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@@ -10,22 +10,22 @@ discard block |
||
10 | 10 | |
11 | 11 | debug('Script started'); |
12 | 12 | define('SCRIPT_ID', $db->getInsertID()); |
13 | - $db->query('UPDATE npc_logs SET script_id='.SCRIPT_ID.' WHERE log_id='.SCRIPT_ID); |
|
13 | + $db->query('UPDATE npc_logs SET script_id=' . SCRIPT_ID . ' WHERE log_id=' . SCRIPT_ID); |
|
14 | 14 | |
15 | 15 | define('NPC_SCRIPT', true); |
16 | 16 | |
17 | 17 | $descriptorSpec = array( |
18 | - 0 => array("pipe", "r"), // stdin is a pipe that the child will read from |
|
18 | + 0 => array("pipe", "r"), // stdin is a pipe that the child will read from |
|
19 | 19 | 1 => array("pipe", "w") // stdout is a pipe that the child will write to |
20 | 20 | ); |
21 | 21 | $engine = proc_open(UCI_CHESS_ENGINE, $descriptorSpec, $pipes); |
22 | - $toEngine =& $pipes[0]; |
|
23 | - $fromEngine =& $pipes[1]; |
|
22 | + $toEngine = & $pipes[0]; |
|
23 | + $fromEngine = & $pipes[1]; |
|
24 | 24 | |
25 | 25 | function readFromEngine($block = true) { |
26 | 26 | global $fromEngine; |
27 | 27 | stream_set_blocking($fromEngine, $block == true ? 1 : 0); |
28 | - while(($s = fgets($fromEngine)) !== false) { |
|
28 | + while (($s = fgets($fromEngine)) !== false) { |
|
29 | 29 | debug('<-- ' . trim($s)); |
30 | 30 | stream_set_blocking($fromEngine, 0); |
31 | 31 | } |
@@ -34,7 +34,7 @@ discard block |
||
34 | 34 | global $toEngine; |
35 | 35 | debug('--> ' . $s); |
36 | 36 | fputs($toEngine, $s . EOL); |
37 | - if($read === true) { |
|
37 | + if ($read === true) { |
|
38 | 38 | readFromEngine($block); |
39 | 39 | } |
40 | 40 | } |
@@ -45,7 +45,7 @@ discard block |
||
45 | 45 | writeToEngine('isready'); |
46 | 46 | writeToEngine('ucinewgame', false); |
47 | 47 | |
48 | - while(true) { |
|
48 | + while (true) { |
|
49 | 49 | // The next "page request" must occur at an updated time. |
50 | 50 | SmrSession::updateTime(); |
51 | 51 | |
@@ -54,9 +54,9 @@ discard block |
||
54 | 54 | writeToEngine('position fen ' . $chessGame->getFENString(), false); |
55 | 55 | writeToEngine('go ' . ($chessGame->getCurrentTurnColour() == ChessGame::PLAYER_WHITE ? 'w' : 'b') . 'time ' . UCI_TIME_PER_MOVE_MS, true, false); |
56 | 56 | stream_set_blocking($fromEngine, 1); |
57 | - while(stripos($move = trim(fgets($fromEngine)), 'bestmove') !== 0) { |
|
57 | + while (stripos($move = trim(fgets($fromEngine)), 'bestmove') !== 0) { |
|
58 | 58 | debug('<-- ' . $move); |
59 | - if(stripos($move, 'Seg') === 0) { |
|
59 | + if (stripos($move, 'Seg') === 0) { |
|
60 | 60 | // Segfault |
61 | 61 | debug('UCI engine segfaulted?'); |
62 | 62 | exit; |
@@ -76,12 +76,12 @@ discard block |
||
76 | 76 | fclose($toEngine); |
77 | 77 | fclose($fromEngine); |
78 | 78 | proc_close($engine); |
79 | -} catch(Throwable $e) { |
|
79 | +} catch (Throwable $e) { |
|
80 | 80 | logException($e); |
81 | 81 | exit; |
82 | 82 | } |
83 | 83 | function debug($message, $debugObject = null) { |
84 | - global $account,$var,$db; |
|
85 | - echo date('Y-m-d H:i:s - ').$message.($debugObject!==null?EOL.var_export($debugObject,true):'').EOL; |
|
86 | - $db->query('INSERT INTO npc_logs (script_id, npc_id, time, message, debug_info, var) VALUES ('.(defined('SCRIPT_ID')?SCRIPT_ID:0).', '.(is_object($account)?$account->getAccountID():0).',NOW(),'.$db->escapeString($message).','.$db->escapeString(var_export($debugObject,true)).','.$db->escapeString(var_export($var,true)).')'); |
|
84 | + global $account, $var, $db; |
|
85 | + echo date('Y-m-d H:i:s - ') . $message . ($debugObject !== null ?EOL.var_export($debugObject, true) : '') . EOL; |
|
86 | + $db->query('INSERT INTO npc_logs (script_id, npc_id, time, message, debug_info, var) VALUES (' . (defined('SCRIPT_ID') ?SCRIPT_ID:0) . ', ' . (is_object($account) ? $account->getAccountID() : 0) . ',NOW(),' . $db->escapeString($message) . ',' . $db->escapeString(var_export($debugObject, true)) . ',' . $db->escapeString(var_export($var, true)) . ')'); |
|
87 | 87 | } |
@@ -36,10 +36,10 @@ |
||
36 | 36 | * The factories themselves are able to use dependency injection as well, so we can provide the MySqlProperties |
37 | 37 | * typehint to make sure the container constructs an instance and provides it to the factory. |
38 | 38 | */ |
39 | - mysqli::class => function (MySqlProperties $mysqlProperties): mysqli { |
|
39 | + mysqli::class => function(MySqlProperties $mysqlProperties): mysqli { |
|
40 | 40 | return MySqlDatabase::mysqliFactory($mysqlProperties); |
41 | 41 | }, |
42 | - Dotenv::class => function (): Dotenv { |
|
42 | + Dotenv::class => function(): Dotenv { |
|
43 | 43 | return Dotenv::createArrayBacked(ROOT); |
44 | 44 | }, |
45 | 45 | // Explicitly name all classes that are autowired, so we can take advantage of |