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<?php declare(strict_types=1); |
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namespace Smr; |
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use AbstractSmrPlayer; |
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use Smr\Container\DiContainer; |
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use Smr\Exceptions\UserError; |
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use Smr\Page\Page; |
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use Smr\Pages\Player\AttackPlayerProcessor; |
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use Smr\Pages\Player\ExamineTrader; |
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use Smr\Pages\Player\ForcesDrop; |
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use Smr\Pages\Player\ForcesDropProcessor; |
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use Smr\Pages\Player\ForcesRefreshProcessor; |
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use Smr\Pages\Player\HardwareConfigure; |
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use Smr\Pages\Player\SectorJumpProcessor; |
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use Smr\Pages\Player\SectorMoveProcessor; |
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use Smr\Pages\Player\SectorScan; |
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use Smr\Pages\Player\ShopGoodsProcessor; |
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use SmrAccount; |
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use SmrPlayer; |
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class Session { |
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private const TIME_BEFORE_EXPIRY = 172800; // 2 days |
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private const URL_LOAD_DELAY = [ |
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HardwareConfigure::class => .4, |
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ForcesDrop::class => .4, |
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ForcesDropProcessor::class => .5, |
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ForcesRefreshProcessor::class => .4, |
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SectorJumpProcessor::class => .4, |
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SectorMoveProcessor::class => .4, |
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SectorScan::class => .4, |
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ShopGoodsProcessor::class => .4, |
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AttackPlayerProcessor::class => .75, |
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ExamineTrader::class => .75, |
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]; |
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protected Database $db; |
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private string $sessionID; |
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private int $gameID; |
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/** @var array<string, Page> */ |
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private array $links = []; |
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private ?Page $currentPage = null; |
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/** @var array<string, mixed> */ |
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private array $requestData = []; |
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private bool $generate; |
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public readonly bool $ajax; |
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private string $SN; |
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private string $lastSN; |
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private int $accountID; |
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private float $lastAccessed; |
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/** @var ?array<string, string> */ |
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protected ?array $previousAjaxReturns; |
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/** @var array<string, string> */ |
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protected array $ajaxReturns = []; |
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/** |
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* Return the Smr\Session in the DI container. |
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* If one does not exist yet, it will be created. |
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* This is the intended way to construct this class. |
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*/ |
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public static function getInstance(): self { |
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return DiContainer::get(self::class); |
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} |
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/** |
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* Smr\Session constructor. |
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* Not intended to be constructed by hand. Use Smr\Session::getInstance(). |
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*/ |
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public function __construct() { |
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// Initialize the db connector here |
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$this->db = Database::getInstance(); |
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// now try the cookie |
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$idLength = 32; |
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if (isset($_COOKIE['session_id']) && strlen($_COOKIE['session_id']) === $idLength) { |
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$this->sessionID = $_COOKIE['session_id']; |
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} else { |
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// create a new session id |
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do { |
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$this->sessionID = random_string($idLength); |
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$dbResult = $this->db->read('SELECT 1 FROM active_session WHERE session_id = ' . $this->db->escapeString($this->sessionID)); |
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} while ($dbResult->hasRecord()); //Make sure we haven't somehow clashed with someone else's session. |
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// This is a minor hack to make sure that setcookie is not called |
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// for CLI programs and tests (to avoid "headers already sent"). |
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if (headers_sent() === false) { |
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setcookie('session_id', $this->sessionID); |
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} |
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} |
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// Delete any expired sessions |
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$this->db->write('DELETE FROM active_session WHERE last_accessed < ' . $this->db->escapeNumber(time() - self::TIME_BEFORE_EXPIRY)); |
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// try to get current session |
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$this->ajax = Request::getInt('ajax', 0) === 1; |
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$this->SN = Request::get('sn', ''); |
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$this->fetchVarInfo(); |
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if (!$this->ajax && $this->hasCurrentVar()) { |
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$file = $this->getCurrentVar()::class; |
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$loadDelay = self::URL_LOAD_DELAY[$file] ?? 0; |
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$timeBetweenLoads = microtime(true) - $this->lastAccessed; |
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if ($timeBetweenLoads < $loadDelay) { |
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$sleepTime = IRound(($loadDelay - $timeBetweenLoads) * 1000000); |
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//echo 'Sleeping for: ' . $sleepTime . 'us'; |
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usleep($sleepTime); |
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} |
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if (ENABLE_DEBUG) { |
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$this->db->insert('debug', [ |
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'debug_type' => $this->db->escapeString('Delay: ' . $file), |
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'account_id' => $this->db->escapeNumber($this->accountID), |
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'value' => $this->db->escapeNumber($timeBetweenLoads), |
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]); |
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} |
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} |
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} |
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public function fetchVarInfo(): void { |
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$dbResult = $this->db->read('SELECT * FROM active_session WHERE session_id = ' . $this->db->escapeString($this->sessionID)); |
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if ($dbResult->hasRecord()) { |
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$dbRecord = $dbResult->record(); |
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$this->generate = false; |
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$this->sessionID = $dbRecord->getString('session_id'); |
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$this->accountID = $dbRecord->getInt('account_id'); |
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$this->gameID = $dbRecord->getInt('game_id'); |
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$this->lastAccessed = $dbRecord->getFloat('last_accessed'); |
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$this->lastSN = $dbRecord->getString('last_sn'); |
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// We may not have ajax_returns if ajax was disabled |
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$this->previousAjaxReturns = $dbRecord->getObject('ajax_returns', true, true); |
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[$this->links, $lastPage, $lastRequestData] = $dbRecord->getObject('session_var', true); |
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$ajaxRefresh = $this->ajax && !$this->hasChangedSN(); |
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if ($ajaxRefresh) { |
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$this->currentPage = $lastPage; |
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$this->requestData = $lastRequestData; |
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} elseif (isset($this->links[$this->SN])) { |
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// If the current page is modified during page processing, we need |
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// to make sure the original link is unchanged. So we clone it here. |
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$this->currentPage = clone $this->links[$this->SN]; |
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} elseif (!$this->hasChangedSN()) { |
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// If we're manually refreshing the page (F5), but the SN is not |
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// reusable, it is safe to use the previous displayed page. |
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$this->currentPage = $lastPage; |
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} |
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// If SN changes during an ajax update, it is an error unless user is |
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// requesting a page that is allowed to be executed in an ajax call. |
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if ($this->ajax && $this->hasChangedSN() && !$this->currentPage->allowAjax) { |
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throw new UserError('The previous page failed to auto-refresh properly!'); |
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} |
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if (!$ajaxRefresh) { // since form pages don't ajax refresh properly |
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foreach ($this->links as $sn => $link) { |
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if ($link->isLinkReusable() === false) { |
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// This link is no longer valid |
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unset($this->links[$sn]); |
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} |
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} |
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} |
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} else { |
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$this->generate = true; |
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$this->accountID = 0; |
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$this->gameID = 0; |
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} |
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} |
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public function update(): void { |
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$sessionVar = [$this->links, $this->currentPage, $this->requestData]; |
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if (!$this->generate) { |
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$this->db->write('UPDATE active_session SET account_id=' . $this->db->escapeNumber($this->accountID) . ',game_id=' . $this->db->escapeNumber($this->gameID) . (!$this->ajax ? ',last_accessed=' . $this->db->escapeNumber(Epoch::microtime()) : '') . ',session_var=' . $this->db->escapeObject($sessionVar, true) . |
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',last_sn=' . $this->db->escapeString($this->SN) . |
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' WHERE session_id=' . $this->db->escapeString($this->sessionID) . ($this->ajax ? ' AND last_sn=' . $this->db->escapeString($this->lastSN) : '')); |
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} else { |
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$this->db->write('DELETE FROM active_session WHERE account_id = ' . $this->db->escapeNumber($this->accountID) . ' AND game_id = ' . $this->db->escapeNumber($this->gameID)); |
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$this->db->insert('active_session', [ |
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'session_id' => $this->db->escapeString($this->sessionID), |
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'account_id' => $this->db->escapeNumber($this->accountID), |
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'game_id' => $this->db->escapeNumber($this->gameID), |
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'last_accessed' => $this->db->escapeNumber(Epoch::microtime()), |
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'session_var' => $this->db->escapeObject($sessionVar, true), |
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]); |
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$this->generate = false; |
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} |
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} |
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/** |
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* Uniquely identifies the session in the database. |
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*/ |
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public function getSessionID(): string { |
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return $this->sessionID; |
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} |
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/** |
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* Returns the Game ID associated with the session. |
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*/ |
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public function getGameID(): int { |
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return $this->gameID; |
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} |
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/** |
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* Returns true if the session is inside a game, false otherwise. |
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*/ |
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public function hasGame(): bool { |
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return $this->gameID != 0; |
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} |
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public function hasAccount(): bool { |
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return $this->accountID > 0; |
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} |
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public function getAccountID(): int { |
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return $this->accountID; |
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} |
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public function getAccount(): SmrAccount { |
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return SmrAccount::getAccount($this->accountID); |
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} |
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public function getPlayer(bool $forceUpdate = false): AbstractSmrPlayer { |
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return SmrPlayer::getPlayer($this->accountID, $this->gameID, $forceUpdate); |
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} |
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/** |
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* Sets the `accountID` attribute of this session. |
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*/ |
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public function setAccount(SmrAccount $account): void { |
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$this->accountID = $account->getAccountID(); |
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} |
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/** |
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* Updates the `gameID` attribute of the session and deletes any other |
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* active sessions in this game for this account. |
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*/ |
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public function updateGame(int $gameID): void { |
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if ($this->gameID == $gameID) { |
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return; |
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} |
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$this->gameID = $gameID; |
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$this->db->write('DELETE FROM active_session WHERE account_id = ' . $this->db->escapeNumber($this->accountID) . ' AND game_id = ' . $this->gameID); |
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$this->db->write('UPDATE active_session SET game_id=' . $this->db->escapeNumber($this->gameID) . ' WHERE session_id=' . $this->db->escapeString($this->sessionID)); |
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} |
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/** |
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* The SN is the URL parameter that defines the page being requested. |
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*/ |
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public function getSN(): string { |
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return $this->SN; |
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} |
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/** |
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* Returns true if the current SN is different than the previous SN. |
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*/ |
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public function hasChangedSN(): bool { |
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return $this->SN != $this->lastSN; |
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} |
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public function destroy(): void { |
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$this->db->write('DELETE FROM active_session WHERE session_id = ' . $this->db->escapeString($this->sessionID)); |
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unset($this->sessionID); |
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unset($this->accountID); |
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unset($this->gameID); |
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} |
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public function getLastAccessed(): float { |
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return $this->lastAccessed; |
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} |
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/** |
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* Check if the session has a var associated with the current SN. |
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*/ |
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public function hasCurrentVar(): bool { |
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return $this->currentPage !== null; |
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} |
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/** |
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* Returns the session var associated with the current SN. |
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*/ |
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public function getCurrentVar(): Page { |
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return $this->currentPage; |
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} |
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/** |
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* @return array<string, mixed> |
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*/ |
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public function getRequestData(): array { |
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return $this->requestData; |
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} |
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/** |
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* Gets a var from $var, $_REQUEST, or $default. Then stores it in the |
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* session so that it can still be retrieved when the page auto-refreshes. |
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* This is the recommended way to get $_REQUEST data for display pages. |
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* For processing pages, see the Request class. |
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*/ |
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public function getRequestVar(string $varName, string $default = null): string { |
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$result = Request::getVar($varName, $default); |
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$this->requestData[$varName] = $result; |
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return $result; |
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} |
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public function getRequestVarInt(string $varName, int $default = null): int { |
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$result = Request::getVarInt($varName, $default); |
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$this->requestData[$varName] = $result; |
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return $result; |
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} |
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/** |
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* @param ?array<int> $default |
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* @return array<int> |
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*/ |
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public function getRequestVarIntArray(string $varName, array $default = null): array { |
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$result = Request::getVarIntArray($varName, $default); |
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$this->requestData[$varName] = $result; |
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return $result; |
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} |
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/** |
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* Replace the global $var with the given $container. |
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*/ |
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public function setCurrentVar(Page $container): void { |
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$this->currentPage = $container; |
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} |
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public function clearLinks(): void { |
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$this->links = []; |
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} |
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/** |
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* Add a page to the session so that it can be used on next page load. |
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* It will be associated with an SN that will be used for linking. |
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*/ |
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public function addLink(Page $container): string { |
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// If we already had a link to this exact page, use the existing SN for it. |
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foreach ($this->links as $sn => $link) { |
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if ($container == $link) { // loose equality to compare contents |
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return $sn; |
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} |
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} |
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// This page isn't an existing link, so give it a new SN. |
345
|
|
|
// Don't allow it to be the current SN, even if it's no longer valid, |
346
|
|
|
// so that we can guarantee that an unchanged SN implies the same page. |
347
|
|
|
do { |
348
|
|
|
$sn = random_alphabetic_string(6); |
|
|
|
|
349
|
|
|
} while (isset($this->links[$sn]) && $sn === $this->SN); |
350
|
|
|
$this->links[$sn] = $container; |
351
|
|
|
return $sn; |
352
|
|
|
} |
353
|
|
|
|
354
|
|
|
public function addAjaxReturns(string $element, string $contents): bool { |
355
|
|
|
$this->ajaxReturns[$element] = $contents; |
356
|
|
|
return isset($this->previousAjaxReturns[$element]) && $this->previousAjaxReturns[$element] == $contents; |
357
|
|
|
} |
358
|
|
|
|
359
|
|
|
public function saveAjaxReturns(): void { |
360
|
|
|
if (empty($this->ajaxReturns)) { |
361
|
|
|
return; |
362
|
|
|
} |
363
|
|
|
$this->db->write('UPDATE active_session SET ajax_returns=' . $this->db->escapeObject($this->ajaxReturns, true) . |
364
|
|
|
' WHERE session_id=' . $this->db->escapeString($this->sessionID)); |
365
|
|
|
} |
366
|
|
|
|
367
|
|
|
} |
368
|
|
|
|