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Pull Request — master (#924)
by Dan
04:13
created
engine/Default/combat_simulator.php 2 patches
Braces   +14 added lines, -8 removed lines patch added patch discarded remove patch
@@ -9,10 +9,11 @@  discard block
 block discarded – undo
9 9
 $realAttackers = array();
10 10
 $attackers = array();
11 11
 $i=1;
12
-if(isset($_POST['attackers']))
12
+if(isset($_POST['attackers'])) {
13 13
 	foreach($_POST['attackers'] as $attackerName) {
14 14
 		if($attackerName=='none')
15 15
 			continue;
16
+}
16 17
 		if(isset($usedNames[$attackerName])) {
17 18
 			$duplicates = true;
18 19
 			continue;
@@ -24,17 +25,19 @@  discard block
 block discarded – undo
24 25
 		++$i;
25 26
 	}
26 27
 
27
-for(;$i<=10;++$i)
28
+for(;$i<=10;++$i) {
28 29
 	$attackers[$i] = null;
30
+}
29 31
 $template->assign('Attackers',$attackers);
30 32
 
31 33
 $i=1;
32 34
 $realDefenders = array();
33 35
 $defenders = array();
34
-if(isset($_POST['defenders']))
36
+if(isset($_POST['defenders'])) {
35 37
 	foreach($_POST['defenders'] as $defenderName) {
36 38
 		if($defenderName=='none')
37 39
 			continue;
40
+}
38 41
 		if(isset($usedNames[$defenderName])) {
39 42
 			$duplicates = true;
40 43
 			continue;
@@ -46,8 +49,9 @@  discard block
 block discarded – undo
46 49
 		++$i;
47 50
 	}
48 51
 	
49
-for(;$i<=10;++$i)
52
+for(;$i<=10;++$i) {
50 53
 	$defenders[$i] = null;
54
+}
51 55
 $template->assign('Defenders',$defenders);
52 56
 
53 57
 $template->assign('Duplicates',$duplicates);
@@ -62,12 +66,14 @@  discard block
 block discarded – undo
62 66
 		while(count($realAttackers)>0 && count($realDefenders)>0) {
63 67
 			runAnAttack($realAttackers,$realDefenders);
64 68
 			foreach($realAttackers as $key => &$teamPlayer) {
65
-				if($teamPlayer->isDead())
66
-					unset($realAttackers[$key]);
69
+				if($teamPlayer->isDead()) {
70
+									unset($realAttackers[$key]);
71
+				}
67 72
 			} unset($teamPlayer);
68 73
 			foreach($realDefenders as $key => &$teamPlayer) {
69
-				if($teamPlayer->isDead())
70
-					unset($realDefenders[$key]);
74
+				if($teamPlayer->isDead()) {
75
+									unset($realDefenders[$key]);
76
+				}
71 77
 			} unset($teamPlayer);
72 78
 		}
73 79
 	}
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Spacing   +37 added lines, -37 removed lines patch added patch discarded remove patch
@@ -1,91 +1,91 @@
 block discarded – undo
1 1
 <?php declare(strict_types=1);
2
-$template->assign('PageTopic','Combat Simulator');
2
+$template->assign('PageTopic', 'Combat Simulator');
3 3
 
4
-$template->assign('EditDummysLink',SmrSession::getNewHREF(create_container('skeleton.php','edit_dummys.php')));
4
+$template->assign('EditDummysLink', SmrSession::getNewHREF(create_container('skeleton.php', 'edit_dummys.php')));
5 5
 $template->assign('DummyNames', DummyPlayer::getDummyPlayerNames());
6 6
 
7 7
 $duplicates = false;
8 8
 $usedNames = array();
9 9
 $realAttackers = array();
10 10
 $attackers = array();
11
-$i=1;
12
-if(isset($_POST['attackers']))
13
-	foreach($_POST['attackers'] as $attackerName) {
14
-		if($attackerName=='none')
11
+$i = 1;
12
+if (isset($_POST['attackers']))
13
+	foreach ($_POST['attackers'] as $attackerName) {
14
+		if ($attackerName == 'none')
15 15
 			continue;
16
-		if(isset($usedNames[$attackerName])) {
16
+		if (isset($usedNames[$attackerName])) {
17 17
 			$duplicates = true;
18 18
 			continue;
19 19
 		}
20 20
 		$usedNames[$attackerName] = true;
21
-		$attackers[$i] =& DummyPlayer::getCachedDummyPlayer($attackerName);
21
+		$attackers[$i] = & DummyPlayer::getCachedDummyPlayer($attackerName);
22 22
 		$attackers[$i]->setAllianceID(1);
23
-		$realAttackers[$i] =& $attackers[$i];
23
+		$realAttackers[$i] = & $attackers[$i];
24 24
 		++$i;
25 25
 	}
26 26
 
27
-for(;$i<=10;++$i)
27
+for (;$i <= 10; ++$i)
28 28
 	$attackers[$i] = null;
29
-$template->assign('Attackers',$attackers);
29
+$template->assign('Attackers', $attackers);
30 30
 
31
-$i=1;
31
+$i = 1;
32 32
 $realDefenders = array();
33 33
 $defenders = array();
34
-if(isset($_POST['defenders']))
35
-	foreach($_POST['defenders'] as $defenderName) {
36
-		if($defenderName=='none')
34
+if (isset($_POST['defenders']))
35
+	foreach ($_POST['defenders'] as $defenderName) {
36
+		if ($defenderName == 'none')
37 37
 			continue;
38
-		if(isset($usedNames[$defenderName])) {
38
+		if (isset($usedNames[$defenderName])) {
39 39
 			$duplicates = true;
40 40
 			continue;
41 41
 		}
42 42
 		$usedNames[$attackerName] = true;
43
-		$defenders[$i] =& DummyPlayer::getCachedDummyPlayer($defenderName);
43
+		$defenders[$i] = & DummyPlayer::getCachedDummyPlayer($defenderName);
44 44
 		$defenders[$i]->setAllianceID(2);
45
-		$realDefenders[$i] =& $defenders[$i];
45
+		$realDefenders[$i] = & $defenders[$i];
46 46
 		++$i;
47 47
 	}
48 48
 	
49
-for(;$i<=10;++$i)
49
+for (;$i <= 10; ++$i)
50 50
 	$defenders[$i] = null;
51
-$template->assign('Defenders',$defenders);
51
+$template->assign('Defenders', $defenders);
52 52
 
53
-$template->assign('Duplicates',$duplicates);
53
+$template->assign('Duplicates', $duplicates);
54 54
 
55
-$template->assign('CombatSimHREF',SmrSession::getNewHREF(create_container('skeleton.php','combat_simulator.php')));
55
+$template->assign('CombatSimHREF', SmrSession::getNewHREF(create_container('skeleton.php', 'combat_simulator.php')));
56 56
 
57 57
 if (!empty($realAttackers) && !empty($realDefenders)) {
58
-	if(isset($_REQUEST['run'])) {
59
-		runAnAttack($realAttackers,$realDefenders);
58
+	if (isset($_REQUEST['run'])) {
59
+		runAnAttack($realAttackers, $realDefenders);
60 60
 	}
61
-	if(isset($_REQUEST['death_run'])) {
62
-		while(count($realAttackers)>0 && count($realDefenders)>0) {
63
-			runAnAttack($realAttackers,$realDefenders);
64
-			foreach($realAttackers as $key => &$teamPlayer) {
65
-				if($teamPlayer->isDead())
61
+	if (isset($_REQUEST['death_run'])) {
62
+		while (count($realAttackers) > 0 && count($realDefenders) > 0) {
63
+			runAnAttack($realAttackers, $realDefenders);
64
+			foreach ($realAttackers as $key => &$teamPlayer) {
65
+				if ($teamPlayer->isDead())
66 66
 					unset($realAttackers[$key]);
67 67
 			} unset($teamPlayer);
68
-			foreach($realDefenders as $key => &$teamPlayer) {
69
-				if($teamPlayer->isDead())
68
+			foreach ($realDefenders as $key => &$teamPlayer) {
69
+				if ($teamPlayer->isDead())
70 70
 					unset($realDefenders[$key]);
71 71
 			} unset($teamPlayer);
72 72
 		}
73 73
 	}
74 74
 }
75 75
 
76
-function runAnAttack($realAttackers,$realDefenders) {
76
+function runAnAttack($realAttackers, $realDefenders) {
77 77
 	global $template;
78 78
 	$results = array('Attackers' => array('Traders' => array(), 'TotalDamage' => 0), 
79 79
 					'Defenders' => array('Traders' => array(), 'TotalDamage' => 0));
80 80
 	foreach ($realAttackers as $accountID => $teamPlayer) {
81
-		$playerResults =& $teamPlayer->shootPlayers($realDefenders);
82
-		$results['Attackers']['Traders'][] =& $playerResults;
81
+		$playerResults = & $teamPlayer->shootPlayers($realDefenders);
82
+		$results['Attackers']['Traders'][] = & $playerResults;
83 83
 		$results['Attackers']['TotalDamage'] += $playerResults['TotalDamage'];
84 84
 	}
85 85
 	foreach ($realDefenders as $accountID => $teamPlayer) {
86
-		$playerResults =& $teamPlayer->shootPlayers($realAttackers);
87
-		$results['Defenders']['Traders'][]  =& $playerResults;
86
+		$playerResults = & $teamPlayer->shootPlayers($realAttackers);
87
+		$results['Defenders']['Traders'][] = & $playerResults;
88 88
 		$results['Defenders']['TotalDamage'] += $playerResults['TotalDamage'];
89 89
 	}
90
-	$template->assign('TraderCombatResults',$results);
90
+	$template->assign('TraderCombatResults', $results);
91 91
 }
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htdocs/manual.php 1 patch
Braces   +4 added lines, -4 removed lines patch added patch discarded remove patch
@@ -5,8 +5,9 @@  discard block
 block discarded – undo
5 5
 	require_once(ENGINE . 'Default/help.inc');
6 6
 
7 7
 	$topic_id = $_SERVER['QUERY_STRING'];
8
-	if (empty($topic_id) || !is_numeric($topic_id))
9
-		$topic_id = 1;
8
+	if (empty($topic_id) || !is_numeric($topic_id)) {
9
+			$topic_id = 1;
10
+	}
10 11
 	?>
11 12
 <!DOCTYPE html>
12 13
 
@@ -48,8 +49,7 @@  discard block
 block discarded – undo
48 49
 
49 50
 	</body>
50 51
 	</html><?php
51
-}
52
-catch (Throwable $e) {
52
+} catch (Throwable $e) {
53 53
 	handleException($e);
54 54
 }
55 55
 ?>
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htdocs/manual_toc.php 1 patch
Braces   +1 added lines, -2 removed lines patch added patch discarded remove patch
@@ -68,8 +68,7 @@
 block discarded – undo
68 68
 
69 69
 	</body>
70 70
 </html><?php
71
-}
72
-catch (Throwable $e) {
71
+} catch (Throwable $e) {
73 72
 	handleException($e);
74 73
 }
75 74
 ?>
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engine/Default/trader_attack_processing.php 1 patch
Spacing   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -41,8 +41,8 @@
 block discarded – undo
41 41
 
42 42
 function teamAttack(&$results, $fightingPlayers, $attack, $defend) {
43 43
 	foreach ($fightingPlayers[$attack] as $accountID => $teamPlayer) {
44
-		$playerResults =& $teamPlayer->shootPlayers($fightingPlayers[$defend]);
45
-		$results[$attack]['Traders'][$teamPlayer->getAccountID()] =& $playerResults;
44
+		$playerResults = & $teamPlayer->shootPlayers($fightingPlayers[$defend]);
45
+		$results[$attack]['Traders'][$teamPlayer->getAccountID()] = & $playerResults;
46 46
 		$results[$attack]['TotalDamage'] += $playerResults['TotalDamage'];
47 47
 
48 48
 		// Award assists (if there are multiple attackers)
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engine/Default/forces_attack_processing.php 1 patch
Spacing   +4 added lines, -4 removed lines patch added patch discarded remove patch
@@ -72,18 +72,18 @@
 block discarded – undo
72 72
 
73 73
 // If mines are bumped, the forces shoot first. Otherwise player shoots first.
74 74
 if ($bump) {
75
-	$results['Forces'] =& $forces->shootPlayers($attackers, $bump);
75
+	$results['Forces'] = & $forces->shootPlayers($attackers, $bump);
76 76
 }
77 77
 
78 78
 $results['Attackers'] = array('TotalDamage' => 0);
79 79
 foreach ($attackers as $attacker) {
80
-	$playerResults =& $attacker->shootForces($forces);
81
-	$results['Attackers']['Traders'][$attacker->getAccountID()] =& $playerResults;
80
+	$playerResults = & $attacker->shootForces($forces);
81
+	$results['Attackers']['Traders'][$attacker->getAccountID()] = & $playerResults;
82 82
 	$results['Attackers']['TotalDamage'] += $playerResults['TotalDamage'];
83 83
 }
84 84
 
85 85
 if (!$bump) {
86
-	$results['Forces'] =& $forces->shootPlayers($attackers, $bump);
86
+	$results['Forces'] = & $forces->shootPlayers($attackers, $bump);
87 87
 	$forces->updateExpire();
88 88
 }
89 89
 
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templates/Default/engine/Default/includes/Head.inc 1 patch
Braces   +4 added lines, -1 removed lines patch added patch discarded remove patch
@@ -1,5 +1,8 @@
 block discarded – undo
1 1
 <meta http-equiv="Content-type" content="text/html; charset=utf-8" />
2
-<title><?php echo PAGE_TITLE; ?><?php if (isset($GameName)) echo ": $GameName"; ?></title>
2
+<title><?php echo PAGE_TITLE; ?><?php if (isset($GameName)) {
3
+	echo ": $GameName";
4
+}
5
+?></title>
3 6
 <meta http-equiv="pragma" content="no-cache" /><?php
4 7
 if (!is_object($ThisAccount) || $ThisAccount->isDefaultCSSEnabled()) { ?>
5 8
 	<link rel="stylesheet" type="text/css" href="<?php echo $CSSLink; ?>" />
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templates/Default/engine/Default/map_local.php 1 patch
Braces   +4 added lines, -1 removed lines patch added patch discarded remove patch
@@ -10,7 +10,10 @@
 block discarded – undo
10 10
 		<td style="width: 80%" class="center">
11 11
 			Local Map of the Known <span class="big bold"><?php echo $GalaxyName ?></span> Galaxy
12 12
 			<br /><br />
13
-			<?php if (isset($Error)) echo $Error; ?>
13
+			<?php if (isset($Error)) {
14
+	echo $Error;
15
+}
16
+?>
14 17
 		</td>
15 18
 		<td style="width: 10%"></td>
16 19
 	</tr>
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engine/Default/hall_of_fame_new.php 1 patch
Spacing   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -20,13 +20,13 @@
 block discarded – undo
20 20
 const USER_SCORE_NAME = 'User Score';
21 21
 $hofTypes = array(DONATION_NAME=>true, USER_SCORE_NAME=>true);
22 22
 while ($db->nextRecord()) {
23
-	$hof =& $hofTypes;
23
+	$hof = & $hofTypes;
24 24
 	$typeList = explode(':', $db->getField('type'));
25 25
 	foreach ($typeList as $type) {
26 26
 		if (!isset($hof[$type])) {
27 27
 			$hof[$type] = array();
28 28
 		}
29
-		$hof =& $hof[$type];
29
+		$hof = & $hof[$type];
30 30
 	}
31 31
 	$hof = true;
32 32
 }
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engine/Default/hall_of_fame_player_detail.php 1 patch
Spacing   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -20,13 +20,13 @@
 block discarded – undo
20 20
 const USER_SCORE_NAME = 'User Score';
21 21
 $hofTypes = array(DONATION_NAME=>true, USER_SCORE_NAME=>true);
22 22
 while ($db->nextRecord()) {
23
-	$hof =& $hofTypes;
23
+	$hof = & $hofTypes;
24 24
 	$typeList = explode(':', $db->getField('type'));
25 25
 	foreach ($typeList as $type) {
26 26
 		if (!isset($hof[$type])) {
27 27
 			$hof[$type] = array();
28 28
 		}
29
-		$hof =& $hof[$type];
29
+		$hof = & $hof[$type];
30 30
 	}
31 31
 	$hof = true;
32 32
 }
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