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| Total Complexity | 114 |
| Total Lines | 600 |
| Duplicated Lines | 0 % |
| Changes | 0 | ||
Complex classes like SmrAlliance often do a lot of different things. To break such a class down, we need to identify a cohesive component within that class. A common approach to find such a component is to look for fields/methods that share the same prefixes, or suffixes.
Once you have determined the fields that belong together, you can apply the Extract Class refactoring. If the component makes sense as a sub-class, Extract Subclass is also a candidate, and is often faster.
While breaking up the class, it is a good idea to analyze how other classes use SmrAlliance, and based on these observations, apply Extract Interface, too.
| 1 | <?php declare(strict_types=1); |
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| 3 | class SmrAlliance { |
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| 4 | protected static $CACHE_ALLIANCES = array(); |
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| 5 | |||
| 6 | protected MySqlDatabase $db; |
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| 7 | protected string $SQL; |
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| 8 | |||
| 9 | protected int $gameID; |
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| 10 | protected int $allianceID; |
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| 11 | protected string $allianceName; |
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| 12 | protected ?string $description; |
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| 13 | protected string $password; |
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| 14 | protected bool $recruiting; |
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| 15 | protected int $leaderID; |
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| 16 | protected int $bank; |
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| 17 | protected int $kills; |
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| 18 | protected int $deaths; |
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| 19 | protected string $motd; |
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| 20 | protected string $imgSrc; |
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| 21 | protected ?string $discordServer; |
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| 22 | protected ?string $discordChannel; |
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| 23 | protected string $ircChannel; |
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| 24 | protected int $flagshipID; |
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| 25 | |||
| 26 | protected array $memberList; |
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| 27 | protected array $seedlist; |
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| 28 | |||
| 29 | // Recruit type constants |
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| 30 | const RECRUIT_OPEN = "open"; |
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| 31 | const RECRUIT_CLOSED = "closed"; |
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| 32 | const RECRUIT_PASSWORD = "password"; |
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| 33 | |||
| 34 | public static function getAlliance(int $allianceID, int $gameID, bool $forceUpdate = false) : SmrAlliance { |
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| 35 | if ($forceUpdate || !isset(self::$CACHE_ALLIANCES[$gameID][$allianceID])) { |
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| 36 | self::$CACHE_ALLIANCES[$gameID][$allianceID] = new SmrAlliance($allianceID, $gameID); |
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| 37 | } |
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| 38 | return self::$CACHE_ALLIANCES[$gameID][$allianceID]; |
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| 39 | } |
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| 40 | |||
| 41 | public static function getAllianceByDiscordChannel(string $channel, bool $forceUpdate = false) : ?SmrAlliance { |
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| 42 | $db = MySqlDatabase::getInstance(); |
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| 43 | $db->query('SELECT alliance_id, game_id FROM alliance JOIN game USING(game_id) WHERE discord_channel = ' . $db->escapeString($channel) . ' AND game.end_time > ' . $db->escapeNumber(time()) . ' ORDER BY game_id DESC LIMIT 1'); |
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| 44 | if ($db->nextRecord()) { |
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| 45 | return self::getAlliance($db->getInt('alliance_id'), $db->getInt('game_id'), $forceUpdate); |
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| 46 | } else { |
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| 47 | return null; |
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| 48 | } |
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| 49 | } |
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| 50 | |||
| 51 | public static function getAllianceByIrcChannel(string $channel, bool $forceUpdate = false) : ?SmrAlliance { |
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| 52 | $db = MySqlDatabase::getInstance(); |
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| 53 | $db->query('SELECT alliance_id, game_id FROM irc_alliance_has_channel WHERE channel = ' . $db->escapeString($channel) . ' LIMIT 1'); |
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| 54 | if ($db->nextRecord()) { |
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| 55 | return self::getAlliance($db->getInt('alliance_id'), $db->getInt('game_id'), $forceUpdate); |
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| 56 | } else { |
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| 57 | return null; |
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| 58 | } |
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| 59 | } |
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| 60 | |||
| 61 | public static function getAllianceByName(string $name, int $gameID, bool $forceUpdate = false) : ?SmrAlliance { |
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| 62 | $db = MySqlDatabase::getInstance(); |
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| 63 | $db->query('SELECT alliance_id FROM alliance WHERE alliance_name = ' . $db->escapeString($name) . ' AND game_id = ' . $db->escapeNumber($gameID) . ' LIMIT 1'); |
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| 64 | if ($db->nextRecord()) { |
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| 65 | return self::getAlliance($db->getInt('alliance_id'), $gameID, $forceUpdate); |
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| 66 | } else { |
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| 67 | return null; |
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| 68 | } |
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| 69 | } |
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| 70 | |||
| 71 | protected function __construct(int $allianceID, int $gameID) { |
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| 72 | $this->db = MySqlDatabase::getInstance(); |
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| 73 | |||
| 74 | $this->allianceID = $allianceID; |
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| 75 | $this->gameID = $gameID; |
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| 76 | $this->SQL = 'alliance_id=' . $this->db->escapeNumber($allianceID) . ' AND game_id=' . $this->db->escapeNumber($gameID); |
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| 77 | |||
| 78 | if ($allianceID != 0) { |
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| 79 | $this->db->query('SELECT * FROM alliance WHERE ' . $this->SQL); |
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| 80 | $this->db->nextRecord(); |
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| 81 | $this->allianceName = $this->db->getField('alliance_name'); |
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| 82 | $this->password = stripslashes($this->db->getField('alliance_password')); |
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| 83 | $this->recruiting = $this->db->getBoolean('recruiting'); |
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| 84 | $this->description = $this->db->getField('alliance_description'); |
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| 85 | $this->leaderID = $this->db->getInt('leader_id'); |
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| 86 | $this->bank = $this->db->getInt('alliance_account'); |
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| 87 | $this->kills = $this->db->getInt('alliance_kills'); |
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| 88 | $this->deaths = $this->db->getInt('alliance_deaths'); |
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| 89 | $this->motd = $this->db->getField('mod'); |
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| 90 | $this->imgSrc = $this->db->getField('img_src'); |
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| 91 | $this->discordServer = $this->db->getField('discord_server'); |
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| 92 | $this->discordChannel = $this->db->getField('discord_channel'); |
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| 93 | $this->flagshipID = $this->db->getInt('flagship_id'); |
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| 94 | |||
| 95 | if (empty($this->kills)) { |
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| 96 | $this->kills = 0; |
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| 97 | } |
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| 98 | if (empty($this->deaths)) { |
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| 99 | $this->deaths = 0; |
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| 100 | } |
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| 101 | } |
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| 102 | } |
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| 103 | |||
| 104 | /** |
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| 105 | * Create an alliance and return the new object. |
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| 106 | * Starts alliance with "closed" recruitment (for safety). |
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| 107 | */ |
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| 108 | public static function createAlliance(int $gameID, string $name) : SmrAlliance { |
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| 109 | $db = MySqlDatabase::getInstance(); |
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| 110 | |||
| 111 | // check if the alliance name already exists |
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| 112 | $db->query('SELECT 1 FROM alliance WHERE alliance_name = ' . $db->escapeString($name) . ' AND game_id = ' . $db->escapeNumber($gameID) . ' LIMIT 1'); |
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| 113 | if ($db->getNumRows() > 0) { |
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| 114 | create_error('That alliance name already exists!'); |
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| 115 | } |
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| 116 | |||
| 117 | // get the next alliance id (ignoring reserved ID's) |
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| 118 | $db->query('SELECT max(alliance_id) FROM alliance WHERE game_id = ' . $db->escapeNumber($gameID) . ' AND (alliance_id < ' . $db->escapeNumber(NHA_ID) . ' OR alliance_id > ' . $db->escapeNumber(NHA_ID + 7) . ') LIMIT 1'); |
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| 119 | $db->requireRecord(); |
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| 120 | $allianceID = $db->getInt('max(alliance_id)') + 1; |
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| 121 | if ($allianceID >= NHA_ID && $allianceID <= NHA_ID + 7) { |
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| 122 | $allianceID = NHA_ID + 8; |
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| 123 | } |
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| 124 | |||
| 125 | // actually create the alliance here |
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| 126 | $db->query('INSERT INTO alliance (alliance_id, game_id, alliance_name, alliance_password, recruiting) VALUES(' . $db->escapeNumber($allianceID) . ', ' . $db->escapeNumber($gameID) . ', ' . $db->escapeString($name) . ', \'\', \'FALSE\')'); |
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| 127 | |||
| 128 | return self::getAlliance($allianceID, $gameID); |
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| 129 | } |
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| 130 | |||
| 131 | /** |
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| 132 | * Returns true if the alliance ID is associated with allianceless players. |
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| 133 | */ |
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| 134 | public function isNone() : bool { |
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| 135 | return $this->allianceID == 0; |
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| 136 | } |
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| 137 | |||
| 138 | public function getAllianceID() : int { |
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| 139 | return $this->allianceID; |
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| 140 | } |
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| 141 | |||
| 142 | public function getAllianceBBLink() : string { |
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| 143 | return '[alliance=' . $this->allianceID . ']'; |
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| 144 | } |
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| 145 | |||
| 146 | public function getAllianceDisplayName(bool $linked = false, bool $includeAllianceID = false) : string { |
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| 147 | $name = htmlentities($this->allianceName); |
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| 148 | if ($includeAllianceID) { |
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| 149 | $name .= ' (' . $this->allianceID . ')'; |
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| 150 | } |
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| 151 | if ($linked === true && !$this->hasDisbanded()) { |
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| 152 | return create_link(Globals::getAllianceRosterHREF($this->getAllianceID()), $name); |
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| 153 | } |
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| 154 | return $name; |
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| 155 | } |
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| 156 | |||
| 157 | /** |
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| 158 | * Returns the alliance name. |
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| 159 | * Use getAllianceDisplayName for an HTML-safe version. |
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| 160 | */ |
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| 161 | public function getAllianceName() : string { |
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| 162 | return $this->allianceName; |
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| 163 | } |
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| 164 | |||
| 165 | public function getGameID() : int { |
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| 166 | return $this->gameID; |
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| 167 | } |
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| 168 | |||
| 169 | public function getGame() : SmrGame { |
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| 170 | return SmrGame::getGame($this->gameID); |
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| 171 | } |
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| 172 | |||
| 173 | public function hasDisbanded() : bool { |
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| 174 | return !$this->hasLeader(); |
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| 175 | } |
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| 176 | |||
| 177 | public function hasLeader() : bool { |
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| 178 | return $this->getLeaderID() != 0; |
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| 179 | } |
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| 180 | |||
| 181 | public function getLeaderID() : int { |
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| 182 | return $this->leaderID; |
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| 183 | } |
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| 184 | |||
| 185 | public function getLeader() : SmrPlayer { |
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| 186 | return SmrPlayer::getPlayer($this->getLeaderID(), $this->getGameID()); |
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| 187 | } |
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| 188 | |||
| 189 | public function setLeaderID($leaderID) : void { |
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| 190 | $this->leaderID = $leaderID; |
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| 191 | } |
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| 192 | |||
| 193 | public function getDiscordServer() : ?string { |
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| 194 | return $this->discordServer; |
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| 195 | } |
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| 196 | |||
| 197 | public function setDiscordServer(string $serverId) : void { |
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| 198 | $this->discordServer = $serverId; |
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| 199 | } |
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| 200 | |||
| 201 | public function getDiscordChannel() : ?string { |
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| 202 | return $this->discordChannel; |
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| 203 | } |
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| 204 | |||
| 205 | public function setDiscordChannel(?string $channelId) : void { |
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| 206 | $this->discordChannel = $channelId; |
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| 207 | } |
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| 208 | |||
| 209 | public function getIrcChannel() : string { |
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| 210 | if (!isset($this->ircChannel)) { |
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| 211 | $this->db->query('SELECT channel FROM irc_alliance_has_channel WHERE ' . $this->SQL); |
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| 212 | if ($this->db->nextRecord()) { |
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| 213 | $this->ircChannel = $this->db->getField('channel'); |
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| 214 | } else { |
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| 215 | $this->ircChannel = ''; |
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| 216 | } |
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| 217 | } |
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| 218 | return $this->ircChannel; |
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| 219 | } |
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| 220 | |||
| 221 | public function setIrcChannel(string $ircChannel) : void { |
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| 222 | $this->getIrcChannel(); // to populate the class attribute |
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| 223 | if ($this->ircChannel == $ircChannel) { |
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| 224 | return; |
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| 225 | } |
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| 226 | if (strlen($ircChannel) > 0 && $ircChannel != '#') { |
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| 227 | if ($ircChannel[0] != '#') { |
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| 228 | $ircChannel = '#' . $ircChannel; |
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| 229 | } |
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| 230 | if ($ircChannel == '#smr' || $ircChannel == '#smr-bar') { |
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| 231 | create_error('Please enter a valid irc channel for your alliance.'); |
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| 232 | } |
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| 233 | |||
| 234 | $this->db->query('REPLACE INTO irc_alliance_has_channel (channel,alliance_id,game_id) values (' . $this->db->escapeString($ircChannel) . ',' . $this->db->escapeNumber($this->getAllianceID()) . ',' . $this->db->escapeNumber($this->getGameID()) . ');'); |
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| 235 | } else { |
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| 236 | $this->db->query('DELETE FROM irc_alliance_has_channel WHERE ' . $this->SQL); |
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| 237 | } |
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| 238 | $this->ircChannel = $ircChannel; |
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| 239 | } |
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| 240 | |||
| 241 | public function hasImageURL() : bool { |
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| 243 | } |
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| 244 | |||
| 245 | public function getImageURL() : string { |
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| 246 | return $this->imgSrc; |
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| 247 | } |
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| 248 | |||
| 249 | public function setImageURL(string $url) : void { |
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| 250 | if (preg_match('/"/', $url)) { |
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| 251 | throw new Exception('Tried to set an image url with ": ' . $url); |
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| 252 | } |
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| 253 | $this->imgSrc = htmlspecialchars($url); |
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| 254 | } |
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| 255 | |||
| 256 | /** |
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| 257 | * Get the total credits in the alliance bank account. |
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| 258 | */ |
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| 259 | public function getBank() : int { |
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| 260 | return $this->bank; |
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| 261 | } |
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| 262 | |||
| 263 | /** |
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| 264 | * Increases alliance bank account up to the maximum allowed credits. |
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| 265 | * Returns the amount that was actually added to handle overflow. |
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| 266 | */ |
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| 267 | public function increaseBank(int $credits) : int { |
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| 268 | $newTotal = min($this->bank + $credits, MAX_MONEY); |
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| 269 | $actualAdded = $newTotal - $this->bank; |
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| 270 | $this->setBank($newTotal); |
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| 271 | return $actualAdded; |
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| 272 | } |
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| 273 | |||
| 274 | public function decreaseBank(int $credits) : void { |
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| 275 | $newTotal = $this->bank - $credits; |
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| 276 | $this->setBank($newTotal); |
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| 277 | } |
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| 278 | |||
| 279 | public function setBank(int $credits) : void { |
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| 280 | $this->bank = $credits; |
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| 281 | } |
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| 282 | |||
| 283 | /** |
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| 284 | * Get (HTML-safe) alliance Message of the Day for display. |
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| 285 | */ |
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| 286 | public function getMotD() : string { |
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| 287 | return htmlentities($this->motd); |
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| 288 | } |
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| 289 | |||
| 290 | public function setMotD(string $motd) : void { |
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| 291 | $this->motd = $motd; |
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| 292 | } |
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| 293 | |||
| 294 | public function getPassword() : string { |
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| 295 | return $this->password; |
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| 296 | } |
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| 297 | |||
| 298 | public function isRecruiting() : bool { |
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| 299 | return $this->recruiting; |
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| 300 | } |
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| 301 | |||
| 302 | /** |
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| 303 | * Set the password and recruiting attributes. |
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| 304 | * The input $password is ignored except for the "password" $type. |
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| 305 | */ |
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| 306 | public function setRecruitType(string $type, string $password) : void { |
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| 307 | if ($type == self::RECRUIT_CLOSED) { |
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| 308 | $this->recruiting = false; |
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| 309 | $this->password = ''; |
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| 310 | } elseif ($type == self::RECRUIT_OPEN) { |
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| 311 | $this->recruiting = true; |
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| 312 | $this->password = ''; |
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| 313 | } elseif ($type == self::RECRUIT_PASSWORD) { |
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| 314 | if (empty($password)) { |
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| 315 | throw new Exception('Password must not be empty here'); |
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| 316 | } |
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| 317 | $this->recruiting = true; |
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| 318 | $this->password = $password; |
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| 319 | } else { |
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| 320 | throw new Exception('Unknown recruit type: ' . $type); |
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| 321 | } |
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| 322 | } |
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| 323 | |||
| 324 | public function getRecruitType() : string { |
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| 325 | if (!$this->isRecruiting()) { |
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| 326 | return self::RECRUIT_CLOSED; |
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| 327 | } elseif (empty($this->getPassword())) { |
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| 328 | return self::RECRUIT_OPEN; |
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| 329 | } else { |
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| 330 | return self::RECRUIT_PASSWORD; |
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| 331 | } |
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| 332 | } |
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| 333 | |||
| 334 | /** |
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| 335 | * List of all recruitment types and their descriptions. |
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| 336 | * Do not change the order of elements in the list! |
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| 337 | */ |
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| 338 | public static function allRecruitTypes() : array { |
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| 339 | // The first type is the default option when creating new alliances |
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| 340 | return [ |
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| 341 | self::RECRUIT_PASSWORD => "Players can join by password or invitation", |
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| 342 | self::RECRUIT_CLOSED => "Players can join by invitation only", |
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| 343 | self::RECRUIT_OPEN => "Anyone can join (no password needed)", |
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| 344 | ]; |
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| 345 | } |
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| 346 | |||
| 347 | public function getKills() : int { |
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| 348 | return $this->kills; |
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| 349 | } |
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| 350 | |||
| 351 | public function getDeaths() : int { |
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| 352 | return $this->deaths; |
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| 353 | } |
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| 354 | |||
| 355 | /** |
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| 356 | * Get (HTML-safe) alliance description for display. |
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| 357 | */ |
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| 358 | public function getDescription() : string { |
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| 359 | if (empty($this->description)) { |
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| 360 | return ''; |
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| 361 | } else { |
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| 362 | return htmlentities($this->description); |
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| 363 | } |
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| 364 | } |
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| 365 | |||
| 366 | public function setAllianceDescription(string $description) : void { |
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| 367 | $description = word_filter($description); |
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| 368 | if ($description == $this->description) { |
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| 369 | return; |
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| 370 | } |
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| 371 | global $player, $account; |
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| 372 | $boxDescription = 'Alliance ' . $this->getAllianceBBLink() . ' had their description changed to:' . EOL . EOL . $description; |
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| 373 | if (is_object($player)) { |
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| 374 | $player->sendMessageToBox(BOX_ALLIANCE_DESCRIPTIONS, $boxDescription); |
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| 375 | } else { |
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| 376 | $account->sendMessageToBox(BOX_ALLIANCE_DESCRIPTIONS, $boxDescription); |
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| 377 | } |
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| 378 | $this->description = $description; |
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| 379 | } |
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| 380 | |||
| 381 | public function hasFlagship() : bool { |
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| 383 | } |
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| 384 | |||
| 385 | /** |
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| 386 | * Get account ID of the player designated as the alliance flagship. |
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| 387 | * Returns 0 if no flagship. |
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| 388 | */ |
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| 389 | public function getFlagshipID() : int { |
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| 390 | return $this->flagshipID; |
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| 391 | } |
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| 392 | |||
| 393 | /** |
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| 394 | * Designate a player as the alliance flagship by their account ID. |
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| 395 | */ |
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| 396 | public function setFlagshipID(int $accountID) : void { |
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| 397 | if ($this->flagshipID == $accountID) { |
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| 398 | return; |
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| 399 | } |
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| 400 | $this->flagshipID = $accountID; |
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| 401 | } |
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| 402 | |||
| 403 | public function getJoinRestriction(SmrPlayer $player, bool $doAllianceCheck = true) : string|false { |
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| 404 | if (!$player->getAccount()->isValidated()) { |
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| 405 | return 'You cannot join an alliance until you validate your account.'; |
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| 406 | } |
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| 407 | if ($this->hasDisbanded()) { |
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| 408 | return 'This alliance has disbanded!'; |
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| 409 | } |
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| 410 | if ($doAllianceCheck && $player->hasAlliance()) { |
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| 411 | return 'You are already in an alliance!'; |
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| 412 | } |
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| 413 | if (!$this->isRecruiting()) { |
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| 414 | return 'This alliance is not currently accepting new recruits.'; |
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| 415 | } |
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| 416 | if ($player->getAllianceJoinable() > SmrSession::getTime()) { |
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| 417 | return 'You cannot join another alliance for ' . format_time($player->getAllianceJoinable() - SmrSession::getTime()) . '.'; |
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| 418 | } |
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| 419 | if ($this->getNumMembers() < $this->getGame()->getAllianceMaxPlayers()) { |
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| 420 | if ($player->hasNewbieStatus()) { |
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| 421 | return false; |
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| 422 | } |
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| 423 | $maxVets = $this->getGame()->getAllianceMaxVets(); |
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| 424 | if ($this->getNumMembers() < $maxVets) { |
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| 425 | return false; |
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| 426 | } |
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| 427 | $this->db->query('SELECT status FROM player_joined_alliance WHERE account_id=' . $this->db->escapeNumber($player->getAccountID()) . ' AND ' . $this->SQL); |
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| 428 | if ($this->db->nextRecord()) { |
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| 429 | if ($this->db->getField('status') == 'NEWBIE') { |
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| 430 | return false; |
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| 431 | } |
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| 432 | } |
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| 433 | $this->db->query('SELECT COUNT(*) AS num_orig_vets |
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| 434 | FROM player_joined_alliance |
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| 435 | JOIN player USING (account_id, alliance_id, game_id) |
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| 436 | WHERE ' . $this->SQL . ' AND status=\'VETERAN\''); |
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| 437 | if (!$this->db->nextRecord() || $this->db->getInt('num_orig_vets') < $maxVets) { |
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| 438 | return false; |
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| 439 | } |
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| 440 | } |
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| 441 | return 'There is not currently enough room for you in this alliance.'; |
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| 442 | } |
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| 443 | |||
| 444 | public function getNumVeterans() : int { |
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| 445 | $numVeterans = 0; |
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| 446 | foreach ($this->getMembers() as $player) { |
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| 447 | if (!$player->hasNewbieStatus()) { |
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| 448 | $numVeterans++; |
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| 449 | } |
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| 450 | } |
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| 451 | return $numVeterans; |
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| 452 | } |
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| 453 | |||
| 454 | public function getNumMembers() : int { |
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| 455 | return count($this->getMemberIDs()); |
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| 456 | } |
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| 457 | |||
| 458 | public function update() : void { |
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| 459 | $this->db->query('UPDATE alliance SET |
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| 460 | alliance_password = ' . $this->db->escapeString($this->password) . ', |
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| 461 | recruiting = ' . $this->db->escapeBoolean($this->recruiting) . ', |
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| 462 | alliance_account = ' . $this->db->escapeNumber($this->bank) . ', |
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| 463 | alliance_description = ' . $this->db->escapeString($this->description, true) . ', |
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| 464 | `mod` = ' . $this->db->escapeString($this->motd) . ', |
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| 465 | img_src = ' . $this->db->escapeString($this->imgSrc) . ', |
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| 466 | alliance_kills = ' . $this->db->escapeNumber($this->kills) . ', |
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| 467 | alliance_deaths = ' . $this->db->escapeNumber($this->deaths) . ', |
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| 468 | discord_server = ' . $this->db->escapeString($this->discordServer, true) . ', |
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| 469 | discord_channel = ' . $this->db->escapeString($this->discordChannel, true) . ', |
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| 470 | flagship_id = ' . $this->db->escapeNumber($this->flagshipID) . ', |
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| 471 | leader_id = ' . $this->db->escapeNumber($this->leaderID) . ' |
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| 472 | WHERE ' . $this->SQL); |
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| 473 | } |
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| 474 | |||
| 475 | /** |
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| 476 | * Returns the members of this alliance as an array of SmrPlayer objects. |
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| 477 | */ |
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| 478 | public function getMembers() : array { |
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| 480 | } |
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| 481 | |||
| 482 | public function getMemberIDs() : array { |
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| 483 | if (!isset($this->memberList)) { |
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| 484 | $this->db->query('SELECT account_id FROM player WHERE ' . $this->SQL); |
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| 485 | |||
| 486 | //we have the list of players put them in an array now |
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| 487 | $this->memberList = array(); |
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| 488 | while ($this->db->nextRecord()) { |
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| 489 | $this->memberList[] = $this->db->getInt('account_id'); |
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| 490 | } |
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| 491 | } |
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| 492 | return $this->memberList; |
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| 493 | } |
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| 494 | |||
| 495 | public function getActiveIDs() : array { |
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| 496 | $activeIDs = array(); |
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| 497 | |||
| 498 | $this->db->query('SELECT account_id |
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| 499 | FROM active_session |
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| 500 | JOIN player USING(account_id, game_id) |
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| 501 | WHERE '.$this->SQL . ' AND last_accessed >= ' . $this->db->escapeNumber(SmrSession::getTime() - 600)); |
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| 502 | |||
| 503 | while ($this->db->nextRecord()) { |
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| 504 | $activeIDs[] = $this->db->getInt('account_id'); |
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| 505 | } |
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| 506 | |||
| 507 | return $activeIDs; |
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| 508 | } |
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| 509 | |||
| 510 | /** |
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| 511 | * Return all planets owned by members of this alliance. |
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| 512 | */ |
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| 513 | public function getPlanets() : array { |
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| 514 | $this->db->query('SELECT planet.* |
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| 515 | FROM player |
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| 516 | JOIN planet ON player.game_id = planet.game_id AND player.account_id = planet.owner_id |
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| 517 | WHERE player.game_id=' . $this->db->escapeNumber($this->gameID) . ' |
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| 518 | AND player.alliance_id=' . $this->db->escapeNumber($this->allianceID) . ' |
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| 519 | ORDER BY planet.sector_id |
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| 520 | '); |
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| 521 | $planets = array(); |
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| 522 | while ($this->db->nextRecord()) { |
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| 523 | $planets[] = SmrPlanet::getPlanet($this->gameID, $this->db->getInt('sector_id'), false, $this->db); |
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| 524 | } |
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| 525 | return $planets; |
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| 526 | } |
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| 527 | |||
| 528 | /** |
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| 529 | * Return array of sector_id for sectors in the alliance seedlist. |
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| 530 | */ |
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| 531 | public function getSeedlist() : array { |
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| 532 | if (!isset($this->seedlist)) { |
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| 533 | $this->db->query('SELECT sector_id FROM alliance_has_seedlist WHERE ' . $this->SQL); |
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| 534 | $this->seedlist = array(); |
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| 535 | while ($this->db->nextRecord()) { |
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| 536 | $this->seedlist[] = $this->db->getInt('sector_id'); |
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| 537 | } |
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| 538 | } |
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| 539 | return $this->seedlist; |
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| 540 | } |
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| 541 | |||
| 542 | /** |
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| 543 | * Is the given sector in the alliance seedlist? |
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| 544 | */ |
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| 545 | public function isInSeedlist(SmrSector $sector) : bool { |
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| 547 | } |
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| 548 | |||
| 549 | /** |
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| 550 | * Create the default roles for this alliance. |
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| 551 | * This should only be called once after the alliance is created. |
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| 552 | */ |
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| 553 | public function createDefaultRoles(string $newMemberPermission = 'basic') : void { |
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| 554 | $db = $this->db; //for convenience |
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| 607 |