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Completed
Push — master ( f5ba33...c2238a )
by Dan
19s queued 15s
created
src/htdocs/login_create_processing.php 1 patch
Indentation   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -150,7 +150,7 @@
 block discarded – undo
150 150
 	$account->increaseSmrRewardCredits(2 * CREDITS_PER_DOLLAR); // Give $2 worth of "reward" credits for joining.
151 151
 	if ($socialLogin) {
152 152
 		$account->addAuthMethod($_SESSION['socialLogin']->getLoginType(),
153
-		                        $_SESSION['socialLogin']->getUserID());
153
+								$_SESSION['socialLogin']->getUserID());
154 154
 		if ($validatedBySocial) {
155 155
 			$account->setValidated(true);
156 156
 			$account->update();
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src/tools/discord/commands/turns.php 1 patch
Indentation   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -3,7 +3,7 @@
 block discarded – undo
3 3
 function get_turns_message($player) {
4 4
 	// turns only update when the player is active, so calculate current turns
5 5
 	$turns = min($player->getTurns() + $player->getTurnsGained(time(), true),
6
-	             $player->getMaxTurns());
6
+				 $player->getMaxTurns());
7 7
 	$msg = $player->getPlayerName() . " has $turns/" . $player->getMaxTurns() . " turns.";
8 8
 
9 9
 	// Calculate time to max turns if under the max
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src/tools/chat_helpers/channel_msg_op_turns.php 1 patch
Indentation   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -24,7 +24,7 @@
 block discarded – undo
24 24
 			continue;
25 25
 		}
26 26
 		$turns = min($attendeePlayer->getTurns() + $attendeePlayer->getTurnsGained(time(), true),
27
-		             $attendeePlayer->getMaxTurns());
27
+					 $attendeePlayer->getMaxTurns());
28 28
 		$oppers[$attendeePlayer->getPlayerName()] = $turns;
29 29
 	}
30 30
 
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src/lib/Default/Blackjack/Card.class.php 1 patch
Indentation   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -44,8 +44,8 @@
 block discarded – undo
44 44
 	 */
45 45
 	public function getValue() : int {
46 46
 		if ($this->rank == self::RANK_JACK ||
47
-		    $this->rank == self::RANK_QUEEN ||
48
-		    $this->rank == self::RANK_KING) {
47
+			$this->rank == self::RANK_QUEEN ||
48
+			$this->rank == self::RANK_KING) {
49 49
 			return 10;
50 50
 		} elseif ($this->isAce()) {
51 51
 			return 11;
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src/bootstrap.php 1 patch
Indentation   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -69,7 +69,7 @@
 block discarded – undo
69 69
 	if (!empty(BUG_REPORT_TO_ADDRESSES)) {
70 70
 		$mail = setupMailer();
71 71
 		$mail->Subject = (defined('PAGE_PREFIX') ? PAGE_PREFIX : '??? ') .
72
-		                 'Automatic Bug Report';
72
+						 'Automatic Bug Report';
73 73
 		$mail->setFrom('[email protected]');
74 74
 		$mail->Body = $message;
75 75
 		foreach (BUG_REPORT_TO_ADDRESSES as $toAddress) {
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src/templates/Default/engine/Default/combat_log_viewer.php 1 patch
Indentation   +4 added lines, -4 removed lines patch added patch discarded remove patch
@@ -20,11 +20,11 @@
 block discarded – undo
20 20
 	$this->includeTemplate('includes/ForceFullCombatResults.inc.php', array('FullForceCombatResults'=>$CombatResults));
21 21
 } elseif ($CombatResultsType == 'PORT') {
22 22
 	$this->includeTemplate('includes/PortFullCombatResults.inc.php', array('FullPortCombatResults'=>$CombatResults,
23
-	                                                                  'MinimalDisplay'=>false,
24
-	                                                                  'AlreadyDestroyed'=>false));
23
+																	  'MinimalDisplay'=>false,
24
+																	  'AlreadyDestroyed'=>false));
25 25
 } elseif ($CombatResultsType == 'PLANET') {
26 26
 	$this->includeTemplate('includes/PlanetFullCombatResults.inc.php', array('FullPlanetCombatResults'=>$CombatResults,
27
-	                                                                    'MinimalDisplay'=>false,
28
-	                                                                    'AlreadyDestroyed'=>false));
27
+																		'MinimalDisplay'=>false,
28
+																		'AlreadyDestroyed'=>false));
29 29
 }
30 30
 ?>
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templates/Default/engine/Default/includes/TraderCombatKillMessage.inc.php 1 patch
Indentation   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -6,7 +6,7 @@
 block discarded – undo
6 6
 } else {
7 7
 	// Killed by port, planet, forces
8 8
 	echo 'The <span class="creds"> ' . number_format($KillResults['LostCredits'])
9
-	     . '</span> credits that were onboard ' . $TargetPlayer->getDisplayName()
10
-	     . "'s ship are lost in the wreckage.<br />";
9
+		 . '</span> credits that were onboard ' . $TargetPlayer->getDisplayName()
10
+		 . "'s ship are lost in the wreckage.<br />";
11 11
 }
12 12
 ?>
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src/templates/Default/engine/Default/includes/Head.inc.php 1 patch
Braces   +4 added lines, -1 removed lines patch added patch discarded remove patch
@@ -1,5 +1,8 @@
 block discarded – undo
1 1
 <meta http-equiv="Content-type" content="text/html; charset=utf-8" />
2
-<title><?php echo PAGE_TITLE; ?><?php if (isset($GameName)) echo ": $GameName"; ?></title>
2
+<title><?php echo PAGE_TITLE; ?><?php if (isset($GameName)) {
3
+	echo ": $GameName";
4
+}
5
+?></title>
3 6
 <meta http-equiv="pragma" content="no-cache" /><?php
4 7
 if (!is_object($ThisAccount) || $ThisAccount->isDefaultCSSEnabled()) { ?>
5 8
 	<link rel="stylesheet" type="text/css" href="<?php echo $CSSLink; ?>" />
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src/templates/Default/engine/Default/includes/SectorMap.inc.php 1 patch
Indentation   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -102,7 +102,7 @@
 block discarded – undo
102 102
 						if (!$UniGen) {
103 103
 							$CanScanSector = ($ThisShip->hasScanner() && $isLinkedSector) || $isCurrentSector;
104 104
 							$ShowFriendlyForces = isset($HideAlliedForces) && $HideAlliedForces ?
105
-							                      $Sector->hasPlayerForces($MapPlayer) : $Sector->hasFriendlyForces($MapPlayer);
105
+												  $Sector->hasPlayerForces($MapPlayer) : $Sector->hasFriendlyForces($MapPlayer);
106 106
 							if (($CanScanSector && ($Sector->hasForces() || $Sector->hasPlayers())) || $ShowFriendlyForces || $Sector->hasFriendlyTraders($MapPlayer)) { ?>
107 107
 								<div class="lmtf"><?php
108 108
 									if ($CanScanSector && $Sector->hasEnemyTraders($MapPlayer)) {
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