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@@ -90,7 +90,7 @@ discard block |
||
90 | 90 | foreach (\Globals::getGoods() as $goodId => $value) { |
91 | 91 | if ($goods[$goodId] === true) { |
92 | 92 | if ($sectors[$currentSectorId]->getPort()->getGoodTransaction($goodId) === TRADER_SELLS && |
93 | - $sectors[$targetSectorId]->getPort()->getGoodTransaction($goodId) === TRADER_BUYS) { |
|
93 | + $sectors[$targetSectorId]->getPort()->getGoodTransaction($goodId) === TRADER_BUYS) { |
|
94 | 94 | $rl[] = new OneWayRoute($currentSectorId, $targetSectorId, $raceID, $sectors[$targetSectorId]->getPort()->getRaceID(), $sectors[$currentSectorId]->getPort()->getGoodDistance($goodId), $sectors[$targetSectorId]->getPort()->getGoodDistance($goodId), $distance, $goodId); |
95 | 95 | } |
96 | 96 | } |
@@ -118,7 +118,7 @@ discard block |
||
118 | 118 | foreach (\Globals::getGoods() as $goodId => $value) { |
119 | 119 | if ($goods[$goodId] === true) { |
120 | 120 | if ($sectors[$currentSectorId]->getPort()->getGoodTransaction($goodId) === TRADER_SELLS && |
121 | - $sectors[$targetSectorId]->getPort()->getGoodTransaction($goodId) === TRADER_BUYS) { |
|
121 | + $sectors[$targetSectorId]->getPort()->getGoodTransaction($goodId) === TRADER_BUYS) { |
|
122 | 122 | $owr = new OneWayRoute($currentSectorId, $targetSectorId, $sectors[$currentSectorId]->getPort()->getRaceID(), $sectors[$targetSectorId]->getPort()->getRaceID(), $sectors[$currentSectorId]->getPort()->getGoodDistance($goodId), $sectors[$targetSectorId]->getPort()->getGoodDistance($goodId), $distance, $goodId); |
123 | 123 | $fakeReturn = new OneWayRoute($targetSectorId, $currentSectorId, $sectors[$targetSectorId]->getPort()->getRaceID(), $sectors[$currentSectorId]->getPort()->getRaceID(), 0, 0, $distance, GOODS_NOTHING); |
124 | 124 | $mpr = new MultiplePortRoute($owr, $fakeReturn); |
@@ -21,7 +21,7 @@ |
||
21 | 21 | /** |
22 | 22 | * @var $messagePlayer SmrPlayer | string |
23 | 23 | */ |
24 | - $getName = function ($messagePlayer) use ($container, $account) : string { |
|
24 | + $getName = function($messagePlayer) use ($container, $account) : string { |
|
25 | 25 | $name = $messagePlayer; |
26 | 26 | if ($messagePlayer instanceof SmrPlayer) { |
27 | 27 | $name = $messagePlayer->getAccount()->getLogin(); |
@@ -1219,7 +1219,7 @@ discard block |
||
1219 | 1219 | do { |
1220 | 1220 | $targetPlayer = array_rand_value($targetPlayers); |
1221 | 1221 | } while ($results['TotalShotsPerTargetPlayer'][$targetPlayer->getAccountID()] > min($results['TotalShotsPerTargetPlayer'])); |
1222 | - $results['Weapons'][$orderID] =& $weapon->shootPlayerAsPort($this, $targetPlayer); |
|
1222 | + $results['Weapons'][$orderID] = & $weapon->shootPlayerAsPort($this, $targetPlayer); |
|
1223 | 1223 | $results['TotalShotsPerTargetPlayer'][$targetPlayer->getAccountID()]++; |
1224 | 1224 | if ($results['Weapons'][$orderID]['Hit']) { |
1225 | 1225 | $results['TotalDamage'] += $results['Weapons'][$orderID]['ActualDamage']['TotalDamage']; |
@@ -1228,7 +1228,7 @@ discard block |
||
1228 | 1228 | } |
1229 | 1229 | if ($this->hasCDs()) { |
1230 | 1230 | $thisCDs = new SmrCombatDrones($this->getGameID(), $this->getCDs(), true); |
1231 | - $results['Drones'] =& $thisCDs->shootPlayerAsPort($this, array_rand_value($targetPlayers)); |
|
1231 | + $results['Drones'] = & $thisCDs->shootPlayerAsPort($this, array_rand_value($targetPlayers)); |
|
1232 | 1232 | $results['TotalDamage'] += $results['Drones']['ActualDamage']['TotalDamage']; |
1233 | 1233 | $results['TotalDamagePerTargetPlayer'][$results['Drones']['TargetPlayer']->getAccountID()] += $results['Drones']['ActualDamage']['TotalDamage']; |
1234 | 1234 | } |
@@ -460,20 +460,20 @@ |
||
460 | 460 | |
461 | 461 | if ($this->hasMines()) { |
462 | 462 | $thisMines = new SmrMines($this->getGameID(), $this->getMines()); |
463 | - $results['Results']['Mines'] =& $thisMines->shootPlayerAsForce($this, array_rand_value($targetPlayers), $minesAreAttacker); |
|
463 | + $results['Results']['Mines'] = & $thisMines->shootPlayerAsForce($this, array_rand_value($targetPlayers), $minesAreAttacker); |
|
464 | 464 | $results['TotalDamage'] += $results['Results']['Mines']['ActualDamage']['TotalDamage']; |
465 | 465 | } |
466 | 466 | |
467 | 467 | if ($this->hasCDs()) { |
468 | 468 | $thisCDs = new SmrCombatDrones($this->getGameID(), $this->getCDs()); |
469 | - $results['Results']['Drones'] =& $thisCDs->shootPlayerAsForce($this, array_rand_value($targetPlayers)); |
|
469 | + $results['Results']['Drones'] = & $thisCDs->shootPlayerAsForce($this, array_rand_value($targetPlayers)); |
|
470 | 470 | $results['TotalDamage'] += $results['Results']['Drones']['ActualDamage']['TotalDamage']; |
471 | 471 | } |
472 | 472 | |
473 | 473 | if (!$minesAreAttacker) { |
474 | 474 | if ($this->hasSDs()) { |
475 | 475 | $thisSDs = new SmrScoutDrones($this->getGameID(), $this->getSDs()); |
476 | - $results['Results']['Scouts'] =& $thisSDs->shootPlayerAsForce($this, array_rand_value($targetPlayers)); |
|
476 | + $results['Results']['Scouts'] = & $thisSDs->shootPlayerAsForce($this, array_rand_value($targetPlayers)); |
|
477 | 477 | $results['TotalDamage'] += $results['Results']['Scouts']['ActualDamage']['TotalDamage']; |
478 | 478 | } |
479 | 479 | } |
@@ -35,7 +35,7 @@ |
||
35 | 35 | } |
36 | 36 | $helper = self::getTwitterObj($_SESSION['TwitterToken']); |
37 | 37 | $accessToken = $helper->oauth('oauth/access_token', |
38 | - ['oauth_verifier' => \Request::get('oauth_verifier')]); |
|
38 | + ['oauth_verifier' => \Request::get('oauth_verifier')]); |
|
39 | 39 | $auth = self::getTwitterObj($accessToken); |
40 | 40 | $userInfo = $auth->get('account/verify_credentials', ['include_email' => 'true']); |
41 | 41 | if ($auth->getLastHttpCode() == 200) { |
@@ -340,7 +340,7 @@ |
||
340 | 340 | /** |
341 | 341 | * Check if the galaxy contains a specific sector. |
342 | 342 | */ |
343 | - public function contains(int | SmrSector $sectorID) : bool { |
|
343 | + public function contains(int|SmrSector $sectorID) : bool { |
|
344 | 344 | if ($sectorID instanceof SmrSector) { |
345 | 345 | return $sectorID->getGalaxyID() == $this->getGalaxyID(); |
346 | 346 | } |
@@ -96,7 +96,7 @@ |
||
96 | 96 | } |
97 | 97 | $accountID = (int)$variable; |
98 | 98 | $template->assign('BanAccountID', $accountID); |
99 | - $summary = 'Account ' . $accountID. ' has had the following IPs at the following times.'; |
|
99 | + $summary = 'Account ' . $accountID . ' has had the following IPs at the following times.'; |
|
100 | 100 | $template->assign('Summary', $summary); |
101 | 101 | $db2->query('SELECT * FROM account_exceptions WHERE account_id = ' . $db->escapeNumber($variable)); |
102 | 102 | if ($db2->nextRecord()) { |
@@ -67,68 +67,68 @@ |
||
67 | 67 | abstract public function &getModifiedPlanetDamageAgainstPlayer(SmrPlanet $planet, AbstractSmrPlayer $targetPlayer); |
68 | 68 | |
69 | 69 | protected function &doPlayerDamageToForce(array &$return, AbstractSmrPlayer $weaponPlayer, SmrForce $forces) { |
70 | - $return['WeaponDamage'] =& $this->getModifiedDamageAgainstForces($weaponPlayer,$forces); |
|
71 | - $return['ActualDamage'] =& $forces->doWeaponDamage($return['WeaponDamage']); |
|
70 | + $return['WeaponDamage'] = & $this->getModifiedDamageAgainstForces($weaponPlayer, $forces); |
|
71 | + $return['ActualDamage'] = & $forces->doWeaponDamage($return['WeaponDamage']); |
|
72 | 72 | if ($return['ActualDamage']['KillingShot']) { |
73 | - $return['KillResults'] =& $forces->killForcesByPlayer($weaponPlayer); |
|
73 | + $return['KillResults'] = & $forces->killForcesByPlayer($weaponPlayer); |
|
74 | 74 | } |
75 | 75 | return $return; |
76 | 76 | } |
77 | 77 | |
78 | 78 | protected function &doPlayerDamageToPlayer(array &$return, AbstractSmrPlayer $weaponPlayer, AbstractSmrPlayer $targetPlayer) { |
79 | - $return['WeaponDamage'] =& $this->getModifiedDamageAgainstPlayer($weaponPlayer,$targetPlayer); |
|
80 | - $return['ActualDamage'] =& $targetPlayer->getShip()->doWeaponDamage($return['WeaponDamage']); |
|
79 | + $return['WeaponDamage'] = & $this->getModifiedDamageAgainstPlayer($weaponPlayer, $targetPlayer); |
|
80 | + $return['ActualDamage'] = & $targetPlayer->getShip()->doWeaponDamage($return['WeaponDamage']); |
|
81 | 81 | |
82 | 82 | if ($return['ActualDamage']['KillingShot']) { |
83 | - $return['KillResults'] =& $targetPlayer->killPlayerByPlayer($weaponPlayer); |
|
83 | + $return['KillResults'] = & $targetPlayer->killPlayerByPlayer($weaponPlayer); |
|
84 | 84 | } |
85 | 85 | return $return; |
86 | 86 | } |
87 | 87 | |
88 | 88 | protected function &doPlayerDamageToPort(array &$return, AbstractSmrPlayer $weaponPlayer, SmrPort $port) { |
89 | - $return['WeaponDamage'] =& $this->getModifiedDamageAgainstPort($weaponPlayer,$port); |
|
90 | - $return['ActualDamage'] =& $port->doWeaponDamage($return['WeaponDamage']); |
|
89 | + $return['WeaponDamage'] = & $this->getModifiedDamageAgainstPort($weaponPlayer, $port); |
|
90 | + $return['ActualDamage'] = & $port->doWeaponDamage($return['WeaponDamage']); |
|
91 | 91 | if ($return['ActualDamage']['KillingShot']) { |
92 | - $return['KillResults'] =& $port->killPortByPlayer($weaponPlayer); |
|
92 | + $return['KillResults'] = & $port->killPortByPlayer($weaponPlayer); |
|
93 | 93 | } |
94 | 94 | return $return; |
95 | 95 | } |
96 | 96 | |
97 | 97 | protected function &doPlayerDamageToPlanet(array &$return, AbstractSmrPlayer $weaponPlayer, SmrPlanet $planet, $delayed) { |
98 | - $return['WeaponDamage'] =& $this->getModifiedDamageAgainstPlanet($weaponPlayer,$planet); |
|
99 | - $return['ActualDamage'] =& $planet->doWeaponDamage($return['WeaponDamage'],$delayed); |
|
98 | + $return['WeaponDamage'] = & $this->getModifiedDamageAgainstPlanet($weaponPlayer, $planet); |
|
99 | + $return['ActualDamage'] = & $planet->doWeaponDamage($return['WeaponDamage'], $delayed); |
|
100 | 100 | if ($return['ActualDamage']['KillingShot']) { |
101 | - $return['KillResults'] =& $planet->killPlanetByPlayer($weaponPlayer); |
|
101 | + $return['KillResults'] = & $planet->killPlanetByPlayer($weaponPlayer); |
|
102 | 102 | } |
103 | 103 | return $return; |
104 | 104 | } |
105 | 105 | |
106 | 106 | protected function &doPortDamageToPlayer(array &$return, SmrPort $port, AbstractSmrPlayer $targetPlayer) { |
107 | - $return['WeaponDamage'] =& $this->getModifiedPortDamageAgainstPlayer($port,$targetPlayer); |
|
108 | - $return['ActualDamage'] =& $targetPlayer->getShip()->doWeaponDamage($return['WeaponDamage']); |
|
107 | + $return['WeaponDamage'] = & $this->getModifiedPortDamageAgainstPlayer($port, $targetPlayer); |
|
108 | + $return['ActualDamage'] = & $targetPlayer->getShip()->doWeaponDamage($return['WeaponDamage']); |
|
109 | 109 | |
110 | 110 | if ($return['ActualDamage']['KillingShot']) { |
111 | - $return['KillResults'] =& $targetPlayer->killPlayerByPort($port); |
|
111 | + $return['KillResults'] = & $targetPlayer->killPlayerByPort($port); |
|
112 | 112 | } |
113 | 113 | return $return; |
114 | 114 | } |
115 | 115 | |
116 | 116 | protected function &doPlanetDamageToPlayer(array &$return, SmrPlanet $planet, AbstractSmrPlayer $targetPlayer) { |
117 | - $return['WeaponDamage'] =& $this->getModifiedPlanetDamageAgainstPlayer($planet,$targetPlayer); |
|
118 | - $return['ActualDamage'] =& $targetPlayer->getShip()->doWeaponDamage($return['WeaponDamage']); |
|
117 | + $return['WeaponDamage'] = & $this->getModifiedPlanetDamageAgainstPlayer($planet, $targetPlayer); |
|
118 | + $return['ActualDamage'] = & $targetPlayer->getShip()->doWeaponDamage($return['WeaponDamage']); |
|
119 | 119 | |
120 | 120 | if ($return['ActualDamage']['KillingShot']) { |
121 | - $return['KillResults'] =& $targetPlayer->killPlayerByPlanet($planet); |
|
121 | + $return['KillResults'] = & $targetPlayer->killPlayerByPlanet($planet); |
|
122 | 122 | } |
123 | 123 | return $return; |
124 | 124 | } |
125 | 125 | |
126 | 126 | protected function &doForceDamageToPlayer(array &$return, SmrForce $forces, AbstractSmrPlayer $targetPlayer) { |
127 | - $return['WeaponDamage'] =& $this->getModifiedForceDamageAgainstPlayer($forces,$targetPlayer); |
|
128 | - $return['ActualDamage'] =& $targetPlayer->getShip()->doWeaponDamage($return['WeaponDamage']); |
|
127 | + $return['WeaponDamage'] = & $this->getModifiedForceDamageAgainstPlayer($forces, $targetPlayer); |
|
128 | + $return['ActualDamage'] = & $targetPlayer->getShip()->doWeaponDamage($return['WeaponDamage']); |
|
129 | 129 | |
130 | 130 | if ($return['ActualDamage']['KillingShot']) { |
131 | - $return['KillResults'] =& $targetPlayer->killPlayerByForces($forces); |
|
131 | + $return['KillResults'] = & $targetPlayer->killPlayerByForces($forces); |
|
132 | 132 | } |
133 | 133 | return $return; |
134 | 134 | } |
@@ -234,7 +234,7 @@ discard block |
||
234 | 234 | } |
235 | 235 | |
236 | 236 | public static function getLetterForPiece(int $pieceID, string $colour) : string { |
237 | - $letter = match ($pieceID) { |
|
237 | + $letter = match($pieceID) { |
|
238 | 238 | self::KING => 'k', |
239 | 239 | self::QUEEN => 'q', |
240 | 240 | self::ROOK => 'r', |
@@ -249,7 +249,7 @@ discard block |
||
249 | 249 | } |
250 | 250 | |
251 | 251 | public static function getPieceForLetter(string $letter) : int { |
252 | - return match (strtolower($letter)) { |
|
252 | + return match(strtolower($letter)) { |
|
253 | 253 | 'k' => self::KING, |
254 | 254 | 'q' => self::QUEEN, |
255 | 255 | 'r' => self::ROOK, |