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@@ -53,8 +53,8 @@ discard block |
||
53 | 53 | |
54 | 54 | $totalShieldDamage = 0; |
55 | 55 | foreach ($attackers as $attacker) { |
56 | - $playerResults =& $attacker->shootPort($port); |
|
57 | - $results['Attackers']['Traders'][$attacker->getAccountID()] =& $playerResults; |
|
56 | + $playerResults = & $attacker->shootPort($port); |
|
57 | + $results['Attackers']['Traders'][$attacker->getAccountID()] = & $playerResults; |
|
58 | 58 | $results['Attackers']['TotalDamage'] += $playerResults['TotalDamage']; |
59 | 59 | foreach ($playerResults['Weapons'] as $weapon) { |
60 | 60 | if (isset($weapon['ActualDamage'])) { // Only set if the weapon hits |
@@ -67,7 +67,7 @@ discard block |
||
67 | 67 | $downgradeDamage = $results['Attackers']['TotalDamage'] - $totalShieldDamage; |
68 | 68 | $results['Attackers']['Downgrades'] = $port->checkForDowngrade($downgradeDamage); |
69 | 69 | |
70 | -$results['Port'] =& $port->shootPlayers($attackers); |
|
70 | +$results['Port'] = & $port->shootPlayers($attackers); |
|
71 | 71 | |
72 | 72 | $account->log(LOG_TYPE_PORT_RAIDING, 'Player attacks port, the port does ' . $results['Port']['TotalDamage'] . ', their team does ' . $results['Attackers']['TotalDamage'] . ' and downgrades ' . $results['Attackers']['Downgrades'] . ' levels.', $port->getSectorID()); |
73 | 73 |
@@ -15,4 +15,4 @@ |
||
15 | 15 | } |
16 | 16 | |
17 | 17 | $template->assign('AllClaims', array($player->getClaimableBounties('HQ'), |
18 | - $player->getClaimableBounties('UG'))); |
|
18 | + $player->getClaimableBounties('UG'))); |
@@ -52,7 +52,7 @@ |
||
52 | 52 | foreach ($alliance_vs_ids as $id) { |
53 | 53 | $row_alliance = SmrAlliance::getAlliance($id, $player->getGameID()); |
54 | 54 | $showRed = (!$curr_alliance->isNone() && $curr_alliance->hasDisbanded()) || |
55 | - (!$row_alliance->isNone() && $row_alliance->hasDisbanded()); |
|
55 | + (!$row_alliance->isNone() && $row_alliance->hasDisbanded()); |
|
56 | 56 | $showBold = $curr_id == $player->getAllianceID() || $id == $player->getAllianceID(); |
57 | 57 | $style = ''; |
58 | 58 | if ($curr_id == $id && !$row_alliance->isNone()) { |
@@ -32,11 +32,16 @@ |
||
32 | 32 | $ship->increaseHardware($hardware_id, $amount); |
33 | 33 | |
34 | 34 | //HoF |
35 | - if ($hardware_id == HARDWARE_COMBAT) $player->increaseHOF($amount, array('Forces', 'Bought', 'Combat Drones'), HOF_ALLIANCE); |
|
36 | - if ($hardware_id == HARDWARE_SCOUT) $player->increaseHOF($amount, array('Forces', 'Bought', 'Scout Drones'), HOF_ALLIANCE); |
|
37 | - if ($hardware_id == HARDWARE_MINE) $player->increaseHOF($amount, array('Forces', 'Bought', 'Mines'), HOF_ALLIANCE); |
|
38 | -} |
|
39 | -elseif ($action == 'Sell') { |
|
35 | + if ($hardware_id == HARDWARE_COMBAT) { |
|
36 | + $player->increaseHOF($amount, array('Forces', 'Bought', 'Combat Drones'), HOF_ALLIANCE); |
|
37 | + } |
|
38 | + if ($hardware_id == HARDWARE_SCOUT) { |
|
39 | + $player->increaseHOF($amount, array('Forces', 'Bought', 'Scout Drones'), HOF_ALLIANCE); |
|
40 | + } |
|
41 | + if ($hardware_id == HARDWARE_MINE) { |
|
42 | + $player->increaseHOF($amount, array('Forces', 'Bought', 'Mines'), HOF_ALLIANCE); |
|
43 | + } |
|
44 | + } elseif ($action == 'Sell') { |
|
40 | 45 | // We only allow selling combat drones |
41 | 46 | if ($hardware_id != HARDWARE_COMBAT) { |
42 | 47 | throw new Exception('This item cannot be sold!'); |
@@ -202,7 +202,7 @@ |
||
202 | 202 | AND receiver_delete = ' . $db->escapeBoolean(false) . ' |
203 | 203 | ORDER BY send_time DESC'); |
204 | 204 | while ($db->nextRecord()) { |
205 | - $groupBox =& $messageBox['GroupedMessages'][$db->getInt('sender_id')]; |
|
205 | + $groupBox = & $messageBox['GroupedMessages'][$db->getInt('sender_id')]; |
|
206 | 206 | // Limit the number of messages in each group |
207 | 207 | if (!isset($groupBox['Messages']) || count($groupBox['Messages']) < MESSAGE_SCOUT_GROUP_LIMIT) { |
208 | 208 | displayMessage($groupBox, $db->getInt('message_id'), $db->getInt('account_id'), $db->getInt('sender_id'), stripslashes($db->getField('message_text')), $db->getInt('send_time'), $db->getBoolean('msg_read'), MSG_SCOUT); |
@@ -1,91 +1,91 @@ |
||
1 | 1 | <?php declare(strict_types=1); |
2 | -$template->assign('PageTopic','Combat Simulator'); |
|
2 | +$template->assign('PageTopic', 'Combat Simulator'); |
|
3 | 3 | |
4 | -$template->assign('EditDummysLink',SmrSession::getNewHREF(create_container('skeleton.php','edit_dummys.php'))); |
|
4 | +$template->assign('EditDummysLink', SmrSession::getNewHREF(create_container('skeleton.php', 'edit_dummys.php'))); |
|
5 | 5 | $template->assign('DummyNames', DummyPlayer::getDummyPlayerNames()); |
6 | 6 | |
7 | 7 | $duplicates = false; |
8 | 8 | $usedNames = array(); |
9 | 9 | $realAttackers = array(); |
10 | 10 | $attackers = array(); |
11 | -$i=1; |
|
12 | -if(isset($_POST['attackers'])) |
|
13 | - foreach($_POST['attackers'] as $attackerName) { |
|
14 | - if($attackerName=='none') |
|
11 | +$i = 1; |
|
12 | +if (isset($_POST['attackers'])) |
|
13 | + foreach ($_POST['attackers'] as $attackerName) { |
|
14 | + if ($attackerName == 'none') |
|
15 | 15 | continue; |
16 | - if(isset($usedNames[$attackerName])) { |
|
16 | + if (isset($usedNames[$attackerName])) { |
|
17 | 17 | $duplicates = true; |
18 | 18 | continue; |
19 | 19 | } |
20 | 20 | $usedNames[$attackerName] = true; |
21 | - $attackers[$i] =& DummyPlayer::getCachedDummyPlayer($attackerName); |
|
21 | + $attackers[$i] = & DummyPlayer::getCachedDummyPlayer($attackerName); |
|
22 | 22 | $attackers[$i]->setAllianceID(1); |
23 | - $realAttackers[$i] =& $attackers[$i]; |
|
23 | + $realAttackers[$i] = & $attackers[$i]; |
|
24 | 24 | ++$i; |
25 | 25 | } |
26 | 26 | |
27 | -for(;$i<=10;++$i) |
|
27 | +for (;$i <= 10; ++$i) |
|
28 | 28 | $attackers[$i] = null; |
29 | -$template->assign('Attackers',$attackers); |
|
29 | +$template->assign('Attackers', $attackers); |
|
30 | 30 | |
31 | -$i=1; |
|
31 | +$i = 1; |
|
32 | 32 | $realDefenders = array(); |
33 | 33 | $defenders = array(); |
34 | -if(isset($_POST['defenders'])) |
|
35 | - foreach($_POST['defenders'] as $defenderName) { |
|
36 | - if($defenderName=='none') |
|
34 | +if (isset($_POST['defenders'])) |
|
35 | + foreach ($_POST['defenders'] as $defenderName) { |
|
36 | + if ($defenderName == 'none') |
|
37 | 37 | continue; |
38 | - if(isset($usedNames[$defenderName])) { |
|
38 | + if (isset($usedNames[$defenderName])) { |
|
39 | 39 | $duplicates = true; |
40 | 40 | continue; |
41 | 41 | } |
42 | 42 | $usedNames[$attackerName] = true; |
43 | - $defenders[$i] =& DummyPlayer::getCachedDummyPlayer($defenderName); |
|
43 | + $defenders[$i] = & DummyPlayer::getCachedDummyPlayer($defenderName); |
|
44 | 44 | $defenders[$i]->setAllianceID(2); |
45 | - $realDefenders[$i] =& $defenders[$i]; |
|
45 | + $realDefenders[$i] = & $defenders[$i]; |
|
46 | 46 | ++$i; |
47 | 47 | } |
48 | 48 | |
49 | -for(;$i<=10;++$i) |
|
49 | +for (;$i <= 10; ++$i) |
|
50 | 50 | $defenders[$i] = null; |
51 | -$template->assign('Defenders',$defenders); |
|
51 | +$template->assign('Defenders', $defenders); |
|
52 | 52 | |
53 | -$template->assign('Duplicates',$duplicates); |
|
53 | +$template->assign('Duplicates', $duplicates); |
|
54 | 54 | |
55 | -$template->assign('CombatSimHREF',SmrSession::getNewHREF(create_container('skeleton.php','combat_simulator.php'))); |
|
55 | +$template->assign('CombatSimHREF', SmrSession::getNewHREF(create_container('skeleton.php', 'combat_simulator.php'))); |
|
56 | 56 | |
57 | 57 | if (!empty($realAttackers) && !empty($realDefenders)) { |
58 | - if(isset($_REQUEST['run'])) { |
|
59 | - runAnAttack($realAttackers,$realDefenders); |
|
58 | + if (isset($_REQUEST['run'])) { |
|
59 | + runAnAttack($realAttackers, $realDefenders); |
|
60 | 60 | } |
61 | - if(isset($_REQUEST['death_run'])) { |
|
62 | - while(count($realAttackers)>0 && count($realDefenders)>0) { |
|
63 | - runAnAttack($realAttackers,$realDefenders); |
|
64 | - foreach($realAttackers as $key => &$teamPlayer) { |
|
65 | - if($teamPlayer->isDead()) |
|
61 | + if (isset($_REQUEST['death_run'])) { |
|
62 | + while (count($realAttackers) > 0 && count($realDefenders) > 0) { |
|
63 | + runAnAttack($realAttackers, $realDefenders); |
|
64 | + foreach ($realAttackers as $key => &$teamPlayer) { |
|
65 | + if ($teamPlayer->isDead()) |
|
66 | 66 | unset($realAttackers[$key]); |
67 | 67 | } unset($teamPlayer); |
68 | - foreach($realDefenders as $key => &$teamPlayer) { |
|
69 | - if($teamPlayer->isDead()) |
|
68 | + foreach ($realDefenders as $key => &$teamPlayer) { |
|
69 | + if ($teamPlayer->isDead()) |
|
70 | 70 | unset($realDefenders[$key]); |
71 | 71 | } unset($teamPlayer); |
72 | 72 | } |
73 | 73 | } |
74 | 74 | } |
75 | 75 | |
76 | -function runAnAttack($realAttackers,$realDefenders) { |
|
76 | +function runAnAttack($realAttackers, $realDefenders) { |
|
77 | 77 | global $template; |
78 | 78 | $results = array('Attackers' => array('Traders' => array(), 'TotalDamage' => 0), |
79 | 79 | 'Defenders' => array('Traders' => array(), 'TotalDamage' => 0)); |
80 | 80 | foreach ($realAttackers as $accountID => $teamPlayer) { |
81 | - $playerResults =& $teamPlayer->shootPlayers($realDefenders); |
|
82 | - $results['Attackers']['Traders'][] =& $playerResults; |
|
81 | + $playerResults = & $teamPlayer->shootPlayers($realDefenders); |
|
82 | + $results['Attackers']['Traders'][] = & $playerResults; |
|
83 | 83 | $results['Attackers']['TotalDamage'] += $playerResults['TotalDamage']; |
84 | 84 | } |
85 | 85 | foreach ($realDefenders as $accountID => $teamPlayer) { |
86 | - $playerResults =& $teamPlayer->shootPlayers($realAttackers); |
|
87 | - $results['Defenders']['Traders'][] =& $playerResults; |
|
86 | + $playerResults = & $teamPlayer->shootPlayers($realAttackers); |
|
87 | + $results['Defenders']['Traders'][] = & $playerResults; |
|
88 | 88 | $results['Defenders']['TotalDamage'] += $playerResults['TotalDamage']; |
89 | 89 | } |
90 | - $template->assign('TraderCombatResults',$results); |
|
90 | + $template->assign('TraderCombatResults', $results); |
|
91 | 91 | } |
@@ -9,10 +9,11 @@ discard block |
||
9 | 9 | $realAttackers = array(); |
10 | 10 | $attackers = array(); |
11 | 11 | $i=1; |
12 | -if(isset($_POST['attackers'])) |
|
12 | +if(isset($_POST['attackers'])) { |
|
13 | 13 | foreach($_POST['attackers'] as $attackerName) { |
14 | 14 | if($attackerName=='none') |
15 | 15 | continue; |
16 | +} |
|
16 | 17 | if(isset($usedNames[$attackerName])) { |
17 | 18 | $duplicates = true; |
18 | 19 | continue; |
@@ -24,17 +25,19 @@ discard block |
||
24 | 25 | ++$i; |
25 | 26 | } |
26 | 27 | |
27 | -for(;$i<=10;++$i) |
|
28 | +for(;$i<=10;++$i) { |
|
28 | 29 | $attackers[$i] = null; |
30 | +} |
|
29 | 31 | $template->assign('Attackers',$attackers); |
30 | 32 | |
31 | 33 | $i=1; |
32 | 34 | $realDefenders = array(); |
33 | 35 | $defenders = array(); |
34 | -if(isset($_POST['defenders'])) |
|
36 | +if(isset($_POST['defenders'])) { |
|
35 | 37 | foreach($_POST['defenders'] as $defenderName) { |
36 | 38 | if($defenderName=='none') |
37 | 39 | continue; |
40 | +} |
|
38 | 41 | if(isset($usedNames[$defenderName])) { |
39 | 42 | $duplicates = true; |
40 | 43 | continue; |
@@ -46,8 +49,9 @@ discard block |
||
46 | 49 | ++$i; |
47 | 50 | } |
48 | 51 | |
49 | -for(;$i<=10;++$i) |
|
52 | +for(;$i<=10;++$i) { |
|
50 | 53 | $defenders[$i] = null; |
54 | +} |
|
51 | 55 | $template->assign('Defenders',$defenders); |
52 | 56 | |
53 | 57 | $template->assign('Duplicates',$duplicates); |
@@ -62,12 +66,14 @@ discard block |
||
62 | 66 | while(count($realAttackers)>0 && count($realDefenders)>0) { |
63 | 67 | runAnAttack($realAttackers,$realDefenders); |
64 | 68 | foreach($realAttackers as $key => &$teamPlayer) { |
65 | - if($teamPlayer->isDead()) |
|
66 | - unset($realAttackers[$key]); |
|
69 | + if($teamPlayer->isDead()) { |
|
70 | + unset($realAttackers[$key]); |
|
71 | + } |
|
67 | 72 | } unset($teamPlayer); |
68 | 73 | foreach($realDefenders as $key => &$teamPlayer) { |
69 | - if($teamPlayer->isDead()) |
|
70 | - unset($realDefenders[$key]); |
|
74 | + if($teamPlayer->isDead()) { |
|
75 | + unset($realDefenders[$key]); |
|
76 | + } |
|
71 | 77 | } unset($teamPlayer); |
72 | 78 | } |
73 | 79 | } |
@@ -50,9 +50,9 @@ |
||
50 | 50 | //get base for ports that dont happen to trade that good |
51 | 51 | $GOODS = Globals::getGoods(); |
52 | 52 | $fine = $totalFine = $port->getLevel() * |
53 | - (($ship->getCargo(GOODS_SLAVES) * $GOODS[GOODS_SLAVES]['BasePrice']) + |
|
54 | - ($ship->getCargo(GOODS_WEAPONS) * $GOODS[GOODS_WEAPONS]['BasePrice']) + |
|
55 | - ($ship->getCargo(GOODS_NARCOTICS) * $GOODS[GOODS_NARCOTICS]['BasePrice'])); |
|
53 | + (($ship->getCargo(GOODS_SLAVES) * $GOODS[GOODS_SLAVES]['BasePrice']) + |
|
54 | + ($ship->getCargo(GOODS_WEAPONS) * $GOODS[GOODS_WEAPONS]['BasePrice']) + |
|
55 | + ($ship->getCargo(GOODS_NARCOTICS) * $GOODS[GOODS_NARCOTICS]['BasePrice'])); |
|
56 | 56 | $player->increaseHOF($ship->getCargo(GOODS_SLAVES) + $ship->getCargo(GOODS_WEAPONS) + $ship->getCargo(GOODS_NARCOTICS), array('Trade', 'Search', 'Caught', 'Goods Confiscated'), HOF_PUBLIC); |
57 | 57 | $player->increaseHOF($totalFine, array('Trade', 'Search', 'Caught', 'Amount Fined'), HOF_PUBLIC); |
58 | 58 | $template->assign('TotalFine', $totalFine); |
@@ -74,7 +74,7 @@ |
||
74 | 74 | </center><?php |
75 | 75 | |
76 | 76 | } elseif (in_array($type, ['search', 'alliance_ips', 'wild_log', 'wild_in', |
77 | - 'compare', 'compare_log', 'wild_ip', 'wild_host'])) { ?> |
|
77 | + 'compare', 'compare_log', 'wild_ip', 'wild_host'])) { ?> |
|
78 | 78 | |
79 | 79 | <center> |
80 | 80 | <?php echo $Summary; ?><br /><br /> |
@@ -44,7 +44,10 @@ |
||
44 | 44 | <td> |
45 | 45 | <select name="game_type"><?php |
46 | 46 | foreach (SmrGame::GAME_TYPES as $GameTypeID => $GameType) { |
47 | - ?><option value="<?php echo $GameTypeID; ?>" <?php if ($GameType == $Game['gameType']) echo 'selected'; ?>><?php echo $GameType; ?></option><?php |
|
47 | + ?><option value="<?php echo $GameTypeID; ?>" <?php if ($GameType == $Game['gameType']) { |
|
48 | + echo 'selected'; |
|
49 | + } |
|
50 | + ?>><?php echo $GameType; ?></option><?php |
|
48 | 51 | } ?> |
49 | 52 | </select> |
50 | 53 | </td> |