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| @@ -128,7 +128,7 @@ | ||
| 128 | 128 | AND receiver_delete = ' . $db->escapeBoolean(false) . ' | 
| 129 | 129 | ORDER BY send_time DESC'); | 
| 130 | 130 |  	foreach ($dbResult->records() as $dbRecord) { | 
| 131 | -		$groupBox =& $messageBox['GroupedMessages'][$dbRecord->getInt('sender_id')]; | |
| 131 | +		$groupBox = & $messageBox['GroupedMessages'][$dbRecord->getInt('sender_id')]; | |
| 132 | 132 | // Limit the number of messages in each group | 
| 133 | 133 |  		if (!isset($groupBox['Messages']) || count($groupBox['Messages']) < MESSAGE_SCOUT_GROUP_LIMIT) { | 
| 134 | 134 |  			$groupBox['Messages'][] = displayMessage($dbRecord->getInt('message_id'), $dbRecord->getInt('account_id'), $dbRecord->getInt('sender_id'), $player->getGameID(), $dbRecord->getString('message_text'), $dbRecord->getInt('send_time'), $dbRecord->getBoolean('msg_read'), MSG_SCOUT, $player->getAccount()); | 
| @@ -14,8 +14,8 @@ | ||
| 14 | 14 | 1 => ['pipe', 'w'], // stdout is a pipe that the child will write to | 
| 15 | 15 | ]; | 
| 16 | 16 | $engine = proc_open(UCI_CHESS_ENGINE, $descriptorSpec, $pipes); | 
| 17 | - $toEngine =& $pipes[0]; | |
| 18 | - $fromEngine =& $pipes[1]; | |
| 17 | + $toEngine = & $pipes[0]; | |
| 18 | + $fromEngine = & $pipes[1]; | |
| 19 | 19 | |
| 20 | 20 |  	function readFromEngine(bool $block = true): void { | 
| 21 | 21 | global $fromEngine; | 
| @@ -20,7 +20,7 @@ | ||
| 20 | 20 | // Get all the properties to display for each weapon | 
| 21 | 21 | $weapons = []; | 
| 22 | 22 |  	foreach (SmrWeaponType::getAllWeaponTypes() as $weapon) { | 
| 23 | -		$restrictions = match ($weapon->getBuyerRestriction()) { | |
| 23 | +		$restrictions = match($weapon->getBuyerRestriction()) { | |
| 24 | 24 | BUYER_RESTRICTION_NONE => [], | 
| 25 | 25 | BUYER_RESTRICTION_GOOD => ['<div class="dgreen">Good</div>'], | 
| 26 | 26 | BUYER_RESTRICTION_EVIL => ['<div class="red">Evil</div>'], | 
| @@ -28,7 +28,7 @@ | ||
| 28 | 28 | |
| 29 | 29 |  function buildShipStats(SmrShipType $ship): array { | 
| 30 | 30 | //we want to put them all in an array so we dont have to have 15 td rows | 
| 31 | -	$restriction = match ($ship->getRestriction()) { | |
| 31 | +	$restriction = match($ship->getRestriction()) { | |
| 32 | 32 | BUYER_RESTRICTION_NONE => '', | 
| 33 | 33 | BUYER_RESTRICTION_GOOD => '<span class="dgreen">Good</span>', | 
| 34 | 34 | BUYER_RESTRICTION_EVIL => '<span class="red">Evil</span>', | 
| @@ -119,7 +119,7 @@ | ||
| 119 | 119 | * Can be used to convert any type of notice into an exception. | 
| 120 | 120 | */ | 
| 121 | 121 |  function exception_error_handler($errno, $errstr, $errfile, $errline): bool { | 
| 122 | -	if (!(error_reporting() & $errno)) { | |
| 122 | +	if (!(error_reporting()&$errno)) { | |
| 123 | 123 | return false; // error is suppressed | 
| 124 | 124 | } | 
| 125 | 125 | throw new ErrorException($errstr, $errno, E_ERROR, $errfile, $errline); | 
| @@ -9,7 +9,7 @@ | ||
| 9 | 9 |  	create_error('The port is no longer defenceless!'); | 
| 10 | 10 | } | 
| 11 | 11 | |
| 12 | -$credits = match ($var['PayoutType']) { | |
| 12 | +$credits = match($var['PayoutType']) { | |
| 13 | 13 | 'Raze' => $port->razePort($player), | 
| 14 | 14 | 'Loot' => $port->lootPort($player), | 
| 15 | 15 | }; | 
| @@ -101,7 +101,7 @@ discard block | ||
| 101 | 101 | AND game_id = ' . $db->escapeNumber($player->getGameID()) . ' ORDER BY kills DESC'); | 
| 102 | 102 |  foreach ($dbResult->records() as $dbRecord) { | 
| 103 | 103 |  	$id = $dbRecord->getInt('alliance_id_2'); | 
| 104 | -	$alliance_name = match (true) { | |
| 104 | +	$alliance_name = match(true) { | |
| 105 | 105 | $id > 0 => SmrAlliance::getAlliance($id, $player->getGameID())->getAllianceDisplayName(), | 
| 106 | 106 | $id == 0 => 'No Alliance', | 
| 107 | 107 | $id == ALLIANCE_VS_FORCES => '<span class="yellow">Forces</span>', | 
| @@ -122,7 +122,7 @@ discard block | ||
| 122 | 122 | AND game_id = ' . $db->escapeNumber($player->getGameID()) . ' ORDER BY kills DESC'); | 
| 123 | 123 |  foreach ($dbResult->records() as $dbRecord) { | 
| 124 | 124 |  	$id = $dbRecord->getInt('alliance_id_1'); | 
| 125 | -	$alliance_name = match (true) { | |
| 125 | +	$alliance_name = match(true) { | |
| 126 | 126 | $id > 0 => SmrAlliance::getAlliance($id, $player->getGameID())->getAllianceDisplayName(), | 
| 127 | 127 | $id == 0 => 'No Alliance', | 
| 128 | 128 | $id == ALLIANCE_VS_FORCES => '<span class="yellow">Forces</span>', | 
| @@ -20,7 +20,7 @@ discard block | ||
| 20 | 20 | } | 
| 21 | 21 | $action = $var['action']; | 
| 22 | 22 | |
| 23 | -$query = match ($action) { | |
| 23 | +$query = match($action) { | |
| 24 | 24 | COMBAT_LOG_PERSONAL, COMBAT_LOG_ALLIANCE => 'type=\'PLAYER\'', | 
| 25 | 25 | COMBAT_LOG_PORT => 'type=\'PORT\'', | 
| 26 | 26 | COMBAT_LOG_PLANET => 'type=\'PLANET\'', | 
| @@ -59,7 +59,7 @@ discard block | ||
| 59 | 59 | }; | 
| 60 | 60 | |
| 61 | 61 | // For display purposes, describe the type of log | 
| 62 | -$type = match ($action) { | |
| 62 | +$type = match($action) { | |
| 63 | 63 | COMBAT_LOG_PERSONAL => 'personal', | 
| 64 | 64 | COMBAT_LOG_ALLIANCE => 'alliance', | 
| 65 | 65 | COMBAT_LOG_PORT => 'port', | 
| @@ -35,13 +35,13 @@ | ||
| 35 | 35 | const USER_SCORE_NAME = 'User Score'; | 
| 36 | 36 | $hofTypes = [DONATION_NAME => true, USER_SCORE_NAME => true]; | 
| 37 | 37 |  foreach ($dbResult->records() as $dbRecord) { | 
| 38 | - $hof =& $hofTypes; | |
| 38 | + $hof = & $hofTypes; | |
| 39 | 39 |  	$typeList = explode(':', $dbRecord->getString('type')); | 
| 40 | 40 |  	foreach ($typeList as $type) { | 
| 41 | 41 |  		if (!isset($hof[$type])) { | 
| 42 | 42 | $hof[$type] = []; | 
| 43 | 43 | } | 
| 44 | - $hof =& $hof[$type]; | |
| 44 | + $hof = & $hof[$type]; | |
| 45 | 45 | } | 
| 46 | 46 | $hof = true; | 
| 47 | 47 | } |