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src/Console/Concerns/ReplaysEvents.php (2 issues)

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<?php
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namespace Spatie\EventProjector\Console\Concerns;
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use Illuminate\Support\Collection;
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use Illuminate\Support\Facades\DB;
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use Spatie\EventProjector\Models\StoredEvent;
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use Spatie\EventProjector\Projectors\Projector;
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use Spatie\EventProjector\Models\ProjectorStatus;
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trait ReplaysEvents
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{
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    public function replay(Collection $projectors)
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    {
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        $afterEventId = $this->determineAfterEventId($projectors);
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        if ($afterEventId === StoredEvent::getMaxId()) {
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            $this->warn('There are no events to replay.');
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        }
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        $replayCount = StoredEvent::after($afterEventId)->count();
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        if ($replayCount === 0) {
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            $this->warn('There are no events to replay');
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            return;
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        }
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        $afterEventId === 0
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            ? $this->comment('Replaying all events...')
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            : $this->comment("Replaying events after stored event id {$afterEventId}...");
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        $this->emptyLine();
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        $bar = $this->output->createProgressBar(StoredEvent::after($afterEventId)->count());
0 ignored issues
show
The property output does not exist. Did you maybe forget to declare it?

In PHP it is possible to write to properties without declaring them. For example, the following is perfectly valid PHP code:

class MyClass { }

$x = new MyClass();
$x->foo = true;

Generally, it is a good practice to explictly declare properties to avoid accidental typos and provide IDE auto-completion:

class MyClass {
    public $foo;
}

$x = new MyClass();
$x->foo = true;
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        $onEventReplayed = function () use ($bar) {
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            $bar->advance();
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        };
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        $this->projectionist->replay($projectors, $afterEventId, $onEventReplayed);
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        $bar->finish();
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        $this->emptyLine(2);
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        $this->comment('All done!');
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    }
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    protected function determineAfterEventId(Collection $projectors): int
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    {
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        $projectorsWithoutStatus = collect($projectors)
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            ->filter(function (Projector $projector) {
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                return ! ProjectorStatus::query()
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                        ->where('projector_name', $projector->getName())
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                        ->exists();
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            });
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        if ($projectorsWithoutStatus->isNotEmpty()) {
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            return 0;
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        }
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        $allProjectorStatusesCount = DB::table('projector_statuses')
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            ->whereIn('projector_name', $projectors->map->getName()->toArray())
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            ->count();
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        $allUpToDateProjectorStatusesCount = DB::table('projector_statuses')
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            ->whereIn('projector_name', $projectors->map->getName()->toArray())
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            ->where('has_received_all_events', true)
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            ->count();
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        if ($allProjectorStatusesCount === $allUpToDateProjectorStatusesCount) {
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            return StoredEvent::getMaxId();
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        }
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        return DB::table('projector_statuses')
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                ->whereIn('projector_name', $projectors->map->getName()->toArray())
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                ->where('has_received_all_events', false)
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                ->min('last_processed_event_id') ?? 0;
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    }
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    protected function emptyLine(int $amount = 1)
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    {
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        foreach (range(1, $amount) as $i) {
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            $this->line('');
0 ignored issues
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It seems like line() must be provided by classes using this trait. How about adding it as abstract method to this trait?

This check looks for methods that are used by a trait but not required by it.

To illustrate, let’s look at the following code example

trait Idable {
    public function equalIds(Idable $other) {
        return $this->getId() === $other->getId();
    }
}

The trait Idable provides a method equalsId that in turn relies on the method getId(). If this method does not exist on a class mixing in this trait, the method will fail.

Adding the getId() as an abstract method to the trait will make sure it is available.

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        }
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    }
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}
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