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@@ -99,8 +99,9 @@ discard block |
||
99 | 99 | if (empty($login)) { return null; } |
100 | 100 | $db = new SmrMySqlDatabase(); |
101 | 101 | $db->query('SELECT account_id FROM account WHERE login = '.$db->escapeString($login).' LIMIT 1'); |
102 | - if($db->nextRecord()) |
|
103 | - return self::getAccount($db->getInt('account_id'), $forceUpdate); |
|
102 | + if($db->nextRecord()) { |
|
103 | + return self::getAccount($db->getInt('account_id'), $forceUpdate); |
|
104 | + } |
|
104 | 105 | $return = null; |
105 | 106 | return $return; |
106 | 107 | } |
@@ -235,10 +236,10 @@ discard block |
||
235 | 236 | $this->template = $row['template']; |
236 | 237 | $this->colourScheme = $row['colour_scheme']; |
237 | 238 | |
238 | - if(empty($this->hofName)) |
|
239 | - $this->hofName=$this->login; |
|
240 | - } |
|
241 | - else { |
|
239 | + if(empty($this->hofName)) { |
|
240 | + $this->hofName=$this->login; |
|
241 | + } |
|
242 | + } else { |
|
242 | 243 | throw new AccountNotFoundException('Account ID '.$accountID.' does not exist!'); |
243 | 244 | } |
244 | 245 | } |
@@ -260,8 +261,7 @@ discard block |
||
260 | 261 | 'Reason' => $this->db->getField('reason'), |
261 | 262 | 'ReasonID' => $this->db->getInt('reason_id') |
262 | 263 | ); |
263 | - } |
|
264 | - else { |
|
264 | + } else { |
|
265 | 265 | return false; |
266 | 266 | } |
267 | 267 | } |
@@ -317,15 +317,18 @@ discard block |
||
317 | 317 | if ($curr_ip != 'unknown' && $curr_ip != 'unknown...' && $curr_ip != 'unknown, unknown') { |
318 | 318 | $curr_ip = $fi.'.'.$se.'.'.$th.'.'.$fo; |
319 | 319 | $host = gethostbyaddr($curr_ip); |
320 | - } else $host = 'unknown'; |
|
320 | + } else { |
|
321 | + $host = 'unknown'; |
|
322 | + } |
|
321 | 323 | |
322 | 324 | // save...first make sure there isn't one for these keys (someone could double click and get error) |
323 | 325 | $this->db->query('REPLACE INTO account_has_ip (account_id, time, ip, host) VALUES ('.$this->db->escapeNumber($this->account_id).', '.$this->db->escapeNumber(TIME).', '.$this->db->escapeString($curr_ip).', '.$this->db->escapeString($host).')'); |
324 | 326 | } |
325 | 327 | |
326 | 328 | public function updateLastLogin() { |
327 | - if($this->last_login == TIME) |
|
328 | - return; |
|
329 | + if($this->last_login == TIME) { |
|
330 | + return; |
|
331 | + } |
|
329 | 332 | $this->last_login = TIME; |
330 | 333 | $this->hasChanged = true; |
331 | 334 | $this->update(); |
@@ -336,8 +339,9 @@ discard block |
||
336 | 339 | } |
337 | 340 | |
338 | 341 | public function setLoggingEnabled($bool) { |
339 | - if($this->logging==$bool) |
|
340 | - return; |
|
342 | + if($this->logging==$bool) { |
|
343 | + return; |
|
344 | + } |
|
341 | 345 | $this->logging=$bool; |
342 | 346 | $this->hasChanged = true; |
343 | 347 | $this->update(); |
@@ -386,12 +390,14 @@ discard block |
||
386 | 390 | |
387 | 391 | public function getHOF(array $typeList = null) { |
388 | 392 | $this->getHOFData(); |
389 | - if($typeList==null) |
|
390 | - return $this->HOF; |
|
393 | + if($typeList==null) { |
|
394 | + return $this->HOF; |
|
395 | + } |
|
391 | 396 | $hof=$this->HOF; |
392 | 397 | foreach($typeList as $type) { |
393 | - if(!isset($hof[$type])) |
|
394 | - return 0; |
|
398 | + if(!isset($hof[$type])) { |
|
399 | + return 0; |
|
400 | + } |
|
395 | 401 | $hof = $hof[$type]; |
396 | 402 | } |
397 | 403 | return $hof; |
@@ -399,10 +405,11 @@ discard block |
||
399 | 405 | |
400 | 406 | public function getRankName() { |
401 | 407 | $rankings = Globals::getUserRanking(); |
402 | - if(isset($rankings[$this->getRank()])) |
|
403 | - return $rankings[$this->getRank()]; |
|
404 | - else |
|
405 | - return end($rankings); |
|
408 | + if(isset($rankings[$this->getRank()])) { |
|
409 | + return $rankings[$this->getRank()]; |
|
410 | + } else { |
|
411 | + return end($rankings); |
|
412 | + } |
|
406 | 413 | } |
407 | 414 | |
408 | 415 | public function getScore() { |
@@ -418,15 +425,17 @@ discard block |
||
418 | 425 | |
419 | 426 | public function getIndividualScores(SmrPlayer $player = null) { |
420 | 427 | $gameID=0; |
421 | - if($player!=null) |
|
422 | - $gameID = $player->getGameID(); |
|
428 | + if($player!=null) { |
|
429 | + $gameID = $player->getGameID(); |
|
430 | + } |
|
423 | 431 | if(!isset($this->individualScores[$gameID])) { |
424 | 432 | $this->individualScores[$gameID] = array(); |
425 | 433 | foreach(self::USER_RANKINGS_SCORE as $statScore) { |
426 | - if($player==null) |
|
427 | - $stat = $this->getHOF($statScore[0]); |
|
428 | - else |
|
429 | - $stat = $player->getHOF($statScore[0]); |
|
434 | + if($player==null) { |
|
435 | + $stat = $this->getHOF($statScore[0]); |
|
436 | + } else { |
|
437 | + $stat = $player->getHOF($statScore[0]); |
|
438 | + } |
|
430 | 439 | $this->individualScores[$gameID][]=array('Stat'=>$statScore[0],'Score'=>pow($stat*$statScore[1],self::USER_RANKINGS_EACH_STAT_POW)*$statScore[2]); |
431 | 440 | } |
432 | 441 | } |
@@ -435,16 +444,19 @@ discard block |
||
435 | 444 | |
436 | 445 | public function getRank() : int { |
437 | 446 | $rank = ICeil(pow($this->getScore(),self::USER_RANKINGS_TOTAL_SCORE_POW)/self::USER_RANKINGS_RANK_BOUNDARY); |
438 | - if($rank<1) |
|
439 | - $rank=1; |
|
440 | - if($rank > $this->maxRankAchieved) |
|
441 | - $this->updateMaxRankAchieved($rank); |
|
447 | + if($rank<1) { |
|
448 | + $rank=1; |
|
449 | + } |
|
450 | + if($rank > $this->maxRankAchieved) { |
|
451 | + $this->updateMaxRankAchieved($rank); |
|
452 | + } |
|
442 | 453 | return $rank; |
443 | 454 | } |
444 | 455 | |
445 | 456 | protected function updateMaxRankAchieved($rank) { |
446 | - if($rank <= $this->maxRankAchieved) |
|
447 | - throw new Exception('Trying to set max rank achieved to a lower value: ' . $rank); |
|
457 | + if($rank <= $this->maxRankAchieved) { |
|
458 | + throw new Exception('Trying to set max rank achieved to a lower value: ' . $rank); |
|
459 | + } |
|
448 | 460 | $delta = $rank - $this->maxRankAchieved; |
449 | 461 | if($this->hasReferrer()) { |
450 | 462 | $this->getReferrer()->increaseSmrRewardCredits($delta * CREDITS_PER_DOLLAR); |
@@ -491,12 +503,15 @@ discard block |
||
491 | 503 | } |
492 | 504 | |
493 | 505 | public function decreaseTotalSmrCredits($totalCredits) { |
494 | - if($totalCredits==0) |
|
495 | - return; |
|
496 | - if($totalCredits<0) |
|
497 | - throw new Exception('You cannot use negative total credits'); |
|
498 | - if($totalCredits>$this->getTotalSmrCredits()) |
|
499 | - throw new Exception('You do not have that many credits in total to use'); |
|
506 | + if($totalCredits==0) { |
|
507 | + return; |
|
508 | + } |
|
509 | + if($totalCredits<0) { |
|
510 | + throw new Exception('You cannot use negative total credits'); |
|
511 | + } |
|
512 | + if($totalCredits>$this->getTotalSmrCredits()) { |
|
513 | + throw new Exception('You do not have that many credits in total to use'); |
|
514 | + } |
|
500 | 515 | |
501 | 516 | $rewardCredits=$this->rewardCredits; |
502 | 517 | $credits=$this->credits; |
@@ -505,10 +520,11 @@ discard block |
||
505 | 520 | $credits+=$rewardCredits; |
506 | 521 | $rewardCredits=0; |
507 | 522 | } |
508 | - if($this->credits==0 && $this->rewardCredits==0) |
|
509 | - $this->db->query('REPLACE INTO account_has_credits (account_id, credits_left, reward_credits) VALUES('.$this->db->escapeNumber($this->getAccountID()).', '.$this->db->escapeNumber($credits).','.$this->db->escapeNumber($rewardCredits).')'); |
|
510 | - else |
|
511 | - $this->db->query('UPDATE account_has_credits SET credits_left='.$this->db->escapeNumber($credits).', reward_credits='.$this->db->escapeNumber($rewardCredits).' WHERE '.$this->SQL.' LIMIT 1'); |
|
523 | + if($this->credits==0 && $this->rewardCredits==0) { |
|
524 | + $this->db->query('REPLACE INTO account_has_credits (account_id, credits_left, reward_credits) VALUES('.$this->db->escapeNumber($this->getAccountID()).', '.$this->db->escapeNumber($credits).','.$this->db->escapeNumber($rewardCredits).')'); |
|
525 | + } else { |
|
526 | + $this->db->query('UPDATE account_has_credits SET credits_left='.$this->db->escapeNumber($credits).', reward_credits='.$this->db->escapeNumber($rewardCredits).' WHERE '.$this->SQL.' LIMIT 1'); |
|
527 | + } |
|
512 | 528 | $this->credits=$credits; |
513 | 529 | $this->rewardCredits=$rewardCredits; |
514 | 530 | } |
@@ -524,48 +540,59 @@ discard block |
||
524 | 540 | } |
525 | 541 | |
526 | 542 | public function setSmrCredits($credits) { |
527 | - if($this->getSmrCredits()==$credits) |
|
528 | - return; |
|
529 | - if($this->credits==0 && $this->rewardCredits==0) |
|
530 | - $this->db->query('REPLACE INTO account_has_credits (account_id, credits_left) VALUES('.$this->db->escapeNumber($this->getAccountID()).', '.$this->db->escapeNumber($credits).')'); |
|
531 | - else |
|
532 | - $this->db->query('UPDATE account_has_credits SET credits_left='.$this->db->escapeNumber($credits).' WHERE '.$this->SQL.' LIMIT 1'); |
|
543 | + if($this->getSmrCredits()==$credits) { |
|
544 | + return; |
|
545 | + } |
|
546 | + if($this->credits==0 && $this->rewardCredits==0) { |
|
547 | + $this->db->query('REPLACE INTO account_has_credits (account_id, credits_left) VALUES('.$this->db->escapeNumber($this->getAccountID()).', '.$this->db->escapeNumber($credits).')'); |
|
548 | + } else { |
|
549 | + $this->db->query('UPDATE account_has_credits SET credits_left='.$this->db->escapeNumber($credits).' WHERE '.$this->SQL.' LIMIT 1'); |
|
550 | + } |
|
533 | 551 | $this->credits=$credits; |
534 | 552 | } |
535 | 553 | |
536 | 554 | public function increaseSmrCredits($credits) { |
537 | - if($credits==0) |
|
538 | - return; |
|
539 | - if($credits<0) |
|
540 | - throw new Exception('You cannot gain negative credits'); |
|
555 | + if($credits==0) { |
|
556 | + return; |
|
557 | + } |
|
558 | + if($credits<0) { |
|
559 | + throw new Exception('You cannot gain negative credits'); |
|
560 | + } |
|
541 | 561 | $this->setSmrCredits($this->getSmrCredits()+$credits); |
542 | 562 | } |
543 | 563 | |
544 | 564 | public function decreaseSmrCredits($credits) { |
545 | - if($credits==0) |
|
546 | - return; |
|
547 | - if($credits<0) |
|
548 | - throw new Exception('You cannot use negative credits'); |
|
549 | - if($credits>$this->getSmrCredits()) |
|
550 | - throw new Exception('You cannot use more credits than you have'); |
|
565 | + if($credits==0) { |
|
566 | + return; |
|
567 | + } |
|
568 | + if($credits<0) { |
|
569 | + throw new Exception('You cannot use negative credits'); |
|
570 | + } |
|
571 | + if($credits>$this->getSmrCredits()) { |
|
572 | + throw new Exception('You cannot use more credits than you have'); |
|
573 | + } |
|
551 | 574 | $this->setSmrCredits($this->getSmrCredits()-$credits); |
552 | 575 | } |
553 | 576 | |
554 | 577 | public function setSmrRewardCredits($credits) { |
555 | - if($this->getSmrRewardCredits()==$credits) |
|
556 | - return; |
|
557 | - if($this->credits==0 && $this->rewardCredits==0) |
|
558 | - $this->db->query('REPLACE INTO account_has_credits (account_id, reward_credits) VALUES('.$this->db->escapeNumber($this->getAccountID()).', '.$this->db->escapeNumber($credits).')'); |
|
559 | - else |
|
560 | - $this->db->query('UPDATE account_has_credits SET reward_credits='.$this->db->escapeNumber($credits).' WHERE '.$this->SQL.' LIMIT 1'); |
|
578 | + if($this->getSmrRewardCredits()==$credits) { |
|
579 | + return; |
|
580 | + } |
|
581 | + if($this->credits==0 && $this->rewardCredits==0) { |
|
582 | + $this->db->query('REPLACE INTO account_has_credits (account_id, reward_credits) VALUES('.$this->db->escapeNumber($this->getAccountID()).', '.$this->db->escapeNumber($credits).')'); |
|
583 | + } else { |
|
584 | + $this->db->query('UPDATE account_has_credits SET reward_credits='.$this->db->escapeNumber($credits).' WHERE '.$this->SQL.' LIMIT 1'); |
|
585 | + } |
|
561 | 586 | $this->rewardCredits=$credits; |
562 | 587 | } |
563 | 588 | |
564 | 589 | public function increaseSmrRewardCredits($credits) { |
565 | - if($credits==0) |
|
566 | - return; |
|
567 | - if($credits<0) |
|
568 | - throw new Exception('You cannot gain negative reward credits'); |
|
590 | + if($credits==0) { |
|
591 | + return; |
|
592 | + } |
|
593 | + if($credits<0) { |
|
594 | + throw new Exception('You cannot gain negative reward credits'); |
|
595 | + } |
|
569 | 596 | $this->setSmrRewardCredits($this->getSmrRewardCredits()+$credits); |
570 | 597 | } |
571 | 598 | |
@@ -601,8 +628,9 @@ discard block |
||
601 | 628 | } |
602 | 629 | |
603 | 630 | public function hasOldAccountID($dbName=false) { |
604 | - if($dbName===false) |
|
605 | - return count($this->getOldAccountIDs())!=0; |
|
631 | + if($dbName===false) { |
|
632 | + return count($this->getOldAccountIDs())!=0; |
|
633 | + } |
|
606 | 634 | return $this->getOldAccountID($dbName)!=0; |
607 | 635 | } |
608 | 636 | |
@@ -681,8 +709,9 @@ discard block |
||
681 | 709 | } |
682 | 710 | |
683 | 711 | public function setFontSize($size) { |
684 | - if($this->fontSize==$size) |
|
685 | - return; |
|
712 | + if($this->fontSize==$size) { |
|
713 | + return; |
|
714 | + } |
|
686 | 715 | $this->fontSize = $size; |
687 | 716 | $this->hasChanged = true; |
688 | 717 | $this->update(); |
@@ -695,8 +724,9 @@ discard block |
||
695 | 724 | |
696 | 725 | // sets the extra CSS file linked in preferences |
697 | 726 | public function setCssLink($link) { |
698 | - if($this->cssLink==$link) |
|
699 | - return; |
|
727 | + if($this->cssLink==$link) { |
|
728 | + return; |
|
729 | + } |
|
700 | 730 | $this->cssLink = $link; |
701 | 731 | $this->hasChanged = true; |
702 | 732 | $this->update(); |
@@ -707,10 +737,12 @@ discard block |
||
707 | 737 | } |
708 | 738 | |
709 | 739 | public function setTemplate($template) { |
710 | - if($this->template==$template) |
|
711 | - return; |
|
712 | - if(!in_array($template,array_keys(Globals::getAvailableTemplates()))) |
|
713 | - throw new Exception('Template not allowed: '.$template); |
|
740 | + if($this->template==$template) { |
|
741 | + return; |
|
742 | + } |
|
743 | + if(!in_array($template,array_keys(Globals::getAvailableTemplates()))) { |
|
744 | + throw new Exception('Template not allowed: '.$template); |
|
745 | + } |
|
714 | 746 | $this->db->query('UPDATE account SET template = ' . $this->db->escapeString($template) . ' WHERE '.$this->SQL.' LIMIT 1'); |
715 | 747 | $this->template = $template; |
716 | 748 | $colourSchemes = Globals::getAvailableColourSchemes($template); |
@@ -722,10 +754,12 @@ discard block |
||
722 | 754 | } |
723 | 755 | |
724 | 756 | public function setColourScheme($colourScheme) { |
725 | - if($this->colourScheme==$colourScheme) |
|
726 | - return; |
|
727 | - if(!in_array($colourScheme,array_keys(Globals::getAvailableColourSchemes($this->getTemplate())))) |
|
728 | - throw new Exception('Colour scheme not allowed: '.$colourScheme); |
|
757 | + if($this->colourScheme==$colourScheme) { |
|
758 | + return; |
|
759 | + } |
|
760 | + if(!in_array($colourScheme,array_keys(Globals::getAvailableColourSchemes($this->getTemplate())))) { |
|
761 | + throw new Exception('Colour scheme not allowed: '.$colourScheme); |
|
762 | + } |
|
729 | 763 | $this->colourScheme = $colourScheme; |
730 | 764 | $this->hasChanged = true; |
731 | 765 | $this->update(); |
@@ -759,8 +793,9 @@ discard block |
||
759 | 793 | } |
760 | 794 | |
761 | 795 | public function setHofName($name) { |
762 | - if($this->hofName==$name) |
|
763 | - return; |
|
796 | + if($this->hofName==$name) { |
|
797 | + return; |
|
798 | + } |
|
764 | 799 | $this->hofName = $name; |
765 | 800 | $this->hasChanged = true; |
766 | 801 | $this->update(); |
@@ -771,8 +806,9 @@ discard block |
||
771 | 806 | } |
772 | 807 | |
773 | 808 | public function setIrcNick($nick) { |
774 | - if($this->ircNick==$nick) |
|
775 | - return; |
|
809 | + if($this->ircNick==$nick) { |
|
810 | + return; |
|
811 | + } |
|
776 | 812 | $this->ircNick = $nick; |
777 | 813 | $this->hasChanged = true; |
778 | 814 | $this->update(); |
@@ -800,8 +836,9 @@ discard block |
||
800 | 836 | } |
801 | 837 | |
802 | 838 | public function setShortDateFormat($format) { |
803 | - if($this->dateShort==$format) |
|
804 | - return; |
|
839 | + if($this->dateShort==$format) { |
|
840 | + return; |
|
841 | + } |
|
805 | 842 | $this->dateShort = $format; |
806 | 843 | $this->hasChanged = true; |
807 | 844 | $this->update(); |
@@ -812,8 +849,9 @@ discard block |
||
812 | 849 | } |
813 | 850 | |
814 | 851 | public function setShortTimeFormat($format) { |
815 | - if($this->timeShort==$format) |
|
816 | - return; |
|
852 | + if($this->timeShort==$format) { |
|
853 | + return; |
|
854 | + } |
|
817 | 855 | $this->timeShort = $format; |
818 | 856 | $this->hasChanged = true; |
819 | 857 | $this->update(); |
@@ -824,16 +862,18 @@ discard block |
||
824 | 862 | } |
825 | 863 | |
826 | 864 | protected function setValidationCode($code) { |
827 | - if($this->validation_code == $code) |
|
828 | - return; |
|
865 | + if($this->validation_code == $code) { |
|
866 | + return; |
|
867 | + } |
|
829 | 868 | $this->validation_code=$code; |
830 | 869 | $this->hasChanged=true; |
831 | 870 | $this->update(); |
832 | 871 | } |
833 | 872 | |
834 | 873 | public function setValidated($bool) { |
835 | - if($this->validated == $bool) |
|
836 | - return; |
|
874 | + if($this->validated == $bool) { |
|
875 | + return; |
|
876 | + } |
|
837 | 877 | $this->validated = $bool; |
838 | 878 | $this->hasChanged = true; |
839 | 879 | $this->update(); |
@@ -906,8 +946,9 @@ discard block |
||
906 | 946 | } |
907 | 947 | |
908 | 948 | protected function setPasswordReset($passwordReset) { |
909 | - if($this->passwordReset == $passwordReset) |
|
910 | - return; |
|
949 | + if($this->passwordReset == $passwordReset) { |
|
950 | + return; |
|
951 | + } |
|
911 | 952 | $this->passwordReset=$passwordReset; |
912 | 953 | $this->hasChanged=true; |
913 | 954 | $this->update(); |
@@ -918,8 +959,9 @@ discard block |
||
918 | 959 | } |
919 | 960 | |
920 | 961 | public function setDisplayShipImages($yesNo) { |
921 | - if($this->images == $yesNo) |
|
922 | - return; |
|
962 | + if($this->images == $yesNo) { |
|
963 | + return; |
|
964 | + } |
|
923 | 965 | $this->images = $yesNo; |
924 | 966 | $this->hasChanged = true; |
925 | 967 | $this->update(); |
@@ -930,8 +972,9 @@ discard block |
||
930 | 972 | } |
931 | 973 | |
932 | 974 | public function setUseAJAX($bool) { |
933 | - if($this->useAJAX == $bool) |
|
934 | - return; |
|
975 | + if($this->useAJAX == $bool) { |
|
976 | + return; |
|
977 | + } |
|
935 | 978 | $this->useAJAX=$bool; |
936 | 979 | $this->hasChanged=true; |
937 | 980 | $this->update(); |
@@ -942,8 +985,9 @@ discard block |
||
942 | 985 | } |
943 | 986 | |
944 | 987 | public function setDefaultCSSEnabled($bool) { |
945 | - if($this->defaultCSSEnabled == $bool) |
|
946 | - return; |
|
988 | + if($this->defaultCSSEnabled == $bool) { |
|
989 | + return; |
|
990 | + } |
|
947 | 991 | $this->defaultCSSEnabled=$bool; |
948 | 992 | $this->hasChanged=true; |
949 | 993 | $this->update(); |
@@ -953,8 +997,7 @@ discard block |
||
953 | 997 | if($hotkeyType!==false) { |
954 | 998 | if(isset($this->hotkeys[$hotkeyType])) { |
955 | 999 | return $this->hotkeys[$hotkeyType]; |
956 | - } |
|
957 | - else { |
|
1000 | + } else { |
|
958 | 1001 | return array(); |
959 | 1002 | } |
960 | 1003 | } |
@@ -962,8 +1005,9 @@ discard block |
||
962 | 1005 | } |
963 | 1006 | |
964 | 1007 | public function setHotkey($hotkeyType,$binding) { |
965 | - if($this->getHotkeys($hotkeyType) == $binding) |
|
966 | - return; |
|
1008 | + if($this->getHotkeys($hotkeyType) == $binding) { |
|
1009 | + return; |
|
1010 | + } |
|
967 | 1011 | $this->hotkeys[$hotkeyType] = $binding; |
968 | 1012 | $this->hasChanged=true; |
969 | 1013 | $this->update(); |
@@ -978,26 +1022,31 @@ discard block |
||
978 | 1022 | } |
979 | 1023 | |
980 | 1024 | public function setMessageNotifications($messageTypeID,$num) { |
981 | - if($this->getMessageNotifications($messageTypeID) == $num) |
|
982 | - return; |
|
1025 | + if($this->getMessageNotifications($messageTypeID) == $num) { |
|
1026 | + return; |
|
1027 | + } |
|
983 | 1028 | $this->messageNotifications[$messageTypeID]=$num; |
984 | 1029 | $this->hasChanged=true; |
985 | 1030 | $this->update(); |
986 | 1031 | } |
987 | 1032 | |
988 | 1033 | public function increaseMessageNotifications($messageTypeID,$num) { |
989 | - if($num==0) |
|
990 | - return; |
|
991 | - if($num<0) |
|
992 | - throw new Exception('You cannot increase by a negative amount'); |
|
1034 | + if($num==0) { |
|
1035 | + return; |
|
1036 | + } |
|
1037 | + if($num<0) { |
|
1038 | + throw new Exception('You cannot increase by a negative amount'); |
|
1039 | + } |
|
993 | 1040 | $this->setMessageNotifications($messageTypeID, $this->getMessageNotifications($messageTypeID) + $num); |
994 | 1041 | } |
995 | 1042 | |
996 | 1043 | public function decreaseMessageNotifications($messageTypeID,$num) { |
997 | - if($num==0) |
|
998 | - return; |
|
999 | - if($num<0) |
|
1000 | - throw new Exception('You cannot decrease by a negative amount'); |
|
1044 | + if($num==0) { |
|
1045 | + return; |
|
1046 | + } |
|
1047 | + if($num<0) { |
|
1048 | + throw new Exception('You cannot decrease by a negative amount'); |
|
1049 | + } |
|
1001 | 1050 | $this->setMessageNotifications($messageTypeID, $this->getMessageNotifications($messageTypeID) - $num); |
1002 | 1051 | } |
1003 | 1052 | |
@@ -1006,8 +1055,9 @@ discard block |
||
1006 | 1055 | } |
1007 | 1056 | |
1008 | 1057 | public function setCenterGalaxyMapOnPlayer($bool) { |
1009 | - if($this->centerGalaxyMapOnPlayer == $bool) |
|
1010 | - return; |
|
1058 | + if($this->centerGalaxyMapOnPlayer == $bool) { |
|
1059 | + return; |
|
1060 | + } |
|
1011 | 1061 | $this->centerGalaxyMapOnPlayer=$bool; |
1012 | 1062 | $this->hasChanged=true; |
1013 | 1063 | $this->update(); |
@@ -1022,8 +1072,9 @@ discard block |
||
1022 | 1072 | } |
1023 | 1073 | |
1024 | 1074 | public function setMailBanned($time) { |
1025 | - if($this->mailBanned == $time) |
|
1026 | - return; |
|
1075 | + if($this->mailBanned == $time) { |
|
1076 | + return; |
|
1077 | + } |
|
1027 | 1078 | $this->mailBanned=$time; |
1028 | 1079 | $this->hasChanged=true; |
1029 | 1080 | } |
@@ -1077,53 +1128,59 @@ discard block |
||
1077 | 1128 | |
1078 | 1129 | public function setPoints($numPoints,$lastUpdate=false) { |
1079 | 1130 | $numPoints = max($numPoints,0); |
1080 | - if($this->getPoints()==$numPoints) |
|
1081 | - return; |
|
1082 | - if ($this->points==0) |
|
1083 | - $this->db->query('INSERT INTO account_has_points (account_id, points, last_update) VALUES ('.$this->db->escapeNumber($this->getAccountID()).', '.$this->db->escapeNumber($numPoints).', '.$this->db->escapeNumber($lastUpdate?$lastUpdate:TIME).')'); |
|
1084 | - else if($numPoints<=0) |
|
1085 | - $this->db->query('DELETE FROM account_has_points WHERE '.$this->SQL.' LIMIT 1'); |
|
1086 | - else |
|
1087 | - $this->db->query('UPDATE account_has_points SET points = '.$this->db->escapeNumber($numPoints).($lastUpdate ? ', last_update = '.$this->db->escapeNumber(TIME) : '').' WHERE '.$this->SQL.' LIMIT 1'); |
|
1131 | + if($this->getPoints()==$numPoints) { |
|
1132 | + return; |
|
1133 | + } |
|
1134 | + if ($this->points==0) { |
|
1135 | + $this->db->query('INSERT INTO account_has_points (account_id, points, last_update) VALUES ('.$this->db->escapeNumber($this->getAccountID()).', '.$this->db->escapeNumber($numPoints).', '.$this->db->escapeNumber($lastUpdate?$lastUpdate:TIME).')'); |
|
1136 | + } else if($numPoints<=0) { |
|
1137 | + $this->db->query('DELETE FROM account_has_points WHERE '.$this->SQL.' LIMIT 1'); |
|
1138 | + } else { |
|
1139 | + $this->db->query('UPDATE account_has_points SET points = '.$this->db->escapeNumber($numPoints).($lastUpdate ? ', last_update = '.$this->db->escapeNumber(TIME) : '').' WHERE '.$this->SQL.' LIMIT 1'); |
|
1140 | + } |
|
1088 | 1141 | $this->points=$numPoints; |
1089 | 1142 | } |
1090 | 1143 | |
1091 | 1144 | public function removePoints($numPoints,$lastUpdate=false) { |
1092 | - if($numPoints>0) |
|
1093 | - $this->setPoints($this->getPoints()-$numPoints,$lastUpdate); |
|
1145 | + if($numPoints>0) { |
|
1146 | + $this->setPoints($this->getPoints()-$numPoints,$lastUpdate); |
|
1147 | + } |
|
1094 | 1148 | } |
1095 | 1149 | |
1096 | 1150 | public function addPoints($numPoints,SmrAccount $admin,$reasonID,$suspicion) { |
1097 | 1151 | //do we have points |
1098 | 1152 | $this->setPoints($this->getPoints() + $numPoints,TIME); |
1099 | 1153 | $totalPoints = $this->getPoints(); |
1100 | - if ($totalPoints < 10) |
|
1101 | - return false;//leave scripts its only a warning |
|
1102 | - elseif ($totalPoints < 20) |
|
1103 | - $days = 2; |
|
1104 | - elseif ($totalPoints < 30) |
|
1105 | - $days = 4; |
|
1106 | - elseif ($totalPoints < 50) |
|
1107 | - $days = 7; |
|
1108 | - elseif ($totalPoints < 75) |
|
1109 | - $days = 15 ; |
|
1110 | - elseif ($totalPoints < 100) |
|
1111 | - $days = 30; |
|
1112 | - elseif ($totalPoints < 125) |
|
1113 | - $days = 60; |
|
1114 | - elseif ($totalPoints < 150) |
|
1115 | - $days = 120; |
|
1116 | - elseif ($totalPoints < 175) |
|
1117 | - $days = 240; |
|
1118 | - elseif ($totalPoints < 200) |
|
1119 | - $days = 480; |
|
1120 | - else |
|
1121 | - $days = 0; //Forever/indefinite |
|
1154 | + if ($totalPoints < 10) { |
|
1155 | + return false; |
|
1156 | + } |
|
1157 | + //leave scripts its only a warning |
|
1158 | + elseif ($totalPoints < 20) { |
|
1159 | + $days = 2; |
|
1160 | + } elseif ($totalPoints < 30) { |
|
1161 | + $days = 4; |
|
1162 | + } elseif ($totalPoints < 50) { |
|
1163 | + $days = 7; |
|
1164 | + } elseif ($totalPoints < 75) { |
|
1165 | + $days = 15 ; |
|
1166 | + } elseif ($totalPoints < 100) { |
|
1167 | + $days = 30; |
|
1168 | + } elseif ($totalPoints < 125) { |
|
1169 | + $days = 60; |
|
1170 | + } elseif ($totalPoints < 150) { |
|
1171 | + $days = 120; |
|
1172 | + } elseif ($totalPoints < 175) { |
|
1173 | + $days = 240; |
|
1174 | + } elseif ($totalPoints < 200) { |
|
1175 | + $days = 480; |
|
1176 | + } else { |
|
1177 | + $days = 0; |
|
1178 | + } |
|
1179 | + //Forever/indefinite |
|
1122 | 1180 | |
1123 | 1181 | if($days==0) { |
1124 | 1182 | $expireTime = 0; |
1125 | - } |
|
1126 | - else { |
|
1183 | + } else { |
|
1127 | 1184 | $expireTime = TIME + $days * 86400; |
1128 | 1185 | } |
1129 | 1186 | $this->banAccount($expireTime,$admin,$reasonID,$suspicion); |
@@ -1178,26 +1235,30 @@ discard block |
||
1178 | 1235 | $player->update(); |
1179 | 1236 | } |
1180 | 1237 | $this->log(LOG_TYPE_ACCOUNT_CHANGES, 'Account closed by ' . $admin->getLogin() . '.'); |
1181 | - if($removeExceptions!==false) |
|
1182 | - $this->db->query('DELETE FROM account_exceptions WHERE ' . $this->SQL); |
|
1238 | + if($removeExceptions!==false) { |
|
1239 | + $this->db->query('DELETE FROM account_exceptions WHERE ' . $this->SQL); |
|
1240 | + } |
|
1183 | 1241 | } |
1184 | 1242 | |
1185 | 1243 | public function unbanAccount(SmrAccount $admin = null,$currException=false) { |
1186 | 1244 | $adminID = 0; |
1187 | - if($admin!==null) |
|
1188 | - $adminID = $admin->getAccountID(); |
|
1245 | + if($admin!==null) { |
|
1246 | + $adminID = $admin->getAccountID(); |
|
1247 | + } |
|
1189 | 1248 | $this->db->query('DELETE FROM account_is_closed WHERE ' . $this->SQL . ' LIMIT 1'); |
1190 | 1249 | $this->db->query('INSERT INTO account_has_closing_history |
1191 | 1250 | (account_id, time, admin_id, action) |
1192 | 1251 | VALUES(' . $this->db->escapeNumber($this->getAccountID()) . ', ' . $this->db->escapeNumber(TIME) . ', ' . $this->db->escapeNumber($adminID) . ', ' . $this->db->escapeString('Opened') . ')'); |
1193 | 1252 | $this->db->query('UPDATE player SET last_turn_update = GREATEST(' . $this->db->escapeNumber(TIME) . ', last_turn_update) WHERE ' . $this->SQL); |
1194 | - if($admin!==null) |
|
1195 | - $this->log(LOG_TYPE_ACCOUNT_CHANGES, 'Account reopened by ' . $admin->getLogin() . '.'); |
|
1196 | - else |
|
1197 | - $this->log(LOG_TYPE_ACCOUNT_CHANGES, 'Account automatically reopened.'); |
|
1198 | - if($currException!==false) |
|
1199 | - $this->db->query('REPLACE INTO account_exceptions (account_id, reason) |
|
1253 | + if($admin!==null) { |
|
1254 | + $this->log(LOG_TYPE_ACCOUNT_CHANGES, 'Account reopened by ' . $admin->getLogin() . '.'); |
|
1255 | + } else { |
|
1256 | + $this->log(LOG_TYPE_ACCOUNT_CHANGES, 'Account automatically reopened.'); |
|
1257 | + } |
|
1258 | + if($currException!==false) { |
|
1259 | + $this->db->query('REPLACE INTO account_exceptions (account_id, reason) |
|
1200 | 1260 | VALUES (' . $this->db->escapeNumber($this->getAccountID()) . ', ' . $this->db->escapeString($currException) . ')'); |
1261 | + } |
|
1201 | 1262 | } |
1202 | 1263 | |
1203 | 1264 | public function getToggleAJAXHREF() { |
@@ -12,17 +12,19 @@ discard block |
||
12 | 12 | |
13 | 13 | |
14 | 14 | protected static function initialiseDatabase() { |
15 | - if (self::$db == null) |
|
16 | - self::$db = new SmrMySqlDatabase(); |
|
15 | + if (self::$db == null) { |
|
16 | + self::$db = new SmrMySqlDatabase(); |
|
17 | + } |
|
17 | 18 | } |
18 | 19 | |
19 | 20 | public static function getWeapon($weaponTypeID, $forceUpdate = false, $db = null) { |
20 | 21 | if ($forceUpdate || !isset(self::$CACHE_WEAPONS[$weaponTypeID])) { |
21 | 22 | $w = new SmrWeapon($weaponTypeID, $db); |
22 | - if ($w->exists()) |
|
23 | - self::$CACHE_WEAPONS[$weaponTypeID] = $w; |
|
24 | - else |
|
25 | - self::$CACHE_WEAPONS[$weaponTypeID] = false; |
|
23 | + if ($w->exists()) { |
|
24 | + self::$CACHE_WEAPONS[$weaponTypeID] = $w; |
|
25 | + } else { |
|
26 | + self::$CACHE_WEAPONS[$weaponTypeID] = false; |
|
27 | + } |
|
26 | 28 | } |
27 | 29 | return self::$CACHE_WEAPONS[$weaponTypeID]; |
28 | 30 | } |
@@ -151,8 +153,9 @@ discard block |
||
151 | 153 | $weaponShip = $weaponPlayer->getShip(); |
152 | 154 | $targetShip = $targetPlayer->getShip(); |
153 | 155 | $mrDiff = $targetShip->getMR() - $weaponShip->getMR(); |
154 | - if ($mrDiff > 0) |
|
155 | - $modifiedAccuracy -= $this->getBaseAccuracy() * ($mrDiff / MR_FACTOR) / 100; |
|
156 | + if ($mrDiff > 0) { |
|
157 | + $modifiedAccuracy -= $this->getBaseAccuracy() * ($mrDiff / MR_FACTOR) / 100; |
|
158 | + } |
|
156 | 159 | |
157 | 160 | return $modifiedAccuracy; |
158 | 161 | } |
@@ -190,22 +193,28 @@ discard block |
||
190 | 193 | } |
191 | 194 | |
192 | 195 | public function &getModifiedDamageAgainstForces(AbstractSmrPlayer $weaponPlayer, SmrForce $forces) { |
193 | - if (!$this->canShootForces()) // If we can't shoot forces then just return a damageless array and don't waste resources calculated any damage mods. |
|
196 | + if (!$this->canShootForces()) { |
|
197 | + // If we can't shoot forces then just return a damageless array and don't waste resources calculated any damage mods. |
|
194 | 198 | return array('MaxDamage' => 0, 'Shield' => 0, 'Armour' => 0, 'Rollover' => $this->isDamageRollover()); |
199 | + } |
|
195 | 200 | $damage =& $this->getModifiedDamage(); |
196 | 201 | return $damage; |
197 | 202 | } |
198 | 203 | |
199 | 204 | public function &getModifiedDamageAgainstPort(AbstractSmrPlayer $weaponPlayer, SmrPort $port) { |
200 | - if (!$this->canShootPorts()) // If we can't shoot forces then just return a damageless array and don't waste resources calculated any damage mods. |
|
205 | + if (!$this->canShootPorts()) { |
|
206 | + // If we can't shoot forces then just return a damageless array and don't waste resources calculated any damage mods. |
|
201 | 207 | return array('MaxDamage' => 0, 'Shield' => 0, 'Armour' => 0, 'Rollover' => $this->isDamageRollover()); |
208 | + } |
|
202 | 209 | $damage =& $this->getModifiedDamage(); |
203 | 210 | return $damage; |
204 | 211 | } |
205 | 212 | |
206 | 213 | public function &getModifiedDamageAgainstPlanet(AbstractSmrPlayer $weaponPlayer, SmrPlanet $planet) { |
207 | - if (!$this->canShootPlanets()) // If we can't shoot forces then just return a damageless array and don't waste resources calculated any damage mods. |
|
214 | + if (!$this->canShootPlanets()) { |
|
215 | + // If we can't shoot forces then just return a damageless array and don't waste resources calculated any damage mods. |
|
208 | 216 | return array('MaxDamage' => 0, 'Shield' => 0, 'Armour' => 0, 'Rollover' => $this->isDamageRollover()); |
217 | + } |
|
209 | 218 | $damage =& $this->getModifiedDamage(); |
210 | 219 | |
211 | 220 | $planetMod = self::PLANET_DAMAGE_MOD; |
@@ -34,10 +34,11 @@ discard block |
||
34 | 34 | // determine ship |
35 | 35 | $db = new SmrMySqlDatabase(); |
36 | 36 | $db->query('SELECT * FROM ship_type WHERE ship_type_id = ' . $db->escapeNumber($shipTypeID) . ' LIMIT 1'); //TODO add game type id |
37 | - if ($db->nextRecord()) |
|
38 | - self::$CACHE_BASE_SHIPS[$gameTypeID][$shipTypeID] = self::buildBaseShip($db); |
|
39 | - else |
|
40 | - self::$CACHE_BASE_SHIPS[$gameTypeID][$shipTypeID] = false; |
|
37 | + if ($db->nextRecord()) { |
|
38 | + self::$CACHE_BASE_SHIPS[$gameTypeID][$shipTypeID] = self::buildBaseShip($db); |
|
39 | + } else { |
|
40 | + self::$CACHE_BASE_SHIPS[$gameTypeID][$shipTypeID] = false; |
|
41 | + } |
|
41 | 42 | } |
42 | 43 | return self::$CACHE_BASE_SHIPS[$gameTypeID][$shipTypeID]; |
43 | 44 | } |
@@ -168,10 +169,11 @@ discard block |
||
168 | 169 | |
169 | 170 | public function checkForExcessHardware() { |
170 | 171 | //check hardware to see if anything needs to be removed |
171 | - if (is_array($hardware = $this->getHardware())) |
|
172 | - foreach ($hardware as $hardwareTypeID => $amount) { |
|
172 | + if (is_array($hardware = $this->getHardware())) { |
|
173 | + foreach ($hardware as $hardwareTypeID => $amount) { |
|
173 | 174 | if ($amount > ($max = $this->getMaxHardware($hardwareTypeID))) { |
174 | 175 | $this->setHardware($hardwareTypeID, $max, true); |
176 | + } |
|
175 | 177 | } |
176 | 178 | } |
177 | 179 | } |
@@ -188,9 +190,10 @@ discard block |
||
188 | 190 | |
189 | 191 | public function getPowerUsed() { |
190 | 192 | $power = 0; |
191 | - if ($this->getNumWeapons() > 0) |
|
192 | - foreach ($this->weapons as $weapon) |
|
193 | + if ($this->getNumWeapons() > 0) { |
|
194 | + foreach ($this->weapons as $weapon) |
|
193 | 195 | $power += $weapon->getPowerLevel(); |
196 | + } |
|
194 | 197 | return $power; |
195 | 198 | } |
196 | 199 | |
@@ -211,17 +214,19 @@ discard block |
||
211 | 214 | } |
212 | 215 | |
213 | 216 | public function getDisplayAttackRating(AbstractSmrPlayer $player) { |
214 | - if ($this->hasActiveIllusion()) |
|
215 | - return $this->getIllusionAttack(); |
|
216 | - else |
|
217 | - return $this->getAttackRating(); |
|
217 | + if ($this->hasActiveIllusion()) { |
|
218 | + return $this->getIllusionAttack(); |
|
219 | + } else { |
|
220 | + return $this->getAttackRating(); |
|
221 | + } |
|
218 | 222 | } |
219 | 223 | |
220 | 224 | public function getDisplayDefenseRating() { |
221 | - if ($this->hasActiveIllusion()) |
|
222 | - return $this->getIllusionDefense(); |
|
223 | - else |
|
224 | - return $this->getDefenseRating(); |
|
225 | + if ($this->hasActiveIllusion()) { |
|
226 | + return $this->getIllusionDefense(); |
|
227 | + } else { |
|
228 | + return $this->getDefenseRating(); |
|
229 | + } |
|
225 | 230 | } |
226 | 231 | |
227 | 232 | public function getAttackRating() : int { |
@@ -267,8 +272,7 @@ discard block |
||
267 | 272 | if ($replacement < 0) { |
268 | 273 | // Shift everything up by one and put the selected weapon at the bottom |
269 | 274 | array_push($this->weapons, array_shift($this->weapons)); |
270 | - } |
|
271 | - else { |
|
275 | + } else { |
|
272 | 276 | // Swap the selected weapon with the one above it |
273 | 277 | $temp = $this->weapons[$replacement]; |
274 | 278 | $this->weapons[$replacement] = $this->weapons[$orderID]; |
@@ -282,8 +286,7 @@ discard block |
||
282 | 286 | if ($replacement >= count($this->weapons)) { |
283 | 287 | // Shift everything down by one and put the selected weapon at the top |
284 | 288 | array_unshift($this->weapons, array_pop($this->weapons)); |
285 | - } |
|
286 | - else { |
|
289 | + } else { |
|
287 | 290 | // Swap the selected weapon with the one below it |
288 | 291 | $temp = $this->weapons[$replacement]; |
289 | 292 | $this->weapons[$replacement] = $this->weapons[$orderID]; |
@@ -342,8 +345,7 @@ discard block |
||
342 | 345 | $this->setArmour(150, true); |
343 | 346 | $this->setCargoHolds(40); |
344 | 347 | $this->setShipTypeID(SHIP_TYPE_NEWBIE_MERCHANT_VESSEL); |
345 | - } |
|
346 | - else { |
|
348 | + } else { |
|
347 | 349 | $this->setShields(50, true); |
348 | 350 | $this->setArmour(50, true); |
349 | 351 | $this->setCargoHolds(5); |
@@ -363,8 +365,9 @@ discard block |
||
363 | 365 | |
364 | 366 | |
365 | 367 | public function hasActiveIllusion() { |
366 | - if (!$this->hasIllusion()) |
|
367 | - return false; |
|
368 | + if (!$this->hasIllusion()) { |
|
369 | + return false; |
|
370 | + } |
|
368 | 371 | return $this->getIllusionShip() !== false; |
369 | 372 | |
370 | 373 | } |
@@ -498,14 +501,16 @@ discard block |
||
498 | 501 | } |
499 | 502 | |
500 | 503 | public function getHardware($hardwareTypeID = false) { |
501 | - if ($hardwareTypeID === false) |
|
502 | - return $this->hardware; |
|
504 | + if ($hardwareTypeID === false) { |
|
505 | + return $this->hardware; |
|
506 | + } |
|
503 | 507 | return isset($this->hardware[$hardwareTypeID]) ? $this->hardware[$hardwareTypeID] : 0; |
504 | 508 | } |
505 | 509 | |
506 | 510 | public function setHardware($hardwareTypeID, $amount) { |
507 | - if ($this->getHardware($hardwareTypeID) == $amount) |
|
508 | - return; |
|
511 | + if ($this->getHardware($hardwareTypeID) == $amount) { |
|
512 | + return; |
|
513 | + } |
|
509 | 514 | $this->hardware[$hardwareTypeID] = $amount; |
510 | 515 | $this->hasChangedHardware[$hardwareTypeID] = true; |
511 | 516 | } |
@@ -515,14 +520,16 @@ discard block |
||
515 | 520 | } |
516 | 521 | |
517 | 522 | public function getOldHardware($hardwareTypeID = false) { |
518 | - if ($hardwareTypeID === false) |
|
519 | - return $this->oldHardware; |
|
523 | + if ($hardwareTypeID === false) { |
|
524 | + return $this->oldHardware; |
|
525 | + } |
|
520 | 526 | return isset($this->oldHardware[$hardwareTypeID]) ? $this->oldHardware[$hardwareTypeID] : 0; |
521 | 527 | } |
522 | 528 | |
523 | 529 | public function setOldHardware($hardwareTypeID, $amount) { |
524 | - if ($this->getOldHardware($hardwareTypeID) == $amount) |
|
525 | - return; |
|
530 | + if ($this->getOldHardware($hardwareTypeID) == $amount) { |
|
531 | + return; |
|
532 | + } |
|
526 | 533 | $this->oldHardware[$hardwareTypeID] = $amount; |
527 | 534 | $this->hasChangedHardware[$hardwareTypeID] = true; |
528 | 535 | } |
@@ -532,8 +539,9 @@ discard block |
||
532 | 539 | } |
533 | 540 | |
534 | 541 | public function getMaxHardware($hardwareTypeID = false) { |
535 | - if ($hardwareTypeID === false) |
|
536 | - return $this->baseShip['MaxHardware']; |
|
542 | + if ($hardwareTypeID === false) { |
|
543 | + return $this->baseShip['MaxHardware']; |
|
544 | + } |
|
537 | 545 | return $this->baseShip['MaxHardware'][$hardwareTypeID]; |
538 | 546 | } |
539 | 547 | |
@@ -542,8 +550,9 @@ discard block |
||
542 | 550 | } |
543 | 551 | |
544 | 552 | public function setShields($amount, $updateOldAmount = false) { |
545 | - if ($updateOldAmount && !$this->hasLostShields()) |
|
546 | - $this->setOldHardware(HARDWARE_SHIELDS, $amount); |
|
553 | + if ($updateOldAmount && !$this->hasLostShields()) { |
|
554 | + $this->setOldHardware(HARDWARE_SHIELDS, $amount); |
|
555 | + } |
|
547 | 556 | $this->setHardware(HARDWARE_SHIELDS, $amount); |
548 | 557 | } |
549 | 558 | |
@@ -584,8 +593,9 @@ discard block |
||
584 | 593 | } |
585 | 594 | |
586 | 595 | public function setArmour($amount, $updateOldAmount = false) { |
587 | - if ($updateOldAmount && !$this->hasLostArmour()) |
|
588 | - $this->setOldHardware(HARDWARE_ARMOUR, $amount); |
|
596 | + if ($updateOldAmount && !$this->hasLostArmour()) { |
|
597 | + $this->setOldHardware(HARDWARE_ARMOUR, $amount); |
|
598 | + } |
|
589 | 599 | $this->setHardware(HARDWARE_ARMOUR, $amount); |
590 | 600 | } |
591 | 601 | |
@@ -654,8 +664,9 @@ discard block |
||
654 | 664 | } |
655 | 665 | |
656 | 666 | public function setCDs($amount, $updateOldAmount = false) { |
657 | - if ($updateOldAmount && !$this->hasLostCDs()) |
|
658 | - $this->setOldHardware(HARDWARE_COMBAT, $amount); |
|
667 | + if ($updateOldAmount && !$this->hasLostCDs()) { |
|
668 | + $this->setOldHardware(HARDWARE_COMBAT, $amount); |
|
669 | + } |
|
659 | 670 | $this->setHardware(HARDWARE_COMBAT, $amount); |
660 | 671 | } |
661 | 672 | |
@@ -737,8 +748,9 @@ discard block |
||
737 | 748 | |
738 | 749 | public function getCargo($goodID = false) { |
739 | 750 | if ($goodID !== false) { |
740 | - if (isset($this->cargo[$goodID])) |
|
741 | - return $this->cargo[$goodID]; |
|
751 | + if (isset($this->cargo[$goodID])) { |
|
752 | + return $this->cargo[$goodID]; |
|
753 | + } |
|
742 | 754 | $cargo = 0; |
743 | 755 | return $cargo; |
744 | 756 | } |
@@ -746,16 +758,19 @@ discard block |
||
746 | 758 | } |
747 | 759 | |
748 | 760 | public function hasCargo($goodID = false) { |
749 | - if ($goodID !== false) |
|
750 | - return $this->getCargo($goodID) > 0; |
|
751 | - if (is_array($cargo = $this->getCargo())) |
|
752 | - return array_sum($cargo) > 0; |
|
761 | + if ($goodID !== false) { |
|
762 | + return $this->getCargo($goodID) > 0; |
|
763 | + } |
|
764 | + if (is_array($cargo = $this->getCargo())) { |
|
765 | + return array_sum($cargo) > 0; |
|
766 | + } |
|
753 | 767 | return false; |
754 | 768 | } |
755 | 769 | |
756 | 770 | public function setCargo($goodID, $amount) { |
757 | - if ($this->getCargo($goodID) == $amount) |
|
758 | - return; |
|
771 | + if ($this->getCargo($goodID) == $amount) { |
|
772 | + return; |
|
773 | + } |
|
759 | 774 | $this->cargo[$goodID] = $amount; |
760 | 775 | $this->hasChangedCargo = true; |
761 | 776 | // Sort cargo by goodID to make sure it shows up in the correct order |
@@ -764,14 +779,16 @@ discard block |
||
764 | 779 | } |
765 | 780 | |
766 | 781 | public function decreaseCargo($goodID, $amount) { |
767 | - if ($amount < 0) |
|
768 | - throw new Exception('Trying to decrease negative cargo.'); |
|
782 | + if ($amount < 0) { |
|
783 | + throw new Exception('Trying to decrease negative cargo.'); |
|
784 | + } |
|
769 | 785 | $this->setCargo($goodID, $this->getCargo($goodID) - $amount); |
770 | 786 | } |
771 | 787 | |
772 | 788 | public function increaseCargo($goodID, $amount) { |
773 | - if ($amount < 0) |
|
774 | - throw new Exception('Trying to increase negative cargo.'); |
|
789 | + if ($amount < 0) { |
|
790 | + throw new Exception('Trying to increase negative cargo.'); |
|
791 | + } |
|
775 | 792 | $this->setCargo($goodID, $this->getCargo($goodID) + $amount); |
776 | 793 | } |
777 | 794 | |
@@ -801,8 +818,9 @@ discard block |
||
801 | 818 | $this->setOldShields($this->getShields()); |
802 | 819 | $this->setOldCDs($this->getCDs()); |
803 | 820 | $this->setOldArmour($this->getArmour()); |
804 | - if (isset($var['UnderAttack'])) |
|
805 | - return $var['UnderAttack']; |
|
821 | + if (isset($var['UnderAttack'])) { |
|
822 | + return $var['UnderAttack']; |
|
823 | + } |
|
806 | 824 | if ($underAttack && !USING_AJAX) { |
807 | 825 | SmrSession::updateVar('UnderAttack', $underAttack); //Remember we are under attack for AJAX |
808 | 826 | } |
@@ -881,8 +899,9 @@ discard block |
||
881 | 899 | $results['DeadBeforeShot'] = false; |
882 | 900 | foreach ($this->weapons as $orderID => $weapon) { |
883 | 901 | $results['Weapons'][$orderID] =& $weapon->shootPlayer($thisPlayer, $targetPlayers[array_rand($targetPlayers)]); |
884 | - if ($results['Weapons'][$orderID]['Hit']) |
|
885 | - $results['TotalDamage'] += $results['Weapons'][$orderID]['ActualDamage']['TotalDamage']; |
|
902 | + if ($results['Weapons'][$orderID]['Hit']) { |
|
903 | + $results['TotalDamage'] += $results['Weapons'][$orderID]['ActualDamage']['TotalDamage']; |
|
904 | + } |
|
886 | 905 | } |
887 | 906 | if ($this->hasCDs()) { |
888 | 907 | $thisCDs = new SmrCombatDrones($this->getGameID(), $this->getCDs()); |
@@ -944,8 +963,9 @@ discard block |
||
944 | 963 | $results['DeadBeforeShot'] = false; |
945 | 964 | foreach ($this->weapons as $orderID => $weapon) { |
946 | 965 | $results['Weapons'][$orderID] =& $weapon->shootPort($thisPlayer, $port); |
947 | - if ($results['Weapons'][$orderID]['Hit']) |
|
948 | - $results['TotalDamage'] += $results['Weapons'][$orderID]['ActualDamage']['TotalDamage']; |
|
966 | + if ($results['Weapons'][$orderID]['Hit']) { |
|
967 | + $results['TotalDamage'] += $results['Weapons'][$orderID]['ActualDamage']['TotalDamage']; |
|
968 | + } |
|
949 | 969 | } |
950 | 970 | if ($this->hasCDs()) { |
951 | 971 | $thisCDs = new SmrCombatDrones($this->getGameID(), $this->getCDs()); |
@@ -981,8 +1001,9 @@ discard block |
||
981 | 1001 | $results['DeadBeforeShot'] = false; |
982 | 1002 | foreach ($this->weapons as $orderID => $weapon) { |
983 | 1003 | $results['Weapons'][$orderID] =& $weapon->shootPlanet($thisPlayer, $planet, $delayed); |
984 | - if ($results['Weapons'][$orderID]['Hit']) |
|
985 | - $results['TotalDamage'] += $results['Weapons'][$orderID]['ActualDamage']['TotalDamage']; |
|
1004 | + if ($results['Weapons'][$orderID]['Hit']) { |
|
1005 | + $results['TotalDamage'] += $results['Weapons'][$orderID]['ActualDamage']['TotalDamage']; |
|
1006 | + } |
|
986 | 1007 | } |
987 | 1008 | if ($this->hasCDs()) { |
988 | 1009 | $thisCDs = new SmrCombatDrones($this->getGameID(), $this->getCDs()); |
@@ -1007,8 +1028,9 @@ discard block |
||
1007 | 1028 | $cdDamage = $this->doCDDamage(min($damage['MaxDamage'], $damage['Armour'])); |
1008 | 1029 | $damage['Armour'] -= $cdDamage; |
1009 | 1030 | $damage['MaxDamage'] -= $cdDamage; |
1010 | - if (!$this->hasCDs() && ($cdDamage == 0 || $damage['Rollover'])) |
|
1011 | - $armourDamage = $this->doArmourDamage(min($damage['MaxDamage'], $damage['Armour'])); |
|
1031 | + if (!$this->hasCDs() && ($cdDamage == 0 || $damage['Rollover'])) { |
|
1032 | + $armourDamage = $this->doArmourDamage(min($damage['MaxDamage'], $damage['Armour'])); |
|
1033 | + } |
|
1012 | 1034 | } |
1013 | 1035 | } |
1014 | 1036 | $return = array( |
@@ -126,15 +126,13 @@ discard block |
||
126 | 126 | $this->links['Right'] = $db->getInt('link_right'); |
127 | 127 | } |
128 | 128 | $this->warp = $db->getInt('warp'); |
129 | - } |
|
130 | - else if ($create) { |
|
129 | + } else if ($create) { |
|
131 | 130 | $this->battles = 0; |
132 | 131 | $this->links = array(); |
133 | 132 | $this->warp = 0; |
134 | 133 | $this->isNew = true; |
135 | 134 | return; |
136 | - } |
|
137 | - else { |
|
135 | + } else { |
|
138 | 136 | throw new SectorNotFoundException('No sector ' . $sectorID . ' in game ' . $gameID); |
139 | 137 | } |
140 | 138 | } |
@@ -167,52 +165,59 @@ discard block |
||
167 | 165 | } |
168 | 166 | |
169 | 167 | public function markVisited(AbstractSmrPlayer $player) { |
170 | - if ($this->hasPort()) |
|
171 | - $this->getPort()->addCachePort($player->getAccountID()); |
|
168 | + if ($this->hasPort()) { |
|
169 | + $this->getPort()->addCachePort($player->getAccountID()); |
|
170 | + } |
|
172 | 171 | |
173 | 172 | //now delete the entry from visited |
174 | - if (!$this->isVisited($player)) |
|
175 | - $this->db->query('DELETE FROM player_visited_sector WHERE ' . $this->SQL . ' |
|
173 | + if (!$this->isVisited($player)) { |
|
174 | + $this->db->query('DELETE FROM player_visited_sector WHERE ' . $this->SQL . ' |
|
176 | 175 | AND account_id = ' . $this->db->escapeNumber($player->getAccountID()) . ' LIMIT 1'); |
176 | + } |
|
177 | 177 | $this->visited[$player->getAccountID()] = true; |
178 | 178 | } |
179 | 179 | |
180 | 180 | public function hasWeaponShop() { |
181 | 181 | foreach ($this->getLocations() as $location) { |
182 | - if ($location->isWeaponSold()) |
|
183 | - return true; |
|
182 | + if ($location->isWeaponSold()) { |
|
183 | + return true; |
|
184 | + } |
|
184 | 185 | } |
185 | 186 | return false; |
186 | 187 | } |
187 | 188 | |
188 | 189 | public function hasHQ() { |
189 | 190 | foreach ($this->getLocations() as $location) { |
190 | - if ($location->isHQ()) |
|
191 | - return true; |
|
191 | + if ($location->isHQ()) { |
|
192 | + return true; |
|
193 | + } |
|
192 | 194 | } |
193 | 195 | return false; |
194 | 196 | } |
195 | 197 | |
196 | 198 | public function hasUG() { |
197 | 199 | foreach ($this->getLocations() as $location) { |
198 | - if ($location->isUG()) |
|
199 | - return true; |
|
200 | + if ($location->isUG()) { |
|
201 | + return true; |
|
202 | + } |
|
200 | 203 | } |
201 | 204 | return false; |
202 | 205 | } |
203 | 206 | |
204 | 207 | public function hasShipShop() { |
205 | 208 | foreach ($this->getLocations() as $location) { |
206 | - if ($location->isShipSold()) |
|
207 | - return true; |
|
209 | + if ($location->isShipSold()) { |
|
210 | + return true; |
|
211 | + } |
|
208 | 212 | } |
209 | 213 | return false; |
210 | 214 | } |
211 | 215 | |
212 | 216 | public function offersFederalProtection() { |
213 | 217 | foreach ($this->getLocations() as $location) { |
214 | - if ($location->isFed()) |
|
215 | - return true; |
|
218 | + if ($location->isFed()) { |
|
219 | + return true; |
|
220 | + } |
|
216 | 221 | } |
217 | 222 | return false; |
218 | 223 | } |
@@ -220,32 +225,36 @@ discard block |
||
220 | 225 | public function getFedRaceIDs() { |
221 | 226 | $raceIDs = array(); |
222 | 227 | foreach ($this->getLocations() as $location) { |
223 | - if ($location->isFed()) |
|
224 | - $raceIDs[$location->getRaceID()] = $location->getRaceID(); |
|
228 | + if ($location->isFed()) { |
|
229 | + $raceIDs[$location->getRaceID()] = $location->getRaceID(); |
|
230 | + } |
|
225 | 231 | } |
226 | 232 | return $raceIDs; |
227 | 233 | } |
228 | 234 | |
229 | 235 | public function hasBar() { |
230 | 236 | foreach ($this->getLocations() as $location) { |
231 | - if ($location->isBar()) |
|
232 | - return true; |
|
237 | + if ($location->isBar()) { |
|
238 | + return true; |
|
239 | + } |
|
233 | 240 | } |
234 | 241 | return false; |
235 | 242 | } |
236 | 243 | |
237 | 244 | public function hasHardwareShop() { |
238 | 245 | foreach ($this->getLocations() as $location) { |
239 | - if ($location->isHardwareSold()) |
|
240 | - return true; |
|
246 | + if ($location->isHardwareSold()) { |
|
247 | + return true; |
|
248 | + } |
|
241 | 249 | } |
242 | 250 | return false; |
243 | 251 | } |
244 | 252 | |
245 | 253 | public function hasBank() { |
246 | 254 | foreach ($this->getLocations() as $location) { |
247 | - if ($location->isBank()) |
|
248 | - return true; |
|
255 | + if ($location->isBank()) { |
|
256 | + return true; |
|
257 | + } |
|
249 | 258 | } |
250 | 259 | return false; |
251 | 260 | } |
@@ -322,8 +331,9 @@ discard block |
||
322 | 331 | } |
323 | 332 | |
324 | 333 | public function setGalaxyID($galaxyID) { |
325 | - if ($this->galaxyID == $galaxyID) |
|
326 | - return; |
|
334 | + if ($this->galaxyID == $galaxyID) { |
|
335 | + return; |
|
336 | + } |
|
327 | 337 | $this->galaxyID = $galaxyID; |
328 | 338 | $this->hasChanged = true; |
329 | 339 | } |
@@ -334,18 +344,21 @@ discard block |
||
334 | 344 | |
335 | 345 | public function getNumberOfLinks() { |
336 | 346 | $num = 0; |
337 | - if (!is_array($this->getLinks())) |
|
338 | - return $num; |
|
339 | - foreach ($this->getLinks() as $link) |
|
340 | - if ($link !== 0) |
|
347 | + if (!is_array($this->getLinks())) { |
|
348 | + return $num; |
|
349 | + } |
|
350 | + foreach ($this->getLinks() as $link) { |
|
351 | + if ($link !== 0) |
|
341 | 352 | $num++; |
353 | + } |
|
342 | 354 | return $num; |
343 | 355 | } |
344 | 356 | |
345 | 357 | public function getNumberOfConnections() { |
346 | 358 | $links = $this->getNumberOfLinks(); |
347 | - if ($this->hasWarp()) |
|
348 | - $links++; |
|
359 | + if ($this->hasWarp()) { |
|
360 | + $links++; |
|
361 | + } |
|
349 | 362 | return $links; |
350 | 363 | } |
351 | 364 | |
@@ -354,30 +367,35 @@ discard block |
||
354 | 367 | } |
355 | 368 | |
356 | 369 | public function getNeighbourID($dir) { |
357 | - if ($this->hasLink($dir)) |
|
358 | - return $this->getLink($dir); |
|
370 | + if ($this->hasLink($dir)) { |
|
371 | + return $this->getLink($dir); |
|
372 | + } |
|
359 | 373 | $galaxy = $this->getGalaxy(); |
360 | 374 | $neighbour = $this->getSectorID(); |
361 | 375 | switch ($dir) { |
362 | 376 | case 'Up': |
363 | 377 | $neighbour -= $galaxy->getWidth(); |
364 | - if ($neighbour < $galaxy->getStartSector()) |
|
365 | - $neighbour += $galaxy->getSize(); |
|
378 | + if ($neighbour < $galaxy->getStartSector()) { |
|
379 | + $neighbour += $galaxy->getSize(); |
|
380 | + } |
|
366 | 381 | break; |
367 | 382 | case 'Down': |
368 | 383 | $neighbour += $galaxy->getWidth(); |
369 | - if ($neighbour > $galaxy->getEndSector()) |
|
370 | - $neighbour -= $galaxy->getSize(); |
|
384 | + if ($neighbour > $galaxy->getEndSector()) { |
|
385 | + $neighbour -= $galaxy->getSize(); |
|
386 | + } |
|
371 | 387 | break; |
372 | 388 | case 'Left': |
373 | 389 | $neighbour -= 1; |
374 | - if ((1 + $neighbour - $galaxy->getStartSector()) % $galaxy->getWidth() == 0) |
|
375 | - $neighbour += $galaxy->getWidth(); |
|
390 | + if ((1 + $neighbour - $galaxy->getStartSector()) % $galaxy->getWidth() == 0) { |
|
391 | + $neighbour += $galaxy->getWidth(); |
|
392 | + } |
|
376 | 393 | break; |
377 | 394 | case 'Right': |
378 | 395 | $neighbour += 1; |
379 | - if (($neighbour - $galaxy->getStartSector()) % $galaxy->getWidth() == 0) |
|
380 | - $neighbour -= $galaxy->getWidth(); |
|
396 | + if (($neighbour - $galaxy->getStartSector()) % $galaxy->getWidth() == 0) { |
|
397 | + $neighbour -= $galaxy->getWidth(); |
|
398 | + } |
|
381 | 399 | break; |
382 | 400 | default: |
383 | 401 | throw new Exception($dir . ': is not a valid direction'); |
@@ -386,13 +404,16 @@ discard block |
||
386 | 404 | } |
387 | 405 | |
388 | 406 | public function getSectorDirection($sectorID) { |
389 | - if ($sectorID == $this->getSectorID()) |
|
390 | - return 'Current'; |
|
407 | + if ($sectorID == $this->getSectorID()) { |
|
408 | + return 'Current'; |
|
409 | + } |
|
391 | 410 | $dir = array_search($sectorID, $this->getLinks()); |
392 | - if ($dir !== false) |
|
393 | - return $dir; |
|
394 | - if ($sectorID == $this->getWarp()) |
|
395 | - return 'Warp'; |
|
411 | + if ($dir !== false) { |
|
412 | + return $dir; |
|
413 | + } |
|
414 | + if ($sectorID == $this->getWarp()) { |
|
415 | + return 'Warp'; |
|
416 | + } |
|
396 | 417 | return 'None'; |
397 | 418 | } |
398 | 419 | |
@@ -417,8 +438,9 @@ discard block |
||
417 | 438 | } |
418 | 439 | |
419 | 440 | public function getLinkSector($name) { |
420 | - if ($this->hasLink($name)) |
|
421 | - return SmrSector::getSector($this->getGameID(), $this->getLink($name)); |
|
441 | + if ($this->hasLink($name)) { |
|
442 | + return SmrSector::getSector($this->getGameID(), $this->getLink($name)); |
|
443 | + } |
|
422 | 444 | return false; |
423 | 445 | } |
424 | 446 | |
@@ -426,12 +448,14 @@ discard block |
||
426 | 448 | * Cannot be used for Warps |
427 | 449 | */ |
428 | 450 | public function setLink($name, $linkID) { |
429 | - if ($this->getLink($name) == $linkID) |
|
430 | - return; |
|
431 | - if ($linkID == 0) |
|
432 | - unset($this->links[$name]); |
|
433 | - else |
|
434 | - $this->links[$name] = $linkID; |
|
451 | + if ($this->getLink($name) == $linkID) { |
|
452 | + return; |
|
453 | + } |
|
454 | + if ($linkID == 0) { |
|
455 | + unset($this->links[$name]); |
|
456 | + } else { |
|
457 | + $this->links[$name] = $linkID; |
|
458 | + } |
|
435 | 459 | $this->hasChanged = true; |
436 | 460 | } |
437 | 461 | |
@@ -439,8 +463,9 @@ discard block |
||
439 | 463 | * Cannot be used for Warps |
440 | 464 | */ |
441 | 465 | public function setLinkSector($dir, SmrSector $linkSector) { |
442 | - if ($this->getLink($dir) == $linkSector->getSectorID() || $linkSector->equals($this)) |
|
443 | - return; |
|
466 | + if ($this->getLink($dir) == $linkSector->getSectorID() || $linkSector->equals($this)) { |
|
467 | + return; |
|
468 | + } |
|
444 | 469 | $this->setLink($dir, $linkSector->getSectorID()); |
445 | 470 | $linkSector->setLink(self::oppositeDir($dir), $this->getSectorID()); |
446 | 471 | $this->hasChanged = true; |
@@ -464,8 +489,7 @@ discard block |
||
464 | 489 | public function toggleLink($dir) { |
465 | 490 | if ($this->hasLink($dir)) { |
466 | 491 | $this->disableLink($dir); |
467 | - } |
|
468 | - else { |
|
492 | + } else { |
|
469 | 493 | $this->enableLink($dir); |
470 | 494 | } |
471 | 495 | } |
@@ -629,21 +653,25 @@ discard block |
||
629 | 653 | $locations = SmrLocation::getSectorLocations($this->getGameID(), $this->getSectorID()); |
630 | 654 | $hasAction = false; |
631 | 655 | foreach ($locations as $location) { |
632 | - if ($location->hasAction()) |
|
633 | - $hasAction = true; |
|
656 | + if ($location->hasAction()) { |
|
657 | + $hasAction = true; |
|
658 | + } |
|
634 | 659 | } |
635 | 660 | return $hasAction; |
636 | 661 | } |
637 | 662 | |
638 | 663 | public function hasLocation($locationTypeID = false) { |
639 | 664 | $locations = $this->getLocations(); |
640 | - if (count($locations) == 0) |
|
641 | - return false; |
|
642 | - if ($locationTypeID == false) |
|
643 | - return true; |
|
665 | + if (count($locations) == 0) { |
|
666 | + return false; |
|
667 | + } |
|
668 | + if ($locationTypeID == false) { |
|
669 | + return true; |
|
670 | + } |
|
644 | 671 | foreach ($locations as $location) { |
645 | - if ($location->getTypeID() == $locationTypeID) |
|
646 | - return true; |
|
672 | + if ($location->getTypeID() == $locationTypeID) { |
|
673 | + return true; |
|
674 | + } |
|
647 | 675 | } |
648 | 676 | return false; |
649 | 677 | } |
@@ -703,11 +731,13 @@ discard block |
||
703 | 731 | } |
704 | 732 | |
705 | 733 | public function hasEnemyForces(AbstractSmrPlayer $player = null) { |
706 | - if ($player == null || !$this->hasForces()) |
|
707 | - return false; |
|
734 | + if ($player == null || !$this->hasForces()) { |
|
735 | + return false; |
|
736 | + } |
|
708 | 737 | foreach ($this->getForces() as $force) { |
709 | - if (!$player->forceNAPAlliance($force->getOwner())) |
|
710 | - return true; |
|
738 | + if (!$player->forceNAPAlliance($force->getOwner())) { |
|
739 | + return true; |
|
740 | + } |
|
711 | 741 | } |
712 | 742 | return false; |
713 | 743 | } |
@@ -715,8 +745,9 @@ discard block |
||
715 | 745 | public function getEnemyForces(AbstractSmrPlayer $player) { |
716 | 746 | $enemyForces = array(); |
717 | 747 | foreach ($this->getForces() as $force) { |
718 | - if (!$player->forceNAPAlliance($force->getOwner())) |
|
719 | - $enemyForces[] = $force; |
|
748 | + if (!$player->forceNAPAlliance($force->getOwner())) { |
|
749 | + $enemyForces[] = $force; |
|
750 | + } |
|
720 | 751 | } |
721 | 752 | return $enemyForces; |
722 | 753 | } |
@@ -734,11 +765,13 @@ discard block |
||
734 | 765 | } |
735 | 766 | |
736 | 767 | public function hasFriendlyForces(AbstractSmrPlayer $player = null) { |
737 | - if ($player == null || !$this->hasForces()) |
|
738 | - return false; |
|
768 | + if ($player == null || !$this->hasForces()) { |
|
769 | + return false; |
|
770 | + } |
|
739 | 771 | foreach ($this->getForces() as $force) { |
740 | - if ($player->forceNAPAlliance($force->getOwner())) |
|
741 | - return true; |
|
772 | + if ($player->forceNAPAlliance($force->getOwner())) { |
|
773 | + return true; |
|
774 | + } |
|
742 | 775 | } |
743 | 776 | return false; |
744 | 777 | } |
@@ -746,8 +779,9 @@ discard block |
||
746 | 779 | public function getFriendlyForces(AbstractSmrPlayer $player) { |
747 | 780 | $friendlyForces = array(); |
748 | 781 | foreach ($this->getForces() as $force) { |
749 | - if ($player->forceNAPAlliance($force->getOwner())) |
|
750 | - $friendlyForces[] = $force; |
|
782 | + if ($player->forceNAPAlliance($force->getOwner())) { |
|
783 | + $friendlyForces[] = $force; |
|
784 | + } |
|
751 | 785 | } |
752 | 786 | return $friendlyForces; |
753 | 787 | } |
@@ -775,8 +809,9 @@ discard block |
||
775 | 809 | } |
776 | 810 | |
777 | 811 | public function hasEnemyTraders(AbstractSmrPlayer $player = null) { |
778 | - if ($player == null || !$this->hasOtherTraders($player)) |
|
779 | - return false; |
|
812 | + if ($player == null || !$this->hasOtherTraders($player)) { |
|
813 | + return false; |
|
814 | + } |
|
780 | 815 | $otherPlayers = $this->getOtherTraders($player); |
781 | 816 | foreach ($otherPlayers as $otherPlayer) { |
782 | 817 | if (!$player->traderNAPAlliance($otherPlayer) |
@@ -789,12 +824,14 @@ discard block |
||
789 | 824 | } |
790 | 825 | |
791 | 826 | public function hasFriendlyTraders(AbstractSmrPlayer $player = null) { |
792 | - if ($player == null || !$this->hasOtherTraders($player)) |
|
793 | - return false; |
|
827 | + if ($player == null || !$this->hasOtherTraders($player)) { |
|
828 | + return false; |
|
829 | + } |
|
794 | 830 | $otherPlayers = $this->getOtherTraders($player); |
795 | 831 | foreach ($otherPlayers as $otherPlayer) { |
796 | - if ($player->traderNAPAlliance($otherPlayer)) |
|
797 | - return true; |
|
832 | + if ($player->traderNAPAlliance($otherPlayer)) { |
|
833 | + return true; |
|
834 | + } |
|
798 | 835 | } |
799 | 836 | return false; |
800 | 837 | } |
@@ -816,8 +853,9 @@ discard block |
||
816 | 853 | } |
817 | 854 | |
818 | 855 | public function hasProtectedTraders(AbstractSmrPlayer $player = null) { |
819 | - if ($player == null || !$this->hasOtherTraders($player)) |
|
820 | - return false; |
|
856 | + if ($player == null || !$this->hasOtherTraders($player)) { |
|
857 | + return false; |
|
858 | + } |
|
821 | 859 | $otherPlayers = $this->getOtherTraders($player); |
822 | 860 | foreach ($otherPlayers as $otherPlayer) { |
823 | 861 | if (!$player->traderNAPAlliance($otherPlayer) |
@@ -853,8 +891,9 @@ discard block |
||
853 | 891 | $planetOwner = $defendingPlanet->getOwner(); |
854 | 892 | foreach ($alliancePlayers as $accountID => $player) { |
855 | 893 | if ($player->canFight()) { |
856 | - if ($attackingPlayer->traderAttackPlanetAlliance($player) && !$planetOwner->planetNAPAlliance($player)) |
|
857 | - $fightingPlayers[$accountID] = $alliancePlayers[$accountID]; |
|
894 | + if ($attackingPlayer->traderAttackPlanetAlliance($player) && !$planetOwner->planetNAPAlliance($player)) { |
|
895 | + $fightingPlayers[$accountID] = $alliancePlayers[$accountID]; |
|
896 | + } |
|
858 | 897 | } |
859 | 898 | } |
860 | 899 | } |
@@ -862,8 +901,9 @@ discard block |
||
862 | 901 | } |
863 | 902 | |
864 | 903 | public function getFightingTraders(AbstractSmrPlayer $attackingPlayer, AbstractSmrPlayer $defendingPlayer, $checkForCloak = false) { |
865 | - if ($attackingPlayer->traderNAPAlliance($defendingPlayer)) |
|
866 | - throw new Exception('These traders are NAPed.'); |
|
904 | + if ($attackingPlayer->traderNAPAlliance($defendingPlayer)) { |
|
905 | + throw new Exception('These traders are NAPed.'); |
|
906 | + } |
|
867 | 907 | $fightingPlayers = array('Attackers' => array(), 'Defenders' => array()); |
868 | 908 | $alliancePlayers = SmrPlayer::getSectorPlayersByAlliances($this->getGameID(), $this->getSectorID(), array($attackingPlayer->getAllianceID(), $defendingPlayer->getAllianceID())); |
869 | 909 | $attackers = array(); |
@@ -923,8 +963,9 @@ discard block |
||
923 | 963 | } |
924 | 964 | |
925 | 965 | public function setBattles($amount) { |
926 | - if ($this->battles == $amount) |
|
927 | - return; |
|
966 | + if ($this->battles == $amount) { |
|
967 | + return; |
|
968 | + } |
|
928 | 969 | $this->battles = $amount; |
929 | 970 | $this->hasChanged = true; |
930 | 971 | } |
@@ -946,8 +987,9 @@ discard block |
||
946 | 987 | } |
947 | 988 | |
948 | 989 | public function isVisited(AbstractSmrPlayer $player = null) { |
949 | - if ($player === null) |
|
950 | - return true; |
|
990 | + if ($player === null) { |
|
991 | + return true; |
|
992 | + } |
|
951 | 993 | if (!isset($this->visited[$player->getAccountID()])) { |
952 | 994 | $this->db->query('SELECT sector_id FROM player_visited_sector WHERE ' . $this->SQL . ' AND account_id=' . $this->db->escapeNumber($player->getAccountID()) . ' LIMIT 1'); |
953 | 995 | $this->visited[$player->getAccountID()] = !$this->db->nextRecord(); |
@@ -988,10 +1030,12 @@ discard block |
||
988 | 1030 | return $x->contains($this); |
989 | 1031 | } |
990 | 1032 | |
991 | - if (is_array($x) && $x['Type'] == 'Good') //Check if it's possible for port to have X, hacky but nice performance gains |
|
1033 | + if (is_array($x) && $x['Type'] == 'Good') { |
|
1034 | + //Check if it's possible for port to have X, hacky but nice performance gains |
|
992 | 1035 | if ($this->hasPort()) |
993 | 1036 | if ($this->getPort()->hasX($x)) |
994 | 1037 | return true; |
1038 | + } |
|
995 | 1039 | |
996 | 1040 | //Check if it's possible for location to have X, hacky but nice performance gains |
997 | 1041 | if ($x instanceof SmrWeapon || (is_array($x) && ($x['Type'] == 'Ship' || $x['Type'] == 'Hardware')) || (is_string($x) && ($x == 'Bank' || $x == 'Bar' || $x == 'Fed' || $x == 'SafeFed' || $x == 'HQ' || $x == 'UG' || $x == 'Hardware' || $x == 'Ship' || $x == 'Weapon'))) { |
@@ -58,8 +58,9 @@ discard block |
||
58 | 58 | public static function getSectorPlayersByAlliances($gameID, $sectorID, array $allianceIDs, $forceUpdate = false) { |
59 | 59 | $players = self::getSectorPlayers($gameID, $sectorID, $forceUpdate); // Don't use & as we do an unset |
60 | 60 | foreach ($players as $accountID => $player) { |
61 | - if (!in_array($player->getAllianceID(), $allianceIDs)) |
|
62 | - unset($players[$accountID]); |
|
61 | + if (!in_array($player->getAllianceID(), $allianceIDs)) { |
|
62 | + unset($players[$accountID]); |
|
63 | + } |
|
63 | 64 | } |
64 | 65 | return $players; |
65 | 66 | } |
@@ -198,8 +199,7 @@ discard block |
||
198 | 199 | $this->newbieWarning = $db->getBoolean('newbie_warning'); |
199 | 200 | $this->nameChanged = $db->getBoolean('name_changed'); |
200 | 201 | $this->combatDronesKamikazeOnMines = $db->getBoolean('combat_drones_kamikaze_on_mines'); |
201 | - } |
|
202 | - else { |
|
202 | + } else { |
|
203 | 203 | throw new PlayerNotFoundException('Invalid accountID: ' . $accountID . ' OR gameID:' . $gameID); |
204 | 204 | } |
205 | 205 | } |
@@ -285,22 +285,25 @@ discard block |
||
285 | 285 | protected function setZoom($zoom) { |
286 | 286 | // Set the zoom level between [1, 9] |
287 | 287 | $zoom = max(1, min(9, $zoom)); |
288 | - if ($this->zoom == $zoom) |
|
289 | - return; |
|
288 | + if ($this->zoom == $zoom) { |
|
289 | + return; |
|
290 | + } |
|
290 | 291 | $this->zoom = $zoom; |
291 | 292 | $this->hasChanged = true; |
292 | 293 | // $this->db->query('UPDATE player SET zoom = ' . $zoom . ' WHERE ' . $this->SQL . ' LIMIT 1'); |
293 | 294 | } |
294 | 295 | |
295 | 296 | public function increaseZoom($zoom) { |
296 | - if ($zoom < 0) |
|
297 | - throw new Exception('Trying to increase negative zoom.'); |
|
297 | + if ($zoom < 0) { |
|
298 | + throw new Exception('Trying to increase negative zoom.'); |
|
299 | + } |
|
298 | 300 | $this->setZoom($this->getZoom() + $zoom); |
299 | 301 | } |
300 | 302 | |
301 | 303 | public function decreaseZoom($zoom) { |
302 | - if ($zoom < 0) |
|
303 | - throw new Exception('Trying to decrease negative zoom.'); |
|
304 | + if ($zoom < 0) { |
|
305 | + throw new Exception('Trying to decrease negative zoom.'); |
|
306 | + } |
|
304 | 307 | $this->setZoom($this->getZoom() - $zoom); |
305 | 308 | } |
306 | 309 | |
@@ -315,8 +318,9 @@ discard block |
||
315 | 318 | } |
316 | 319 | |
317 | 320 | public function setLastSectorID($lastSectorID) { |
318 | - if ($this->lastSectorID == $lastSectorID) |
|
319 | - return; |
|
321 | + if ($this->lastSectorID == $lastSectorID) { |
|
322 | + return; |
|
323 | + } |
|
320 | 324 | $this->lastSectorID = $lastSectorID; |
321 | 325 | $this->hasChanged = true; |
322 | 326 | // $this->db->query('UPDATE player SET last_sector_id = '.$this->lastSectorID.' WHERE '.$this->SQL.' LIMIT 1'); |
@@ -329,11 +333,9 @@ discard block |
||
329 | 333 | $kickedBy->sendMessage($this->getAccountID(), MSG_PLAYER, 'You were kicked out of the alliance!', false); |
330 | 334 | $this->actionTaken('PlayerKicked', array('Alliance' => $alliance, 'Player' => $kickedBy)); |
331 | 335 | $kickedBy->actionTaken('KickPlayer', array('Alliance' => $alliance, 'Player' => $this)); |
332 | - } |
|
333 | - else if ($this->isAllianceLeader()) { |
|
336 | + } else if ($this->isAllianceLeader()) { |
|
334 | 337 | $this->actionTaken('DisbandAlliance', array('Alliance' => $alliance)); |
335 | - } |
|
336 | - else { |
|
338 | + } else { |
|
337 | 339 | $this->actionTaken('LeaveAlliance', array('Alliance' => $alliance)); |
338 | 340 | if ($alliance->getLeaderID() != 0 && $alliance->getLeaderID() != ACCOUNT_ID_NHL) { |
339 | 341 | $this->sendMessage($alliance->getLeaderID(), MSG_PLAYER, 'I left your alliance!', false); |
@@ -361,7 +363,9 @@ discard block |
||
361 | 363 | try { |
362 | 364 | $this->sendMessage($alliance->getLeaderID(), MSG_PLAYER, 'I joined your alliance!', false); |
363 | 365 | } catch (AccountNotFoundException $e) { |
364 | - if ($alliance->getLeaderID() != ACCOUNT_ID_NHL) throw $e; |
|
366 | + if ($alliance->getLeaderID() != ACCOUNT_ID_NHL) { |
|
367 | + throw $e; |
|
368 | + } |
|
365 | 369 | } |
366 | 370 | |
367 | 371 | $roleID = ALLIANCE_ROLE_NEW_MEMBER; |
@@ -381,8 +385,9 @@ discard block |
||
381 | 385 | } |
382 | 386 | |
383 | 387 | private function setAllianceJoinable($time) { |
384 | - if ($this->allianceJoinable == $time) |
|
385 | - return; |
|
388 | + if ($this->allianceJoinable == $time) { |
|
389 | + return; |
|
390 | + } |
|
386 | 391 | $this->allianceJoinable = $time; |
387 | 392 | $this->hasChanged = true; |
388 | 393 | } |
@@ -392,8 +397,9 @@ discard block |
||
392 | 397 | } |
393 | 398 | |
394 | 399 | public function setAttackColour($colour) { |
395 | - if ($this->attackColour == $colour) |
|
396 | - return; |
|
400 | + if ($this->attackColour == $colour) { |
|
401 | + return; |
|
402 | + } |
|
397 | 403 | $this->attackColour = $colour; |
398 | 404 | $this->hasChanged = true; |
399 | 405 | // $this->db->query('UPDATE player SET attack_warning = ' . $this->db->escapeString($this->attackColour) . ' WHERE ' . $this->SQL . ' LIMIT 1'); |
@@ -404,28 +410,35 @@ discard block |
||
404 | 410 | } |
405 | 411 | |
406 | 412 | public function increaseBank($credits) { |
407 | - if ($credits < 0) |
|
408 | - throw new Exception('Trying to increase negative credits.'); |
|
409 | - if ($credits == 0) |
|
410 | - return; |
|
413 | + if ($credits < 0) { |
|
414 | + throw new Exception('Trying to increase negative credits.'); |
|
415 | + } |
|
416 | + if ($credits == 0) { |
|
417 | + return; |
|
418 | + } |
|
411 | 419 | $credits += $this->bank; |
412 | 420 | $this->setBank($credits); |
413 | 421 | } |
414 | 422 | public function decreaseBank($credits) { |
415 | - if ($credits < 0) |
|
416 | - throw new Exception('Trying to decrease negative credits.'); |
|
417 | - if ($credits == 0) |
|
418 | - return; |
|
423 | + if ($credits < 0) { |
|
424 | + throw new Exception('Trying to decrease negative credits.'); |
|
425 | + } |
|
426 | + if ($credits == 0) { |
|
427 | + return; |
|
428 | + } |
|
419 | 429 | $credits = $this->bank - $credits; |
420 | 430 | $this->setBank($credits); |
421 | 431 | } |
422 | 432 | public function setBank($credits) { |
423 | - if ($this->bank == $credits) |
|
424 | - return; |
|
425 | - if ($credits < 0) |
|
426 | - throw new Exception('Trying to set negative credits.'); |
|
427 | - if ($credits > MAX_MONEY) |
|
428 | - throw new Exception('Trying to set more than max credits.'); |
|
433 | + if ($this->bank == $credits) { |
|
434 | + return; |
|
435 | + } |
|
436 | + if ($credits < 0) { |
|
437 | + throw new Exception('Trying to set negative credits.'); |
|
438 | + } |
|
439 | + if ($credits > MAX_MONEY) { |
|
440 | + throw new Exception('Trying to set more than max credits.'); |
|
441 | + } |
|
429 | 442 | $this->bank = $credits; |
430 | 443 | $this->hasChanged = true; |
431 | 444 | // $this->db->query('UPDATE player SET bank = '.$this->bank.' WHERE '.$this->SQL.' LIMIT 1'); |
@@ -436,8 +449,9 @@ discard block |
||
436 | 449 | } |
437 | 450 | |
438 | 451 | private function setLastNewsUpdate($time) { |
439 | - if ($this->lastNewsUpdate == $time) |
|
440 | - return; |
|
452 | + if ($this->lastNewsUpdate == $time) { |
|
453 | + return; |
|
454 | + } |
|
441 | 455 | $this->lastNewsUpdate = $time; |
442 | 456 | $this->hasChanged = true; |
443 | 457 | // $this->db->query('UPDATE player SET last_news_update = ' . $time . ' WHERE ' . $this->SQL . ' LIMIT 1'); |
@@ -484,7 +498,9 @@ discard block |
||
484 | 498 | |
485 | 499 | public function updateTurns() { |
486 | 500 | // is account validated? |
487 | - if (!$this->getAccount()->isValidated()) return; |
|
501 | + if (!$this->getAccount()->isValidated()) { |
|
502 | + return; |
|
503 | + } |
|
488 | 504 | |
489 | 505 | // how many turns would he get right now? |
490 | 506 | $extraTurns = $this->getTurnsGained(TIME); |
@@ -503,8 +519,9 @@ discard block |
||
503 | 519 | } |
504 | 520 | |
505 | 521 | public function setIgnoreGlobals($bool) { |
506 | - if ($this->ignoreGlobals == $bool) |
|
507 | - return; |
|
522 | + if ($this->ignoreGlobals == $bool) { |
|
523 | + return; |
|
524 | + } |
|
508 | 525 | $this->ignoreGlobals = $bool; |
509 | 526 | $this->hasChanged = true; |
510 | 527 | // $this->db->query('UPDATE player SET ignore_globals = '.$this->db->escapeBoolean($bool).' WHERE '.$this->SQL.' LIMIT 1'); |
@@ -516,8 +533,9 @@ discard block |
||
516 | 533 | } |
517 | 534 | |
518 | 535 | public function setLastPort($lastPort) { |
519 | - if ($this->lastPort == $lastPort) |
|
520 | - return; |
|
536 | + if ($this->lastPort == $lastPort) { |
|
537 | + return; |
|
538 | + } |
|
521 | 539 | $this->lastPort = $lastPort; |
522 | 540 | $this->hasChanged = true; |
523 | 541 | // $this->db->query('UPDATE player SET last_port = ' . $this->lastPort . ' WHERE ' . $this->SQL . ' LIMIT 1'); |
@@ -528,8 +546,9 @@ discard block |
||
528 | 546 | } |
529 | 547 | |
530 | 548 | public function setDisplayMissions($bool) { |
531 | - if ($this->displayMissions == $bool) |
|
532 | - return; |
|
549 | + if ($this->displayMissions == $bool) { |
|
550 | + return; |
|
551 | + } |
|
533 | 552 | $this->displayMissions = $bool; |
534 | 553 | $this->hasChanged = true; |
535 | 554 | } |
@@ -544,8 +563,9 @@ discard block |
||
544 | 563 | * which does not acquire a sector lock. |
545 | 564 | */ |
546 | 565 | public function setDisplayWeapons($bool) { |
547 | - if ($this->displayWeapons == $bool) |
|
548 | - return; |
|
566 | + if ($this->displayWeapons == $bool) { |
|
567 | + return; |
|
568 | + } |
|
549 | 569 | $this->displayWeapons = $bool; |
550 | 570 | $this->db->query('UPDATE player SET display_weapons=' . $this->db->escapeBoolean($this->displayWeapons) . ' WHERE ' . $this->SQL); |
551 | 571 | } |
@@ -555,8 +575,9 @@ discard block |
||
555 | 575 | } |
556 | 576 | |
557 | 577 | public function setForceDropMessages($bool) { |
558 | - if ($this->forceDropMessages == $bool) |
|
559 | - return; |
|
578 | + if ($this->forceDropMessages == $bool) { |
|
579 | + return; |
|
580 | + } |
|
560 | 581 | $this->forceDropMessages = $bool; |
561 | 582 | $this->hasChanged = true; |
562 | 583 | } |
@@ -588,8 +609,9 @@ discard block |
||
588 | 609 | } |
589 | 610 | |
590 | 611 | public function setLastTurnUpdate($time) { |
591 | - if ($this->lastTurnUpdate == $time) |
|
592 | - return; |
|
612 | + if ($this->lastTurnUpdate == $time) { |
|
613 | + return; |
|
614 | + } |
|
593 | 615 | $this->lastTurnUpdate = $time; |
594 | 616 | $this->hasChanged = true; |
595 | 617 | // $sql = $this->db->query('UPDATE player SET last_turn_update = ' . $this->lastTurnUpdate . ' WHERE '. $this->SQL . ' LIMIT 1'); |
@@ -629,27 +651,33 @@ discard block |
||
629 | 651 | } |
630 | 652 | |
631 | 653 | public function increaseRelations($relations, $raceID) { |
632 | - if ($relations < 0) |
|
633 | - throw new Exception('Trying to increase negative relations.'); |
|
634 | - if ($relations == 0) |
|
635 | - return; |
|
654 | + if ($relations < 0) { |
|
655 | + throw new Exception('Trying to increase negative relations.'); |
|
656 | + } |
|
657 | + if ($relations == 0) { |
|
658 | + return; |
|
659 | + } |
|
636 | 660 | $relations += $this->getPureRelation($raceID); |
637 | 661 | $this->setRelations($relations, $raceID); |
638 | 662 | } |
639 | 663 | public function decreaseRelations($relations, $raceID) { |
640 | - if ($relations < 0) |
|
641 | - throw new Exception('Trying to decrease negative relations.'); |
|
642 | - if ($relations == 0) |
|
643 | - return; |
|
664 | + if ($relations < 0) { |
|
665 | + throw new Exception('Trying to decrease negative relations.'); |
|
666 | + } |
|
667 | + if ($relations == 0) { |
|
668 | + return; |
|
669 | + } |
|
644 | 670 | $relations = $this->getPureRelation($raceID) - $relations; |
645 | 671 | $this->setRelations($relations, $raceID); |
646 | 672 | } |
647 | 673 | public function setRelations($relations, $raceID) { |
648 | 674 | $this->getRelations(); |
649 | - if ($this->pureRelations[$raceID] == $relations) |
|
650 | - return; |
|
651 | - if ($relations < MIN_RELATIONS) |
|
652 | - $relations = MIN_RELATIONS; |
|
675 | + if ($this->pureRelations[$raceID] == $relations) { |
|
676 | + return; |
|
677 | + } |
|
678 | + if ($relations < MIN_RELATIONS) { |
|
679 | + $relations = MIN_RELATIONS; |
|
680 | + } |
|
653 | 681 | $relationsDiff = IRound($relations - $this->pureRelations[$raceID]); |
654 | 682 | $this->pureRelations[$raceID] = $relations; |
655 | 683 | $this->relations[$raceID] += $relationsDiff; |
@@ -684,8 +712,7 @@ discard block |
||
684 | 712 | $this->db->query('SELECT * FROM ship_has_name WHERE ' . $this->SQL . ' LIMIT 1'); |
685 | 713 | if ($this->db->nextRecord()) { |
686 | 714 | $this->customShipName = $this->db->getField('ship_name'); |
687 | - } |
|
688 | - else { |
|
715 | + } else { |
|
689 | 716 | $this->customShipName = false; |
690 | 717 | } |
691 | 718 | } |
@@ -703,8 +730,7 @@ discard block |
||
703 | 730 | $this->knowledge['Nyx'] = $this->db->getInt('nyx'); |
704 | 731 | $this->knowledge['Federation'] = 0; |
705 | 732 | $this->knowledge['Underground'] = 0; |
706 | - } |
|
707 | - else { |
|
733 | + } else { |
|
708 | 734 | $this->knowledge['Erebus'] = 0; |
709 | 735 | $this->knowledge['Aether'] = 0; |
710 | 736 | $this->knowledge['Tartarus'] = 0; |
@@ -713,10 +739,12 @@ discard block |
||
713 | 739 | $this->knowledge['Underground'] = 0; |
714 | 740 | } |
715 | 741 | } |
716 | - if ($knowledgeType === false) |
|
717 | - return $this->knowledge; |
|
718 | - if (isset($this->knowledge[$knowledgeType])) |
|
719 | - return $this->knowledge[$knowledgeType]; |
|
742 | + if ($knowledgeType === false) { |
|
743 | + return $this->knowledge; |
|
744 | + } |
|
745 | + if (isset($this->knowledge[$knowledgeType])) { |
|
746 | + return $this->knowledge[$knowledgeType]; |
|
747 | + } |
|
720 | 748 | return false; |
721 | 749 | } |
722 | 750 | |
@@ -729,9 +757,10 @@ discard block |
||
729 | 757 | $sector->diedHere($this); |
730 | 758 | |
731 | 759 | // if we are in an alliance we increase their deaths |
732 | - if ($this->hasAlliance()) |
|
733 | - $this->db->query('UPDATE alliance SET alliance_deaths = alliance_deaths + 1 |
|
760 | + if ($this->hasAlliance()) { |
|
761 | + $this->db->query('UPDATE alliance SET alliance_deaths = alliance_deaths + 1 |
|
734 | 762 | WHERE game_id = ' . $this->db->escapeNumber($this->getGameID()) . ' AND alliance_id = ' . $this->db->escapeNumber($this->getAllianceID()) . ' LIMIT 1'); |
763 | + } |
|
735 | 764 | |
736 | 765 | // record death stat |
737 | 766 | $this->increaseHOF(1, array('Dying', 'Deaths'), HOF_PUBLIC); |
@@ -744,8 +773,9 @@ discard block |
||
744 | 773 | $newCredits = IRound($this->getShip()->getCost() / 4); |
745 | 774 | $old_speed = $this->getShip()->getSpeed(); |
746 | 775 | |
747 | - if ($newCredits < 100000) |
|
748 | - $newCredits = 100000; |
|
776 | + if ($newCredits < 100000) { |
|
777 | + $newCredits = 100000; |
|
778 | + } |
|
749 | 779 | $this->setCredits($newCredits); |
750 | 780 | |
751 | 781 | $this->setSectorID($this::getHome($this->getGameID(), $this->getRaceID())); |
@@ -820,14 +850,14 @@ discard block |
||
820 | 850 | $relation = $relations[$killer->getRaceID()]; |
821 | 851 | |
822 | 852 | $alignChangePerRelation = 0.1; |
823 | - if ($relation >= RELATIONS_PEACE || $relation <= RELATIONS_WAR) |
|
824 | - $alignChangePerRelation = 0.04; |
|
853 | + if ($relation >= RELATIONS_PEACE || $relation <= RELATIONS_WAR) { |
|
854 | + $alignChangePerRelation = 0.04; |
|
855 | + } |
|
825 | 856 | |
826 | 857 | $return['KillerAlign'] = -$relation * $alignChangePerRelation; //Lose relations when killing a peaceful race |
827 | 858 | if ($return['KillerAlign'] > 0) { |
828 | 859 | $killer->increaseAlignment($return['KillerAlign']); |
829 | - } |
|
830 | - else { |
|
860 | + } else { |
|
831 | 861 | $killer->decreaseAlignment(-$return['KillerAlign']); |
832 | 862 | } |
833 | 863 | // War setting gives them military pay |
@@ -861,8 +891,7 @@ discard block |
||
861 | 891 | // If the podded players alignment makes them deputy or member then set bounty |
862 | 892 | if ($this->getAlignment() >= 100) { |
863 | 893 | $return['BountyGained']['Type'] = 'HQ'; |
864 | - } |
|
865 | - else if ($this->getAlignment() <= 100) { |
|
894 | + } else if ($this->getAlignment() <= 100) { |
|
866 | 895 | $return['BountyGained']['Type'] = 'UG'; |
867 | 896 | } |
868 | 897 | |
@@ -884,16 +913,14 @@ discard block |
||
884 | 913 | |
885 | 914 | if ($return['KillerAlign'] > 0) { |
886 | 915 | $killer->increaseHOF($return['KillerAlign'], array('Killing', 'NPC', 'Alignment', 'Gain'), HOF_PUBLIC); |
887 | - } |
|
888 | - else { |
|
916 | + } else { |
|
889 | 917 | $killer->increaseHOF(-$return['KillerAlign'], array('Killing', 'NPC', 'Alignment', 'Loss'), HOF_PUBLIC); |
890 | 918 | } |
891 | 919 | |
892 | 920 | $killer->increaseHOF($return['BountyGained']['Amount'], array('Killing', 'NPC', 'Money', 'Bounty Gained'), HOF_PUBLIC); |
893 | 921 | |
894 | 922 | $killer->increaseHOF(1, array('Killing', 'NPC Kills'), HOF_PUBLIC); |
895 | - } |
|
896 | - else { |
|
923 | + } else { |
|
897 | 924 | $killer->increaseHOF($return['KillerExp'], array('Killing', 'Experience', 'Gained'), HOF_PUBLIC); |
898 | 925 | $killer->increaseHOF($this->getExperience(), array('Killing', 'Experience', 'Of Traders Killed'), HOF_PUBLIC); |
899 | 926 | |
@@ -905,8 +932,7 @@ discard block |
||
905 | 932 | |
906 | 933 | if ($return['KillerAlign'] > 0) { |
907 | 934 | $killer->increaseHOF($return['KillerAlign'], array('Killing', 'Alignment', 'Gain'), HOF_PUBLIC); |
908 | - } |
|
909 | - else { |
|
935 | + } else { |
|
910 | 936 | $killer->increaseHOF(-$return['KillerAlign'], array('Killing', 'Alignment', 'Loss'), HOF_PUBLIC); |
911 | 937 | } |
912 | 938 | |
@@ -914,8 +940,7 @@ discard block |
||
914 | 940 | |
915 | 941 | if ($this->getShip()->getAttackRatingWithMaxCDs() <= MAX_ATTACK_RATING_NEWBIE && $this->hasNewbieStatus() && !$killer->hasNewbieStatus()) { //Newbie kill |
916 | 942 | $killer->increaseHOF(1, array('Killing', 'Newbie Kills'), HOF_PUBLIC); |
917 | - } |
|
918 | - else { |
|
943 | + } else { |
|
919 | 944 | $killer->increaseKills(1); |
920 | 945 | $killer->increaseHOF(1, array('Killing', 'Kills'), HOF_PUBLIC); |
921 | 946 | |
@@ -1097,20 +1122,21 @@ discard block |
||
1097 | 1122 | $bountyChanged = false; |
1098 | 1123 | $bounty = $this->getBounty($key); |
1099 | 1124 | if ($bounty['New'] === true) { |
1100 | - if ($bounty['Amount'] > 0 || $bounty['SmrCredits'] > 0) |
|
1101 | - $this->db->query('INSERT INTO bounty (account_id,game_id,type,amount,smr_credits,claimer_id,time) VALUES (' . $this->db->escapeNumber($this->getAccountID()) . ',' . $this->db->escapeNumber($this->getGameID()) . ',' . $this->db->escapeString($bounty['Type']) . ',' . $this->db->escapeNumber($bounty['Amount']) . ',' . $this->db->escapeNumber($bounty['SmrCredits']) . ',' . $this->db->escapeNumber($bounty['Claimer']) . ',' . $this->db->escapeNumber($bounty['Time']) . ')'); |
|
1102 | - } |
|
1103 | - else { |
|
1104 | - if ($bounty['Amount'] > 0 || $bounty['SmrCredits'] > 0) |
|
1105 | - $this->db->query('UPDATE bounty |
|
1125 | + if ($bounty['Amount'] > 0 || $bounty['SmrCredits'] > 0) { |
|
1126 | + $this->db->query('INSERT INTO bounty (account_id,game_id,type,amount,smr_credits,claimer_id,time) VALUES (' . $this->db->escapeNumber($this->getAccountID()) . ',' . $this->db->escapeNumber($this->getGameID()) . ',' . $this->db->escapeString($bounty['Type']) . ',' . $this->db->escapeNumber($bounty['Amount']) . ',' . $this->db->escapeNumber($bounty['SmrCredits']) . ',' . $this->db->escapeNumber($bounty['Claimer']) . ',' . $this->db->escapeNumber($bounty['Time']) . ')'); |
|
1127 | + } |
|
1128 | + } else { |
|
1129 | + if ($bounty['Amount'] > 0 || $bounty['SmrCredits'] > 0) { |
|
1130 | + $this->db->query('UPDATE bounty |
|
1106 | 1131 | SET amount=' . $this->db->escapeNumber($bounty['Amount']) . ', |
1107 | 1132 | smr_credits=' . $this->db->escapeNumber($bounty['SmrCredits']) . ', |
1108 | 1133 | type=' . $this->db->escapeString($bounty['Type']) . ', |
1109 | 1134 | claimer_id=' . $this->db->escapeNumber($bounty['Claimer']) . ', |
1110 | 1135 | time=' . $this->db->escapeNumber($bounty['Time']) . ' |
1111 | 1136 | WHERE bounty_id=' . $this->db->escapeNumber($bounty['ID']) . ' AND ' . $this->SQL . ' LIMIT 1'); |
1112 | - else |
|
1113 | - $this->db->query('DELETE FROM bounty WHERE bounty_id=' . $this->db->escapeNumber($bounty['ID']) . ' AND ' . $this->SQL . ' LIMIT 1'); |
|
1137 | + } else { |
|
1138 | + $this->db->query('DELETE FROM bounty WHERE bounty_id=' . $this->db->escapeNumber($bounty['ID']) . ' AND ' . $this->SQL . ' LIMIT 1'); |
|
1139 | + } |
|
1114 | 1140 | } |
1115 | 1141 | } |
1116 | 1142 | } |
@@ -1118,14 +1144,16 @@ discard block |
||
1118 | 1144 | } |
1119 | 1145 | |
1120 | 1146 | public function saveHOF() { |
1121 | - if ($this->hasHOFChanged !== false) |
|
1122 | - $this->doHOFSave($this->hasHOFChanged); |
|
1147 | + if ($this->hasHOFChanged !== false) { |
|
1148 | + $this->doHOFSave($this->hasHOFChanged); |
|
1149 | + } |
|
1123 | 1150 | if (!empty(self::$hasHOFVisChanged)) { |
1124 | 1151 | foreach (self::$hasHOFVisChanged as $hofType => $changeType) { |
1125 | - if ($changeType == self::HOF_NEW) |
|
1126 | - $this->db->query('INSERT INTO hof_visibility (type, visibility) VALUES (' . $this->db->escapeString($hofType) . ',' . $this->db->escapeString(self::$HOFVis[$hofType]) . ')'); |
|
1127 | - else |
|
1128 | - $this->db->query('UPDATE hof_visibility SET visibility = ' . $this->db->escapeString(self::$HOFVis[$hofType]) . ' WHERE type = ' . $this->db->escapeString($hofType) . ' LIMIT 1'); |
|
1152 | + if ($changeType == self::HOF_NEW) { |
|
1153 | + $this->db->query('INSERT INTO hof_visibility (type, visibility) VALUES (' . $this->db->escapeString($hofType) . ',' . $this->db->escapeString(self::$HOFVis[$hofType]) . ')'); |
|
1154 | + } else { |
|
1155 | + $this->db->query('UPDATE hof_visibility SET visibility = ' . $this->db->escapeString(self::$HOFVis[$hofType]) . ' WHERE type = ' . $this->db->escapeString($hofType) . ' LIMIT 1'); |
|
1156 | + } |
|
1129 | 1157 | unset(self::$hasHOFVisChanged[$hofType]); |
1130 | 1158 | } |
1131 | 1159 | } |
@@ -1136,14 +1164,13 @@ discard block |
||
1136 | 1164 | $tempTypeList[] = $type; |
1137 | 1165 | if (is_array($hofChanged)) { |
1138 | 1166 | $this->doHOFSave($hofChanged, $tempTypeList); |
1139 | - } |
|
1140 | - else { |
|
1167 | + } else { |
|
1141 | 1168 | $amount = $this->getHOF($tempTypeList); |
1142 | 1169 | if ($hofChanged == self::HOF_NEW) { |
1143 | - if ($amount > 0) |
|
1144 | - $this->db->query('INSERT INTO player_hof (account_id,game_id,type,amount) VALUES (' . $this->db->escapeNumber($this->getAccountID()) . ',' . $this->db->escapeNumber($this->getGameID()) . ',' . $this->db->escapeArray($tempTypeList, false, true, ':', false) . ',' . $this->db->escapeNumber($amount) . ')'); |
|
1145 | - } |
|
1146 | - else if ($hofChanged == self::HOF_CHANGED) { |
|
1170 | + if ($amount > 0) { |
|
1171 | + $this->db->query('INSERT INTO player_hof (account_id,game_id,type,amount) VALUES (' . $this->db->escapeNumber($this->getAccountID()) . ',' . $this->db->escapeNumber($this->getGameID()) . ',' . $this->db->escapeArray($tempTypeList, false, true, ':', false) . ',' . $this->db->escapeNumber($amount) . ')'); |
|
1172 | + } |
|
1173 | + } else if ($hofChanged == self::HOF_CHANGED) { |
|
1147 | 1174 | // if($amount > 0) |
1148 | 1175 | $this->db->query('UPDATE player_hof |
1149 | 1176 | SET amount=' . $this->db->escapeNumber($amount) . ' |
@@ -1254,11 +1281,12 @@ discard block |
||
1254 | 1281 | $this->tickers = array(); |
1255 | 1282 | //get ticker info |
1256 | 1283 | $this->db->query('SELECT type,time,expires,recent FROM player_has_ticker WHERE ' . $this->SQL . ' AND expires > ' . $this->db->escapeNumber(TIME)); |
1257 | - while ($this->db->nextRecord()) |
|
1258 | - $this->tickers[$this->db->getField('type')] = array('Type' => $this->db->getField('type'), |
|
1284 | + while ($this->db->nextRecord()) { |
|
1285 | + $this->tickers[$this->db->getField('type')] = array('Type' => $this->db->getField('type'), |
|
1259 | 1286 | 'Time' => $this->db->getInt('time'), |
1260 | 1287 | 'Expires' => $this->db->getInt('expires'), |
1261 | 1288 | 'Recent' => $this->db->getField('recent')); |
1289 | + } |
|
1262 | 1290 | } |
1263 | 1291 | return $this->tickers; |
1264 | 1292 | } |
@@ -1269,8 +1297,9 @@ discard block |
||
1269 | 1297 | |
1270 | 1298 | public function getTicker($tickerType) { |
1271 | 1299 | $tickers = $this->getTickers(); |
1272 | - if (isset($tickers[$tickerType])) |
|
1273 | - return $tickers[$tickerType]; |
|
1300 | + if (isset($tickers[$tickerType])) { |
|
1301 | + return $tickers[$tickerType]; |
|
1302 | + } |
|
1274 | 1303 | return false; |
1275 | 1304 | } |
1276 | 1305 | |
@@ -1279,9 +1308,15 @@ discard block |
||
1279 | 1308 | } |
1280 | 1309 | |
1281 | 1310 | public function getTurnsLevel() { |
1282 | - if (!$this->hasTurns()) return 'NONE'; |
|
1283 | - if ($this->getTurns() <= 25) return 'LOW'; |
|
1284 | - if ($this->getTurns() <= 75) return 'MEDIUM'; |
|
1311 | + if (!$this->hasTurns()) { |
|
1312 | + return 'NONE'; |
|
1313 | + } |
|
1314 | + if ($this->getTurns() <= 25) { |
|
1315 | + return 'LOW'; |
|
1316 | + } |
|
1317 | + if ($this->getTurns() <= 75) { |
|
1318 | + return 'MEDIUM'; |
|
1319 | + } |
|
1285 | 1320 | return 'HIGH'; |
1286 | 1321 | } |
1287 | 1322 | |
@@ -1359,8 +1394,9 @@ discard block |
||
1359 | 1394 | |
1360 | 1395 | public function sendGlobalMessage($message, $canBeIgnored = true) { |
1361 | 1396 | if ($canBeIgnored) { |
1362 | - if ($this->getAccount()->isMailBanned()) |
|
1363 | - create_error('You are currently banned from sending messages'); |
|
1397 | + if ($this->getAccount()->isMailBanned()) { |
|
1398 | + create_error('You are currently banned from sending messages'); |
|
1399 | + } |
|
1364 | 1400 | } |
1365 | 1401 | $this->sendMessageToBox(BOX_GLOBALS, $message); |
1366 | 1402 | |
@@ -1383,12 +1419,14 @@ discard block |
||
1383 | 1419 | public function sendMessage($receiverID, $messageTypeID, $message, $canBeIgnored = true, $unread = true, $expires = false, $senderDelete = false) { |
1384 | 1420 | //get expire time |
1385 | 1421 | if ($canBeIgnored) { |
1386 | - if ($this->getAccount()->isMailBanned()) |
|
1387 | - create_error('You are currently banned from sending messages'); |
|
1422 | + if ($this->getAccount()->isMailBanned()) { |
|
1423 | + create_error('You are currently banned from sending messages'); |
|
1424 | + } |
|
1388 | 1425 | // Don't send messages to players ignoring us |
1389 | 1426 | $this->db->query('SELECT account_id FROM message_blacklist WHERE account_id=' . $this->db->escapeNumber($receiverID) . ' AND blacklisted_id=' . $this->db->escapeNumber($this->getAccountID()) . ' LIMIT 1'); |
1390 | - if ($this->db->nextRecord()) |
|
1391 | - return; |
|
1427 | + if ($this->db->nextRecord()) { |
|
1428 | + return; |
|
1429 | + } |
|
1392 | 1430 | } |
1393 | 1431 | |
1394 | 1432 | $message = word_filter($message); |
@@ -1469,32 +1507,36 @@ discard block |
||
1469 | 1507 | |
1470 | 1508 | public static function sendMessageFromAdmin($gameID, $receiverID, $message, $expires = false) { |
1471 | 1509 | //get expire time |
1472 | - if ($expires === false) |
|
1473 | - $expires = TIME + 86400 * 365; |
|
1510 | + if ($expires === false) { |
|
1511 | + $expires = TIME + 86400 * 365; |
|
1512 | + } |
|
1474 | 1513 | // send him the message |
1475 | 1514 | self::doMessageSending(ACCOUNT_ID_ADMIN, $receiverID, $gameID, MSG_ADMIN, $message, $expires); |
1476 | 1515 | } |
1477 | 1516 | |
1478 | 1517 | public static function sendMessageFromAllianceAmbassador($gameID, $receiverID, $message, $expires = false) { |
1479 | 1518 | //get expire time |
1480 | - if ($expires === false) |
|
1481 | - $expires = TIME + 86400 * 31; |
|
1519 | + if ($expires === false) { |
|
1520 | + $expires = TIME + 86400 * 31; |
|
1521 | + } |
|
1482 | 1522 | // send him the message |
1483 | 1523 | self::doMessageSending(ACCOUNT_ID_ALLIANCE_AMBASSADOR, $receiverID, $gameID, MSG_ALLIANCE, $message, $expires); |
1484 | 1524 | } |
1485 | 1525 | |
1486 | 1526 | public static function sendMessageFromCasino($gameID, $receiverID, $message, $expires = false) { |
1487 | 1527 | //get expire time |
1488 | - if ($expires === false) |
|
1489 | - $expires = TIME + 86400 * 7; |
|
1528 | + if ($expires === false) { |
|
1529 | + $expires = TIME + 86400 * 7; |
|
1530 | + } |
|
1490 | 1531 | // send him the message |
1491 | 1532 | self::doMessageSending(ACCOUNT_ID_CASINO, $receiverID, $gameID, MSG_CASINO, $message, $expires); |
1492 | 1533 | } |
1493 | 1534 | |
1494 | 1535 | public static function sendMessageFromRace($raceID, $gameID, $receiverID, $message, $expires = false) { |
1495 | 1536 | //get expire time |
1496 | - if ($expires === false) |
|
1497 | - $expires = TIME + 86400 * 5; |
|
1537 | + if ($expires === false) { |
|
1538 | + $expires = TIME + 86400 * 5; |
|
1539 | + } |
|
1498 | 1540 | // send him the message |
1499 | 1541 | self::doMessageSending(ACCOUNT_ID_GROUP_RACES + $raceID, $receiverID, $gameID, MSG_POLITICAL, $message, $expires); |
1500 | 1542 | } |
@@ -1537,11 +1579,11 @@ discard block |
||
1537 | 1579 | public function setPlottedCourse(Distance $plottedCourse) { |
1538 | 1580 | $hadPlottedCourse = $this->hasPlottedCourse(); |
1539 | 1581 | $this->plottedCourse = $plottedCourse; |
1540 | - if ($this->plottedCourse->getTotalSectors() > 0) |
|
1541 | - $this->db->query('REPLACE INTO player_plotted_course |
|
1582 | + if ($this->plottedCourse->getTotalSectors() > 0) { |
|
1583 | + $this->db->query('REPLACE INTO player_plotted_course |
|
1542 | 1584 | (account_id, game_id, course) |
1543 | 1585 | VALUES(' . $this->db->escapeNumber($this->getAccountID()) . ', ' . $this->db->escapeNumber($this->getGameID()) . ', ' . $this->db->escapeBinary(serialize($this->plottedCourse)) . ')'); |
1544 | - else if ($hadPlottedCourse) { |
|
1586 | + } else if ($hadPlottedCourse) { |
|
1545 | 1587 | $this->deletePlottedCourse(); |
1546 | 1588 | } |
1547 | 1589 | } |
@@ -1551,12 +1593,14 @@ discard block |
||
1551 | 1593 | } |
1552 | 1594 | |
1553 | 1595 | public function isPartOfCourse($sectorOrSectorID) { |
1554 | - if (!$this->hasPlottedCourse()) |
|
1555 | - return false; |
|
1556 | - if ($sectorOrSectorID instanceof SmrSector) |
|
1557 | - $sectorID = $sectorOrSectorID->getSectorID(); |
|
1558 | - else |
|
1559 | - $sectorID = $sectorOrSectorID; |
|
1596 | + if (!$this->hasPlottedCourse()) { |
|
1597 | + return false; |
|
1598 | + } |
|
1599 | + if ($sectorOrSectorID instanceof SmrSector) { |
|
1600 | + $sectorID = $sectorOrSectorID->getSectorID(); |
|
1601 | + } else { |
|
1602 | + $sectorID = $sectorOrSectorID; |
|
1603 | + } |
|
1560 | 1604 | return $this->getPlottedCourse()->isInPath($sectorID); |
1561 | 1605 | } |
1562 | 1606 |
@@ -26,30 +26,30 @@ |
||
26 | 26 | } |
27 | 27 | |
28 | 28 | function getMessagePlayer($accountID, $gameID, $messageType = false) { |
29 | - if ($accountID == ACCOUNT_ID_PORT) |
|
30 | - $return = '<span class="yellow">Port Defenses</span>'; |
|
31 | - else if ($accountID == ACCOUNT_ID_ADMIN) |
|
32 | - $return = '<span class="admin">Administrator</span>'; |
|
33 | - else if ($accountID == ACCOUNT_ID_PLANET) |
|
34 | - $return = '<span class="yellow">Planetary Defenses</span>'; |
|
35 | - else if ($accountID == ACCOUNT_ID_ALLIANCE_AMBASSADOR) |
|
36 | - $return = '<span class="green">Alliance Ambassador</span>'; |
|
37 | - else if ($accountID == ACCOUNT_ID_CASINO) |
|
38 | - $return = '<span class="yellow">Casino</span>'; |
|
39 | - else if ($accountID == ACCOUNT_ID_FED_CLERK) |
|
40 | - $return = '<span class="yellow">Federal Clerk</span>'; |
|
41 | - else if ($accountID == ACCOUNT_ID_OP_ANNOUNCE || $accountID == ACCOUNT_ID_ALLIANCE_COMMAND) |
|
42 | - $return = '<span class="green">Alliance Command</span>'; |
|
43 | - else { |
|
29 | + if ($accountID == ACCOUNT_ID_PORT) { |
|
30 | + $return = '<span class="yellow">Port Defenses</span>'; |
|
31 | + } else if ($accountID == ACCOUNT_ID_ADMIN) { |
|
32 | + $return = '<span class="admin">Administrator</span>'; |
|
33 | + } else if ($accountID == ACCOUNT_ID_PLANET) { |
|
34 | + $return = '<span class="yellow">Planetary Defenses</span>'; |
|
35 | + } else if ($accountID == ACCOUNT_ID_ALLIANCE_AMBASSADOR) { |
|
36 | + $return = '<span class="green">Alliance Ambassador</span>'; |
|
37 | + } else if ($accountID == ACCOUNT_ID_CASINO) { |
|
38 | + $return = '<span class="yellow">Casino</span>'; |
|
39 | + } else if ($accountID == ACCOUNT_ID_FED_CLERK) { |
|
40 | + $return = '<span class="yellow">Federal Clerk</span>'; |
|
41 | + } else if ($accountID == ACCOUNT_ID_OP_ANNOUNCE || $accountID == ACCOUNT_ID_ALLIANCE_COMMAND) { |
|
42 | + $return = '<span class="green">Alliance Command</span>'; |
|
43 | + } else { |
|
44 | 44 | foreach (Globals::getRaces() as $raceID => $raceInfo) { |
45 | 45 | if ($accountID == ACCOUNT_ID_GROUP_RACES + $raceID) { |
46 | 46 | $return = '<span class="yellow">' . $raceInfo['Race Name'] . ' Government</span>'; |
47 | 47 | return $return; |
48 | 48 | } |
49 | 49 | } |
50 | - if (!empty($accountID)) |
|
51 | - $return = SmrPlayer::getPlayer($accountID, $gameID); |
|
52 | - else { |
|
50 | + if (!empty($accountID)) { |
|
51 | + $return = SmrPlayer::getPlayer($accountID, $gameID); |
|
52 | + } else { |
|
53 | 53 | switch ($messageType) { |
54 | 54 | case MSG_ADMIN: |
55 | 55 | $return = '<span class="admin">Administrator</span>'; |
@@ -89,12 +89,10 @@ discard block |
||
89 | 89 | |
90 | 90 | try { |
91 | 91 | changeNPCLogin(); |
92 | - } |
|
93 | - catch (ForwardException $e) {} |
|
92 | + } catch (ForwardException $e) {} |
|
94 | 93 | |
95 | 94 | NPCStuff(); |
96 | -} |
|
97 | -catch (Throwable $e) { |
|
95 | +} catch (Throwable $e) { |
|
98 | 96 | logException($e); |
99 | 97 | // Try to shut down cleanly |
100 | 98 | exitNPC(); |
@@ -157,8 +155,7 @@ discard block |
||
157 | 155 | $fedContainer = null; |
158 | 156 | if ($var['url'] == 'shop_ship_processing.php' && ($fedContainer = plotToFed($player, true)) !== true) { //We just bought a ship, we should head back to our trade gal/uno - we use HQ for now as it's both in our gal and a UNO, plus it's safe which is always a bonus |
159 | 157 | processContainer($fedContainer); |
160 | - } |
|
161 | - else if ($player->getShip()->isUnderAttack() === true |
|
158 | + } else if ($player->getShip()->isUnderAttack() === true |
|
162 | 159 | &&($player->hasPlottedCourse() === false || $player->getPlottedCourse()->getEndSector()->offersFederalProtection() === false) |
163 | 160 | &&($fedContainer == null ? $fedContainer = plotToFed($player, true) : $fedContainer) !== true) { //We're under attack and need to plot course to fed. |
164 | 161 | // Get the lock, remove under attack and update. |
@@ -171,20 +168,16 @@ discard block |
||
171 | 168 | debug('Under Attack'); |
172 | 169 | $underAttack = true; |
173 | 170 | processContainer($fedContainer); |
174 | - } |
|
175 | - else if ($player->hasPlottedCourse() === true && $player->getPlottedCourse()->getEndSector()->offersFederalProtection()) { //We have a route to fed to follow, figure it's probably a damned sensible thing to follow. |
|
171 | + } else if ($player->hasPlottedCourse() === true && $player->getPlottedCourse()->getEndSector()->offersFederalProtection()) { //We have a route to fed to follow, figure it's probably a damned sensible thing to follow. |
|
176 | 172 | debug('Follow Course: ' . $player->getPlottedCourse()->getNextOnPath()); |
177 | 173 | processContainer(moveToSector($player, $player->getPlottedCourse()->getNextOnPath())); |
178 | - } |
|
179 | - else if (($container = canWeUNO($player, true)) !== false) { //We have money and are at a uno, let's uno! |
|
174 | + } else if (($container = canWeUNO($player, true)) !== false) { //We have money and are at a uno, let's uno! |
|
180 | 175 | debug('We\'re UNOing'); |
181 | 176 | processContainer($container); |
182 | - } |
|
183 | - else if ($player->hasPlottedCourse() === true) { //We have a route to follow, figure it's probably a sensible thing to follow. |
|
177 | + } else if ($player->hasPlottedCourse() === true) { //We have a route to follow, figure it's probably a sensible thing to follow. |
|
184 | 178 | debug('Follow Course: ' . $player->getPlottedCourse()->getNextOnPath()); |
185 | 179 | processContainer(moveToSector($player, $player->getPlottedCourse()->getNextOnPath())); |
186 | - } |
|
187 | - else if ($player->getTurns() < NPC_LOW_TURNS || ($player->getTurns() < $player->getMaxTurns() / 2 && $player->getNewbieTurns() < NPC_LOW_NEWBIE_TURNS) || $underAttack) { //We're low on turns or have been under attack and need to plot course to fed |
|
180 | + } else if ($player->getTurns() < NPC_LOW_TURNS || ($player->getTurns() < $player->getMaxTurns() / 2 && $player->getNewbieTurns() < NPC_LOW_NEWBIE_TURNS) || $underAttack) { //We're low on turns or have been under attack and need to plot course to fed |
|
188 | 181 | if ($player->getTurns() < NPC_LOW_TURNS) { |
189 | 182 | debug('Low Turns:' . $player->getTurns()); |
190 | 183 | } |
@@ -201,16 +194,13 @@ discard block |
||
201 | 194 | } |
202 | 195 | $ship = $player->getShip(); |
203 | 196 | processContainer(plotToFed($player, !$ship->hasMaxShields() || !$ship->hasMaxArmour() || !$ship->hasMaxCargoHolds())); |
204 | - } |
|
205 | - else if (($container = checkForShipUpgrade($player)) !== false) { //We have money and are at a uno, let's uno! |
|
197 | + } else if (($container = checkForShipUpgrade($player)) !== false) { //We have money and are at a uno, let's uno! |
|
206 | 198 | debug('We\'re reshipping!'); |
207 | 199 | processContainer($container); |
208 | - } |
|
209 | - else if (($container = canWeUNO($player, false)) !== false) { //We need to UNO and have enough money to do it properly so let's do it sooner rather than later. |
|
200 | + } else if (($container = canWeUNO($player, false)) !== false) { //We need to UNO and have enough money to do it properly so let's do it sooner rather than later. |
|
210 | 201 | debug('We need to UNO, so off we go!'); |
211 | 202 | processContainer($container); |
212 | - } |
|
213 | - else if ($TRADE_ROUTE instanceof \Routes\Route) { |
|
203 | + } else if ($TRADE_ROUTE instanceof \Routes\Route) { |
|
214 | 204 | debug('Trade Route'); |
215 | 205 | $forwardRoute = $TRADE_ROUTE->getForwardRoute(); |
216 | 206 | $returnRoute = $TRADE_ROUTE->getReturnRoute(); |
@@ -218,8 +208,7 @@ discard block |
||
218 | 208 | if ($forwardRoute->getBuySectorId() == $player->getSectorID()) { |
219 | 209 | $buyRoute = $forwardRoute; |
220 | 210 | $sellRoute = $returnRoute; |
221 | - } |
|
222 | - else if ($returnRoute->getBuySectorId() == $player->getSectorID()) { |
|
211 | + } else if ($returnRoute->getBuySectorId() == $player->getSectorID()) { |
|
223 | 212 | $buyRoute = $returnRoute; |
224 | 213 | $sellRoute = $forwardRoute; |
225 | 214 | } |
@@ -236,30 +225,25 @@ discard block |
||
236 | 225 | //Sell goods |
237 | 226 | debug('Sell Goods'); |
238 | 227 | processContainer(tradeGoods($goodID, $player, $port)); |
239 | - } |
|
240 | - else { |
|
228 | + } else { |
|
241 | 229 | //Move to next route or fed. |
242 | 230 | if (($TRADE_ROUTE =& changeRoute($TRADE_ROUTES)) === false) { |
243 | 231 | debug('Changing Route Failed'); |
244 | 232 | processContainer(plotToFed($player)); |
245 | - } |
|
246 | - else { |
|
233 | + } else { |
|
247 | 234 | debug('Route Changed'); |
248 | 235 | continue; |
249 | 236 | } |
250 | 237 | } |
251 | - } |
|
252 | - else if ($ship->hasCargo($buyRoute->getGoodID()) === true) { //We've bought goods, plot to sell |
|
238 | + } else if ($ship->hasCargo($buyRoute->getGoodID()) === true) { //We've bought goods, plot to sell |
|
253 | 239 | debug('Plot To Sell: ' . $buyRoute->getSellSectorId()); |
254 | 240 | processContainer(plotToSector($player, $buyRoute->getSellSectorId())); |
255 | - } |
|
256 | - else { |
|
241 | + } else { |
|
257 | 242 | //Dump goods |
258 | 243 | debug('Dump Goods'); |
259 | 244 | processContainer(dumpCargo($player)); |
260 | 245 | } |
261 | - } |
|
262 | - else { //Buy goods |
|
246 | + } else { //Buy goods |
|
263 | 247 | $goodID = $buyRoute->getGoodID(); |
264 | 248 | |
265 | 249 | $port = $player->getSector()->getPort(); |
@@ -268,26 +252,22 @@ discard block |
||
268 | 252 | if ($tradeable === true && $port->getGoodAmount($goodID) >= $ship->getEmptyHolds()) { //Buy goods |
269 | 253 | debug('Buy Goods'); |
270 | 254 | processContainer(tradeGoods($goodID, $player, $port)); |
271 | - } |
|
272 | - else { |
|
255 | + } else { |
|
273 | 256 | //Move to next route or fed. |
274 | 257 | if (($TRADE_ROUTE =& changeRoute($TRADE_ROUTES)) === false) { |
275 | 258 | debug('Changing Route Failed'); |
276 | 259 | processContainer(plotToFed($player)); |
277 | - } |
|
278 | - else { |
|
260 | + } else { |
|
279 | 261 | debug('Route Changed'); |
280 | 262 | continue; |
281 | 263 | } |
282 | 264 | } |
283 | 265 | } |
284 | - } |
|
285 | - else { |
|
266 | + } else { |
|
286 | 267 | debug('Plot To Buy: ' . $forwardRoute->getBuySectorId()); |
287 | 268 | processContainer(plotToSector($player, $forwardRoute->getBuySectorId())); |
288 | 269 | } |
289 | - } |
|
290 | - else { //Something weird is going on.. Let's fed and wait. |
|
270 | + } else { //Something weird is going on.. Let's fed and wait. |
|
291 | 271 | debug('No actual action? Wtf?'); |
292 | 272 | processContainer(plotToFed($player)); |
293 | 273 | } |
@@ -299,8 +279,7 @@ discard block |
||
299 | 279 | processContainer(moveToSector($player,$moveTo)); |
300 | 280 | } |
301 | 281 | */ |
302 | - } |
|
303 | - catch (ForwardException $e) { |
|
282 | + } catch (ForwardException $e) { |
|
304 | 283 | global $lock; |
305 | 284 | if ($lock) { //only save if we have the lock. |
306 | 285 | SmrSector::saveSectors(); |
@@ -308,8 +287,9 @@ discard block |
||
308 | 287 | SmrPlayer::savePlayers(); |
309 | 288 | SmrForce::saveForces(); |
310 | 289 | SmrPort::savePorts(); |
311 | - if (class_exists('WeightedRandom', false)) |
|
312 | - WeightedRandom::saveWeightedRandoms(); |
|
290 | + if (class_exists('WeightedRandom', false)) { |
|
291 | + WeightedRandom::saveWeightedRandoms(); |
|
292 | + } |
|
313 | 293 | release_lock(); |
314 | 294 | } |
315 | 295 | //Clean up the caches as the data may get changed by other players |
@@ -447,11 +427,13 @@ discard block |
||
447 | 427 | } |
448 | 428 | |
449 | 429 | function canWeUNO(AbstractSmrPlayer $player, $oppurtunisticOnly) { |
450 | - if ($player->getCredits() < MINUMUM_RESERVE_CREDITS) |
|
451 | - return false; |
|
430 | + if ($player->getCredits() < MINUMUM_RESERVE_CREDITS) { |
|
431 | + return false; |
|
432 | + } |
|
452 | 433 | $ship = $player->getShip(); |
453 | - if ($ship->hasMaxShields() && $ship->hasMaxArmour() && $ship->hasMaxCargoHolds()) |
|
454 | - return false; |
|
434 | + if ($ship->hasMaxShields() && $ship->hasMaxArmour() && $ship->hasMaxCargoHolds()) { |
|
435 | + return false; |
|
436 | + } |
|
455 | 437 | $sector = $player->getSector(); |
456 | 438 | |
457 | 439 | // We buy armour in preference to shields as it's cheaper. |
@@ -465,8 +447,7 @@ discard block |
||
465 | 447 | $hardwareSold = $location->getHardwareSold(); |
466 | 448 | if ($player->getNewbieTurns() > MIN_NEWBIE_TURNS_TO_BUY_CARGO && !$ship->hasMaxCargoHolds() && isset($hardwareSold[HARDWARE_CARGO]) && ($amount = floor(($player->getCredits() - MINUMUM_RESERVE_CREDITS) / Globals::getHardwareCost(HARDWARE_CARGO))) > 0) { // Buy cargo holds first if we have plenty of newbie turns left. |
467 | 449 | $hardwareID = HARDWARE_CARGO; |
468 | - } |
|
469 | - else { |
|
450 | + } else { |
|
470 | 451 | foreach ($hardwareArray as $hardwareArrayID) { |
471 | 452 | if (!$ship->hasMaxHardware($hardwareArrayID) && isset($hardwareSold[$hardwareArrayID]) && ($amount = floor(($player->getCredits() - MINUMUM_RESERVE_CREDITS) / Globals::getHardwareCost($hardwareArrayID))) > 0) { |
472 | 453 | $hardwareID = $hardwareArrayID; |
@@ -480,11 +461,14 @@ discard block |
||
480 | 461 | } |
481 | 462 | } |
482 | 463 | |
483 | - if ($oppurtunisticOnly === true) |
|
484 | - return false; |
|
464 | + if ($oppurtunisticOnly === true) { |
|
465 | + return false; |
|
466 | + } |
|
485 | 467 | |
486 | - if ($player->getCredits() - $ship->getCostToUNO() < MINUMUM_RESERVE_CREDITS) |
|
487 | - return false; //Only do non-oppurtunistic UNO if we have the money to do it properly! |
|
468 | + if ($player->getCredits() - $ship->getCostToUNO() < MINUMUM_RESERVE_CREDITS) { |
|
469 | + return false; |
|
470 | + } |
|
471 | + //Only do non-oppurtunistic UNO if we have the money to do it properly! |
|
488 | 472 | |
489 | 473 | foreach ($hardwareArray as $hardwareArrayID) { |
490 | 474 | if (!$ship->hasMaxHardware($hardwareArrayID)) { |
@@ -573,8 +557,10 @@ discard block |
||
573 | 557 | |
574 | 558 | function checkForShipUpgrade(AbstractSmrPlayer $player) { |
575 | 559 | foreach (SHIP_UPGRADE_PATH[$player->getRaceID()] as $upgradeShipID) { |
576 | - if ($player->getShipTypeID() == $upgradeShipID) //We can't upgrade, only downgrade. |
|
560 | + if ($player->getShipTypeID() == $upgradeShipID) { |
|
561 | + //We can't upgrade, only downgrade. |
|
577 | 562 | return false; |
563 | + } |
|
578 | 564 | $cost = $player->getShip()->getCostToUpgrade($upgradeShipID); |
579 | 565 | if ($cost <= 0 || $player->getCredits() - $cost > MINUMUM_RESERVE_CREDITS) { |
580 | 566 | return doShipUpgrade($player, $upgradeShipID); |
@@ -596,8 +582,9 @@ discard block |
||
596 | 582 | |
597 | 583 | function &changeRoute(array &$tradeRoutes) { |
598 | 584 | $false = false; |
599 | - if (count($tradeRoutes) == 0) |
|
600 | - return $false; |
|
585 | + if (count($tradeRoutes) == 0) { |
|
586 | + return $false; |
|
587 | + } |
|
601 | 588 | $routeKey = array_rand($tradeRoutes); |
602 | 589 | $tradeRoute =& $tradeRoutes[$routeKey]; |
603 | 590 | unset($tradeRoutes[$routeKey]); |
@@ -611,10 +598,11 @@ discard block |
||
611 | 598 | |
612 | 599 | $tradeGoods = array(GOOD_NOTHING => false); |
613 | 600 | foreach (Globals::getGoods() as $goodID => $good) { |
614 | - if ($player->meetsAlignmentRestriction($good['AlignRestriction'])) |
|
615 | - $tradeGoods[$goodID] = true; |
|
616 | - else |
|
617 | - $tradeGoods[$goodID] = false; |
|
601 | + if ($player->meetsAlignmentRestriction($good['AlignRestriction'])) { |
|
602 | + $tradeGoods[$goodID] = true; |
|
603 | + } else { |
|
604 | + $tradeGoods[$goodID] = false; |
|
605 | + } |
|
618 | 606 | } |
619 | 607 | $tradeRaces = array(); |
620 | 608 | foreach (Globals::getRaces() as $raceID => $race) { |
@@ -638,8 +626,7 @@ discard block |
||
638 | 626 | $routes = unserialize(gzuncompress($db->getField('routes'))); |
639 | 627 | debug('Using Cached Routes: #' . count($routes)); |
640 | 628 | return $routes; |
641 | - } |
|
642 | - else { |
|
629 | + } else { |
|
643 | 630 | debug('Generating Routes'); |
644 | 631 | $allSectors = array(); |
645 | 632 | foreach (SmrGalaxy::getGameGalaxies($player->getGameID()) as $galaxy) { |
@@ -648,10 +635,11 @@ discard block |
||
648 | 635 | |
649 | 636 | $distances = Plotter::calculatePortToPortDistances($allSectors, $maxDistance, $startSectorID, $endSectorID); |
650 | 637 | |
651 | - if ($maxNumberOfPorts == 1) |
|
652 | - $allRoutes = \Routes\RouteGenerator::generateOneWayRoutes($allSectors, $distances, $tradeGoods, $tradeRaces, $routesForPort); |
|
653 | - else |
|
654 | - $allRoutes = \Routes\RouteGenerator::generateMultiPortRoutes($maxNumberOfPorts, $allSectors, $tradeGoods, $tradeRaces, $distances, $routesForPort, $numberOfRoutes); |
|
638 | + if ($maxNumberOfPorts == 1) { |
|
639 | + $allRoutes = \Routes\RouteGenerator::generateOneWayRoutes($allSectors, $distances, $tradeGoods, $tradeRaces, $routesForPort); |
|
640 | + } else { |
|
641 | + $allRoutes = \Routes\RouteGenerator::generateMultiPortRoutes($maxNumberOfPorts, $allSectors, $tradeGoods, $tradeRaces, $distances, $routesForPort, $numberOfRoutes); |
|
642 | + } |
|
655 | 643 | |
656 | 644 | unset($distances); |
657 | 645 |