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<?php |
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declare(strict_types=1); |
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namespace Stu\Module\Colony\Action\SwitchColonyMenu; |
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use request; |
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use Stu\Component\Colony\ColonyMenuEnum; |
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use Stu\Lib\Colony\PlanetFieldHostInterface; |
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use Stu\Lib\Colony\PlanetFieldHostProviderInterface; |
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use Stu\Module\Building\BuildingFunctionTypeEnum; |
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use Stu\Module\Control\ActionControllerInterface; |
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use Stu\Module\Control\GameControllerInterface; |
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use Stu\Orm\Repository\BuildingFunctionRepositoryInterface; |
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use Stu\Orm\Repository\PlanetFieldRepositoryInterface; |
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final class SwitchColonyMenu implements ActionControllerInterface |
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{ |
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public const ACTION_IDENTIFIER = 'B_SWITCH_COLONYMENU'; |
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private PlanetFieldHostProviderInterface $planetFieldHostProvider; |
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private BuildingFunctionRepositoryInterface $buildingFunctionRepository; |
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private PlanetFieldRepositoryInterface $planetFieldRepository; |
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public function __construct( |
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PlanetFieldHostProviderInterface $planetFieldHostProvider, |
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BuildingFunctionRepositoryInterface $buildingFunctionRepository, |
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PlanetFieldRepositoryInterface $planetFieldRepository |
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) { |
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$this->planetFieldHostProvider = $planetFieldHostProvider; |
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$this->buildingFunctionRepository = $buildingFunctionRepository; |
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$this->planetFieldRepository = $planetFieldRepository; |
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} |
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public function handle(GameControllerInterface $game): void |
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{ |
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$host = $this->planetFieldHostProvider->loadHostViaRequestParameters($game->getUser()); |
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$menu = ColonyMenuEnum::getFor(request::getIntFatal('menu')); |
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if (!$host->isMenuAllowed($menu)) { |
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$game->addInformation('Dieses Menü ist nicht für die Sandbox geeignet'); |
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$game->setView($host->getDefaultViewIdentifier()); |
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return; |
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} |
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$game->setView($menu->getViewIdentifier()); |
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$neededBuildingFunctions = $menu->getNeededBuildingFunction(); |
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if ( |
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$neededBuildingFunctions !== null |
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&& !$this->hasSpecialBuilding($host, $neededBuildingFunctions) |
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) { |
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return; |
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} |
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if (BuildingFunctionTypeEnum::isBuildingFunctionMandatory($menu)) { |
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$func = $this->buildingFunctionRepository->find(request::getIntFatal('func')); |
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$game->setTemplateVar('FUNC', $func); |
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} |
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} |
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/** @param array<int> $functions */ |
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private function hasSpecialBuilding(PlanetFieldHostInterface $host, array $functions): bool |
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{ |
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return $this->planetFieldRepository->getCountByColonyAndBuildingFunctionAndState( |
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$host, |
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$functions, |
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[0, 1] |
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) > 0; |
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} |
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public function performSessionCheck(): bool |
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{ |
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return false; |
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} |
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} |
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