| Total Complexity | 4 |
| Total Lines | 37 |
| Duplicated Lines | 0 % |
| Changes | 1 | ||
| Bugs | 0 | Features | 0 |
| 1 | <?php |
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| 15 | final class FleetWarpSplit implements ActionControllerInterface |
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| 16 | { |
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| 17 | public const ACTION_IDENTIFIER = 'B_FLEET_WARP_SPLIT'; |
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| 18 | |||
| 19 | private ActivatorDeactivatorHelperInterface $helper; |
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| 20 | |||
| 21 | private ShipLoaderInterface $shipLoader; |
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| 22 | |||
| 23 | public function __construct( |
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| 29 | } |
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| 30 | |||
| 31 | public function handle(GameControllerInterface $game): void |
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| 32 | { |
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| 33 | $this->helper->setWarpSplitFleet(request::indInt('id'), $game); |
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| 34 | |||
| 35 | $userId = $game->getUser()->getId(); |
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| 36 | |||
| 37 | $ship = $this->shipLoader->getByIdAndUser( |
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| 38 | request::indInt('id'), |
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| 39 | $userId |
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| 40 | ); |
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| 41 | |||
| 42 | if ($ship->isDestroyed()) { |
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| 43 | return; |
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| 44 | } |
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| 45 | |||
| 46 | $game->setView(ShowShip::VIEW_IDENTIFIER); |
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| 47 | } |
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| 48 | |||
| 49 | public function performSessionCheck(): bool |
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| 52 | } |
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| 53 | } |
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| 54 |