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@@ -72,18 +72,18 @@ |
||
72 | 72 | |
73 | 73 | // If mines are bumped, the forces shoot first. Otherwise player shoots first. |
74 | 74 | if ($bump) { |
75 | - $results['Forces'] =& $forces->shootPlayers($attackers, $bump); |
|
75 | + $results['Forces'] = & $forces->shootPlayers($attackers, $bump); |
|
76 | 76 | } |
77 | 77 | |
78 | 78 | $results['Attackers'] = array('TotalDamage' => 0); |
79 | 79 | foreach ($attackers as $attacker) { |
80 | - $playerResults =& $attacker->shootForces($forces); |
|
81 | - $results['Attackers']['Traders'][$attacker->getAccountID()] =& $playerResults; |
|
80 | + $playerResults = & $attacker->shootForces($forces); |
|
81 | + $results['Attackers']['Traders'][$attacker->getAccountID()] = & $playerResults; |
|
82 | 82 | $results['Attackers']['TotalDamage'] += $playerResults['TotalDamage']; |
83 | 83 | } |
84 | 84 | |
85 | 85 | if (!$bump) { |
86 | - $results['Forces'] =& $forces->shootPlayers($attackers, $bump); |
|
86 | + $results['Forces'] = & $forces->shootPlayers($attackers, $bump); |
|
87 | 87 | $forces->updateExpire(); |
88 | 88 | } |
89 | 89 |
@@ -3,16 +3,21 @@ discard block |
||
3 | 3 | $forces = SmrForce::getForce($player->getGameID(), $player->getSectorID(), $var['owner_id']); |
4 | 4 | $forceOwner = $forces->getOwner(); |
5 | 5 | |
6 | -if ($player->hasNewbieTurns()) |
|
6 | +if ($player->hasNewbieTurns()) { |
|
7 | 7 | create_error('You are under newbie protection!'); |
8 | -if ($player->hasFederalProtection()) |
|
8 | +} |
|
9 | +if ($player->hasFederalProtection()) { |
|
9 | 10 | create_error('You are under federal protection.'); |
10 | -if ($player->isLandedOnPlanet()) |
|
11 | +} |
|
12 | +if ($player->isLandedOnPlanet()) { |
|
11 | 13 | create_error('You cannot attack forces whilst on a planet!'); |
12 | -if (!$player->canFight()) |
|
14 | +} |
|
15 | +if (!$player->canFight()) { |
|
13 | 16 | create_error('You are not allowed to fight!'); |
14 | -if ($player->forceNAPAlliance($forceOwner)) |
|
17 | +} |
|
18 | +if ($player->forceNAPAlliance($forceOwner)) { |
|
15 | 19 | create_error('You cannot attack allied forces!'); |
20 | +} |
|
16 | 21 | |
17 | 22 | // The attack is processed slightly differently if the attacker bumped into mines |
18 | 23 | // when moving into sector |
@@ -25,16 +30,20 @@ discard block |
||
25 | 30 | } |
26 | 31 | |
27 | 32 | if ($bump) { |
28 | - if (!$forces->hasMines()) |
|
29 | - create_error('No mines in sector!'); |
|
30 | -} else { |
|
31 | - if (!$forces->exists()) |
|
32 | - create_error('These forces no longer exist.'); |
|
33 | - if ($player->getTurns() < $forces->getAttackTurnCost($ship)) |
|
34 | - create_error('You do not have enough turns to attack these forces!'); |
|
35 | - if (!$ship->hasWeapons() && !$ship->hasCDs()) |
|
36 | - create_error('You cannot attack without weapons!'); |
|
37 | -} |
|
33 | + if (!$forces->hasMines()) { |
|
34 | + create_error('No mines in sector!'); |
|
35 | + } |
|
36 | + } else { |
|
37 | + if (!$forces->exists()) { |
|
38 | + create_error('These forces no longer exist.'); |
|
39 | + } |
|
40 | + if ($player->getTurns() < $forces->getAttackTurnCost($ship)) { |
|
41 | + create_error('You do not have enough turns to attack these forces!'); |
|
42 | + } |
|
43 | + if (!$ship->hasWeapons() && !$ship->hasCDs()) { |
|
44 | + create_error('You cannot attack without weapons!'); |
|
45 | + } |
|
46 | + } |
|
38 | 47 | |
39 | 48 | // take the turns |
40 | 49 | if ($bump) { |
@@ -103,10 +112,11 @@ discard block |
||
103 | 112 | $container = create_container('skeleton.php', 'forces_attack.php'); |
104 | 113 | |
105 | 114 | // If their target is dead there is no continue attack button |
106 | -if ($forces->exists()) |
|
115 | +if ($forces->exists()) { |
|
107 | 116 | $container['owner_id'] = $forces->getOwnerID(); |
108 | -else |
|
117 | +} else { |
|
109 | 118 | $container['owner_id'] = 0; |
119 | +} |
|
110 | 120 | |
111 | 121 | // If they died on the shot they get to see the results |
112 | 122 | if ($player->isDead()) { |
@@ -4,7 +4,9 @@ discard block |
||
4 | 4 | |
5 | 5 | $fn_seedlist = function($message) { |
6 | 6 | $link = new GameLink($message->channel, $message->author); |
7 | - if (!$link->valid) return; |
|
7 | + if (!$link->valid) { |
|
8 | + return; |
|
9 | + } |
|
8 | 10 | |
9 | 11 | // print the entire seedlist |
10 | 12 | $results = shared_channel_msg_seedlist($link->player); |
@@ -13,7 +15,9 @@ discard block |
||
13 | 15 | |
14 | 16 | $fn_seedlist_add = function($message, $sectors) { |
15 | 17 | $link = new GameLink($message->channel, $message->author); |
16 | - if (!$link->valid) return; |
|
18 | + if (!$link->valid) { |
|
19 | + return; |
|
20 | + } |
|
17 | 21 | |
18 | 22 | // add sectors to the seedlist |
19 | 23 | $results = shared_channel_msg_seedlist_add($link->player, $sectors); |
@@ -22,7 +26,9 @@ discard block |
||
22 | 26 | |
23 | 27 | $fn_seedlist_del = function($message, $sectors) { |
24 | 28 | $link = new GameLink($message->channel, $message->author); |
25 | - if (!$link->valid) return; |
|
29 | + if (!$link->valid) { |
|
30 | + return; |
|
31 | + } |
|
26 | 32 | |
27 | 33 | // delete sectors from the seedlist |
28 | 34 | $results = shared_channel_msg_seedlist_del($link->player, $sectors); |
@@ -45,8 +45,9 @@ discard block |
||
45 | 45 | // delete any old entries in the list |
46 | 46 | foreach ($sds as $key => $value) { |
47 | 47 | |
48 | - if ($value[3] != $channel) |
|
49 | - continue; |
|
48 | + if ($value[3] != $channel) { |
|
49 | + continue; |
|
50 | + } |
|
50 | 51 | |
51 | 52 | if ($value[0] == $sector) { |
52 | 53 | unset($sds[$key]); |
@@ -82,8 +83,9 @@ discard block |
||
82 | 83 | |
83 | 84 | foreach ($sds as $key => $sd) { |
84 | 85 | |
85 | - if ($sd[3] != $channel) |
|
86 | - continue; |
|
86 | + if ($sd[3] != $channel) { |
|
87 | + continue; |
|
88 | + } |
|
87 | 89 | |
88 | 90 | if ($sd[0] == $sector) { |
89 | 91 | fputs($fp, 'PRIVMSG ' . $channel . ' :The supply/demand for sector ' . $sector . ' has been deleted.' . EOL); |
@@ -121,7 +123,9 @@ discard block |
||
121 | 123 | if ($sd[3] == $channel) { |
122 | 124 | |
123 | 125 | $seconds_since_refresh = time() - $sd[2]; |
124 | - if ($seconds_since_refresh < 0) $seconds_since_refresh = 0; |
|
126 | + if ($seconds_since_refresh < 0) { |
|
127 | + $seconds_since_refresh = 0; |
|
128 | + } |
|
125 | 129 | $amt_to_add = floor($seconds_since_refresh * $refresh_per_sec); |
126 | 130 | |
127 | 131 | if ($sd[1] + $amt_to_add > 4000) { |
@@ -16,17 +16,19 @@ discard block |
||
16 | 16 | $race_id_2 = $db->getInt('race_id_2'); |
17 | 17 | $action = $db->getField('action'); |
18 | 18 | |
19 | - if ($action == 'INC') |
|
20 | - $relation_modifier = RELATIONS_VOTE_CHANGE; |
|
21 | - else |
|
22 | - $relation_modifier = -RELATIONS_VOTE_CHANGE; |
|
19 | + if ($action == 'INC') { |
|
20 | + $relation_modifier = RELATIONS_VOTE_CHANGE; |
|
21 | + } else { |
|
22 | + $relation_modifier = -RELATIONS_VOTE_CHANGE; |
|
23 | + } |
|
23 | 24 | |
24 | 25 | $db2->query('SELECT * FROM race_has_relation ' . |
25 | 26 | 'WHERE race_id_1 = ' . $db2->escapeNumber($race_id_1) . ' |
26 | 27 | AND race_id_2 = ' . $db2->escapeNumber($race_id_2) . ' |
27 | 28 | AND game_id = ' . $db2->escapeNumber($player->getGameID())); |
28 | - if ($db2->nextRecord()) |
|
29 | - $relation = $db2->getField('relation') + $relation_modifier; |
|
29 | + if ($db2->nextRecord()) { |
|
30 | + $relation = $db2->getField('relation') + $relation_modifier; |
|
31 | + } |
|
30 | 32 | |
31 | 33 | if ($relation < MIN_GLOBAL_RELATIONS) { |
32 | 34 | $relation = MIN_GLOBAL_RELATIONS; |
@@ -107,10 +109,11 @@ discard block |
||
107 | 109 | $expireTime = TIME + TIME_FOR_WAR_VOTE_FED_SAFETY; |
108 | 110 | $query = 'REPLACE INTO player_can_fed (account_id, game_id, race_id, expiry, allowed) VALUES '; |
109 | 111 | foreach ($currentlyParkedAccountIDs as $raceID => $accountIDs) { |
110 | - if ($raceID == $race_id_1) |
|
111 | - $message = 'We have declared war upon your race'; |
|
112 | - else |
|
113 | - $message = 'Your race has declared war upon us'; |
|
112 | + if ($raceID == $race_id_1) { |
|
113 | + $message = 'We have declared war upon your race'; |
|
114 | + } else { |
|
115 | + $message = 'Your race has declared war upon us'; |
|
116 | + } |
|
114 | 117 | $message .= ', you have ' . format_time(TIME_FOR_WAR_VOTE_FED_SAFETY) . ' to vacate our federal space, after that time you will no longer be protected (unless you have strong personal relations).'; |
115 | 118 | foreach ($accountIDs as $accountID) { |
116 | 119 | $query .= '(' . $db2->escapeNumber($accountID) . ',' . $db2->escapeNumber($player->getGameID()) . ',' . $db2->escapeNumber($raceID) . ',' . $db2->escapeNumber($expireTime) . ',' . $db2->escapeBoolean(true) . '),'; |
@@ -135,8 +138,7 @@ discard block |
||
135 | 138 | $news = 'The [race=' . $race_id_1 . '] have declared <span class="red">WAR</span> on the [race=' . $race_id_2 . ']'; |
136 | 139 | $db2->query('INSERT INTO news (game_id, time, news_message) VALUES ' . |
137 | 140 | '(' . $db2->escapeNumber($player->getGameID()) . ', ' . $db2->escapeNumber(TIME) . ', ' . $db2->escapeString($news) . ')'); |
138 | - } |
|
139 | - elseif ($type == 'PEACE') { |
|
141 | + } elseif ($type == 'PEACE') { |
|
140 | 142 | // get 'yes' votes |
141 | 143 | $db2->query('SELECT * FROM player_votes_pact |
142 | 144 | WHERE game_id = '.$db2->escapeNumber($player->getGameID()) . ' |
@@ -26,30 +26,30 @@ |
||
26 | 26 | } |
27 | 27 | |
28 | 28 | function &getMessagePlayer($accountID, $gameID, $messageType = false) { |
29 | - if ($accountID == ACCOUNT_ID_PORT) |
|
30 | - $return = '<span class="yellow">Port Defenses</span>'; |
|
31 | - else if ($accountID == ACCOUNT_ID_ADMIN) |
|
32 | - $return = '<span class="admin">Administrator</span>'; |
|
33 | - else if ($accountID == ACCOUNT_ID_PLANET) |
|
34 | - $return = '<span class="yellow">Planetary Defenses</span>'; |
|
35 | - else if ($accountID == ACCOUNT_ID_ALLIANCE_AMBASSADOR) |
|
36 | - $return = '<span class="green">Alliance Ambassador</span>'; |
|
37 | - else if ($accountID == ACCOUNT_ID_CASINO) |
|
38 | - $return = '<span class="yellow">Casino</span>'; |
|
39 | - else if ($accountID == ACCOUNT_ID_FED_CLERK) |
|
40 | - $return = '<span class="yellow">Federal Clerk</span>'; |
|
41 | - else if ($accountID == ACCOUNT_ID_OP_ANNOUNCE || $accountID == ACCOUNT_ID_ALLIANCE_COMMAND) |
|
42 | - $return = '<span class="green">Alliance Command</span>'; |
|
43 | - else { |
|
29 | + if ($accountID == ACCOUNT_ID_PORT) { |
|
30 | + $return = '<span class="yellow">Port Defenses</span>'; |
|
31 | + } else if ($accountID == ACCOUNT_ID_ADMIN) { |
|
32 | + $return = '<span class="admin">Administrator</span>'; |
|
33 | + } else if ($accountID == ACCOUNT_ID_PLANET) { |
|
34 | + $return = '<span class="yellow">Planetary Defenses</span>'; |
|
35 | + } else if ($accountID == ACCOUNT_ID_ALLIANCE_AMBASSADOR) { |
|
36 | + $return = '<span class="green">Alliance Ambassador</span>'; |
|
37 | + } else if ($accountID == ACCOUNT_ID_CASINO) { |
|
38 | + $return = '<span class="yellow">Casino</span>'; |
|
39 | + } else if ($accountID == ACCOUNT_ID_FED_CLERK) { |
|
40 | + $return = '<span class="yellow">Federal Clerk</span>'; |
|
41 | + } else if ($accountID == ACCOUNT_ID_OP_ANNOUNCE || $accountID == ACCOUNT_ID_ALLIANCE_COMMAND) { |
|
42 | + $return = '<span class="green">Alliance Command</span>'; |
|
43 | + } else { |
|
44 | 44 | foreach (Globals::getRaces() as $raceID => $raceInfo) { |
45 | 45 | if ($accountID == ACCOUNT_ID_GROUP_RACES + $raceID) { |
46 | 46 | $return = '<span class="yellow">' . $raceInfo['Race Name'] . ' Government</span>'; |
47 | 47 | return $return; |
48 | 48 | } |
49 | 49 | } |
50 | - if (!empty($accountID)) |
|
51 | - $return = SmrPlayer::getPlayer($accountID, $gameID); |
|
52 | - else { |
|
50 | + if (!empty($accountID)) { |
|
51 | + $return = SmrPlayer::getPlayer($accountID, $gameID); |
|
52 | + } else { |
|
53 | 53 | switch ($messageType) { |
54 | 54 | case MSG_ADMIN: |
55 | 55 | $return = '<span class="admin">Administrator</span>'; |
@@ -23,7 +23,7 @@ |
||
23 | 23 | // Delete all tickets and re-insert the winning ticket |
24 | 24 | $db->query('DELETE FROM player_has_ticket WHERE game_id = ' . $db->escapeNumber($gameID)); |
25 | 25 | $db->query('INSERT INTO player_has_ticket (game_id, account_id, time, prize) ' |
26 | - .'VALUES (' . $db->escapeNumber($gameID) . ',' . $db->escapeNumber($winner_id) . ',\'0\',' . $db->escapeNumber($lottoInfo['Prize']) . ')'); |
|
26 | + .'VALUES (' . $db->escapeNumber($gameID) . ',' . $db->escapeNumber($winner_id) . ',\'0\',' . $db->escapeNumber($lottoInfo['Prize']) . ')'); |
|
27 | 27 | |
28 | 28 | //get around locked table problem |
29 | 29 | $lottoWon = true; |
@@ -1,17 +1,21 @@ discard block |
||
1 | 1 | <?php |
2 | 2 | |
3 | 3 | function checkPortTradeable($port, $player) { |
4 | - if ($port->getSectorID() != $player->getSectorID()) |
|
5 | - return 'That port is not in this sector!'; |
|
4 | + if ($port->getSectorID() != $player->getSectorID()) { |
|
5 | + return 'That port is not in this sector!'; |
|
6 | + } |
|
6 | 7 | |
7 | - if (!$port->exists()) |
|
8 | - return 'There is no port in this sector!'; |
|
8 | + if (!$port->exists()) { |
|
9 | + return 'There is no port in this sector!'; |
|
10 | + } |
|
9 | 11 | |
10 | - if ($player->getRelation($port->getRaceID()) <= RELATIONS_WAR) |
|
11 | - return 'We will not trade with our enemies!'; |
|
12 | + if ($player->getRelation($port->getRaceID()) <= RELATIONS_WAR) { |
|
13 | + return 'We will not trade with our enemies!'; |
|
14 | + } |
|
12 | 15 | |
13 | - if ($port->getReinforceTime() > TIME) |
|
14 | - return 'We are still repairing damage caused during the last raid.'; |
|
16 | + if ($port->getReinforceTime() > TIME) { |
|
17 | + return 'We are still repairing damage caused during the last raid.'; |
|
18 | + } |
|
15 | 19 | |
16 | 20 | return true; |
17 | 21 | } |
@@ -55,39 +59,43 @@ discard block |
||
55 | 59 | if (abs($port_off_rel) > abs($trader_off_rel)) { |
56 | 60 | // get a random number between |
57 | 61 | // (port_off) and (100 +/- $trader_off_rel) |
58 | - if (100 + $trader_off_rel < $port_off) |
|
59 | - $offer_modifier = mt_rand(100 + $trader_off_rel, $port_off); |
|
60 | - else |
|
61 | - $offer_modifier = mt_rand($port_off, 100 + $trader_off_rel); |
|
62 | + if (100 + $trader_off_rel < $port_off) { |
|
63 | + $offer_modifier = mt_rand(100 + $trader_off_rel, $port_off); |
|
64 | + } else { |
|
65 | + $offer_modifier = mt_rand($port_off, 100 + $trader_off_rel); |
|
66 | + } |
|
62 | 67 | |
63 | 68 | $container['offered_price'] = round($container['ideal_price'] * $offer_modifier / 100); |
64 | 69 | } |
70 | + } else { |
|
71 | + $container['overall_number_of_bargains'] = mt_rand(2, 5); |
|
72 | + } |
|
65 | 73 | } |
66 | - else |
|
67 | - $container['overall_number_of_bargains'] = mt_rand(2, 5); |
|
68 | -} |
|
69 | 74 | |
70 | 75 | function get_amount() { |
71 | 76 | global $var; |
72 | 77 | |
73 | 78 | // retrieve amount |
74 | - if (isset($var['amount'])) |
|
75 | - $amount = $var['amount']; |
|
76 | - else if (isset($_REQUEST['amount'])) |
|
77 | - $amount = $_REQUEST['amount']; |
|
78 | - else |
|
79 | - $amount = 0; |
|
79 | + if (isset($var['amount'])) { |
|
80 | + $amount = $var['amount']; |
|
81 | + } else if (isset($_REQUEST['amount'])) { |
|
82 | + $amount = $_REQUEST['amount']; |
|
83 | + } else { |
|
84 | + $amount = 0; |
|
85 | + } |
|
80 | 86 | |
81 | 87 | // only numbers |
82 | - if (!is_numeric($amount)) |
|
83 | - create_error('You must actually enter a number!'); |
|
88 | + if (!is_numeric($amount)) { |
|
89 | + create_error('You must actually enter a number!'); |
|
90 | + } |
|
84 | 91 | |
85 | 92 | // we take as it is but round it |
86 | 93 | $amount = floor($amount); |
87 | 94 | |
88 | 95 | // no negative amounts are allowed |
89 | - if ($amount <= 0) |
|
90 | - create_error('You must actually enter an amount > 0!'); |
|
96 | + if ($amount <= 0) { |
|
97 | + create_error('You must actually enter an amount > 0!'); |
|
98 | + } |
|
91 | 99 | |
92 | 100 | return $amount; |
93 | 101 | } |
@@ -96,23 +104,26 @@ discard block |
||
96 | 104 | global $var; |
97 | 105 | |
98 | 106 | // we get it from form |
99 | - if (isset($_REQUEST['bargain_price'])) |
|
100 | - $price = $_REQUEST['bargain_price']; |
|
101 | - else if (isset($var['bargain_price'])) |
|
102 | - $price = $var['bargain_price']; |
|
103 | - else |
|
104 | - $price = 0; |
|
107 | + if (isset($_REQUEST['bargain_price'])) { |
|
108 | + $price = $_REQUEST['bargain_price']; |
|
109 | + } else if (isset($var['bargain_price'])) { |
|
110 | + $price = $var['bargain_price']; |
|
111 | + } else { |
|
112 | + $price = 0; |
|
113 | + } |
|
105 | 114 | |
106 | 115 | // only numbers |
107 | - if (!is_numeric($price)) |
|
108 | - create_error('You must actually enter a number!'); |
|
116 | + if (!is_numeric($price)) { |
|
117 | + create_error('You must actually enter a number!'); |
|
118 | + } |
|
109 | 119 | |
110 | 120 | // we take as it is but round it |
111 | 121 | $price = floor($price); |
112 | 122 | |
113 | 123 | // no negative amounts are allowed |
114 | - if ($price < 0) |
|
115 | - create_error('No negative prices are allowed!'); |
|
124 | + if ($price < 0) { |
|
125 | + create_error('No negative prices are allowed!'); |
|
126 | + } |
|
116 | 127 | |
117 | 128 | return $price; |
118 | 129 | } |
@@ -35,7 +35,7 @@ |
||
35 | 35 | |
36 | 36 | // Set the body of the e-mail |
37 | 37 | set_mail_body($mail, $var['newsletter_html'], $var['newsletter_text'], |
38 | - $_REQUEST['salutation']); |
|
38 | + $_REQUEST['salutation']); |
|
39 | 39 | |
40 | 40 | if ($_REQUEST['to_email'] == '*') { |
41 | 41 | // Send the newsletter to all players. |
@@ -7,12 +7,14 @@ discard block |
||
7 | 7 | transfer('offended'); |
8 | 8 | transfer('game_id'); |
9 | 9 | transfer('sender_id'); |
10 | - if (!empty($offenderReply)) |
|
11 | - $container['PreviewOffender'] = $offenderReply; |
|
10 | + if (!empty($offenderReply)) { |
|
11 | + $container['PreviewOffender'] = $offenderReply; |
|
12 | + } |
|
12 | 13 | $container['OffenderBanPoints'] = $_REQUEST['offenderBanPoints']; |
13 | 14 | |
14 | - if (!empty($offendedReply)) |
|
15 | - $container['PreviewOffended'] = $offendedReply; |
|
15 | + if (!empty($offendedReply)) { |
|
16 | + $container['PreviewOffended'] = $offendedReply; |
|
17 | + } |
|
16 | 18 | $container['OffendedBanPoints'] = $_REQUEST['offendedBanPoints']; |
17 | 19 | forward($container); |
18 | 20 | } |
@@ -28,7 +30,9 @@ discard block |
||
28 | 30 | $offenderAccount->addPoints($_REQUEST['offenderBanPoints'], $account, 7, $suspicion); |
29 | 31 | } |
30 | 32 | } |
31 | -if (isset($_REQUEST['offendedReply'])) $offendedReply = $_REQUEST['offendedReply']; |
|
33 | +if (isset($_REQUEST['offendedReply'])) { |
|
34 | + $offendedReply = $_REQUEST['offendedReply']; |
|
35 | +} |
|
32 | 36 | |
33 | 37 | if (isset($offendedReply) && $offendedReply != '') { |
34 | 38 | //next message |