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<?php |
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declare(strict_types=1); |
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namespace Stu\Module\Colony\Lib; |
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use request; |
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use Stu\Component\Colony\Shields\ColonyShieldingManagerInterface; |
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use Stu\Lib\Colony\PlanetFieldHostInterface; |
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use Stu\Lib\ColonyProduction\ColonyProduction; |
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use Stu\Module\Colony\Lib\Gui\GuiComponentEnum; |
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use Stu\Module\Commodity\CommodityTypeEnum; |
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use Stu\Module\Commodity\Lib\CommodityCacheInterface; |
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use Stu\Module\Control\GameControllerInterface; |
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use Stu\Module\Tal\StatusBarColorEnum; |
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use Stu\Orm\Entity\ColonyInterface; |
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use Stu\Orm\Entity\ColonySandboxInterface; |
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use Stu\Orm\Repository\CommodityRepositoryInterface; |
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use Stu\Orm\Repository\PlanetFieldRepositoryInterface; |
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final class ColonyGuiHelper implements ColonyGuiHelperInterface |
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{ |
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private PlanetFieldRepositoryInterface $planetFieldRepository; |
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private CommodityRepositoryInterface $commodityRepository; |
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private ColonyLibFactoryInterface $colonyLibFactory; |
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private CommodityCacheInterface $commodityCache; |
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/** @var array<int, ColonyProduction> */ |
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private ?array $production = null; |
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private ?ColonyShieldingManagerInterface $shieldingManager = null; |
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public function __construct( |
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PlanetFieldRepositoryInterface $planetFieldRepository, |
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CommodityRepositoryInterface $commodityRepository, |
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ColonyLibFactoryInterface $colonyLibFactory, |
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CommodityCacheInterface $commodityCache |
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) { |
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$this->planetFieldRepository = $planetFieldRepository; |
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$this->commodityRepository = $commodityRepository; |
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$this->colonyLibFactory = $colonyLibFactory; |
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$this->commodityCache = $commodityCache; |
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} |
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public function registerComponents( |
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PlanetFieldHostInterface $host, |
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GameControllerInterface $game, |
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array $whitelist = null |
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): void { |
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$components = $whitelist ?? GuiComponentEnum::cases(); |
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foreach ($components as $component) { |
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$method = $component->value; |
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$this->$method($host, $game); |
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} |
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$game->setTemplateVar('HOST', $host); |
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if ($host instanceof ColonyInterface) { |
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$game->setTemplateVar('COLONY', $host); |
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$game->setTemplateVar('FORM_ACTION', 'colony.php'); |
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} |
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if ($host instanceof ColonySandboxInterface) { |
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$game->setTemplateVar('COLONY', $host->getColony()); |
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$game->setTemplateVar('FORM_ACTION', '/admin/index.php'); |
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} |
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} |
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/** @return array<int, ColonyProduction> */ |
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private function getProduction(PlanetFieldHostInterface $host): array |
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{ |
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if ($this->production === null) { |
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$this->production = $this->colonyLibFactory->createColonyCommodityProduction($host)->getProduction(); |
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} |
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return $this->production; |
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} |
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private function registerSurface(PlanetFieldHostInterface $host, GameControllerInterface $game): void |
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{ |
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$game->setTemplateVar( |
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'COLONY_SURFACE', |
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$this->colonyLibFactory->createColonySurface($host, request::getInt('bid') !== 0 ? request::getInt('bid') : null) |
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); |
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} |
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private function registerEffects(PlanetFieldHostInterface $host, GameControllerInterface $game): void |
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{ |
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$commodities = $this->commodityCache->getAll(CommodityTypeEnum::COMMODITY_TYPE_EFFECT); |
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$depositMinings = $host instanceof ColonyInterface ? $host->getUserDepositMinings() : []; |
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$prod = $this->getProduction($host); |
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$effects = []; |
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foreach ($commodities as $value) { |
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$commodityId = $value->getId(); |
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//skip deposit effects on asteroid |
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if (array_key_exists($commodityId, $depositMinings)) { |
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continue; |
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} |
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if (!array_key_exists($commodityId, $prod) || $prod[$commodityId]->getProduction() == 0) { |
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continue; |
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} |
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$effects[$commodityId]['commodity'] = $value; |
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$effects[$commodityId]['production'] = $prod[$commodityId]; |
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} |
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$game->setTemplateVar('EFFECTS', $effects); |
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} |
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private function registerStorage(PlanetFieldHostInterface $host, GameControllerInterface $game): void |
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{ |
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$commodities = $this->commodityCache->getAll(CommodityTypeEnum::COMMODITY_TYPE_STANDARD); |
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$prod = $this->getProduction($host); |
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$game->setTemplateVar( |
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'PRODUCTION_SUM', |
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$this->colonyLibFactory->createColonyProductionSumReducer()->reduce($prod) |
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); |
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if (!$host instanceof ColonyInterface) { |
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return; |
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} |
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$stor = $host->getStorage(); |
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$storage = []; |
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foreach ($commodities as $value) { |
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$commodityId = $value->getId(); |
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if (array_key_exists($commodityId, $prod)) { |
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$storage[$commodityId]['commodity'] = $value; |
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$storage[$commodityId]['production'] = $prod[$commodityId]; |
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$storage[$commodityId]['storage'] = $stor->containsKey($commodityId) ? $stor[$commodityId] : false; |
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} elseif ($stor->containsKey($commodityId)) { |
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$storage[$commodityId]['commodity'] = $value; |
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$storage[$commodityId]['storage'] = $stor[$commodityId]; |
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$storage[$commodityId]['production'] = false; |
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} |
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} |
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$game->setTemplateVar('STORAGE', $storage); |
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} |
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private function registerShieldingManager(PlanetFieldHostInterface $host, GameControllerInterface $game): void |
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{ |
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$game->setTemplateVar('SHIELDING_MANAGER', $this->getShieldingManager($host)); |
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} |
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private function registerShieldBar(PlanetFieldHostInterface $host, GameControllerInterface $game): void |
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{ |
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$shieldingManager = $this->getShieldingManager($host); |
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if ($shieldingManager->hasShielding()) { |
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$game->setTemplateVar( |
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'SHIELD_STATUS_BAR', |
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$this->buildShieldBar($shieldingManager, $host) |
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); |
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} |
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} |
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private function registerBuildingManagement(PlanetFieldHostInterface $host, GameControllerInterface $game): void |
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{ |
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$list = $this->planetFieldRepository->getByColonyWithBuilding($host); |
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$game->setTemplateVar('PLANET_FIELD_LIST', $list); |
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$game->setTemplateVar('USEABLE_COMMODITY_LIST', $this->commodityRepository->getByBuildingsOnColony($host)); |
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} |
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private function getShieldingManager(PlanetFieldHostInterface $host): ColonyShieldingManagerInterface |
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{ |
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if ($this->shieldingManager === null) { |
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$this->shieldingManager = $this->colonyLibFactory->createColonyShieldingManager($host); |
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} |
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return $this->shieldingManager; |
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} |
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private function registerEpsBar(PlanetFieldHostInterface $host, GameControllerInterface $game): void |
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{ |
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$energyProduction = $this->planetFieldRepository->getEnergyProductionByColony($host); |
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$currentEps = $host instanceof ColonyInterface ? $host->getEps() : 0; |
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$width = 360; |
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$bars = []; |
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$epsBar = ''; |
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if ($energyProduction < 0) { |
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$prod = abs($energyProduction); |
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if ($currentEps - $prod < 0) { |
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$bars[StatusBarColorEnum::STATUSBAR_RED] = $currentEps; |
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$bars[StatusBarColorEnum::STATUSBAR_GREY] = $host->getMaxEps() - $currentEps; |
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} else { |
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$bars[StatusBarColorEnum::STATUSBAR_YELLOW] = $currentEps - $prod; |
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$bars[StatusBarColorEnum::STATUSBAR_RED] = $prod; |
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$bars[StatusBarColorEnum::STATUSBAR_GREY] = $host->getMaxEps() - $currentEps; |
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} |
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} |
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if ($energyProduction > 0) { |
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if ($currentEps + $energyProduction > $host->getMaxEps()) { |
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$bars[StatusBarColorEnum::STATUSBAR_YELLOW] = $currentEps; |
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if ($currentEps < $host->getMaxEps()) { |
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$bars[StatusBarColorEnum::STATUSBAR_GREEN] = $host->getMaxEps() - $currentEps; |
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} |
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} else { |
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$bars[StatusBarColorEnum::STATUSBAR_YELLOW] = $currentEps; |
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$bars[StatusBarColorEnum::STATUSBAR_GREEN] = $energyProduction; |
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$bars[StatusBarColorEnum::STATUSBAR_GREY] = $host->getMaxEps() - $currentEps - $energyProduction; |
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} |
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} |
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if ($energyProduction == 0) { |
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$bars[StatusBarColorEnum::STATUSBAR_YELLOW] = $currentEps; |
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$bars[StatusBarColorEnum::STATUSBAR_GREY] = $host->getMaxEps() - $currentEps; |
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} |
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foreach ($bars as $color => $value) { |
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if ($host->getMaxEps() < $value) { |
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$value = $host->getMaxEps(); |
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} |
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if ($value <= 0) { |
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continue; |
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} |
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$epsBar .= sprintf( |
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'<img src="/assets/bars/balken.png" style="background-color: #%s;height: 12px; width: %dpx;" title="%s" />', |
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$color, |
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round($width / 100 * (100 / $host->getMaxEps() * $value)), |
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'Energieproduktion' |
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); |
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} |
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$game->setTemplateVar( |
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'EPS_STATUS_BAR', |
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$epsBar |
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); |
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} |
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private function buildShieldBar( |
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ColonyShieldingManagerInterface $colonyShieldingManager, |
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PlanetFieldHostInterface $host |
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): string { |
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$shieldBar = ''; |
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$bars = []; |
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$width = 360; |
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$currentShields = $host instanceof ColonyInterface ? $host->getShields() : 0; |
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$maxShields = $colonyShieldingManager->getMaxShielding(); |
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if ($colonyShieldingManager->isShieldingEnabled()) { |
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$bars[StatusBarColorEnum::STATUSBAR_SHIELD_ON] = $currentShields; |
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} else { |
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$bars[StatusBarColorEnum::STATUSBAR_SHIELD_OFF] = $currentShields; |
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} |
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$bars[StatusBarColorEnum::STATUSBAR_GREY] = $maxShields - $currentShields; |
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256
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foreach ($bars as $color => $value) { |
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if ($maxShields < $value) { |
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$value = $maxShields; |
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} |
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if ($value <= 0) { |
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continue; |
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} |
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$shieldBar .= sprintf( |
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'<img src="/assets/bars/balken.png" style="background-color: #%s;height: 12px; width: %dpx;" title="%s" />', |
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$color, |
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round($width / 100 * (100 / $maxShields * $value)), |
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'Schildstärke' |
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); |
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} |
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return $shieldBar; |
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} |
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} |
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