('X_HEAD_ROW', $xHeadRow); |
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$game->setTemplateVar('SECTIONS', $sections); |
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$game->setTemplateVar('FIELDS_PER_SECTION', MapEnum::FIELDS_PER_SECTION); |
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$game->setTemplateVar('SYSTEM_LIST', $systemList); |
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$game->setTemplateVar('NUMBER_OF_SYSTEMS_TO_GENERATE', $numberOfSystemsToGenerate); |
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} |
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} |
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