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Failed Conditions
Pull Request — master (#1018)
by Dan
04:32
created
src/admin/Default/1.6/game_edit_processing.php 1 patch
Spacing   +1 added lines, -2 removed lines patch added patch discarded remove patch
@@ -2,8 +2,7 @@
 block discarded – undo
2 2
 
3 3
 // Get the dates ("|" sets hr/min/sec to 0)
4 4
 $join = DateTime::createFromFormat('d/m/Y|', Request::get('game_join'));
5
-$start = empty(Request::get('game_start')) ? $join :
6
-         DateTime::createFromFormat('d/m/Y|', Request::get('game_start'));
5
+$start = empty(Request::get('game_start')) ? $join : DateTime::createFromFormat('d/m/Y|', Request::get('game_start'));
7 6
 $end = DateTime::createFromFormat('d/m/Y|', Request::get('game_end'));
8 7
 
9 8
 $game = SmrGame::getGame($var['game_id']);
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src/engine/Default/hall_of_fame_player_detail.php 1 patch
Spacing   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -20,13 +20,13 @@
 block discarded – undo
20 20
 const USER_SCORE_NAME = 'User Score';
21 21
 $hofTypes = array(DONATION_NAME=>true, USER_SCORE_NAME=>true);
22 22
 while ($db->nextRecord()) {
23
-	$hof =& $hofTypes;
23
+	$hof = & $hofTypes;
24 24
 	$typeList = explode(':', $db->getField('type'));
25 25
 	foreach ($typeList as $type) {
26 26
 		if (!isset($hof[$type])) {
27 27
 			$hof[$type] = array();
28 28
 		}
29
-		$hof =& $hof[$type];
29
+		$hof = & $hof[$type];
30 30
 	}
31 31
 	$hof = true;
32 32
 }
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src/engine/Default/chat_sharing.php 1 patch
Spacing   +2 added lines, -4 removed lines patch added patch discarded remove patch
@@ -19,8 +19,7 @@  discard block
 block discarded – undo
19 19
 	$shareFrom[$fromAccountId] = array(
20 20
 		'Player ID'   => $otherPlayer == null ? '-' : $otherPlayer->getPlayerID(),
21 21
 		'Player Name' => $otherPlayer == null ?
22
-		                 '<b>Account</b>: ' . SmrAccount::getAccount($fromAccountId)->getHofDisplayName() :
23
-		                 $otherPlayer->getDisplayName(),
22
+		                 '<b>Account</b>: ' . SmrAccount::getAccount($fromAccountId)->getHofDisplayName() : $otherPlayer->getDisplayName(),
24 23
 		'All Games'   => $gameId == 0 ? '<span class="green">YES</span>' : '<span class="red">NO</span>',
25 24
 		'Game ID'     => $gameId,
26 25
 	);
@@ -40,8 +39,7 @@  discard block
 block discarded – undo
40 39
 	$shareTo[$toAccountId] = array(
41 40
 		'Player ID'   => $otherPlayer == null ? '-' : $otherPlayer->getPlayerID(),
42 41
 		'Player Name' => $otherPlayer == null ?
43
-		                 '<b>Account</b>: ' . SmrAccount::getAccount($toAccountId)->getHofDisplayName() :
44
-		                 $otherPlayer->getDisplayName(),
42
+		                 '<b>Account</b>: ' . SmrAccount::getAccount($toAccountId)->getHofDisplayName() : $otherPlayer->getDisplayName(),
45 43
 		'All Games'   => $gameId == 0 ? '<span class="green">YES</span>' : '<span class="red">NO</span>',
46 44
 		'Game ID'     => $gameId,
47 45
 	);
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src/engine/Default/hall_of_fame_new.php 1 patch
Spacing   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -20,13 +20,13 @@
 block discarded – undo
20 20
 const USER_SCORE_NAME = 'User Score';
21 21
 $hofTypes = array(DONATION_NAME=>true, USER_SCORE_NAME=>true);
22 22
 while ($db->nextRecord()) {
23
-	$hof =& $hofTypes;
23
+	$hof = & $hofTypes;
24 24
 	$typeList = explode(':', $db->getField('type'));
25 25
 	foreach ($typeList as $type) {
26 26
 		if (!isset($hof[$type])) {
27 27
 			$hof[$type] = array();
28 28
 		}
29
-		$hof =& $hof[$type];
29
+		$hof = & $hof[$type];
30 30
 	}
31 31
 	$hof = true;
32 32
 }
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src/engine/Default/message_view.php 1 patch
Spacing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -202,7 +202,7 @@
 block discarded – undo
202 202
 					AND receiver_delete = ' . $db->escapeBoolean(false) . '
203 203
 					ORDER BY send_time DESC');
204 204
 	while ($db->nextRecord()) {
205
-		$groupBox =& $messageBox['GroupedMessages'][$db->getInt('sender_id')];
205
+		$groupBox = & $messageBox['GroupedMessages'][$db->getInt('sender_id')];
206 206
 		// Limit the number of messages in each group
207 207
 		if (!isset($groupBox['Messages']) || count($groupBox['Messages']) < MESSAGE_SCOUT_GROUP_LIMIT) {
208 208
 			displayMessage($groupBox, $db->getInt('message_id'), $db->getInt('account_id'), $db->getInt('sender_id'), stripslashes($db->getField('message_text')), $db->getInt('send_time'), $db->getBoolean('msg_read'), MSG_SCOUT);
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src/tools/npc/npc.php 1 patch
Spacing   +8 added lines, -8 removed lines patch added patch discarded remove patch
@@ -119,7 +119,7 @@  discard block
 block discarded – undo
119 119
 		}
120 120
 
121 121
 		try {
122
-			$TRADE_ROUTE =& $GLOBALS['TRADE_ROUTE'];
122
+			$TRADE_ROUTE = & $GLOBALS['TRADE_ROUTE'];
123 123
 			debug('Action #' . $actions);
124 124
 
125 125
 			//We have to reload player on each loop
@@ -138,14 +138,14 @@  discard block
 block discarded – undo
138 138
 			}
139 139
 
140 140
 			if (!isset($TRADE_ROUTE)) { //We only want to change trade route if there isn't already one set.
141
-				$TRADE_ROUTES =& findRoutes($player);
142
-				$TRADE_ROUTE =& changeRoute($TRADE_ROUTES);
141
+				$TRADE_ROUTES = & findRoutes($player);
142
+				$TRADE_ROUTE = & changeRoute($TRADE_ROUTES);
143 143
 			}
144 144
 
145 145
 			if ($player->isDead()) {
146 146
 				debug('Some evil person killed us, let\'s move on now.');
147 147
 				$previousContainer = null; //We died, we don't care what we were doing beforehand.
148
-				$TRADE_ROUTE =& changeRoute($TRADE_ROUTES); //Change route
148
+				$TRADE_ROUTE = & changeRoute($TRADE_ROUTES); //Change route
149 149
 				processContainer(create_container('death_processing.php'));
150 150
 			}
151 151
 			if ($player->getNewbieTurns() <= NEWBIE_TURNS_WARNING_LIMIT && $player->getNewbieWarning()) {
@@ -227,7 +227,7 @@  discard block
 block discarded – undo
227 227
 								processContainer(tradeGoods($goodID, $player, $port));
228 228
 							} else {
229 229
 								//Move to next route or fed.
230
-								if (($TRADE_ROUTE =& changeRoute($TRADE_ROUTES)) === false) {
230
+								if (($TRADE_ROUTE = & changeRoute($TRADE_ROUTES)) === false) {
231 231
 									debug('Changing Route Failed');
232 232
 									processContainer(plotToFed($player));
233 233
 								} else {
@@ -254,7 +254,7 @@  discard block
 block discarded – undo
254 254
 							processContainer(tradeGoods($goodID, $player, $port));
255 255
 						} else {
256 256
 							//Move to next route or fed.
257
-							if (($TRADE_ROUTE =& changeRoute($TRADE_ROUTES)) === false) {
257
+							if (($TRADE_ROUTE = & changeRoute($TRADE_ROUTES)) === false) {
258 258
 								debug('Changing Route Failed');
259 259
 								processContainer(plotToFed($player));
260 260
 							} else {
@@ -586,9 +586,9 @@  discard block
 block discarded – undo
586 586
 		return $false;
587 587
 	}
588 588
 	$routeKey = array_rand($tradeRoutes);
589
-	$tradeRoute =& $tradeRoutes[$routeKey];
589
+	$tradeRoute = & $tradeRoutes[$routeKey];
590 590
 	unset($tradeRoutes[$routeKey]);
591
-	$GLOBALS['TRADE_ROUTE'] =& $tradeRoute;
591
+	$GLOBALS['TRADE_ROUTE'] = & $tradeRoute;
592 592
 	debug('Switched route', $tradeRoute);
593 593
 	return $tradeRoute;
594 594
 }
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src/tools/discord/GameLink.class.php 1 patch
Spacing   +4 added lines, -4 removed lines patch added patch discarded remove patch
@@ -3,10 +3,10 @@
 block discarded – undo
3 3
 // Holds information linking the received message and the game data
4 4
 class GameLink
5 5
 {
6
-	public $valid = false;  // identifies if the message is linked to game data
7
-	public $account;        // SmrAccount instance
8
-	public $alliance;       // SmrAlliance instance
9
-	public $player;         // SmrPlayer instance
6
+	public $valid = false; // identifies if the message is linked to game data
7
+	public $account; // SmrAccount instance
8
+	public $alliance; // SmrAlliance instance
9
+	public $player; // SmrPlayer instance
10 10
 
11 11
 	// $author can be either Discord\Parts\User\{User,Member}
12 12
 	function __construct(Discord\Parts\Channel\Channel $channel, $author) {
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src/admin/Default/1.6/game_create_processing.php 1 patch
Spacing   +1 added lines, -2 removed lines patch added patch discarded remove patch
@@ -18,8 +18,7 @@
 block discarded – undo
18 18
 if ($join === false) {
19 19
 	create_error('Join Date is not valid!');
20 20
 }
21
-$start = empty(Request::get('game_start')) ? $join :
22
-         DateTime::createFromFormat('d/m/Y|', Request::get('game_start'));
21
+$start = empty(Request::get('game_start')) ? $join : DateTime::createFromFormat('d/m/Y|', Request::get('game_start'));
23 22
 if ($start === false) {
24 23
 	create_error('Start Date is not valid!');
25 24
 }
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src/tools/npc/chess.php 1 patch
Spacing   +3 added lines, -3 removed lines patch added patch discarded remove patch
@@ -19,8 +19,8 @@  discard block
 block discarded – undo
19 19
 		1 => array("pipe", "w")  // stdout is a pipe that the child will write to
20 20
 	);
21 21
 	$engine = proc_open(UCI_CHESS_ENGINE, $descriptorSpec, $pipes);
22
-	$toEngine =& $pipes[0];
23
-	$fromEngine =& $pipes[1];
22
+	$toEngine = & $pipes[0];
23
+	$fromEngine = & $pipes[1];
24 24
 
25 25
 	function readFromEngine($block = true) {
26 26
 		global $fromEngine;
@@ -84,5 +84,5 @@  discard block
 block discarded – undo
84 84
 function debug($message, $debugObject = null) {
85 85
 	global $account, $var, $db;
86 86
 	echo date('Y-m-d H:i:s - ') . $message . ($debugObject !== null ? EOL . var_export($debugObject, true) : '') . EOL;
87
-	$db->query('INSERT INTO npc_logs (script_id, npc_id, time, message, debug_info, var) VALUES (' . (defined('SCRIPT_ID') ? SCRIPT_ID : 0) . ', ' . (is_object($account) ? $account->getAccountID() : 0) . ',NOW(),' . $db->escapeString($message) . ',' . $db->escapeString(var_export($debugObject,true)) . ',' . $db->escapeString(var_export($var, true)) . ')');
87
+	$db->query('INSERT INTO npc_logs (script_id, npc_id, time, message, debug_info, var) VALUES (' . (defined('SCRIPT_ID') ? SCRIPT_ID : 0) . ', ' . (is_object($account) ? $account->getAccountID() : 0) . ',NOW(),' . $db->escapeString($message) . ',' . $db->escapeString(var_export($debugObject, true)) . ',' . $db->escapeString(var_export($var, true)) . ')');
88 88
 }
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