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1 | <?php declare(strict_types=1); |
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2 | |||
3 | abstract class AbstractSmrCombatWeapon { |
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4 | |||
5 | /** |
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6 | * Reduce the damage done to planets by this factor |
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7 | */ |
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8 | protected const PLANET_DAMAGE_MOD = 0.2; |
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9 | |||
10 | protected bool $damageRollover; |
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11 | |||
12 | abstract public function getBaseAccuracy(): int; |
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13 | abstract public function getName(): string; |
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14 | abstract public function getShieldDamage(): int; |
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15 | abstract public function getArmourDamage(): int; |
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16 | |||
17 | public function isDamageRollover(): bool { |
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18 | return $this->damageRollover; |
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19 | } |
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20 | |||
21 | public function canShootForces(): bool { |
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22 | return true; |
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23 | } |
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24 | |||
25 | public function canShootPorts(): bool { |
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26 | return true; |
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27 | } |
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28 | |||
29 | public function canShootPlanets(): bool { |
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30 | return true; |
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31 | } |
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32 | |||
33 | public function canShootTraders(): bool { |
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34 | return true; |
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35 | } |
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36 | |||
37 | /** |
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38 | * @return WeaponDamageData |
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39 | */ |
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40 | public function getDamage(): array { |
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41 | return ['Shield' => $this->getShieldDamage(), 'Armour' => $this->getArmourDamage(), 'Rollover' => $this->isDamageRollover()]; |
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42 | } |
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43 | |||
44 | /** |
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45 | * @return WeaponDamageData |
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46 | */ |
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47 | abstract public function getModifiedDamageAgainstForces(AbstractSmrPlayer $weaponPlayer, SmrForce $forces): array; |
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48 | |||
49 | /** |
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50 | * @return WeaponDamageData |
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51 | */ |
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52 | abstract public function getModifiedDamageAgainstPort(AbstractSmrPlayer $weaponPlayer, SmrPort $port): array; |
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53 | |||
54 | /** |
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55 | * @return WeaponDamageData |
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56 | */ |
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57 | abstract public function getModifiedDamageAgainstPlanet(AbstractSmrPlayer $weaponPlayer, SmrPlanet $planet): array; |
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58 | |||
59 | /** |
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60 | * @return WeaponDamageData |
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61 | */ |
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62 | abstract public function getModifiedPortDamageAgainstPlayer(AbstractSmrPort $port, AbstractSmrPlayer $targetPlayer): array; |
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63 | |||
64 | /** |
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65 | * @return WeaponDamageData |
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66 | */ |
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67 | abstract public function getModifiedDamageAgainstPlayer(AbstractSmrPlayer $weaponPlayer, AbstractSmrPlayer $targetPlayer): array; |
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68 | |||
69 | /** |
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70 | * @return WeaponDamageData |
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71 | */ |
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72 | abstract public function getModifiedForceDamageAgainstPlayer(SmrForce $forces, AbstractSmrPlayer $targetPlayer): array; |
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73 | |||
74 | /** |
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75 | * @return WeaponDamageData |
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76 | */ |
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77 | abstract public function getModifiedPlanetDamageAgainstPlayer(SmrPlanet $planet, AbstractSmrPlayer $targetPlayer): array; |
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78 | |||
79 | /** |
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80 | * @param array<string, mixed> $return |
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81 | * @return array<string, mixed> |
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82 | */ |
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83 | protected function doPlayerDamageToForce(array $return, AbstractSmrPlayer $weaponPlayer, SmrForce $forces): array { |
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84 | $return['WeaponDamage'] = $this->getModifiedDamageAgainstForces($weaponPlayer, $forces); |
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85 | $return['ActualDamage'] = $forces->takeDamage($return['WeaponDamage']); |
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86 | if ($return['ActualDamage']['KillingShot']) { |
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87 | $return['KillResults'] = $forces->killForcesByPlayer($weaponPlayer); |
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88 | } |
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89 | return $return; |
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90 | } |
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91 | |||
92 | /** |
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93 | * @param array<string, mixed> $return |
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94 | * @return array<string, mixed> |
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95 | */ |
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96 | protected function doPlayerDamageToPlayer(array $return, AbstractSmrPlayer $weaponPlayer, AbstractSmrPlayer $targetPlayer): array { |
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97 | $return['WeaponDamage'] = $this->getModifiedDamageAgainstPlayer($weaponPlayer, $targetPlayer); |
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98 | $return['ActualDamage'] = $targetPlayer->getShip()->takeDamage($return['WeaponDamage']); |
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99 | |||
100 | if ($return['ActualDamage']['KillingShot']) { |
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101 | $return['KillResults'] = $targetPlayer->killPlayerByPlayer($weaponPlayer); |
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102 | } |
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103 | return $return; |
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104 | } |
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105 | |||
106 | /** |
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107 | * @param array<string, mixed> $return |
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108 | * @return array<string, mixed> |
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109 | */ |
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110 | protected function doPlayerDamageToPort(array $return, AbstractSmrPlayer $weaponPlayer, SmrPort $port): array { |
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111 | $return['WeaponDamage'] = $this->getModifiedDamageAgainstPort($weaponPlayer, $port); |
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112 | $return['ActualDamage'] = $port->takeDamage($return['WeaponDamage']); |
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113 | if ($return['ActualDamage']['KillingShot']) { |
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114 | $return['KillResults'] = $port->killPortByPlayer($weaponPlayer); |
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115 | } |
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116 | return $return; |
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117 | } |
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118 | |||
119 | /** |
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120 | * @param array<string, mixed> $return |
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121 | * @return array<string, mixed> |
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122 | */ |
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123 | protected function doPlayerDamageToPlanet(array $return, AbstractSmrPlayer $weaponPlayer, SmrPlanet $planet): array { |
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124 | $return['WeaponDamage'] = $this->getModifiedDamageAgainstPlanet($weaponPlayer, $planet); |
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125 | $return['ActualDamage'] = $planet->takeDamage($return['WeaponDamage']); |
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126 | if ($return['ActualDamage']['KillingShot']) { |
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127 | $return['KillResults'] = $planet->killPlanetByPlayer($weaponPlayer); |
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128 | } |
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129 | return $return; |
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130 | } |
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131 | |||
132 | /** |
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133 | * @param array<string, mixed> $return |
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134 | * @return array<string, mixed> |
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135 | */ |
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136 | protected function doPortDamageToPlayer(array $return, AbstractSmrPort $port, AbstractSmrPlayer $targetPlayer): array { |
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137 | $return['WeaponDamage'] = $this->getModifiedPortDamageAgainstPlayer($port, $targetPlayer); |
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138 | $return['ActualDamage'] = $targetPlayer->getShip()->takeDamage($return['WeaponDamage']); |
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139 | |||
140 | if ($return['ActualDamage']['KillingShot']) { |
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141 | $return['KillResults'] = $targetPlayer->killPlayerByPort($port); |
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142 | } |
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143 | return $return; |
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144 | } |
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145 | |||
146 | /** |
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147 | * @param array<string, mixed> $return |
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148 | * @return array<string, mixed> |
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149 | */ |
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150 | protected function doPlanetDamageToPlayer(array $return, SmrPlanet $planet, AbstractSmrPlayer $targetPlayer): array { |
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151 | $return['WeaponDamage'] = $this->getModifiedPlanetDamageAgainstPlayer($planet, $targetPlayer); |
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152 | $return['ActualDamage'] = $targetPlayer->getShip()->takeDamage($return['WeaponDamage']); |
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153 | |||
154 | if ($return['ActualDamage']['KillingShot']) { |
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155 | $return['KillResults'] = $targetPlayer->killPlayerByPlanet($planet); |
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156 | } |
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157 | return $return; |
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158 | } |
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159 | |||
160 | /** |
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161 | * @param array<string, mixed> $return |
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162 | * @return array<string, mixed> |
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163 | */ |
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164 | protected function doForceDamageToPlayer(array $return, SmrForce $forces, AbstractSmrPlayer $targetPlayer): array { |
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165 | $return['WeaponDamage'] = $this->getModifiedForceDamageAgainstPlayer($forces, $targetPlayer); |
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166 | $return['ActualDamage'] = $targetPlayer->getShip()->takeDamage($return['WeaponDamage']); |
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167 | |||
168 | if ($return['ActualDamage']['KillingShot']) { |
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169 | $return['KillResults'] = $targetPlayer->killPlayerByForces($forces); |
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170 | } |
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171 | return $return; |
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172 | } |
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173 | |||
174 | /** |
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175 | * @return array<string, mixed> |
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176 | */ |
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177 | abstract public function shootForces(AbstractSmrPlayer $weaponPlayer, SmrForce $forces): array; |
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178 | |||
179 | /** |
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180 | * @return array<string, mixed> |
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181 | */ |
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182 | abstract public function shootPlayer(AbstractSmrPlayer $weaponPlayer, AbstractSmrPlayer $targetPlayer): array; |
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183 | |||
184 | /** |
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185 | * @return array<string, mixed> |
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186 | */ |
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187 | abstract public function shootPlayerAsForce(SmrForce $forces, AbstractSmrPlayer $targetPlayer): array; |
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188 | |||
189 | } |
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190 |
The issue could also be caused by a filter entry in the build configuration. If the path has been excluded in your configuration, e.g.
excluded_paths: ["lib/*"]
, you can move it to the dependency path list as follows:For further information see https://scrutinizer-ci.com/docs/tools/php/php-scrutinizer/#list-dependency-paths