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@@ -325,7 +325,7 @@ discard block |
||
325 | 325 | while ($this->db->nextRecord()) { |
326 | 326 | try { |
327 | 327 | $otherPlayer = SmrPlayer::getPlayer($this->db->getInt('from_account_id'), |
328 | - $this->getGameID(), $forceUpdate); |
|
328 | + $this->getGameID(), $forceUpdate); |
|
329 | 329 | } catch (PlayerNotFoundException $e) { |
330 | 330 | // Skip players that have not joined this game |
331 | 331 | continue; |
@@ -885,9 +885,9 @@ discard block |
||
885 | 885 | */ |
886 | 886 | public function canFight() : bool { |
887 | 887 | return !($this->hasNewbieTurns() || |
888 | - $this->isDead() || |
|
889 | - $this->isLandedOnPlanet() || |
|
890 | - $this->hasFederalProtection()); |
|
888 | + $this->isDead() || |
|
889 | + $this->isLandedOnPlanet() || |
|
890 | + $this->hasFederalProtection()); |
|
891 | 891 | } |
892 | 892 | |
893 | 893 | public function setDead(bool $bool) : void { |
@@ -1694,7 +1694,7 @@ discard block |
||
1694 | 1694 | create_error('The saved sector must be in the box!'); |
1695 | 1695 | } |
1696 | 1696 | |
1697 | - $storedDestinations =& $this->getStoredDestinations(); |
|
1697 | + $storedDestinations = & $this->getStoredDestinations(); |
|
1698 | 1698 | foreach ($storedDestinations as &$sd) { |
1699 | 1699 | if ($sd['SectorID'] == $sectorID) { |
1700 | 1700 | $sd['OffsetTop'] = $offsetTop; |
@@ -2014,13 +2014,13 @@ discard block |
||
2014 | 2014 | $this->db->query('SELECT type,amount FROM player_hof WHERE ' . $this->SQL); |
2015 | 2015 | $this->HOF = array(); |
2016 | 2016 | while ($this->db->nextRecord()) { |
2017 | - $hof =& $this->HOF; |
|
2017 | + $hof = & $this->HOF; |
|
2018 | 2018 | $typeList = explode(':', $this->db->getField('type')); |
2019 | 2019 | foreach ($typeList as $type) { |
2020 | 2020 | if (!isset($hof[$type])) { |
2021 | 2021 | $hof[$type] = array(); |
2022 | 2022 | } |
2023 | - $hof =& $hof[$type]; |
|
2023 | + $hof = & $hof[$type]; |
|
2024 | 2024 | } |
2025 | 2025 | $hof = $this->db->getFloat('amount'); |
2026 | 2026 | } |
@@ -2099,8 +2099,8 @@ discard block |
||
2099 | 2099 | } |
2100 | 2100 | self::$HOFVis[$hofType] = $visibility; |
2101 | 2101 | |
2102 | - $hof =& $this->HOF; |
|
2103 | - $hofChanged =& $this->hasHOFChanged; |
|
2102 | + $hof = & $this->HOF; |
|
2103 | + $hofChanged = & $this->hasHOFChanged; |
|
2104 | 2104 | $new = false; |
2105 | 2105 | foreach ($typeList as $type) { |
2106 | 2106 | if (!isset($hofChanged[$type])) { |
@@ -2110,8 +2110,8 @@ discard block |
||
2110 | 2110 | $hof[$type] = array(); |
2111 | 2111 | $new = true; |
2112 | 2112 | } |
2113 | - $hof =& $hof[$type]; |
|
2114 | - $hofChanged =& $hofChanged[$type]; |
|
2113 | + $hof = & $hof[$type]; |
|
2114 | + $hofChanged = & $hofChanged[$type]; |
|
2115 | 2115 | } |
2116 | 2116 | if ($hofChanged == null) { |
2117 | 2117 | $hofChanged = self::HOF_CHANGED; |
@@ -2780,7 +2780,7 @@ discard block |
||
2780 | 2780 | 'Starting Sector' => $this->getSectorID() |
2781 | 2781 | ); |
2782 | 2782 | |
2783 | - $this->missions[$missionID] =& $mission; |
|
2783 | + $this->missions[$missionID] = & $mission; |
|
2784 | 2784 | $this->setupMissionStep($missionID); |
2785 | 2785 | $this->rebuildMission($missionID); |
2786 | 2786 | |
@@ -2830,7 +2830,7 @@ discard block |
||
2830 | 2830 | |
2831 | 2831 | public function claimMissionReward(int $missionID) : string { |
2832 | 2832 | $this->getMissions(); |
2833 | - $mission =& $this->missions[$missionID]; |
|
2833 | + $mission = & $this->missions[$missionID]; |
|
2834 | 2834 | if ($mission === false) { |
2835 | 2835 | throw new Exception('Unknown mission: ' . $missionID); |
2836 | 2836 | } |
@@ -561,7 +561,7 @@ |
||
561 | 561 | */ |
562 | 562 | public function setWarp(SmrSector $warp) : void { |
563 | 563 | if ($this->getWarp() == $warp->getSectorID() && |
564 | - $warp->getWarp() == $this->getSectorID()) { |
|
564 | + $warp->getWarp() == $this->getSectorID()) { |
|
565 | 565 | // Warps are already set correctly! |
566 | 566 | return; |
567 | 567 | } |
@@ -5,7 +5,7 @@ |
||
5 | 5 | */ |
6 | 6 | class GameLink |
7 | 7 | { |
8 | - public bool $valid = false; // identifies if the message is linked to game data |
|
8 | + public bool $valid = false; // identifies if the message is linked to game data |
|
9 | 9 | public SmrPlayer $player; |
10 | 10 | |
11 | 11 | function __construct(Discord\Parts\Channel\Message $message) { |
@@ -735,14 +735,14 @@ |
||
735 | 735 | |
736 | 736 | public function isFederal() : bool { |
737 | 737 | return $this->getTypeID() === SHIP_TYPE_FEDERAL_DISCOVERY || |
738 | - $this->getTypeID() === SHIP_TYPE_FEDERAL_WARRANT || |
|
739 | - $this->getTypeID() === SHIP_TYPE_FEDERAL_ULTIMATUM; |
|
738 | + $this->getTypeID() === SHIP_TYPE_FEDERAL_WARRANT || |
|
739 | + $this->getTypeID() === SHIP_TYPE_FEDERAL_ULTIMATUM; |
|
740 | 740 | } |
741 | 741 | |
742 | 742 | public function isUnderground() : bool { |
743 | 743 | return $this->getTypeID() === SHIP_TYPE_THIEF || |
744 | - $this->getTypeID() === SHIP_TYPE_ASSASSIN || |
|
745 | - $this->getTypeID() === SHIP_TYPE_DEATH_CRUISER; |
|
744 | + $this->getTypeID() === SHIP_TYPE_ASSASSIN || |
|
745 | + $this->getTypeID() === SHIP_TYPE_DEATH_CRUISER; |
|
746 | 746 | } |
747 | 747 | |
748 | 748 | public function shootPlayers(array $targetPlayers) : array { |