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<?php |
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declare(strict_types=1); |
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namespace Stu\Module\Ship\Lib; |
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use Doctrine\Common\Collections\ArrayCollection; |
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use Doctrine\Common\Collections\Collection; |
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use Override; |
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use RuntimeException; |
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use Stu\Component\Ship\Repair\RepairUtilInterface; |
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use Stu\Component\Ship\ShipAlertStateEnum; |
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use Stu\Component\Ship\ShipStateEnum; |
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use Stu\Component\Ship\System\Data\AbstractSystemData; |
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use Stu\Component\Ship\System\Data\AstroLaboratorySystemData; |
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use Stu\Component\Ship\System\Data\EpsSystemData; |
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use Stu\Component\Ship\System\Data\FusionCoreSystemData; |
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use Stu\Component\Ship\System\Data\HullSystemData; |
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use Stu\Component\Ship\System\Data\ProjectileLauncherSystemData; |
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use Stu\Component\Ship\System\Data\ShieldSystemData; |
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use Stu\Component\Ship\System\Data\SingularityCoreSystemData; |
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use Stu\Component\Ship\System\Data\TrackerSystemData; |
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use Stu\Component\Ship\System\Data\WarpCoreSystemData; |
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use Stu\Component\Ship\System\Data\WarpDriveSystemData; |
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use Stu\Component\Ship\System\Data\WebEmitterSystemData; |
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use Stu\Component\Ship\System\Exception\SystemNotFoundException; |
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use Stu\Component\Ship\System\ShipSystemManagerInterface; |
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use Stu\Component\Ship\System\ShipSystemTypeEnum; |
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use Stu\Component\Ship\System\SystemDataDeserializerInterface; |
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use Stu\Module\Colony\Lib\ColonyLibFactoryInterface; |
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use Stu\Module\Commodity\CommodityTypeEnum; |
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use Stu\Module\Control\GameControllerInterface; |
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use Stu\Module\Ship\Lib\Interaction\ShipTakeoverManagerInterface; |
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use Stu\Module\Ship\Lib\Ui\StateIconAndTitle; |
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use Stu\Orm\Entity\ShipInterface; |
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use Stu\Orm\Entity\ShipSystemInterface; |
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use Stu\Orm\Entity\ShipTakeoverInterface; |
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use Stu\Orm\Repository\TorpedoTypeRepositoryInterface; |
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//TODO increase coverage |
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final class ShipWrapper implements ShipWrapperInterface |
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{ |
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/** |
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* @var Collection<int, AbstractSystemData> |
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*/ |
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private Collection $shipSystemDataCache; |
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private ?ReactorWrapperInterface $reactorWrapper = null; |
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private ?int $epsUsage = null; |
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public function __construct( |
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private ShipInterface $ship, |
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private ShipSystemManagerInterface $shipSystemManager, |
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private SystemDataDeserializerInterface $systemDataDeserializer, |
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private ColonyLibFactoryInterface $colonyLibFactory, |
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private TorpedoTypeRepositoryInterface $torpedoTypeRepository, |
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private GameControllerInterface $game, |
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private ShipWrapperFactoryInterface $shipWrapperFactory, |
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private ShipStateChangerInterface $shipStateChanger, |
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private RepairUtilInterface $repairUtil, |
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private StateIconAndTitle $stateIconAndTitle, |
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) { |
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$this->shipSystemDataCache = new ArrayCollection(); |
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} |
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#[Override] |
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public function get(): ShipInterface |
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{ |
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return $this->ship; |
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} |
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#[Override] |
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public function getShipWrapperFactory(): ShipWrapperFactoryInterface |
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{ |
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return $this->shipWrapperFactory; |
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} |
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#[Override] |
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public function getShipSystemManager(): ShipSystemManagerInterface |
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{ |
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return $this->shipSystemManager; |
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} |
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#[Override] |
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public function getFleetWrapper(): ?FleetWrapperInterface |
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{ |
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if ($this->ship->getFleet() === null) { |
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return null; |
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} |
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return $this->shipWrapperFactory->wrapFleet($this->ship->getFleet()); |
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} |
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#[Override] |
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public function getEpsUsage(): int |
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{ |
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if ($this->epsUsage === null) { |
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$this->epsUsage = $this->reloadEpsUsage(); |
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} |
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return $this->epsUsage; |
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} |
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#[Override] |
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public function lowerEpsUsage(int $value): void |
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{ |
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$this->epsUsage -= $value; |
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} |
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private function reloadEpsUsage(): int |
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{ |
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$result = 0; |
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foreach ($this->shipSystemManager->getActiveSystems($this->ship) as $shipSystem) { |
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$result += $this->shipSystemManager->getEnergyConsumption($shipSystem->getSystemType()); |
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} |
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if ($this->ship->getAlertState() == ShipAlertStateEnum::ALERT_YELLOW) { |
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$result += ShipStateChangerInterface::ALERT_YELLOW_EPS_USAGE; |
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} |
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if ($this->ship->getAlertState() == ShipAlertStateEnum::ALERT_RED) { |
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$result += ShipStateChangerInterface::ALERT_RED_EPS_USAGE; |
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} |
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return $result; |
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} |
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public function getReactorUsage(): int |
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{ |
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$reactor = $this->reactorWrapper; |
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if ($reactor === null) { |
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throw new RuntimeException('this should not happen'); |
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} |
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return $this->getEpsUsage() + $reactor->getUsage(); |
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} |
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#[Override] |
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public function getReactorWrapper(): ?ReactorWrapperInterface |
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{ |
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if ($this->reactorWrapper === null) { |
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$ship = $this->ship; |
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$reactorSystemData = null; |
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if ($ship->hasShipSystem(ShipSystemTypeEnum::SYSTEM_WARPCORE)) { |
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$reactorSystemData = $this->getSpecificShipSystem( |
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ShipSystemTypeEnum::SYSTEM_WARPCORE, |
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WarpCoreSystemData::class |
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); |
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} |
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if ($ship->hasShipSystem(ShipSystemTypeEnum::SYSTEM_SINGULARITY_REACTOR)) { |
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$reactorSystemData = $this->getSpecificShipSystem( |
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ShipSystemTypeEnum::SYSTEM_SINGULARITY_REACTOR, |
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SingularityCoreSystemData::class |
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); |
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} |
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if ($ship->hasShipSystem(ShipSystemTypeEnum::SYSTEM_FUSION_REACTOR)) { |
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$reactorSystemData = $this->getSpecificShipSystem( |
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ShipSystemTypeEnum::SYSTEM_FUSION_REACTOR, |
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FusionCoreSystemData::class |
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); |
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} |
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if ($reactorSystemData === null) { |
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return null; |
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} |
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$this->reactorWrapper = new ReactorWrapper($this, $reactorSystemData); |
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} |
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return $this->reactorWrapper; |
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} |
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#[Override] |
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public function setAlertState(ShipAlertStateEnum $alertState): ?string |
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{ |
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$msg = $this->shipStateChanger->changeAlertState($this, $alertState); |
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$this->epsUsage = $this->reloadEpsUsage(); |
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return $msg; |
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} |
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/** |
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* highest damage first, then prio |
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* |
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* @return ShipSystemInterface[] |
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*/ |
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#[Override] |
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public function getDamagedSystems(): array |
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{ |
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$damagedSystems = []; |
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$prioArray = []; |
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foreach ($this->ship->getSystems() as $system) { |
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if ($system->getStatus() < 100) { |
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$damagedSystems[] = $system; |
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$prioArray[$system->getSystemType()->value] = $this->shipSystemManager->lookupSystem($system->getSystemType())->getPriority(); |
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} |
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} |
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// sort by damage and priority |
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usort( |
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$damagedSystems, |
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function (ShipSystemInterface $a, ShipSystemInterface $b) use ($prioArray): int { |
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if ($a->getStatus() === $b->getStatus()) { |
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return $prioArray[$b->getSystemType()->value] <=> $prioArray[$a->getSystemType()->value]; |
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} |
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return ($a->getStatus() < $b->getStatus()) ? -1 : 1; |
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} |
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); |
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return $damagedSystems; |
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} |
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#[Override] |
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public function isOwnedByCurrentUser(): bool |
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{ |
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return $this->game->getUser() === $this->ship->getUser(); |
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} |
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#[Override] |
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public function canLandOnCurrentColony(): bool |
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{ |
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if ($this->ship->getRump()->getCommodity() === null) { |
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return false; |
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} |
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if ($this->ship->isShuttle()) { |
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return false; |
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} |
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$currentColony = $this->ship->getStarsystemMap() !== null ? $this->ship->getStarsystemMap()->getColony() : null; |
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if ($currentColony === null) { |
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return false; |
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} |
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if ($currentColony->getUser() !== $this->ship->getUser()) { |
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return false; |
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} |
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return $this->colonyLibFactory |
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->createColonySurface($currentColony) |
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->hasAirfield(); |
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} |
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#[Override] |
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public function canBeRepaired(): bool |
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{ |
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if ($this->ship->getAlertState() !== ShipAlertStateEnum::ALERT_GREEN) { |
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return false; |
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} |
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if ($this->ship->getShieldState()) { |
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return false; |
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} |
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if ($this->ship->getCloakState()) { |
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return false; |
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} |
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if ($this->getDamagedSystems() !== []) { |
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return true; |
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} |
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return $this->ship->getHull() < $this->ship->getMaxHull(); |
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} |
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#[Override] |
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public function canFire(): bool |
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{ |
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$ship = $this->ship; |
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if (!$ship->getNbs()) { |
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return false; |
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} |
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if (!$ship->hasActiveWeapon()) { |
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return false; |
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} |
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$epsSystem = $this->getEpsSystemData(); |
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return $epsSystem !== null && $epsSystem->getEps() !== 0; |
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} |
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#[Override] |
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public function getRepairDuration(): int |
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{ |
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return $this->repairUtil->getRepairDuration($this); |
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} |
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#[Override] |
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public function getRepairDurationPreview(): int |
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{ |
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return $this->repairUtil->getRepairDurationPreview($this); |
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} |
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#[Override] |
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public function getRepairCosts(): array |
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{ |
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$neededParts = $this->repairUtil->determineSpareParts($this, false); |
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$neededSpareParts = $neededParts[CommodityTypeEnum::COMMODITY_SPARE_PART]; |
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$neededSystemComponents = $neededParts[CommodityTypeEnum::COMMODITY_SYSTEM_COMPONENT]; |
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return [ |
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new ShipRepairCost($neededSpareParts, CommodityTypeEnum::COMMODITY_SPARE_PART, CommodityTypeEnum::getDescription(CommodityTypeEnum::COMMODITY_SPARE_PART)), |
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new ShipRepairCost($neededSystemComponents, CommodityTypeEnum::COMMODITY_SYSTEM_COMPONENT, CommodityTypeEnum::getDescription(CommodityTypeEnum::COMMODITY_SYSTEM_COMPONENT)) |
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]; |
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} |
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#[Override] |
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public function getPossibleTorpedoTypes(): array |
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{ |
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if ($this->ship->hasShipSystem(ShipSystemTypeEnum::SYSTEM_TORPEDO_STORAGE)) { |
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return $this->torpedoTypeRepository->getAll(); |
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} |
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return $this->torpedoTypeRepository->getByLevel($this->ship->getRump()->getTorpedoLevel()); |
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} |
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#[Override] |
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public function getTractoredShipWrapper(): ?ShipWrapperInterface |
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{ |
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$tractoredShip = $this->ship->getTractoredShip(); |
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if ($tractoredShip === null) { |
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return null; |
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} |
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return $this->shipWrapperFactory->wrapShip($tractoredShip); |
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} |
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#[Override] |
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public function getTractoringShipWrapper(): ?ShipWrapperInterface |
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{ |
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$tractoringShip = $this->ship->getTractoringShip(); |
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if ($tractoringShip === null) { |
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return null; |
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} |
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return $this->shipWrapperFactory->wrapShip($tractoringShip); |
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} |
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#[Override] |
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public function getDockedToShipWrapper(): ?ShipWrapperInterface |
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{ |
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$dockedTo = $this->ship->getDockedTo(); |
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if ($dockedTo === null) { |
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return null; |
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} |
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return $this->shipWrapperFactory->wrapShip($dockedTo); |
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} |
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#[Override] |
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public function getStateIconAndTitle(): ?array |
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{ |
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return $this->stateIconAndTitle->getStateIconAndTitle($this); |
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} |
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#[Override] |
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public function getTakeoverTicksLeft(?ShipTakeoverInterface $takeover = null): int |
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{ |
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$takeover ??= $this->ship->getTakeoverActive(); |
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if ($takeover === null) { |
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|
|
throw new RuntimeException('should not call when active takeover is null'); |
364
|
|
|
} |
365
|
|
|
|
366
|
|
|
$currentTurn = $this->game->getCurrentRound()->getTurn(); |
367
|
|
|
|
368
|
|
|
return $takeover->getStartTurn() + ShipTakeoverManagerInterface::TURNS_TO_TAKEOVER - $currentTurn; |
369
|
|
|
} |
370
|
|
|
|
371
|
|
|
#[Override] |
372
|
|
|
public function canBeScrapped(): bool |
373
|
|
|
{ |
374
|
|
|
$ship = $this->ship; |
375
|
|
|
|
376
|
|
|
return $ship->isBase() && $ship->getState() !== ShipStateEnum::SHIP_STATE_UNDER_SCRAPPING; |
377
|
|
|
} |
378
|
|
|
|
379
|
|
|
#[Override] |
380
|
|
|
public function getCrewStyle(): string |
381
|
|
|
{ |
382
|
|
|
$ship = $this->ship; |
383
|
|
|
$excessCrew = $ship->getExcessCrewCount(); |
384
|
|
|
|
385
|
|
|
if ($excessCrew === 0) { |
386
|
|
|
return ""; |
387
|
|
|
} |
388
|
|
|
|
389
|
|
|
return $excessCrew > 0 ? "color: green;" : "color: red;"; |
390
|
|
|
} |
391
|
|
|
|
392
|
1 |
|
#[Override] |
393
|
|
|
public function getHullSystemData(): HullSystemData |
394
|
|
|
{ |
395
|
1 |
|
$hullSystemData = $this->getSpecificShipSystem( |
396
|
1 |
|
ShipSystemTypeEnum::SYSTEM_HULL, |
397
|
1 |
|
HullSystemData::class |
398
|
1 |
|
); |
399
|
|
|
|
400
|
1 |
|
if ($hullSystemData === null) { |
401
|
|
|
throw new SystemNotFoundException('no hull installed?'); |
402
|
|
|
} |
403
|
|
|
|
404
|
1 |
|
return $hullSystemData; |
405
|
|
|
} |
406
|
|
|
|
407
|
|
|
#[Override] |
408
|
|
|
public function getShieldSystemData(): ?ShieldSystemData |
409
|
|
|
{ |
410
|
|
|
return $this->getSpecificShipSystem( |
411
|
|
|
ShipSystemTypeEnum::SYSTEM_SHIELDS, |
412
|
|
|
ShieldSystemData::class |
413
|
|
|
); |
414
|
|
|
} |
415
|
|
|
|
416
|
2 |
|
#[Override] |
417
|
|
|
public function getEpsSystemData(): ?EpsSystemData |
418
|
|
|
{ |
419
|
2 |
|
return $this->getSpecificShipSystem( |
420
|
2 |
|
ShipSystemTypeEnum::SYSTEM_EPS, |
421
|
2 |
|
EpsSystemData::class |
422
|
2 |
|
); |
423
|
|
|
} |
424
|
|
|
|
425
|
|
|
#[Override] |
426
|
|
|
public function getWarpDriveSystemData(): ?WarpDriveSystemData |
427
|
|
|
{ |
428
|
|
|
return $this->getSpecificShipSystem( |
429
|
|
|
ShipSystemTypeEnum::SYSTEM_WARPDRIVE, |
430
|
|
|
WarpDriveSystemData::class |
431
|
|
|
); |
432
|
|
|
} |
433
|
|
|
|
434
|
|
|
#[Override] |
435
|
|
|
public function getTrackerSystemData(): ?TrackerSystemData |
436
|
|
|
{ |
437
|
|
|
return $this->getSpecificShipSystem( |
438
|
|
|
ShipSystemTypeEnum::SYSTEM_TRACKER, |
439
|
|
|
TrackerSystemData::class |
440
|
|
|
); |
441
|
|
|
} |
442
|
|
|
|
443
|
|
|
#[Override] |
444
|
|
|
public function getWebEmitterSystemData(): ?WebEmitterSystemData |
445
|
|
|
{ |
446
|
|
|
return $this->getSpecificShipSystem( |
447
|
|
|
ShipSystemTypeEnum::SYSTEM_THOLIAN_WEB, |
448
|
|
|
WebEmitterSystemData::class |
449
|
|
|
); |
450
|
|
|
} |
451
|
|
|
|
452
|
|
|
#[Override] |
453
|
|
|
public function getAstroLaboratorySystemData(): ?AstroLaboratorySystemData |
454
|
|
|
{ |
455
|
|
|
return $this->getSpecificShipSystem( |
456
|
|
|
ShipSystemTypeEnum::SYSTEM_ASTRO_LABORATORY, |
457
|
|
|
AstroLaboratorySystemData::class |
458
|
|
|
); |
459
|
|
|
} |
460
|
|
|
|
461
|
|
|
#[Override] |
462
|
|
|
public function getProjectileLauncherSystemData(): ?ProjectileLauncherSystemData |
463
|
|
|
{ |
464
|
|
|
return $this->getSpecificShipSystem( |
465
|
|
|
ShipSystemTypeEnum::SYSTEM_TORPEDO, |
466
|
|
|
ProjectileLauncherSystemData::class |
467
|
|
|
); |
468
|
|
|
} |
469
|
|
|
|
470
|
|
|
/** |
471
|
|
|
* @template T |
472
|
|
|
* @param class-string<T> $className |
|
|
|
|
473
|
|
|
* |
474
|
|
|
* @return T|null |
475
|
|
|
*/ |
476
|
3 |
|
private function getSpecificShipSystem(ShipSystemTypeEnum $systemType, string $className) |
477
|
|
|
{ |
478
|
3 |
|
return $this->systemDataDeserializer->getSpecificShipSystem( |
479
|
3 |
|
$this->ship, |
480
|
3 |
|
$systemType, |
481
|
3 |
|
$className, |
482
|
3 |
|
$this->shipSystemDataCache, |
483
|
3 |
|
$this->shipWrapperFactory |
484
|
3 |
|
); |
485
|
|
|
} |
486
|
|
|
} |
487
|
|
|
|
The issue could also be caused by a filter entry in the build configuration. If the path has been excluded in your configuration, e.g.
excluded_paths: ["lib/*"]
, you can move it to the dependency path list as follows:For further information see https://scrutinizer-ci.com/docs/tools/php/php-scrutinizer/#list-dependency-paths