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@@ -7,4 +7,4 @@ |
||
7 | 7 | $msg = '<span class="green">SUCCESS: </span>Enabled game ' . $game->getDisplayName(); |
8 | 8 | |
9 | 9 | Page::create('skeleton.php', 'enable_game.php', |
10 | - array('processing_msg' => $msg))->go(); |
|
10 | + array('processing_msg' => $msg))->go(); |
@@ -55,9 +55,9 @@ |
||
55 | 55 | $session = Smr\Session::getInstance(); |
56 | 56 | $account = $session->getAccount(); |
57 | 57 | if (($vis == HOF_PRIVATE && $account->getAccountID() != $accountID) || |
58 | - ($vis == HOF_ALLIANCE && isset($gameID) && |
|
59 | - !SmrGame::getGame($gameID)->hasEnded() && |
|
60 | - !SmrPlayer::getPlayer($accountID, $gameID)->sameAlliance($session->getPlayer()))) |
|
58 | + ($vis == HOF_ALLIANCE && isset($gameID) && |
|
59 | + !SmrGame::getGame($gameID)->hasEnded() && |
|
60 | + !SmrPlayer::getPlayer($accountID, $gameID)->sameAlliance($session->getPlayer()))) |
|
61 | 61 | { |
62 | 62 | return '-'; |
63 | 63 | } else { |
@@ -17,7 +17,7 @@ |
||
17 | 17 | $db = Smr\Database::getInstance(); |
18 | 18 | $db->switchDatabases($var['HistoryDatabase']); |
19 | 19 | $db->query('SELECT start_date, type, end_date, game_name, speed, game_id ' . |
20 | - 'FROM game WHERE game_id = ' . $db->escapeNumber($game_id)); |
|
20 | + 'FROM game WHERE game_id = ' . $db->escapeNumber($game_id)); |
|
21 | 21 | $db->requireRecord(); |
22 | 22 | $template->assign('GameName', $game_name); |
23 | 23 | $template->assign('Start', date($account->getDateFormat(), $db->getInt('start_date'))); |
@@ -325,7 +325,7 @@ discard block |
||
325 | 325 | while ($this->db->nextRecord()) { |
326 | 326 | try { |
327 | 327 | $otherPlayer = SmrPlayer::getPlayer($this->db->getInt('from_account_id'), |
328 | - $this->getGameID(), $forceUpdate); |
|
328 | + $this->getGameID(), $forceUpdate); |
|
329 | 329 | } catch (PlayerNotFoundException $e) { |
330 | 330 | // Skip players that have not joined this game |
331 | 331 | continue; |
@@ -885,9 +885,9 @@ discard block |
||
885 | 885 | */ |
886 | 886 | public function canFight() : bool { |
887 | 887 | return !($this->hasNewbieTurns() || |
888 | - $this->isDead() || |
|
889 | - $this->isLandedOnPlanet() || |
|
890 | - $this->hasFederalProtection()); |
|
888 | + $this->isDead() || |
|
889 | + $this->isLandedOnPlanet() || |
|
890 | + $this->hasFederalProtection()); |
|
891 | 891 | } |
892 | 892 | |
893 | 893 | public function setDead(bool $bool) : void { |
@@ -561,7 +561,7 @@ |
||
561 | 561 | */ |
562 | 562 | public function setWarp(SmrSector $warp) : void { |
563 | 563 | if ($this->getWarp() == $warp->getSectorID() && |
564 | - $warp->getWarp() == $this->getSectorID()) { |
|
564 | + $warp->getWarp() == $this->getSectorID()) { |
|
565 | 565 | // Warps are already set correctly! |
566 | 566 | return; |
567 | 567 | } |
@@ -735,14 +735,14 @@ |
||
735 | 735 | |
736 | 736 | public function isFederal() : bool { |
737 | 737 | return $this->getTypeID() === SHIP_TYPE_FEDERAL_DISCOVERY || |
738 | - $this->getTypeID() === SHIP_TYPE_FEDERAL_WARRANT || |
|
739 | - $this->getTypeID() === SHIP_TYPE_FEDERAL_ULTIMATUM; |
|
738 | + $this->getTypeID() === SHIP_TYPE_FEDERAL_WARRANT || |
|
739 | + $this->getTypeID() === SHIP_TYPE_FEDERAL_ULTIMATUM; |
|
740 | 740 | } |
741 | 741 | |
742 | 742 | public function isUnderground() : bool { |
743 | 743 | return $this->getTypeID() === SHIP_TYPE_THIEF || |
744 | - $this->getTypeID() === SHIP_TYPE_ASSASSIN || |
|
745 | - $this->getTypeID() === SHIP_TYPE_DEATH_CRUISER; |
|
744 | + $this->getTypeID() === SHIP_TYPE_ASSASSIN || |
|
745 | + $this->getTypeID() === SHIP_TYPE_DEATH_CRUISER; |
|
746 | 746 | } |
747 | 747 | |
748 | 748 | public function shootPlayers(array $targetPlayers) : array { |