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<?php |
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declare(strict_types=1); |
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namespace Stu\Orm\Entity; |
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use Doctrine\Common\Collections\ArrayCollection; |
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use Doctrine\Common\Collections\Collection; |
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use Doctrine\ORM\Mapping\Column; |
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use Doctrine\ORM\Mapping\Entity; |
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use Doctrine\ORM\Mapping\GeneratedValue; |
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use Doctrine\ORM\Mapping\Id; |
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use Doctrine\ORM\Mapping\Index; |
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use Doctrine\ORM\Mapping\JoinColumn; |
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use Doctrine\ORM\Mapping\ManyToOne; |
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use Doctrine\ORM\Mapping\OneToMany; |
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use Doctrine\ORM\Mapping\OneToOne; |
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use Doctrine\ORM\Mapping\OrderBy; |
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use Doctrine\ORM\Mapping\Table; |
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use Stu\Component\Faction\FactionEnum; |
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use Stu\Component\Spacecraft\ModuleSpecialAbilityEnum; |
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use Stu\Component\Spacecraft\SpacecraftModuleTypeEnum; |
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use Stu\Component\Spacecraft\SpacecraftRumpRoleEnum; |
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use Stu\Component\Spacecraft\System\SpacecraftSystemTypeEnum; |
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use Stu\Orm\Repository\ModuleRepository; |
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#[Table(name: 'stu_modules')] |
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#[Index(name: 'ship_rump_role_type_idx', columns: ['rumps_role_id', 'type'])] |
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#[Entity(repositoryClass: ModuleRepository::class)] |
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class Module |
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{ |
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#[Id] |
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#[Column(type: 'integer')] |
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#[GeneratedValue(strategy: 'IDENTITY')] |
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private int $id; |
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#[Column(type: 'string')] |
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private string $name = ''; |
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#[Column(type: 'smallint')] |
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private int $level = 0; |
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#[Column(type: 'smallint')] |
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private int $upgrade_factor = 0; |
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#[Column(type: 'smallint')] |
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private int $default_factor = 0; |
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#[Column(type: 'smallint')] |
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private int $downgrade_factor = 0; |
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#[Column(type: 'smallint')] |
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private int $crew = 0; |
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#[Column(type: 'integer', enumType: SpacecraftModuleTypeEnum::class)] |
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private SpacecraftModuleTypeEnum $type = SpacecraftModuleTypeEnum::HULL; |
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#[Column(type: 'integer', nullable: true)] |
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private ?int $research_id = 0; |
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#[Column(type: 'integer')] |
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private int $commodity_id = 0; |
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#[Column(type: 'boolean')] |
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private bool $viewable = false; |
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#[Column(type: 'integer', enumType: SpacecraftRumpRoleEnum::class, nullable: true)] |
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private ?SpacecraftRumpRoleEnum $rumps_role_id = null; |
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#[Column(type: 'smallint')] |
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private int $ecost = 0; |
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#[Column(type: 'integer', nullable: true, enumType: FactionEnum::class)] |
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private ?FactionEnum $faction_id = null; |
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#[Column(type: 'integer', enumType: SpacecraftSystemTypeEnum::class, nullable: true)] |
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private ?SpacecraftSystemTypeEnum $system_type = null; |
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/** |
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* @var Research |
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*/ |
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#[ManyToOne(targetEntity: Research::class)] |
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#[JoinColumn(name: 'research_id', nullable: false, referencedColumnName: 'id')] |
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private $research; |
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#[ManyToOne(targetEntity: Commodity::class)] |
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#[JoinColumn(name: 'commodity_id', nullable: false, referencedColumnName: 'id', onDelete: 'CASCADE')] |
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private Commodity $commodity; |
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/** |
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* @var Faction |
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*/ |
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#[ManyToOne(targetEntity: Faction::class)] |
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#[JoinColumn(name: 'faction_id', nullable: false, referencedColumnName: 'id')] |
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private $faction; |
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#[ManyToOne(targetEntity: ShipRumpRole::class)] |
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#[JoinColumn(name: 'rumps_role_id', nullable: false, referencedColumnName: 'id')] |
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private ShipRumpRole $shipRumpRole; |
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/** |
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* @var ArrayCollection<int, ModuleSpecial> |
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*/ |
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#[OneToMany(targetEntity: ModuleSpecial::class, mappedBy: 'module', indexBy: 'special_id', fetch: 'EXTRA_LAZY')] |
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#[OrderBy(['special_id' => 'ASC'])] |
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private Collection $moduleSpecials; |
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/** |
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* @var ArrayCollection<int, ModuleCost> |
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*/ |
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#[OneToMany(targetEntity: ModuleCost::class, mappedBy: 'module')] |
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private Collection $buildingCosts; |
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/** |
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* @var ArrayCollection<int, TorpedoHull> |
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*/ |
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#[OneToMany(targetEntity: TorpedoHull::class, mappedBy: 'module', indexBy: 'torpedo_type')] |
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#[OrderBy(['torpedo_type' => 'ASC'])] |
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private Collection $torpedoHull; |
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/** |
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* @var ArrayCollection<int, WeaponShield> |
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*/ |
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#[OneToMany(targetEntity: WeaponShield::class, mappedBy: 'module', indexBy: 'weapon_id')] |
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#[OrderBy(['weapon_id' => 'ASC'])] |
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private Collection $weaponShield; |
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#[OneToOne(targetEntity: Weapon::class, mappedBy: 'module')] |
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private ?Weapon $weapon = null; |
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public function __construct() |
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{ |
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$this->moduleSpecials = new ArrayCollection(); |
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$this->buildingCosts = new ArrayCollection(); |
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$this->torpedoHull = new ArrayCollection(); |
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$this->weaponShield = new ArrayCollection(); |
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} |
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public function getId(): int |
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{ |
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return $this->id; |
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} |
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public function getName(): string |
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{ |
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return $this->name; |
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} |
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public function setName(string $name): Module |
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{ |
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$this->name = $name; |
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return $this; |
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} |
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public function getLevel(): int |
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{ |
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return $this->level; |
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} |
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public function setLevel(int $level): Module |
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{ |
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$this->level = $level; |
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return $this; |
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} |
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public function getUpgradeFactor(): int |
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{ |
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return $this->upgrade_factor; |
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} |
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public function setUpgradeFactor(int $upgradeFactor): Module |
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{ |
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$this->upgrade_factor = $upgradeFactor; |
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return $this; |
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} |
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public function getDefaultFactor(): int |
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{ |
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return $this->default_factor; |
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} |
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public function setDefaultFactor(int $defaultFactor): Module |
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{ |
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$this->default_factor = $defaultFactor; |
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return $this; |
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} |
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public function getDowngradeFactor(): int |
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{ |
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return $this->downgrade_factor; |
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} |
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public function setDowngradeFactor(int $downgradeFactor): Module |
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{ |
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$this->downgrade_factor = $downgradeFactor; |
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return $this; |
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} |
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public function getCrew(): int |
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{ |
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return $this->crew; |
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} |
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public function getCrewByFactionAndRumpLvl(Faction $faction, SpacecraftRump $rump): int |
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{ |
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$result = $this->getCrew(); |
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if ( |
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$this->getFaction() !== null |
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&& $this->getFaction() !== $faction |
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) { |
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$result += 1; |
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} |
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if ($this->getLevel() > $rump->getBaseValues()->getModuleLevel()) { |
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$result += 1; |
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} |
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return $result; |
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} |
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public function setCrew(int $crew): Module |
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{ |
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$this->crew = $crew; |
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return $this; |
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} |
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public function getType(): SpacecraftModuleTypeEnum |
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{ |
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return $this->type; |
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} |
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public function setType(SpacecraftModuleTypeEnum $type): Module |
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{ |
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$this->type = $type; |
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return $this; |
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} |
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public function getResearchId(): ?int |
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{ |
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return $this->research_id; |
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} |
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public function setResearchId(int $researchId): Module |
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{ |
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$this->research_id = $researchId; |
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return $this; |
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} |
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public function getCommodityId(): int |
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{ |
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return $this->commodity_id; |
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} |
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public function setCommodityId(int $commodityId): Module |
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{ |
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$this->commodity_id = $commodityId; |
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return $this; |
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} |
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public function getViewable(): bool |
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{ |
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return $this->viewable; |
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} |
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public function setViewable(bool $viewable): Module |
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{ |
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$this->viewable = $viewable; |
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return $this; |
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} |
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public function getShipRumpRoleId(): ?SpacecraftRumpRoleEnum |
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{ |
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return $this->rumps_role_id; |
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} |
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public function getWeapon(): ?Weapon |
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{ |
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return $this->weapon; |
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} |
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public function getEcost(): int |
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{ |
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return $this->ecost; |
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} |
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public function setEcost(int $energyCosts): Module |
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{ |
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$this->ecost = $energyCosts; |
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return $this; |
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} |
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public function getFactionId(): ?FactionEnum |
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{ |
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return $this->faction_id; |
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} |
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public function setFactionId(FactionEnum $factionId): ?Module |
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{ |
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$this->faction_id = $factionId; |
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return $this; |
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} |
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public function getSystemType(): ?SpacecraftSystemTypeEnum |
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{ |
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return $this->system_type; |
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} |
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/** |
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* @return Collection<int, ModuleSpecial> |
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*/ |
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public function getSpecials(): Collection |
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{ |
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return $this->moduleSpecials; |
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} |
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public function hasSpecial(ModuleSpecialAbilityEnum $ability): bool |
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{ |
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return $this->moduleSpecials->containsKey($ability->value); |
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} |
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/** |
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* @return Collection<int, ModuleCost> |
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*/ |
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public function getCost(): Collection |
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{ |
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return $this->buildingCosts; |
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} |
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/** |
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* @return array<int, ModuleCost> |
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*/ |
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public function getCostSorted(): array |
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{ |
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$array = $this->getCost()->getValues(); |
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usort( |
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$array, |
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fn(ModuleCost $a, ModuleCost $b): int => $a->getCommodity()->getSort() <=> $b->getCommodity()->getSort() |
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); |
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return $array; |
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} |
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public function getCommodity(): Commodity |
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{ |
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return $this->commodity; |
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} |
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public function getDescription(): string |
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{ |
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return $this->getType()->getDescription(); |
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} |
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/** |
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* @return Collection<int, TorpedoHull> |
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*/ |
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public function getTorpedoHull(): Collection |
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{ |
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return $this->torpedoHull; |
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} |
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/** |
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* @return Collection<int, WeaponShield> |
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*/ |
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public function getWeaponShield(): Collection |
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{ |
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return $this->weaponShield; |
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} |
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public function getFaction(): ?Faction |
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{ |
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return $this->faction; |
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} |
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} |
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