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<?php |
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declare(strict_types=1); |
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namespace Stu\Module\Ship\Lib; |
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use RuntimeException; |
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use Stu\Component\Game\SemaphoreConstants; |
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use Stu\Component\Ship\System\ShipSystemTypeEnum; |
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use Stu\Exception\AccessViolation; |
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use Stu\Exception\EntityLockedException; |
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use Stu\Exception\ShipDoesNotExistException; |
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use Stu\Exception\ShipIsDestroyedException; |
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use Stu\Exception\UnallowedUplinkOperation; |
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use Stu\Module\Control\GameControllerInterface; |
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use Stu\Module\Control\SemaphoreUtilInterface; |
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use Stu\Module\Tick\Lock\LockManagerInterface; |
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use Stu\Module\Tick\Lock\LockTypeEnum; |
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use Stu\Orm\Entity\ShipInterface; |
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use Stu\Orm\Repository\ShipRepositoryInterface; |
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final class ShipLoader implements ShipLoaderInterface |
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{ |
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private ShipRepositoryInterface $shipRepository; |
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private SemaphoreUtilInterface $semaphoreUtil; |
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private GameControllerInterface $game; |
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private ShipWrapperFactoryInterface $shipWrapperFactory; |
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private LockManagerInterface $lockManager; |
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public function __construct( |
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ShipRepositoryInterface $shipRepository, |
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SemaphoreUtilInterface $semaphoreUtil, |
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GameControllerInterface $game, |
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ShipWrapperFactoryInterface $shipWrapperFactory, |
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LockManagerInterface $lockManager |
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) { |
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$this->shipRepository = $shipRepository; |
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$this->semaphoreUtil = $semaphoreUtil; |
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$this->game = $game; |
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$this->shipWrapperFactory = $shipWrapperFactory; |
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$this->lockManager = $lockManager; |
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} |
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public function getByIdAndUser( |
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int $shipId, |
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int $userId, |
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bool $allowUplink = false, |
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bool $checkForEntityLock = true |
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): ShipInterface { |
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return $this->getByIdAndUserAndTargetIntern( |
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$shipId, |
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$userId, |
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null, |
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$allowUplink, |
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$checkForEntityLock |
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)->getSource()->get(); |
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} |
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public function getWrapperByIdAndUser( |
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int $shipId, |
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int $userId, |
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bool $allowUplink = false, |
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bool $checkForEntityLock = true |
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): ShipWrapperInterface { |
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return $this->getByIdAndUserAndTargetIntern( |
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$shipId, |
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$userId, |
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null, |
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$allowUplink, |
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$checkForEntityLock |
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)->getSource(); |
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} |
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public function getWrappersBySourceAndUserAndTarget( |
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int $shipId, |
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int $userId, |
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int $targetId, |
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bool $allowUplink = false, |
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bool $checkForEntityLock = true |
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): SourceAndTargetWrappersInterface { |
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return $this->getByIdAndUserAndTargetIntern( |
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$shipId, |
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$userId, |
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$targetId, |
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$allowUplink, |
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$checkForEntityLock |
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); |
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} |
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private function getByIdAndUserAndTargetIntern( |
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int $shipId, |
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int $userId, |
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?int $targetId, |
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bool $allowUplink, |
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bool $checkForEntityLock |
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): SourceAndTargetWrappersInterface { |
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if ($checkForEntityLock) { |
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$this->checkForEntityLock($shipId); |
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} |
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$ship = $this->shipRepository->find($shipId); |
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if ($ship === null) { |
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throw new ShipDoesNotExistException(_('Ship does not exist!')); |
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} |
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$this->checkviolations($ship, $userId, $allowUplink); |
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return $this->acquireSemaphores($ship, $targetId); |
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} |
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private function checkForEntityLock(int $shipId): void |
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{ |
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if ($this->lockManager->isLocked($shipId, LockTypeEnum::SHIP_GROUP)) { |
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throw new EntityLockedException('Tick läuft gerade, Zugriff auf Schiff ist daher blockiert'); |
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} |
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} |
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private function checkviolations(ShipInterface $ship, int $userId, bool $allowUplink): void |
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{ |
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if ($ship->isDestroyed()) { |
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throw new ShipIsDestroyedException(_('Ship is destroyed!')); |
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} |
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if ($ship->getUser()->getId() !== $userId) { |
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if ($ship->hasCrewmanOfUser($userId)) { |
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if (!$allowUplink) { |
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throw new UnallowedUplinkOperation(_('This Operation is not allowed via uplink!')); |
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} |
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if (!$ship->getSystemState(ShipSystemTypeEnum::SYSTEM_UPLINK)) { |
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throw new UnallowedUplinkOperation(_('Uplink is not activated!')); |
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} |
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if ($ship->getUser()->isVacationRequestOldEnough()) { |
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throw new UnallowedUplinkOperation(_('Owner is on vacation!')); |
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} |
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} else { |
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throw new AccessViolation(sprintf("Ship owned by another user (%d)! Fool: %d", $ship->getUser()->getId(), $userId)); |
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} |
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} |
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} |
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public function find(int $shipId, bool $checkForEntityLock = true): ?ShipWrapperInterface |
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{ |
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if ($checkForEntityLock) { |
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$this->checkForEntityLock($shipId); |
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} |
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$ship = $this->shipRepository->find($shipId); |
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if ($ship === null) { |
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return null; |
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} |
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return $this->acquireSemaphores($ship, null)->getSource(); |
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} |
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public function save(ShipInterface $ship): void |
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{ |
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$this->shipRepository->save($ship); |
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} |
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private function acquireSemaphores(ShipInterface $ship, ?int $targetId): SourceAndTargetWrappersInterface |
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{ |
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if ($targetId === null && $this->game->isSemaphoreAlreadyAcquired($ship->getUser()->getId())) { |
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return new SourceAndTargetWrappers($this->shipWrapperFactory->wrapShip($ship)); |
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} |
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//main ship sema on |
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$mainSema = $this->semaphoreUtil->getSemaphore(SemaphoreConstants::MAIN_SHIP_SEMAPHORE_KEY); |
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$this->semaphoreUtil->acquireMainSemaphore($mainSema); |
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$wrapper = $this->acquireSemaphoreForShip($ship, null); |
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if ($wrapper === null) { |
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throw new RuntimeException('wrapper should not be null here'); |
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} |
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$result = new SourceAndTargetWrappers($wrapper); |
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if ($targetId !== null) { |
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$result->setTarget($this->acquireSemaphoreForShip(null, $targetId)); |
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} |
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//main ship sema off |
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$this->semaphoreUtil->releaseSemaphore($mainSema); |
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return $result; |
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} |
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private function acquireSemaphoreForShip(?ShipInterface $ship, ?int $shipId): ?ShipWrapperInterface |
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{ |
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if ($ship === null && $shipId === null) { |
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return null; |
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} |
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if ($ship === null) { |
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$ship = $this->shipRepository->find($shipId); |
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} |
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if ($ship === null) { |
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return null; |
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} |
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$key = $ship->getUser()->getId(); |
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$semaphore = $this->semaphoreUtil->getSemaphore($key); |
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$this->semaphoreUtil->acquireSemaphore($key, $semaphore); //prüft ob schon genommen |
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return $this->shipWrapperFactory->wrapShip($ship); |
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} |
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} |
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The issue could also be caused by a filter entry in the build configuration. If the path has been excluded in your configuration, e.g.
excluded_paths: ["lib/*"], you can move it to the dependency path list as follows:For further information see https://scrutinizer-ci.com/docs/tools/php/php-scrutinizer/#list-dependency-paths