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Push — master ( 8078f0...a59d05 )
by Dan
03:59
created
engine/Default/hall_of_fame_player_detail.php 1 patch
Spacing   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -20,13 +20,13 @@
 block discarded – undo
20 20
 const USER_SCORE_NAME = 'User Score';
21 21
 $hofTypes = array(DONATION_NAME=>true, USER_SCORE_NAME=>true);
22 22
 while ($db->nextRecord()) {
23
-	$hof =& $hofTypes;
23
+	$hof = & $hofTypes;
24 24
 	$typeList = explode(':', $db->getField('type'));
25 25
 	foreach ($typeList as $type) {
26 26
 		if (!isset($hof[$type])) {
27 27
 			$hof[$type] = array();
28 28
 		}
29
-		$hof =& $hof[$type];
29
+		$hof = & $hof[$type];
30 30
 	}
31 31
 	$hof = true;
32 32
 }
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htdocs/config.inc 1 patch
Indentation   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -69,7 +69,7 @@
 block discarded – undo
69 69
 	if (!empty(BUG_REPORT_TO_ADDRESSES)) {
70 70
 		$mail = setupMailer();
71 71
 		$mail->Subject = (defined('PAGE_PREFIX') ? PAGE_PREFIX : '??? ') .
72
-		                 'Automatic Bug Report';
72
+						 'Automatic Bug Report';
73 73
 		$mail->setFrom('[email protected]');
74 74
 		$mail->Body = $message;
75 75
 		foreach (BUG_REPORT_TO_ADDRESSES as $toAddress) {
Please login to merge, or discard this patch.
lib/Default/SmrSector.class.php 1 patch
Indentation   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -549,7 +549,7 @@
 block discarded – undo
549 549
 	 */
550 550
 	public function setWarp(SmrSector $warp) {
551 551
 		if ($this->getWarp() == $warp->getSectorID() &&
552
-		    $warp->getWarp() == $this->getSectorID()) {
552
+			$warp->getWarp() == $this->getSectorID()) {
553 553
 			// Warps are already set correctly!
554 554
 			return;
555 555
 		}
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lib/Default/SmrForce.class.php 1 patch
Spacing   +3 added lines, -3 removed lines patch added patch discarded remove patch
@@ -446,20 +446,20 @@
 block discarded – undo
446 446
 
447 447
 		if ($this->hasMines()) {
448 448
 			$thisMines = new SmrMines($this->getGameID(), $this->getMines());
449
-			$results['Results']['Mines'] =& $thisMines->shootPlayerAsForce($this, $targetPlayers[array_rand($targetPlayers)], $minesAreAttacker);
449
+			$results['Results']['Mines'] = & $thisMines->shootPlayerAsForce($this, $targetPlayers[array_rand($targetPlayers)], $minesAreAttacker);
450 450
 			$results['TotalDamage'] += $results['Results']['Mines']['ActualDamage']['TotalDamage'];
451 451
 		}
452 452
 
453 453
 		if ($this->hasCDs()) {
454 454
 			$thisCDs = new SmrCombatDrones($this->getGameID(), $this->getCDs());
455
-			$results['Results']['Drones'] =& $thisCDs->shootPlayerAsForce($this, $targetPlayers[array_rand($targetPlayers)]);
455
+			$results['Results']['Drones'] = & $thisCDs->shootPlayerAsForce($this, $targetPlayers[array_rand($targetPlayers)]);
456 456
 			$results['TotalDamage'] += $results['Results']['Drones']['ActualDamage']['TotalDamage'];
457 457
 		}
458 458
 
459 459
 		if (!$minesAreAttacker) {
460 460
 			if ($this->hasSDs()) {
461 461
 				$thisSDs = new SmrScoutDrones($this->getGameID(), $this->getSDs());
462
-				$results['Results']['Scouts'] =& $thisSDs->shootPlayerAsForce($this, $targetPlayers[array_rand($targetPlayers)]);
462
+				$results['Results']['Scouts'] = & $thisSDs->shootPlayerAsForce($this, $targetPlayers[array_rand($targetPlayers)]);
463 463
 				$results['TotalDamage'] += $results['Results']['Scouts']['ActualDamage']['TotalDamage'];
464 464
 			}
465 465
 		}
Please login to merge, or discard this patch.
lib/Default/SmrPlanetType.class.php 1 patch
Spacing   +26 added lines, -26 removed lines patch added patch discarded remove patch
@@ -40,7 +40,7 @@  discard block
 block discarded – undo
40 40
 	/**
41 41
 	 * Access properties of structures that this planet type can build.
42 42
 	 */
43
-	public function structureTypes($structureID=false) {
43
+	public function structureTypes($structureID = false) {
44 44
 		if (!isset($this->structures)) {
45 45
 			foreach (static::STRUCTURES as $ID => $Info) {
46 46
 				$this->structures[$ID] = new SmrPlanetStructureType($ID, $Info);
@@ -77,12 +77,12 @@  discard block
 block discarded – undo
77 77
 			'exp_gain' => 540,
78 78
 		],
79 79
 	];
80
-	public function name()         { return "Terran Planet"; }
81
-	public function imageLink()    { return "images/planet1.png"; }
82
-	public function description()  { return "A lush world, with forests, seas, sweeping meadows, and indigenous lifeforms."; }
80
+	public function name() { return "Terran Planet"; }
81
+	public function imageLink() { return "images/planet1.png"; }
82
+	public function description() { return "A lush world, with forests, seas, sweeping meadows, and indigenous lifeforms."; }
83 83
 	public function maxAttackers() { return 10; }
84
-	public function maxLanded()    { return self::MAX_LANDED_UNLIMITED; }
85
-	public function menuOptions()  { return self::DEFAULT_MENU_OPTIONS; }
84
+	public function maxLanded() { return self::MAX_LANDED_UNLIMITED; }
85
+	public function menuOptions() { return self::DEFAULT_MENU_OPTIONS; }
86 86
 }
87 87
 
88 88
 class AridPlanet extends SmrPlanetType {
@@ -106,12 +106,12 @@  discard block
 block discarded – undo
106 106
 			'exp_gain' => 180,
107 107
 		],
108 108
 	];
109
-	public function name()         { return "Arid Planet"; }
110
-	public function imageLink()    { return "images/planet2.png"; }
111
-	public function description()  { return "A world mostly devoid of surface water, but capable of supporting life."; }
109
+	public function name() { return "Arid Planet"; }
110
+	public function imageLink() { return "images/planet2.png"; }
111
+	public function description() { return "A world mostly devoid of surface water, but capable of supporting life."; }
112 112
 	public function maxAttackers() { return 5; }
113
-	public function maxLanded()    { return 5; }
114
-	public function menuOptions()  { return ['CONSTRUCTION', 'DEFENSE', 'STOCKPILE', 'OWNERSHIP']; }
113
+	public function maxLanded() { return 5; }
114
+	public function menuOptions() { return ['CONSTRUCTION', 'DEFENSE', 'STOCKPILE', 'OWNERSHIP']; }
115 115
 }
116 116
 
117 117
 class DwarfPlanet extends SmrPlanetType {
@@ -135,12 +135,12 @@  discard block
 block discarded – undo
135 135
 			'exp_gain' => 540,
136 136
 		],
137 137
 	];
138
-	public function name()         { return "Dwarf Planet"; }
139
-	public function imageLink()    { return "images/planet3.png"; }
140
-	public function description()  { return "A smaller than usual planet, with no native life present."; }
138
+	public function name() { return "Dwarf Planet"; }
139
+	public function imageLink() { return "images/planet3.png"; }
140
+	public function description() { return "A smaller than usual planet, with no native life present."; }
141 141
 	public function maxAttackers() { return 5; }
142
-	public function maxLanded()    { return self::MAX_LANDED_UNLIMITED; }
143
-	public function menuOptions()  { return self::DEFAULT_MENU_OPTIONS; }
142
+	public function maxLanded() { return self::MAX_LANDED_UNLIMITED; }
143
+	public function menuOptions() { return self::DEFAULT_MENU_OPTIONS; }
144 144
 }
145 145
 
146 146
 class ProtoPlanet extends SmrPlanetType {
@@ -170,12 +170,12 @@  discard block
 block discarded – undo
170 170
 			'exp_gain' => 540,
171 171
 		],
172 172
 	];
173
-	public function name()         { return "Protoplanet"; }
174
-	public function imageLink()    { return "images/planet5.png"; }
175
-	public function description()  { return "A developing planet, not yet able to support the infrastructure of advanced technologies."; }
173
+	public function name() { return "Protoplanet"; }
174
+	public function imageLink() { return "images/planet5.png"; }
175
+	public function description() { return "A developing planet, not yet able to support the infrastructure of advanced technologies."; }
176 176
 	public function maxAttackers() { return 5; }
177
-	public function maxLanded()    { return 5; }
178
-	public function menuOptions()  { return self::DEFAULT_MENU_OPTIONS; }
177
+	public function maxLanded() { return 5; }
178
+	public function menuOptions() { return self::DEFAULT_MENU_OPTIONS; }
179 179
 }
180 180
 
181 181
 class DefenseWorld extends SmrPlanetType {
@@ -205,10 +205,10 @@  discard block
 block discarded – undo
205 205
 			'exp_gain' => 9,
206 206
 		],
207 207
 	];
208
-	public function name()         { return "Defense World"; }
209
-	public function imageLink()    { return "images/planet4.png"; }
210
-	public function description()  { return "A fully armed and operational battle station loaded with excessive firepower."; }
208
+	public function name() { return "Defense World"; }
209
+	public function imageLink() { return "images/planet4.png"; }
210
+	public function description() { return "A fully armed and operational battle station loaded with excessive firepower."; }
211 211
 	public function maxAttackers() { return 10; }
212
-	public function maxLanded()    { return self::MAX_LANDED_UNLIMITED; }
213
-	public function menuOptions()  { return self::DEFAULT_MENU_OPTIONS; }
212
+	public function maxLanded() { return self::MAX_LANDED_UNLIMITED; }
213
+	public function menuOptions() { return self::DEFAULT_MENU_OPTIONS; }
214 214
 }
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lib/Default/AbstractSmrPort.class.php 1 patch
Spacing   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -1180,7 +1180,7 @@  discard block
 block discarded – undo
1180 1180
 			do {
1181 1181
 				$targetPlayer = $targetPlayers[array_rand($targetPlayers)];
1182 1182
 			} while ($results['TotalShotsPerTargetPlayer'][$targetPlayer->getAccountID()] > min($results['TotalShotsPerTargetPlayer']));
1183
-			$results['Weapons'][$orderID] =& $weapon->shootPlayerAsPort($this, $targetPlayer);
1183
+			$results['Weapons'][$orderID] = & $weapon->shootPlayerAsPort($this, $targetPlayer);
1184 1184
 			$results['TotalShotsPerTargetPlayer'][$targetPlayer->getAccountID()]++;
1185 1185
 			if ($results['Weapons'][$orderID]['Hit']) {
1186 1186
 				$results['TotalDamage'] += $results['Weapons'][$orderID]['ActualDamage']['TotalDamage'];
@@ -1189,7 +1189,7 @@  discard block
 block discarded – undo
1189 1189
 		}
1190 1190
 		if ($this->hasCDs()) {
1191 1191
 			$thisCDs = new SmrCombatDrones($this->getGameID(), $this->getCDs(), true);
1192
-			$results['Drones'] =& $thisCDs->shootPlayerAsPort($this, $targetPlayers[array_rand($targetPlayers)]);
1192
+			$results['Drones'] = & $thisCDs->shootPlayerAsPort($this, $targetPlayers[array_rand($targetPlayers)]);
1193 1193
 			$results['TotalDamage'] += $results['Drones']['ActualDamage']['TotalDamage'];
1194 1194
 			$results['TotalDamagePerTargetPlayer'][$results['Drones']['TargetPlayer']->getAccountID()] += $results['Drones']['ActualDamage']['TotalDamage'];
1195 1195
 		}
Please login to merge, or discard this patch.
lib/Default/SmrPlanet.class.php 2 patches
Indentation   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -707,7 +707,7 @@
 block discarded – undo
707 707
 		if ($buildingTypeID === false) {
708 708
 			$structs = $this->typeInfo::STRUCTURES;
709 709
 			return array_combine(array_keys($structs),
710
-			                     array_column($structs, 'max_amount'));
710
+								 array_column($structs, 'max_amount'));
711 711
 		}
712 712
 		return $this->getStructureTypes($buildingTypeID)->maxAmount();
713 713
 	}
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Spacing   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -1146,7 +1146,7 @@  discard block
 block discarded – undo
1146 1146
 		$results['DeadBeforeShot'] = false;
1147 1147
 		$weapons = $this->getWeapons();
1148 1148
 		foreach ($weapons as $orderID => $weapon) {
1149
-			$results['Weapons'][$orderID] =& $weapon->shootPlayerAsPlanet($this, $targetPlayers[array_rand($targetPlayers)]);
1149
+			$results['Weapons'][$orderID] = & $weapon->shootPlayerAsPlanet($this, $targetPlayers[array_rand($targetPlayers)]);
1150 1150
 			if ($results['Weapons'][$orderID]['Hit']) {
1151 1151
 				$results['TotalDamage'] += $results['Weapons'][$orderID]['ActualDamage']['TotalDamage'];
1152 1152
 				$results['TotalDamagePerTargetPlayer'][$results['Weapons'][$orderID]['TargetPlayer']->getAccountID()] += $results['Weapons'][$orderID]['ActualDamage']['TotalDamage'];
@@ -1154,7 +1154,7 @@  discard block
 block discarded – undo
1154 1154
 		}
1155 1155
 		if ($this->hasCDs()) {
1156 1156
 			$thisCDs = new SmrCombatDrones($this->getGameID(), $this->getCDs(), true);
1157
-			$results['Drones'] =& $thisCDs->shootPlayerAsPlanet($this, $targetPlayers[array_rand($targetPlayers)]);
1157
+			$results['Drones'] = & $thisCDs->shootPlayerAsPlanet($this, $targetPlayers[array_rand($targetPlayers)]);
1158 1158
 			$results['TotalDamage'] += $results['Drones']['ActualDamage']['TotalDamage'];
1159 1159
 			$results['TotalDamagePerTargetPlayer'][$results['Drones']['TargetPlayer']->getAccountID()] += $results['Drones']['ActualDamage']['TotalDamage'];
1160 1160
 		}
Please login to merge, or discard this patch.
lib/Default/DummyPlayer.class.php 2 patches
Braces   +4 added lines, -4 removed lines patch added patch discarded remove patch
@@ -53,8 +53,9 @@  discard block
 block discarded – undo
53 53
 	}
54 54
 	
55 55
 	public function setAllianceID($ID) {
56
-		if($this->allianceID == $ID)
57
-			return;
56
+		if($this->allianceID == $ID) {
57
+					return;
58
+		}
58 59
 		$this->allianceID=$ID;
59 60
 	}
60 61
 	
@@ -93,8 +94,7 @@  discard block
 block discarded – undo
93 94
 		if($db->nextRecord()) {
94 95
 			$return = unserialize($db->getField('info'));
95 96
 			return $return;
96
-		}
97
-		else {
97
+		} else {
98 98
 			$return = new DummyPlayer();
99 99
 			return $return;
100 100
 		}
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Spacing   +20 added lines, -20 removed lines patch added patch discarded remove patch
@@ -1,30 +1,30 @@  discard block
 block discarded – undo
1 1
 <?php declare(strict_types=1);
2 2
 
3 3
 class DummyPlayer extends AbstractSmrPlayer {
4
-	public function __construct($gameID=0,$playerName='Dummy',$raceID=1,$experience=1000,$alignment=100,$allianceID=0,$shipTypeID=60) {
4
+	public function __construct($gameID = 0, $playerName = 'Dummy', $raceID = 1, $experience = 1000, $alignment = 100, $allianceID = 0, $shipTypeID = 60) {
5 5
 		$this->accountID				= 0;
6
-		$this->gameID					= (int) $gameID;
7
-		$this->playerName				= (string) $playerName;
6
+		$this->gameID = (int)$gameID;
7
+		$this->playerName = (string)$playerName;
8 8
 		$this->playerID					= 0;
9 9
 		$this->sectorID					= 0;
10
-		$this->lastSectorID				= 0;
10
+		$this->lastSectorID = 0;
11 11
 		$this->turns					= 1000;
12
-		$this->newbieTurns				= 0;
12
+		$this->newbieTurns = 0;
13 13
 		$this->lastNewsUpdate			= 0;
14 14
 		$this->dead						= false;
15 15
 		$this->landedOnPlanet			= false;
16
-		$this->lastActive				= 0;
17
-		$this->lastCPLAction			= 0;
18
-		$this->raceID					= (int) $raceID;
19
-		$this->credits					= 0;
20
-		$this->experience				= (int) $experience;
21
-		$this->alignment				= (int) $alignment;
22
-		$this->militaryPayment			= 0;
23
-		$this->allianceID				= (int) $allianceID;
24
-		$this->shipID					= (int) $shipTypeID;
16
+		$this->lastActive = 0;
17
+		$this->lastCPLAction = 0;
18
+		$this->raceID = (int)$raceID;
19
+		$this->credits = 0;
20
+		$this->experience				= (int)$experience;
21
+		$this->alignment = (int)$alignment;
22
+		$this->militaryPayment = 0;
23
+		$this->allianceID				= (int)$allianceID;
24
+		$this->shipID					= (int)$shipTypeID;
25 25
 		$this->kills					= 0;
26 26
 		$this->deaths					= 0;
27
-		$this->lastPort					= 0;
27
+		$this->lastPort = 0;
28 28
 		$this->bank						= 0;
29 29
 		$this->zoom						= 0;
30 30
 		
@@ -48,9 +48,9 @@  discard block
 block discarded – undo
48 48
 	}
49 49
 	
50 50
 	public function setAllianceID($ID) {
51
-		if($this->allianceID == $ID)
51
+		if ($this->allianceID == $ID)
52 52
 			return;
53
-		$this->allianceID=$ID;
53
+		$this->allianceID = $ID;
54 54
 	}
55 55
 	
56 56
 	public function &killPlayerByPlayer(AbstractSmrPlayer $killer) {
@@ -76,7 +76,7 @@  discard block
 block discarded – undo
76 76
 		$db = new SmrMySqlDatabase();
77 77
 		$db->query('REPLACE INTO cached_dummys ' .
78 78
 					'(type, id, info) ' .
79
-					'VALUES (\'DummyPlayer\', '.$db->escapeString($this->getPlayerName()).', '.$db->escapeString($cache).')');	
79
+					'VALUES (\'DummyPlayer\', ' . $db->escapeString($this->getPlayerName()) . ', ' . $db->escapeString($cache) . ')');	
80 80
 		 unserialize($cache);
81 81
 	}
82 82
 	
@@ -85,7 +85,7 @@  discard block
 block discarded – undo
85 85
 		$db->query('SELECT info FROM cached_dummys
86 86
 					WHERE type = \'DummyPlayer\'
87 87
 						AND id = ' . $db->escapeString($name) . ' LIMIT 1');
88
-		if($db->nextRecord()) {
88
+		if ($db->nextRecord()) {
89 89
 			$return = unserialize($db->getField('info'));
90 90
 			return $return;
91 91
 		}
@@ -100,7 +100,7 @@  discard block
 block discarded – undo
100 100
 		$db->query('SELECT id FROM cached_dummys
101 101
 					WHERE type = \'DummyPlayer\'');
102 102
 		$dummyNames = array();
103
-		while($db->nextRecord()) {
103
+		while ($db->nextRecord()) {
104 104
 			$dummyNames[] = $db->getField('id');
105 105
 		}
106 106
 		return $dummyNames;
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lib/Default/AbstractSmrShip.class.php 2 patches
Indentation   +4 added lines, -4 removed lines patch added patch discarded remove patch
@@ -857,14 +857,14 @@
 block discarded – undo
857 857
 
858 858
 	public function isFederal() {
859 859
 		return $this->getShipTypeID() == SHIP_TYPE_FEDERAL_DISCOVERY ||
860
-		       $this->getShipTypeID() == SHIP_TYPE_FEDERAL_WARRANT ||
861
-		       $this->getShipTypeID() == SHIP_TYPE_FEDERAL_ULTIMATUM;
860
+			   $this->getShipTypeID() == SHIP_TYPE_FEDERAL_WARRANT ||
861
+			   $this->getShipTypeID() == SHIP_TYPE_FEDERAL_ULTIMATUM;
862 862
 	}
863 863
 
864 864
 	public function isUnderground() {
865 865
 		return $this->getShipTypeID() == SHIP_TYPE_THIEF ||
866
-		       $this->getShipTypeID() == SHIP_TYPE_ASSASSIN ||
867
-		       $this->getShipTypeID() == SHIP_TYPE_DEATH_CRUISER;
866
+			   $this->getShipTypeID() == SHIP_TYPE_ASSASSIN ||
867
+			   $this->getShipTypeID() == SHIP_TYPE_DEATH_CRUISER;
868 868
 	}
869 869
 
870 870
 	public function &shootPlayer(AbstractSmrPlayer $targetPlayer) {
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Spacing   +9 added lines, -9 removed lines patch added patch discarded remove patch
@@ -301,7 +301,7 @@  discard block
 block discarded – undo
301 301
 	public function setWeaponLocations(array $orderArray) {
302 302
 		$weapons = $this->weapons;
303 303
 		foreach ($orderArray as $newOrder => $oldOrder) {
304
-			$this->weapons[$newOrder] =& $weapons[$oldOrder];
304
+			$this->weapons[$newOrder] = & $weapons[$oldOrder];
305 305
 		}
306 306
 		$this->hasChangedWeapons = true;
307 307
 	}
@@ -901,14 +901,14 @@  discard block
 block discarded – undo
901 901
 		}
902 902
 		$results['DeadBeforeShot'] = false;
903 903
 		foreach ($this->weapons as $orderID => $weapon) {
904
-			$results['Weapons'][$orderID] =& $weapon->shootPlayer($thisPlayer, $targetPlayers[array_rand($targetPlayers)]);
904
+			$results['Weapons'][$orderID] = & $weapon->shootPlayer($thisPlayer, $targetPlayers[array_rand($targetPlayers)]);
905 905
 			if ($results['Weapons'][$orderID]['Hit']) {
906 906
 				$results['TotalDamage'] += $results['Weapons'][$orderID]['ActualDamage']['TotalDamage'];
907 907
 			}
908 908
 		}
909 909
 		if ($this->hasCDs()) {
910 910
 			$thisCDs = new SmrCombatDrones($this->getGameID(), $this->getCDs());
911
-			$results['Drones'] =& $thisCDs->shootPlayer($thisPlayer, $targetPlayers[array_rand($targetPlayers)]);
911
+			$results['Drones'] = & $thisCDs->shootPlayer($thisPlayer, $targetPlayers[array_rand($targetPlayers)]);
912 912
 			$results['TotalDamage'] += $results['Drones']['ActualDamage']['TotalDamage'];
913 913
 		}
914 914
 		$thisPlayer->increaseExperience(IRound($results['TotalDamage'] * self::EXP_PER_DAMAGE_PLAYER));
@@ -926,7 +926,7 @@  discard block
 block discarded – undo
926 926
 		}
927 927
 		$results['DeadBeforeShot'] = false;
928 928
 		foreach ($this->weapons as $orderID => $weapon) {
929
-			$results['Weapons'][$orderID] =& $weapon->shootForces($thisPlayer, $forces);
929
+			$results['Weapons'][$orderID] = & $weapon->shootForces($thisPlayer, $forces);
930 930
 			if ($results['Weapons'][$orderID]['Hit']) {
931 931
 				$results['TotalDamage'] += $results['Weapons'][$orderID]['ActualDamage']['TotalDamage'];
932 932
 				$thisPlayer->increaseHOF($results['Weapons'][$orderID]['ActualDamage']['NumMines'], array('Combat', 'Forces', 'Mines', 'Killed'), HOF_PUBLIC);
@@ -940,7 +940,7 @@  discard block
 block discarded – undo
940 940
 		}
941 941
 		if ($this->hasCDs()) {
942 942
 			$thisCDs = new SmrCombatDrones($this->getGameID(), $this->getCDs());
943
-			$results['Drones'] =& $thisCDs->shootForces($thisPlayer, $forces);
943
+			$results['Drones'] = & $thisCDs->shootForces($thisPlayer, $forces);
944 944
 			$results['TotalDamage'] += $results['Drones']['ActualDamage']['TotalDamage'];
945 945
 			$thisPlayer->increaseHOF($results['Drones']['ActualDamage']['NumMines'], array('Combat', 'Forces', 'Mines', 'Killed'), HOF_PUBLIC);
946 946
 			$thisPlayer->increaseHOF($results['Drones']['ActualDamage']['Mines'], array('Combat', 'Forces', 'Mines', 'Damage Done'), HOF_PUBLIC);
@@ -965,14 +965,14 @@  discard block
 block discarded – undo
965 965
 		}
966 966
 		$results['DeadBeforeShot'] = false;
967 967
 		foreach ($this->weapons as $orderID => $weapon) {
968
-			$results['Weapons'][$orderID] =& $weapon->shootPort($thisPlayer, $port);
968
+			$results['Weapons'][$orderID] = & $weapon->shootPort($thisPlayer, $port);
969 969
 			if ($results['Weapons'][$orderID]['Hit']) {
970 970
 				$results['TotalDamage'] += $results['Weapons'][$orderID]['ActualDamage']['TotalDamage'];
971 971
 			}
972 972
 		}
973 973
 		if ($this->hasCDs()) {
974 974
 			$thisCDs = new SmrCombatDrones($this->getGameID(), $this->getCDs());
975
-			$results['Drones'] =& $thisCDs->shootPort($thisPlayer, $port);
975
+			$results['Drones'] = & $thisCDs->shootPort($thisPlayer, $port);
976 976
 			$results['TotalDamage'] += $results['Drones']['ActualDamage']['TotalDamage'];
977 977
 		}
978 978
 		$thisPlayer->increaseExperience(IRound($results['TotalDamage'] * self::EXP_PER_DAMAGE_PORT));
@@ -1003,14 +1003,14 @@  discard block
 block discarded – undo
1003 1003
 		}
1004 1004
 		$results['DeadBeforeShot'] = false;
1005 1005
 		foreach ($this->weapons as $orderID => $weapon) {
1006
-			$results['Weapons'][$orderID] =& $weapon->shootPlanet($thisPlayer, $planet, $delayed);
1006
+			$results['Weapons'][$orderID] = & $weapon->shootPlanet($thisPlayer, $planet, $delayed);
1007 1007
 			if ($results['Weapons'][$orderID]['Hit']) {
1008 1008
 				$results['TotalDamage'] += $results['Weapons'][$orderID]['ActualDamage']['TotalDamage'];
1009 1009
 			}
1010 1010
 		}
1011 1011
 		if ($this->hasCDs()) {
1012 1012
 			$thisCDs = new SmrCombatDrones($this->getGameID(), $this->getCDs());
1013
-			$results['Drones'] =& $thisCDs->shootPlanet($thisPlayer, $planet, $delayed);
1013
+			$results['Drones'] = & $thisCDs->shootPlanet($thisPlayer, $planet, $delayed);
1014 1014
 			$results['TotalDamage'] += $results['Drones']['ActualDamage']['TotalDamage'];
1015 1015
 		}
1016 1016
 		$thisPlayer->increaseExperience(IRound($results['TotalDamage'] * self::EXP_PER_DAMAGE_PLANET));
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