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<?php |
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namespace Stu\Module\Ship\Lib\Destruction\Handler; |
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use Stu\Lib\Information\InformationInterface; |
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use Stu\Module\Message\Lib\PrivateMessageSenderInterface; |
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use Stu\Module\PlayerSetting\Lib\UserEnum; |
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use Stu\Module\Prestige\Lib\CreatePrestigeLogInterface; |
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use Stu\Module\Ship\Lib\Destruction\ShipDestroyerInterface; |
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use Stu\Module\Ship\Lib\Destruction\ShipDestructionCauseEnum; |
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use Stu\Module\Ship\Lib\ShipWrapperInterface; |
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class PrestigeGain implements ShipDestructionHandlerInterface |
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{ |
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public function __construct( |
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private CreatePrestigeLogInterface $createPrestigeLog, |
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private PrivateMessageSenderInterface $privateMessageSender |
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) { |
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} |
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public function handleShipDestruction( |
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?ShipDestroyerInterface $destroyer, |
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ShipWrapperInterface $destroyedShipWrapper, |
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ShipDestructionCauseEnum $cause, |
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InformationInterface $informations |
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): void { |
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if ($destroyer === null) { |
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return; |
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} |
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$ship = $destroyedShipWrapper->get(); |
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$rump = $ship->getRump(); |
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$amount = $rump->getPrestige(); |
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// nothing to do |
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if ($amount === 0) { |
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return; |
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} |
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// empty escape pods to five times negative prestige |
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if ($rump->isEscapePods() && $ship->getCrewCount() === 0) { |
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$amount *= 5; |
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} |
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$description = sprintf( |
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'%s%d%s Prestige erhalten für die Zerstörung von: %s', |
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$amount < 0 ? '[b][color=red]' : '', |
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$amount, |
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$amount < 0 ? '[/color][/b]' : '', |
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$rump->getName() |
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); |
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$this->createPrestigeLog->createLog($amount, $description, $destroyer->getUser(), time()); |
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// system pm only for negative prestige |
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if ($amount < 0) { |
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$this->sendSystemMessage($description, $destroyer->getUser()->getId()); |
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} |
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} |
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private function sendSystemMessage(string $description, int $userId): void |
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{ |
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$this->privateMessageSender->send( |
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UserEnum::USER_NOONE, |
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$userId, |
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$description |
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); |
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} |
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} |
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