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Pull Request — master (#1035)
by Dan
04:53
created
src/lib/Default/AbstractSmrPlayer.class.php 1 patch
Spacing   +9 added lines, -9 removed lines patch added patch discarded remove patch
@@ -1711,7 +1711,7 @@  discard block
 block discarded – undo
1711 1711
 			create_error('The saved sector must be in the box!');
1712 1712
 		}
1713 1713
 
1714
-		$storedDestinations =& $this->getStoredDestinations();
1714
+		$storedDestinations = & $this->getStoredDestinations();
1715 1715
 		foreach ($storedDestinations as &$sd) {
1716 1716
 			if ($sd['SectorID'] == $sectorID) {
1717 1717
 				$sd['OffsetTop'] = $offsetTop;
@@ -2034,13 +2034,13 @@  discard block
 block discarded – undo
2034 2034
 			$this->db->query('SELECT type,amount FROM player_hof WHERE ' . $this->SQL);
2035 2035
 			$this->HOF = array();
2036 2036
 			while ($this->db->nextRecord()) {
2037
-				$hof =& $this->HOF;
2037
+				$hof = & $this->HOF;
2038 2038
 				$typeList = explode(':', $this->db->getField('type'));
2039 2039
 				foreach ($typeList as $type) {
2040 2040
 					if (!isset($hof[$type])) {
2041 2041
 						$hof[$type] = array();
2042 2042
 					}
2043
-					$hof =& $hof[$type];
2043
+					$hof = & $hof[$type];
2044 2044
 				}
2045 2045
 				$hof = $this->db->getFloat('amount');
2046 2046
 			}
@@ -2119,8 +2119,8 @@  discard block
 block discarded – undo
2119 2119
 		}
2120 2120
 		self::$HOFVis[$hofType] = $visibility;
2121 2121
 
2122
-		$hof =& $this->HOF;
2123
-		$hofChanged =& $this->hasHOFChanged;
2122
+		$hof = & $this->HOF;
2123
+		$hofChanged = & $this->hasHOFChanged;
2124 2124
 		$new = false;
2125 2125
 		foreach ($typeList as $type) {
2126 2126
 			if (!isset($hofChanged[$type])) {
@@ -2130,8 +2130,8 @@  discard block
 block discarded – undo
2130 2130
 				$hof[$type] = array();
2131 2131
 				$new = true;
2132 2132
 			}
2133
-			$hof =& $hof[$type];
2134
-			$hofChanged =& $hofChanged[$type];
2133
+			$hof = & $hof[$type];
2134
+			$hofChanged = & $hofChanged[$type];
2135 2135
 		}
2136 2136
 		if ($hofChanged == null) {
2137 2137
 			$hofChanged = self::HOF_CHANGED;
@@ -2780,7 +2780,7 @@  discard block
 block discarded – undo
2780 2780
 			'Starting Sector' => $this->getSectorID()
2781 2781
 		);
2782 2782
 
2783
-		$this->missions[$missionID] =& $mission;
2783
+		$this->missions[$missionID] = & $mission;
2784 2784
 		$this->setupMissionStep($missionID);
2785 2785
 		$this->rebuildMission($missionID);
2786 2786
 
@@ -2830,7 +2830,7 @@  discard block
 block discarded – undo
2830 2830
 
2831 2831
 	public function claimMissionReward($missionID) {
2832 2832
 		$this->getMissions();
2833
-		$mission =& $this->missions[$missionID];
2833
+		$mission = & $this->missions[$missionID];
2834 2834
 		if ($mission === false) {
2835 2835
 			throw new Exception('Unknown mission: ' . $missionID);
2836 2836
 		}
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src/lib/Default/AbstractMenu.class.php 1 patch
Spacing   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -41,7 +41,7 @@  discard block
 block discarded – undo
41 41
 		$menuItems[] = array('Link'=>Globals::getPlanetListHREF($alliance_id), 'Text'=>'Defense');
42 42
 		$menuItems[] = array('Link'=>Globals::getPlanetListFinancialHREF($alliance_id), 'Text'=>'Financial');
43 43
 		// make the selected index bold
44
-		$boldItem =& $menuItems[$selected_index]['Text'];
44
+		$boldItem = & $menuItems[$selected_index]['Text'];
45 45
 		$boldItem = '<span class="bold">' . $boldItem . '</span>';
46 46
 		$template->assign('MenuItems', $menuItems);
47 47
 	}
@@ -141,7 +141,7 @@  discard block
 block discarded – undo
141 141
 			'Text' => 'Game News',
142 142
 		];
143 143
 		// make the selected index bold
144
-		$boldItem =& $menuItems[$selected_index]['Text'];
144
+		$boldItem = & $menuItems[$selected_index]['Text'];
145 145
 		$boldItem = '<b>' . $boldItem . '</b>';
146 146
 		$template->assign('MenuItems', $menuItems);
147 147
 	}
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test/SmrTest/lib/DefaultGame/SmrPlanetIntegrationTest.php 1 patch
Spacing   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -230,13 +230,13 @@
 block discarded – undo
230 230
 		$planet->increaseBuilding(PLANET_HANGAR, 4);
231 231
 		$this->assertTrue($planet->hasBuilding(PLANET_HANGAR));
232 232
 		$this->assertSame(4, $planet->getBuilding(PLANET_HANGAR));
233
-		$this->assertSame(4/3, $planet->getLevel());
233
+		$this->assertSame(4 / 3, $planet->getLevel());
234 234
 
235 235
 		// Destroy some hangars
236 236
 		$planet->destroyBuilding(PLANET_HANGAR, 2);
237 237
 		$this->assertTrue($planet->hasBuilding(PLANET_HANGAR));
238 238
 		$this->assertSame(2, $planet->getBuilding(PLANET_HANGAR));
239
-		$this->assertSame(2/3, $planet->getLevel());
239
+		$this->assertSame(2 / 3, $planet->getLevel());
240 240
 	}
241 241
 
242 242
 }
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test/SmrTest/lib/DefaultGame/AbstractSmrShipTest.php 1 patch
Spacing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -100,7 +100,7 @@
 block discarded – undo
100 100
 		$ship = new AbstractSmrShip($this->player);
101 101
 		$this->expectException(\Exception::class);
102 102
 		$this->expectExceptionMessage('Ship does not have the supported hardware!');
103
-		$ship->setIllusion(SHIP_TYPE_THIEF, 12, 13);;
103
+		$ship->setIllusion(SHIP_TYPE_THIEF, 12, 13); ;
104 104
 	}
105 105
 
106 106
 	public function test_hardware() {
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src/tools/npc/npc.php 1 patch
Spacing   +8 added lines, -8 removed lines patch added patch discarded remove patch
@@ -116,7 +116,7 @@  discard block
 block discarded – undo
116 116
 		}
117 117
 
118 118
 		try {
119
-			$TRADE_ROUTE =& $GLOBALS['TRADE_ROUTE'];
119
+			$TRADE_ROUTE = & $GLOBALS['TRADE_ROUTE'];
120 120
 			debug('Action #' . $actions);
121 121
 
122 122
 			//We have to reload player on each loop
@@ -140,14 +140,14 @@  discard block
 block discarded – undo
140 140
 			}
141 141
 
142 142
 			if (!isset($TRADE_ROUTE)) { //We only want to change trade route if there isn't already one set.
143
-				$TRADE_ROUTES =& findRoutes($player);
144
-				$TRADE_ROUTE =& changeRoute($TRADE_ROUTES);
143
+				$TRADE_ROUTES = & findRoutes($player);
144
+				$TRADE_ROUTE = & changeRoute($TRADE_ROUTES);
145 145
 			}
146 146
 
147 147
 			if ($player->isDead()) {
148 148
 				debug('Some evil person killed us, let\'s move on now.');
149 149
 				$previousContainer = null; //We died, we don't care what we were doing beforehand.
150
-				$TRADE_ROUTE =& changeRoute($TRADE_ROUTES); //Change route
150
+				$TRADE_ROUTE = & changeRoute($TRADE_ROUTES); //Change route
151 151
 				processContainer(Page::create('death_processing.php'));
152 152
 			}
153 153
 			if ($player->getNewbieTurns() <= NEWBIE_TURNS_WARNING_LIMIT && $player->getNewbieWarning()) {
@@ -223,7 +223,7 @@  discard block
 block discarded – undo
223 223
 								processContainer(tradeGoods($goodID, $player, $port));
224 224
 							} else {
225 225
 								//Move to next route or fed.
226
-								if (($TRADE_ROUTE =& changeRoute($TRADE_ROUTES)) === false) {
226
+								if (($TRADE_ROUTE = & changeRoute($TRADE_ROUTES)) === false) {
227 227
 									debug('Changing Route Failed');
228 228
 									processContainer(plotToFed($player));
229 229
 								} else {
@@ -250,7 +250,7 @@  discard block
 block discarded – undo
250 250
 							processContainer(tradeGoods($goodID, $player, $port));
251 251
 						} else {
252 252
 							//Move to next route or fed.
253
-							if (($TRADE_ROUTE =& changeRoute($TRADE_ROUTES)) === false) {
253
+							if (($TRADE_ROUTE = & changeRoute($TRADE_ROUTES)) === false) {
254 254
 								debug('Changing Route Failed');
255 255
 								processContainer(plotToFed($player));
256 256
 							} else {
@@ -582,9 +582,9 @@  discard block
 block discarded – undo
582 582
 		return $false;
583 583
 	}
584 584
 	$routeKey = array_rand($tradeRoutes);
585
-	$tradeRoute =& $tradeRoutes[$routeKey];
585
+	$tradeRoute = & $tradeRoutes[$routeKey];
586 586
 	unset($tradeRoutes[$routeKey]);
587
-	$GLOBALS['TRADE_ROUTE'] =& $tradeRoute;
587
+	$GLOBALS['TRADE_ROUTE'] = & $tradeRoute;
588 588
 	debug('Switched route', $tradeRoute);
589 589
 	return $tradeRoute;
590 590
 }
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src/engine/Default/combat_simulator.php 1 patch
Spacing   +34 added lines, -34 removed lines patch added patch discarded remove patch
@@ -1,79 +1,79 @@  discard block
 block discarded – undo
1 1
 <?php declare(strict_types=1);
2
-$template->assign('PageTopic','Combat Simulator');
2
+$template->assign('PageTopic', 'Combat Simulator');
3 3
 
4
-$template->assign('EditDummysLink', Page::create('skeleton.php','edit_dummys.php')->href());
4
+$template->assign('EditDummysLink', Page::create('skeleton.php', 'edit_dummys.php')->href());
5 5
 $template->assign('DummyNames', DummyPlayer::getDummyPlayerNames());
6 6
 
7 7
 $duplicates = false;
8 8
 $usedNames = array();
9 9
 $realAttackers = array();
10 10
 $attackers = array();
11
-$i=1;
12
-if(isset($_POST['attackers']))
13
-	foreach($_POST['attackers'] as $attackerName) {
14
-		if($attackerName=='none')
11
+$i = 1;
12
+if (isset($_POST['attackers']))
13
+	foreach ($_POST['attackers'] as $attackerName) {
14
+		if ($attackerName == 'none')
15 15
 			continue;
16
-		if(isset($usedNames[$attackerName])) {
16
+		if (isset($usedNames[$attackerName])) {
17 17
 			$duplicates = true;
18 18
 			continue;
19 19
 		}
20 20
 		$usedNames[$attackerName] = true;
21
-		$attackers[$i] =& DummyPlayer::getCachedDummyPlayer($attackerName);
21
+		$attackers[$i] = & DummyPlayer::getCachedDummyPlayer($attackerName);
22 22
 		$attackers[$i]->setAllianceID(1);
23
-		$realAttackers[$i] =& $attackers[$i];
23
+		$realAttackers[$i] = & $attackers[$i];
24 24
 		++$i;
25 25
 	}
26 26
 
27
-for(;$i<=10;++$i)
27
+for (;$i <= 10; ++$i)
28 28
 	$attackers[$i] = null;
29
-$template->assign('Attackers',$attackers);
29
+$template->assign('Attackers', $attackers);
30 30
 
31
-$i=1;
31
+$i = 1;
32 32
 $realDefenders = array();
33 33
 $defenders = array();
34
-if(isset($_POST['defenders']))
35
-	foreach($_POST['defenders'] as $defenderName) {
36
-		if($defenderName=='none')
34
+if (isset($_POST['defenders']))
35
+	foreach ($_POST['defenders'] as $defenderName) {
36
+		if ($defenderName == 'none')
37 37
 			continue;
38
-		if(isset($usedNames[$defenderName])) {
38
+		if (isset($usedNames[$defenderName])) {
39 39
 			$duplicates = true;
40 40
 			continue;
41 41
 		}
42 42
 		$usedNames[$attackerName] = true;
43
-		$defenders[$i] =& DummyPlayer::getCachedDummyPlayer($defenderName);
43
+		$defenders[$i] = & DummyPlayer::getCachedDummyPlayer($defenderName);
44 44
 		$defenders[$i]->setAllianceID(2);
45
-		$realDefenders[$i] =& $defenders[$i];
45
+		$realDefenders[$i] = & $defenders[$i];
46 46
 		++$i;
47 47
 	}
48 48
 
49
-for(;$i<=10;++$i)
49
+for (;$i <= 10; ++$i)
50 50
 	$defenders[$i] = null;
51
-$template->assign('Defenders',$defenders);
51
+$template->assign('Defenders', $defenders);
52 52
 
53
-$template->assign('Duplicates',$duplicates);
53
+$template->assign('Duplicates', $duplicates);
54 54
 
55
-$template->assign('CombatSimHREF', Page::create('skeleton.php','combat_simulator.php')->href());
55
+$template->assign('CombatSimHREF', Page::create('skeleton.php', 'combat_simulator.php')->href());
56 56
 
57 57
 if (!empty($realAttackers) && !empty($realDefenders)) {
58
-	if(isset($_REQUEST['run'])) {
59
-		runAnAttack($realAttackers,$realDefenders);
58
+	if (isset($_REQUEST['run'])) {
59
+		runAnAttack($realAttackers, $realDefenders);
60 60
 	}
61
-	if(isset($_REQUEST['death_run'])) {
62
-		while(count($realAttackers)>0 && count($realDefenders)>0) {
63
-			runAnAttack($realAttackers,$realDefenders);
64
-			foreach($realAttackers as $key => &$teamPlayer) {
65
-				if($teamPlayer->isDead())
61
+	if (isset($_REQUEST['death_run'])) {
62
+		while (count($realAttackers) > 0 && count($realDefenders) > 0) {
63
+			runAnAttack($realAttackers, $realDefenders);
64
+			foreach ($realAttackers as $key => &$teamPlayer) {
65
+				if ($teamPlayer->isDead())
66 66
 					unset($realAttackers[$key]);
67 67
 			} unset($teamPlayer);
68
-			foreach($realDefenders as $key => &$teamPlayer) {
69
-				if($teamPlayer->isDead())
68
+			foreach ($realDefenders as $key => &$teamPlayer) {
69
+				if ($teamPlayer->isDead())
70 70
 					unset($realDefenders[$key]);
71 71
 			} unset($teamPlayer);
72 72
 		}
73 73
 	}
74 74
 }
75 75
 
76
-function runAnAttack($realAttackers,$realDefenders) {
76
+function runAnAttack($realAttackers, $realDefenders) {
77 77
 	global $template;
78 78
 	$results = array('Attackers' => array('Traders' => array(), 'TotalDamage' => 0),
79 79
 					'Defenders' => array('Traders' => array(), 'TotalDamage' => 0));
@@ -84,8 +84,8 @@  discard block
 block discarded – undo
84 84
 	}
85 85
 	foreach ($realDefenders as $accountID => $teamPlayer) {
86 86
 		$playerResults = $teamPlayer->shootPlayers($realAttackers);
87
-		$results['Defenders']['Traders'][]  = $playerResults;
87
+		$results['Defenders']['Traders'][] = $playerResults;
88 88
 		$results['Defenders']['TotalDamage'] += $playerResults['TotalDamage'];
89 89
 	}
90
-	$template->assign('TraderCombatResults',$results);
90
+	$template->assign('TraderCombatResults', $results);
91 91
 }
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src/lib/Default/SmrSession.class.php 1 patch
Spacing   +2 added lines, -3 removed lines patch added patch discarded remove patch
@@ -34,7 +34,7 @@  discard block
 block discarded – undo
34 34
 	public static int $last_accessed;
35 35
 	private static Time $pageRequestTime;
36 36
 
37
-	protected static ?array $previousAjaxReturns;
37
+	protected static ? array $previousAjaxReturns;
38 38
 	protected static array $ajaxReturns = array();
39 39
 
40 40
 	/**
@@ -136,8 +136,7 @@  discard block
 block discarded – undo
136 136
 				} elseif ($value['RemainingPageLoads'] < 0) {
137 137
 					//This link is no longer valid
138 138
 					unset(self::$var[$key]);
139
-				} else {
140
-					--self::$var[$key]['RemainingPageLoads'];
139
+				} else {--self::$var[$key]['RemainingPageLoads'];
141 140
 					if (isset($value['CommonID'])) {
142 141
 						self::$commonIDs[$value['CommonID']] = $key;
143 142
 					}
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src/lib/Default/DummyPlayer.class.php 1 patch
Spacing   +20 added lines, -20 removed lines patch added patch discarded remove patch
@@ -1,30 +1,30 @@  discard block
 block discarded – undo
1 1
 <?php declare(strict_types=1);
2 2
 
3 3
 class DummyPlayer extends AbstractSmrPlayer {
4
-	public function __construct($gameID=0,$playerName='Dummy',$raceID=1,$experience=1000,$alignment=100,$allianceID=0,$shipTypeID=60) {
4
+	public function __construct($gameID = 0, $playerName = 'Dummy', $raceID = 1, $experience = 1000, $alignment = 100, $allianceID = 0, $shipTypeID = 60) {
5 5
 		$this->accountID				= 0;
6
-		$this->gameID					= (int) $gameID;
7
-		$this->playerName				= (string) $playerName;
6
+		$this->gameID = (int)$gameID;
7
+		$this->playerName = (string)$playerName;
8 8
 		$this->playerID					= 0;
9 9
 		$this->sectorID					= 0;
10
-		$this->lastSectorID				= 0;
10
+		$this->lastSectorID = 0;
11 11
 		$this->turns					= 1000;
12
-		$this->newbieTurns				= 0;
12
+		$this->newbieTurns = 0;
13 13
 		$this->lastNewsUpdate			= 0;
14 14
 		$this->dead						= false;
15 15
 		$this->landedOnPlanet			= false;
16
-		$this->lastActive				= 0;
17
-		$this->lastCPLAction			= 0;
18
-		$this->raceID					= (int) $raceID;
19
-		$this->credits					= 0;
20
-		$this->experience				= (int) $experience;
21
-		$this->alignment				= (int) $alignment;
22
-		$this->militaryPayment			= 0;
23
-		$this->allianceID				= (int) $allianceID;
24
-		$this->shipID					= (int) $shipTypeID;
16
+		$this->lastActive = 0;
17
+		$this->lastCPLAction = 0;
18
+		$this->raceID = (int)$raceID;
19
+		$this->credits = 0;
20
+		$this->experience				= (int)$experience;
21
+		$this->alignment = (int)$alignment;
22
+		$this->militaryPayment = 0;
23
+		$this->allianceID				= (int)$allianceID;
24
+		$this->shipID					= (int)$shipTypeID;
25 25
 		$this->kills					= 0;
26 26
 		$this->deaths					= 0;
27
-		$this->lastPort					= 0;
27
+		$this->lastPort = 0;
28 28
 		$this->bank						= 0;
29 29
 		$this->zoom						= 0;
30 30
 
@@ -48,9 +48,9 @@  discard block
 block discarded – undo
48 48
 	}
49 49
 
50 50
 	public function setAllianceID($ID) {
51
-		if($this->allianceID == $ID)
51
+		if ($this->allianceID == $ID)
52 52
 			return;
53
-		$this->allianceID=$ID;
53
+		$this->allianceID = $ID;
54 54
 	}
55 55
 
56 56
 	public function killPlayerByPlayer(AbstractSmrPlayer $killer) {
@@ -75,7 +75,7 @@  discard block
 block discarded – undo
75 75
 		$db = MySqlDatabase::getInstance();
76 76
 		$db->query('REPLACE INTO cached_dummys ' .
77 77
 					'(type, id, info) ' .
78
-					'VALUES (\'DummyPlayer\', '.$db->escapeString($this->getPlayerName()).', '.$db->escapeObject($this).')');
78
+					'VALUES (\'DummyPlayer\', ' . $db->escapeString($this->getPlayerName()) . ', ' . $db->escapeObject($this) . ')');
79 79
 	}
80 80
 
81 81
 	public static function &getCachedDummyPlayer($name) {
@@ -83,7 +83,7 @@  discard block
 block discarded – undo
83 83
 		$db->query('SELECT info FROM cached_dummys
84 84
 					WHERE type = \'DummyPlayer\'
85 85
 						AND id = ' . $db->escapeString($name) . ' LIMIT 1');
86
-		if($db->nextRecord()) {
86
+		if ($db->nextRecord()) {
87 87
 			$return = $db->getObject('info');
88 88
 			return $return;
89 89
 		}
@@ -98,7 +98,7 @@  discard block
 block discarded – undo
98 98
 		$db->query('SELECT id FROM cached_dummys
99 99
 					WHERE type = \'DummyPlayer\'');
100 100
 		$dummyNames = array();
101
-		while($db->nextRecord()) {
101
+		while ($db->nextRecord()) {
102 102
 			$dummyNames[] = $db->getField('id');
103 103
 		}
104 104
 		return $dummyNames;
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