We could not synchronize checks via GitHub's checks API since Scrutinizer's GitHub App is not installed for this repository.
@@ -163,7 +163,7 @@ |
||
163 | 163 | |
164 | 164 | // transfer this value to next container |
165 | 165 | if (!isset($var[$source])) { |
166 | - throw new Exception('Could not find "' . $source. '" in var!'); |
|
166 | + throw new Exception('Could not find "' . $source . '" in var!'); |
|
167 | 167 | } |
168 | 168 | if ($dest === null) { |
169 | 169 | $dest = $source; |
@@ -55,9 +55,9 @@ |
||
55 | 55 | $session = Smr\Session::getInstance(); |
56 | 56 | $account = $session->getAccount(); |
57 | 57 | if (($vis == HOF_PRIVATE && $account->getAccountID() != $accountID) || |
58 | - ($vis == HOF_ALLIANCE && isset($gameID) && |
|
59 | - !SmrGame::getGame($gameID)->hasEnded() && |
|
60 | - !SmrPlayer::getPlayer($accountID, $gameID)->sameAlliance($session->getPlayer()))) |
|
58 | + ($vis == HOF_ALLIANCE && isset($gameID) && |
|
59 | + !SmrGame::getGame($gameID)->hasEnded() && |
|
60 | + !SmrPlayer::getPlayer($accountID, $gameID)->sameAlliance($session->getPlayer()))) |
|
61 | 61 | { |
62 | 62 | return '-'; |
63 | 63 | } else { |
@@ -19,8 +19,8 @@ discard block |
||
19 | 19 | 1 => array("pipe", "w") // stdout is a pipe that the child will write to |
20 | 20 | ); |
21 | 21 | $engine = proc_open(UCI_CHESS_ENGINE, $descriptorSpec, $pipes); |
22 | - $toEngine =& $pipes[0]; |
|
23 | - $fromEngine =& $pipes[1]; |
|
22 | + $toEngine = & $pipes[0]; |
|
23 | + $fromEngine = & $pipes[1]; |
|
24 | 24 | |
25 | 25 | function readFromEngine($block = true) { |
26 | 26 | global $fromEngine; |
@@ -84,5 +84,5 @@ discard block |
||
84 | 84 | function debug($message, $debugObject = null) { |
85 | 85 | echo date('Y-m-d H:i:s - ') . $message . ($debugObject !== null ? EOL . var_export($debugObject, true) : '') . EOL; |
86 | 86 | $db = Smr\Database::getInstance(); |
87 | - $db->query('INSERT INTO npc_logs (script_id, npc_id, time, message, debug_info, var) VALUES (' . (defined('SCRIPT_ID') ? SCRIPT_ID : 0) . ', 0, NOW(),' . $db->escapeString($message) . ',' . $db->escapeString(var_export($debugObject,true)) . ',' . $db->escapeString('') . ')'); |
|
87 | + $db->query('INSERT INTO npc_logs (script_id, npc_id, time, message, debug_info, var) VALUES (' . (defined('SCRIPT_ID') ? SCRIPT_ID : 0) . ', 0, NOW(),' . $db->escapeString($message) . ',' . $db->escapeString(var_export($debugObject, true)) . ',' . $db->escapeString('') . ')'); |
|
88 | 88 | } |
@@ -130,7 +130,7 @@ |
||
130 | 130 | AND receiver_delete = ' . $db->escapeBoolean(false) . ' |
131 | 131 | ORDER BY send_time DESC'); |
132 | 132 | while ($db->nextRecord()) { |
133 | - $groupBox =& $messageBox['GroupedMessages'][$db->getInt('sender_id')]; |
|
133 | + $groupBox = & $messageBox['GroupedMessages'][$db->getInt('sender_id')]; |
|
134 | 134 | // Limit the number of messages in each group |
135 | 135 | if (!isset($groupBox['Messages']) || count($groupBox['Messages']) < MESSAGE_SCOUT_GROUP_LIMIT) { |
136 | 136 | displayMessage($groupBox, $db->getInt('message_id'), $db->getInt('account_id'), $db->getInt('sender_id'), $player->getGameID(), stripslashes($db->getField('message_text')), $db->getInt('send_time'), $db->getBoolean('msg_read'), MSG_SCOUT, $player->getAccount()); |
@@ -17,7 +17,7 @@ |
||
17 | 17 | $db = Smr\Database::getInstance(); |
18 | 18 | $db->switchDatabases($var['HistoryDatabase']); |
19 | 19 | $db->query('SELECT start_date, type, end_date, game_name, speed, game_id ' . |
20 | - 'FROM game WHERE game_id = ' . $db->escapeNumber($game_id)); |
|
20 | + 'FROM game WHERE game_id = ' . $db->escapeNumber($game_id)); |
|
21 | 21 | $db->requireRecord(); |
22 | 22 | $template->assign('GameName', $game_name); |
23 | 23 | $template->assign('Start', date($account->getDateFormat(), $db->getInt('start_date'))); |
@@ -48,8 +48,9 @@ discard block |
||
48 | 48 | } |
49 | 49 | |
50 | 50 | public function setAllianceID($ID) { |
51 | - if ($this->allianceID == $ID) |
|
52 | - return; |
|
51 | + if ($this->allianceID == $ID) { |
|
52 | + return; |
|
53 | + } |
|
53 | 54 | $this->allianceID = $ID; |
54 | 55 | } |
55 | 56 | |
@@ -85,8 +86,7 @@ discard block |
||
85 | 86 | AND id = ' . $db->escapeString($name) . ' LIMIT 1'); |
86 | 87 | if ($db->nextRecord()) { |
87 | 88 | return $db->getObject('info'); |
88 | - } |
|
89 | - else { |
|
89 | + } else { |
|
90 | 90 | return new DummyPlayer(); |
91 | 91 | } |
92 | 92 | } |
@@ -12,10 +12,11 @@ discard block |
||
12 | 12 | $realAttackers = array(); |
13 | 13 | $attackers = array(); |
14 | 14 | $i = 1; |
15 | -if (isset($_POST['attackers'])) |
|
15 | +if (isset($_POST['attackers'])) { |
|
16 | 16 | foreach ($_POST['attackers'] as $attackerName) { |
17 | 17 | if ($attackerName == 'none') |
18 | 18 | continue; |
19 | +} |
|
19 | 20 | if (isset($usedNames[$attackerName])) { |
20 | 21 | $duplicates = true; |
21 | 22 | continue; |
@@ -27,17 +28,19 @@ discard block |
||
27 | 28 | ++$i; |
28 | 29 | } |
29 | 30 | |
30 | -for (;$i <= 10; ++$i) |
|
31 | +for (;$i <= 10; ++$i) { |
|
31 | 32 | $attackers[$i] = null; |
33 | +} |
|
32 | 34 | $template->assign('Attackers', $attackers); |
33 | 35 | |
34 | 36 | $i = 1; |
35 | 37 | $realDefenders = array(); |
36 | 38 | $defenders = array(); |
37 | -if (isset($_POST['defenders'])) |
|
39 | +if (isset($_POST['defenders'])) { |
|
38 | 40 | foreach ($_POST['defenders'] as $defenderName) { |
39 | 41 | if ($defenderName == 'none') |
40 | 42 | continue; |
43 | +} |
|
41 | 44 | if (isset($usedNames[$defenderName])) { |
42 | 45 | $duplicates = true; |
43 | 46 | continue; |
@@ -49,8 +52,9 @@ discard block |
||
49 | 52 | ++$i; |
50 | 53 | } |
51 | 54 | |
52 | -for (;$i <= 10; ++$i) |
|
55 | +for (;$i <= 10; ++$i) { |
|
53 | 56 | $defenders[$i] = null; |
57 | +} |
|
54 | 58 | $template->assign('Defenders', $defenders); |
55 | 59 | |
56 | 60 | $template->assign('Duplicates', $duplicates); |
@@ -65,12 +69,14 @@ discard block |
||
65 | 69 | while (count($realAttackers) > 0 && count($realDefenders) > 0) { |
66 | 70 | runAnAttack($realAttackers, $realDefenders); |
67 | 71 | foreach ($realAttackers as $key => &$teamPlayer) { |
68 | - if ($teamPlayer->isDead()) |
|
69 | - unset($realAttackers[$key]); |
|
72 | + if ($teamPlayer->isDead()) { |
|
73 | + unset($realAttackers[$key]); |
|
74 | + } |
|
70 | 75 | } unset($teamPlayer); |
71 | 76 | foreach ($realDefenders as $key => &$teamPlayer) { |
72 | - if ($teamPlayer->isDead()) |
|
73 | - unset($realDefenders[$key]); |
|
77 | + if ($teamPlayer->isDead()) { |
|
78 | + unset($realDefenders[$key]); |
|
79 | + } |
|
74 | 80 | } unset($teamPlayer); |
75 | 81 | } |
76 | 82 | } |